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osx: do not use cvBufferRef until we understand the failure modes better
author
S. Davilla
<davilla@4pi.com>
Sun, 24 Nov 2013 16:35:21 +0000
(08:35 -0800)
committer
S. Davilla
<davilla@4pi.com>
Sun, 24 Nov 2013 16:35:42 +0000
(08:35 -0800)
xbmc/cores/dvdplayer/DVDCodecs/Video/DVDVideoCodecVDA.cpp
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diff --git
a/xbmc/cores/dvdplayer/DVDCodecs/Video/DVDVideoCodecVDA.cpp
b/xbmc/cores/dvdplayer/DVDCodecs/Video/DVDVideoCodecVDA.cpp
index
4faf1bd
..
134f29b
100644
(file)
--- a/
xbmc/cores/dvdplayer/DVDCodecs/Video/DVDVideoCodecVDA.cpp
+++ b/
xbmc/cores/dvdplayer/DVDCodecs/Video/DVDVideoCodecVDA.cpp
@@
-248,7
+248,8
@@
bool CDVDVideoCodecVDA::Open(CDVDStreamInfo &hints, CDVDCodecOptions &options)
{
// Nvidia gpu's are all powerful and work the way god intended
m_decode_async = true;
- m_use_cvBufferRef = true;
+ // The gods are liars, ignore the sirens for now.
+ m_use_cvBufferRef = false;
}
else if (rendervendor.find("intel") != std::string::npos)
{
@@
-260,7
+261,8
@@
bool CDVDVideoCodecVDA::Open(CDVDStreamInfo &hints, CDVDCodecOptions &options)
{
// ATI gpu's are borked when using async decode
m_decode_async = false;
- m_use_cvBufferRef = true;
+ // They lie here too.
+ m_use_cvBufferRef = false;
}
if (!m_use_cvBufferRef)