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[rbp] Don't consider half-SBS/TB 3D modes to have double the framerate
author
popcornmix
<popcornmix@gmail.com>
Tue, 22 Jan 2013 00:14:48 +0000
(
00:14
+0000)
committer
S. Davilla
<davilla@4pi.com>
Wed, 23 Jan 2013 15:22:22 +0000
(10:22 -0500)
xbmc/cores/VideoRenderers/BaseRenderer.cpp
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diff --git
a/xbmc/cores/VideoRenderers/BaseRenderer.cpp
b/xbmc/cores/VideoRenderers/BaseRenderer.cpp
index
e476541
..
a54ff31
100644
(file)
--- a/
xbmc/cores/VideoRenderers/BaseRenderer.cpp
+++ b/
xbmc/cores/VideoRenderers/BaseRenderer.cpp
@@
-202,8
+202,6
@@
RESOLUTION CBaseRenderer::FindClosestResolution(float fps, float multiplier, RES
/*
* For 3D modes the following is assumed :
*
- * fps is fps * 2 : 25 fps -> 50 fps
- *
* side-by-side :
*
* width is width / 2 : 1920 -> 960
@@
-227,12
+225,10
@@
RESOLUTION CBaseRenderer::FindClosestResolution(float fps, float multiplier, RES
if(m_iFlags & CONF_FLAGS_FORMAT_SBS)
{
iScreenWidth /= 2;
- fRefreshRate *= 2;
}
else if(m_iFlags & CONF_FLAGS_FORMAT_TB)
{
iScreenHeight /= 2;
- fRefreshRate *= 2;
}
float last_diff = fRefreshRate;