--- /dev/null
+Index: libmpeg2/motion_comp_arm_s.S
+===================================================================
+--- libmpeg2/motion_comp_arm_s.S (revision 1205)
++++ libmpeg2/motion_comp_arm_s.S (working copy)
+@@ -29,9 +29,13 @@
+ pld [r1]
+ stmfd sp!, {r4-r11, lr} @ R14 is also called LR
+ and r4, r1, #3
+- adr r5, MC_put_o_16_arm_align_jt
+- add r5, r5, r4, lsl #2
+- ldr pc, [r5]
++ ldrb r4, [pc, r4]
++ add pc, pc, r4, lsl #2
++ .byte (MC_put_o_16_arm_align0 - 0f)>>2
++ .byte (MC_put_o_16_arm_align1 - 0f)>>2
++ .byte (MC_put_o_16_arm_align2 - 0f)>>2
++ .byte (MC_put_o_16_arm_align3 - 0f)>>2
++0:
+
+ MC_put_o_16_arm_align0:
+ ldmia r1, {r4-r7}
+@@ -75,11 +79,6 @@
+ 1: PROC(24)
+ bne 1b
+ ldmfd sp!, {r4-r11, pc} @@ update PC with LR content.
+-MC_put_o_16_arm_align_jt:
+- .word MC_put_o_16_arm_align0
+- .word MC_put_o_16_arm_align1
+- .word MC_put_o_16_arm_align2
+- .word MC_put_o_16_arm_align3
+
+ @ ----------------------------------------------------------------
+ .align
+@@ -89,9 +88,14 @@
+ pld [r1]
+ stmfd sp!, {r4-r10, lr} @ R14 is also called LR
+ and r4, r1, #3
+- adr r5, MC_put_o_8_arm_align_jt
+- add r5, r5, r4, lsl #2
+- ldr pc, [r5]
++ ldrb r4, [pc, r4]
++ add pc, pc, r4, lsl #2
++ .byte (MC_put_o_8_arm_align0 - 0f)>>2
++ .byte (MC_put_o_8_arm_align1 - 0f)>>2
++ .byte (MC_put_o_8_arm_align2 - 0f)>>2
++ .byte (MC_put_o_8_arm_align3 - 0f)>>2
++0:
++
+ MC_put_o_8_arm_align0:
+ ldmia r1, {r4-r5}
+ add r1, r1, r2
+@@ -133,12 +137,6 @@
+ bne 1b
+ ldmfd sp!, {r4-r10, pc} @@ update PC with LR content.
+
+-MC_put_o_8_arm_align_jt:
+- .word MC_put_o_8_arm_align0
+- .word MC_put_o_8_arm_align1
+- .word MC_put_o_8_arm_align2
+- .word MC_put_o_8_arm_align3
+-
+ @ ----------------------------------------------------------------
+ .macro AVG_PW rW1, rW2
+ mov \rW2, \rW2, lsl #24
+@@ -157,12 +155,17 @@
+ @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height)
+ pld [r1]
+ stmfd sp!, {r4-r11,lr} @ R14 is also called LR
++ ldr r11, 0f
+ and r4, r1, #3
+- adr r5, MC_put_x_16_arm_align_jt
+- ldr r11, [r5]
+ mvn r12, r11
+- add r5, r5, r4, lsl #2
+- ldr pc, [r5, #4]
++ ldrb r4, [pc, r4]
++ add pc, pc, r4, lsl #2
++ .byte (MC_put_x_16_arm_align0 - 0f)>>2
++ .byte (MC_put_x_16_arm_align1 - 0f)>>2
++ .byte (MC_put_x_16_arm_align2 - 0f)>>2
++ .byte (MC_put_x_16_arm_align3 - 0f)>>2
++0:
++ .word 0x01010101
+
+ .macro ADJ_ALIGN_QW shift, R0, R1, R2, R3, R4
+ mov \R0, \R0, lsr #(\shift)
+@@ -235,12 +238,6 @@
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+-MC_put_x_16_arm_align_jt:
+- .word 0x01010101
+- .word MC_put_x_16_arm_align0
+- .word MC_put_x_16_arm_align1
+- .word MC_put_x_16_arm_align2
+- .word MC_put_x_16_arm_align3
+
+ @ ----------------------------------------------------------------
+ .align
+@@ -249,12 +246,17 @@
+ @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height)
+ pld [r1]
+ stmfd sp!, {r4-r11,lr} @ R14 is also called LR
++ ldr r11, 0f
+ and r4, r1, #3
+- adr r5, MC_put_x_8_arm_align_jt
+- ldr r11, [r5]
+ mvn r12, r11
+- add r5, r5, r4, lsl #2
+- ldr pc, [r5, #4]
++ ldrb r4, [pc, r4]
++ add pc, pc, r4, lsl #2
++ .byte (MC_put_x_8_arm_align0 - 0f)>>2
++ .byte (MC_put_x_8_arm_align1 - 0f)>>2
++ .byte (MC_put_x_8_arm_align2 - 0f)>>2
++ .byte (MC_put_x_8_arm_align3 - 0f)>>2
++0:
++ .word 0x01010101
+
+ .macro ADJ_ALIGN_DW shift, R0, R1, R2
+ mov \R0, \R0, lsr #(\shift)
+@@ -315,9 +317,3 @@
+ add r0, r0, r2
+ bne 1b
+ ldmfd sp!, {r4-r11,pc} @@ update PC with LR content.
+-MC_put_x_8_arm_align_jt:
+- .word 0x01010101
+- .word MC_put_x_8_arm_align0
+- .word MC_put_x_8_arm_align1
+- .word MC_put_x_8_arm_align2
+- .word MC_put_x_8_arm_align3
+