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[WASAPI] fixed: return the right channel layout
author
wsoltys
<wiso@no.way>
Thu, 15 Aug 2013 17:41:12 +0000
(19:41 +0200)
committer
Rainer Hochecker
<fernetmenta@online.de>
Thu, 22 Aug 2013 10:57:59 +0000
(12:57 +0200)
xbmc/cores/AudioEngine/Sinks/AESinkWASAPI.cpp
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diff --git
a/xbmc/cores/AudioEngine/Sinks/AESinkWASAPI.cpp
b/xbmc/cores/AudioEngine/Sinks/AESinkWASAPI.cpp
index
a49e86d
..
e4022e3
100644
(file)
--- a/
xbmc/cores/AudioEngine/Sinks/AESinkWASAPI.cpp
+++ b/
xbmc/cores/AudioEngine/Sinks/AESinkWASAPI.cpp
@@
-1150,6
+1150,7
@@
bool CAESinkWASAPI::InitializeExclusive(AEAudioFormat &format)
initialize:
AEChannelsFromSpeakerMask(wfxex.dwChannelMask);
+ format.m_channelLayout = m_channelLayout;
/* When the stream is raw, the values in the format structure are set to the link */
/* parameters, so store the encoded stream values here for the IsCompatible function */