2 * Copyright (C) 2005-2013 Team XBMC
5 * This Program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2, or (at your option)
10 * This Program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with XBMC; see the file COPYING. If not, see
17 * <http://www.gnu.org/licenses/>.
21 #include "network/Network.h"
22 #include "threads/SystemClock.h"
24 #include "Application.h"
25 #include "interfaces/Builtins.h"
26 #include "utils/Variant.h"
27 #include "utils/Splash.h"
29 #include "utils/Screenshot.h"
32 #include "guilib/TextureManager.h"
33 #include "cores/IPlayer.h"
34 #include "cores/dvdplayer/DVDFileInfo.h"
35 #include "cores/AudioEngine/AEFactory.h"
36 #include "cores/AudioEngine/Utils/AEUtil.h"
37 #include "PlayListPlayer.h"
39 #include "video/Bookmark.h"
40 #include "network/NetworkServices.h"
41 #include "guilib/GUIControlProfiler.h"
42 #include "utils/LangCodeExpander.h"
43 #include "GUIInfoManager.h"
44 #include "playlists/PlayListFactory.h"
45 #include "guilib/GUIFontManager.h"
46 #include "guilib/GUIColorManager.h"
47 #include "guilib/StereoscopicsManager.h"
48 #include "guilib/GUITextLayout.h"
49 #include "addons/Skin.h"
50 #include "interfaces/generic/ScriptInvocationManager.h"
52 #include "interfaces/python/XBPython.h"
54 #include "input/ButtonTranslator.h"
55 #include "guilib/GUIAudioManager.h"
56 #include "GUIPassword.h"
57 #include "input/InertialScrollingHandler.h"
58 #include "ApplicationMessenger.h"
59 #include "SectionLoader.h"
60 #include "cores/DllLoader/DllLoaderContainer.h"
61 #include "GUIUserMessages.h"
62 #include "filesystem/DirectoryCache.h"
63 #include "filesystem/StackDirectory.h"
64 #include "filesystem/SpecialProtocol.h"
65 #include "filesystem/DllLibCurl.h"
66 #include "filesystem/MythSession.h"
67 #include "filesystem/PluginDirectory.h"
68 #ifdef HAS_FILESYSTEM_SAP
69 #include "filesystem/SAPDirectory.h"
71 #ifdef HAS_FILESYSTEM_HTSP
72 #include "filesystem/HTSPDirectory.h"
74 #include "utils/TuxBoxUtil.h"
75 #include "utils/SystemInfo.h"
76 #include "utils/TimeUtils.h"
77 #include "GUILargeTextureManager.h"
78 #include "TextureCache.h"
79 #include "playlists/SmartPlayList.h"
80 #ifdef HAS_FILESYSTEM_RAR
81 #include "filesystem/RarManager.h"
83 #include "playlists/PlayList.h"
84 #include "profiles/ProfilesManager.h"
85 #include "windowing/WindowingFactory.h"
86 #include "powermanagement/PowerManager.h"
87 #include "powermanagement/DPMSSupport.h"
88 #include "settings/SettingAddon.h"
89 #include "settings/Settings.h"
90 #include "settings/AdvancedSettings.h"
91 #include "settings/DisplaySettings.h"
92 #include "settings/MediaSettings.h"
93 #include "settings/MediaSourceSettings.h"
94 #include "settings/SkinSettings.h"
95 #include "guilib/LocalizeStrings.h"
96 #include "utils/CPUInfo.h"
97 #include "utils/RssManager.h"
98 #include "utils/SeekHandler.h"
99 #include "view/ViewStateSettings.h"
101 #include "input/KeyboardStat.h"
102 #include "input/XBMC_vkeys.h"
103 #include "input/MouseStat.h"
109 #if defined(FILESYSTEM) && !defined(TARGET_POSIX)
110 #include "filesystem/FileDAAP.h"
113 #include "network/upnp/UPnP.h"
114 #include "network/upnp/UPnPSettings.h"
115 #include "filesystem/UPnPDirectory.h"
117 #if defined(TARGET_POSIX) && defined(HAS_FILESYSTEM_SMB)
118 #include "filesystem/SMBDirectory.h"
120 #ifdef HAS_FILESYSTEM_NFS
121 #include "filesystem/NFSFile.h"
123 #ifdef HAS_FILESYSTEM_AFP
124 #include "filesystem/AFPFile.h"
126 #ifdef HAS_FILESYSTEM_SFTP
127 #include "filesystem/SFTPFile.h"
129 #include "PartyModeManager.h"
130 #ifdef HAS_VIDEO_PLAYBACK
131 #include "cores/VideoRenderers/RenderManager.h"
134 #include "music/karaoke/karaokelyricsmanager.h"
135 #include "music/karaoke/GUIDialogKaraokeSongSelector.h"
136 #include "music/karaoke/GUIWindowKaraokeLyrics.h"
138 #include "network/Zeroconf.h"
139 #include "network/ZeroconfBrowser.h"
141 #include "threads/platform/win/Win32Exception.h"
143 #ifdef HAS_EVENT_SERVER
144 #include "network/EventServer.h"
147 #include <dbus/dbus.h>
150 #include "interfaces/json-rpc/JSONRPC.h"
151 #include "network/TCPServer.h"
154 #include "network/AirPlayServer.h"
157 #include "network/AirTunesServer.h"
159 #if defined(HAVE_LIBCRYSTALHD)
160 #include "cores/dvdplayer/DVDCodecs/Video/CrystalHD.h"
162 #include "interfaces/AnnouncementManager.h"
163 #include "peripherals/Peripherals.h"
164 #include "peripherals/dialogs/GUIDialogPeripheralManager.h"
165 #include "peripherals/dialogs/GUIDialogPeripheralSettings.h"
166 #include "peripherals/devices/PeripheralImon.h"
167 #include "music/infoscanner/MusicInfoScanner.h"
170 #include "guilib/GUIWindowManager.h"
171 #include "windows/GUIWindowHome.h"
172 #include "settings/windows/GUIWindowSettings.h"
173 #include "windows/GUIWindowFileManager.h"
174 #include "settings/windows/GUIWindowSettingsCategory.h"
175 #include "music/windows/GUIWindowMusicPlaylist.h"
176 #include "music/windows/GUIWindowMusicSongs.h"
177 #include "music/windows/GUIWindowMusicNav.h"
178 #include "music/windows/GUIWindowMusicPlaylistEditor.h"
179 #include "video/windows/GUIWindowVideoPlaylist.h"
180 #include "music/dialogs/GUIDialogMusicInfo.h"
181 #include "video/dialogs/GUIDialogVideoInfo.h"
182 #include "video/windows/GUIWindowVideoNav.h"
183 #include "profiles/windows/GUIWindowSettingsProfile.h"
185 #include "rendering/gl/GUIWindowTestPatternGL.h"
188 #include "rendering/dx/GUIWindowTestPatternDX.h"
190 #include "settings/windows/GUIWindowSettingsScreenCalibration.h"
191 #include "programs/GUIWindowPrograms.h"
192 #include "pictures/GUIWindowPictures.h"
193 #include "windows/GUIWindowWeather.h"
194 #include "windows/GUIWindowLoginScreen.h"
195 #include "addons/GUIWindowAddonBrowser.h"
196 #include "music/windows/GUIWindowVisualisation.h"
197 #include "windows/GUIWindowDebugInfo.h"
198 #include "windows/GUIWindowPointer.h"
199 #include "windows/GUIWindowSystemInfo.h"
200 #include "windows/GUIWindowScreensaver.h"
201 #include "windows/GUIWindowScreensaverDim.h"
202 #include "pictures/GUIWindowSlideShow.h"
203 #include "windows/GUIWindowStartup.h"
204 #include "video/windows/GUIWindowFullScreen.h"
205 #include "video/dialogs/GUIDialogVideoOSD.h"
206 #include "music/dialogs/GUIDialogMusicOverlay.h"
207 #include "video/dialogs/GUIDialogVideoOverlay.h"
208 #include "video/VideoInfoScanner.h"
209 #include "video/PlayerController.h"
212 #include "music/dialogs/GUIDialogMusicOSD.h"
213 #include "music/dialogs/GUIDialogVisualisationPresetList.h"
214 #include "dialogs/GUIDialogTextViewer.h"
215 #include "network/GUIDialogNetworkSetup.h"
216 #include "dialogs/GUIDialogMediaSource.h"
217 #include "video/dialogs/GUIDialogVideoSettings.h"
218 #include "video/dialogs/GUIDialogAudioSubtitleSettings.h"
219 #include "video/dialogs/GUIDialogVideoBookmarks.h"
220 #include "profiles/dialogs/GUIDialogProfileSettings.h"
221 #include "profiles/dialogs/GUIDialogLockSettings.h"
222 #include "settings/dialogs/GUIDialogContentSettings.h"
223 #include "dialogs/GUIDialogBusy.h"
224 #include "dialogs/GUIDialogKeyboardGeneric.h"
225 #include "dialogs/GUIDialogYesNo.h"
226 #include "dialogs/GUIDialogOK.h"
227 #include "dialogs/GUIDialogProgress.h"
228 #include "dialogs/GUIDialogExtendedProgressBar.h"
229 #include "dialogs/GUIDialogSelect.h"
230 #include "dialogs/GUIDialogSeekBar.h"
231 #include "dialogs/GUIDialogKaiToast.h"
232 #include "dialogs/GUIDialogVolumeBar.h"
233 #include "dialogs/GUIDialogMuteBug.h"
234 #include "video/dialogs/GUIDialogFileStacking.h"
235 #include "dialogs/GUIDialogNumeric.h"
236 #include "dialogs/GUIDialogGamepad.h"
237 #include "dialogs/GUIDialogSubMenu.h"
238 #include "dialogs/GUIDialogFavourites.h"
239 #include "dialogs/GUIDialogButtonMenu.h"
240 #include "dialogs/GUIDialogContextMenu.h"
241 #include "dialogs/GUIDialogPlayerControls.h"
242 #include "music/dialogs/GUIDialogSongInfo.h"
243 #include "dialogs/GUIDialogSmartPlaylistEditor.h"
244 #include "dialogs/GUIDialogSmartPlaylistRule.h"
245 #include "pictures/GUIDialogPictureInfo.h"
246 #include "addons/GUIDialogAddonSettings.h"
247 #include "addons/GUIDialogAddonInfo.h"
248 #ifdef HAS_LINUX_NETWORK
249 #include "network/GUIDialogAccessPoints.h"
252 /* PVR related include Files */
253 #include "pvr/PVRManager.h"
254 #include "pvr/timers/PVRTimers.h"
255 #include "pvr/windows/GUIWindowPVR.h"
256 #include "pvr/dialogs/GUIDialogPVRChannelManager.h"
257 #include "pvr/dialogs/GUIDialogPVRChannelsOSD.h"
258 #include "pvr/dialogs/GUIDialogPVRCutterOSD.h"
259 #include "pvr/dialogs/GUIDialogPVRDirectorOSD.h"
260 #include "pvr/dialogs/GUIDialogPVRGroupManager.h"
261 #include "pvr/dialogs/GUIDialogPVRGuideInfo.h"
262 #include "pvr/dialogs/GUIDialogPVRGuideOSD.h"
263 #include "pvr/dialogs/GUIDialogPVRGuideSearch.h"
264 #include "pvr/dialogs/GUIDialogPVRRecordingInfo.h"
265 #include "pvr/dialogs/GUIDialogPVRTimerSettings.h"
267 #include "epg/EpgContainer.h"
269 #include "video/dialogs/GUIDialogFullScreenInfo.h"
270 #include "video/dialogs/GUIDialogTeletext.h"
271 #include "dialogs/GUIDialogSlider.h"
272 #include "guilib/GUIControlFactory.h"
273 #include "dialogs/GUIDialogCache.h"
274 #include "dialogs/GUIDialogPlayEject.h"
275 #include "dialogs/GUIDialogMediaFilter.h"
276 #include "video/dialogs/GUIDialogSubtitles.h"
277 #include "utils/XMLUtils.h"
278 #include "addons/AddonInstaller.h"
280 #ifdef HAS_PERFORMANCE_SAMPLE
281 #include "utils/PerformanceSample.h"
283 #define MEASURE_FUNCTION
286 #ifdef TARGET_WINDOWS
288 #include "win32util.h"
291 #include "windowing/X11/XRandR.h"
294 #ifdef TARGET_DARWIN_OSX
295 #include "osx/CocoaInterface.h"
296 #include "osx/XBMCHelper.h"
299 #include "osx/DarwinUtils.h"
304 #include <cdio/logging.h>
308 #include "linux/HALManager.h"
311 #include "storage/MediaManager.h"
312 #include "utils/JobManager.h"
313 #include "utils/SaveFileStateJob.h"
314 #include "utils/AlarmClock.h"
315 #include "utils/RssReader.h"
316 #include "utils/StringUtils.h"
317 #include "utils/Weather.h"
318 #include "DatabaseManager.h"
325 #include "input/linux/LIRC.h"
327 #ifdef HAS_IRSERVERSUITE
328 #include "input/windows/IRServerSuite.h"
331 #if defined(TARGET_WINDOWS)
332 #include "input/windows/WINJoystick.h"
333 #elif defined(HAS_SDL_JOYSTICK) || defined(HAS_EVENT_SERVER)
334 #include "input/SDLJoystick.h"
337 #if defined(TARGET_ANDROID)
338 #include "android/activity/XBMCApp.h"
339 #include "android/activity/AndroidFeatures.h"
340 #include "android/jni/Build.h"
343 #ifdef TARGET_WINDOWS
344 #include "utils/Environment.h"
347 #if defined(HAS_LIBAMCODEC)
348 #include "utils/AMLUtils.h"
352 using namespace ADDON;
353 using namespace XFILE;
355 using namespace MEDIA_DETECT;
357 using namespace PLAYLIST;
358 using namespace VIDEO;
359 using namespace MUSIC_INFO;
360 #ifdef HAS_EVENT_SERVER
361 using namespace EVENTSERVER;
364 using namespace JSONRPC;
366 using namespace ANNOUNCEMENT;
369 using namespace PERIPHERALS;
371 using namespace XbmcThreads;
373 // uncomment this if you want to use release libs in the debug build.
374 // Atm this saves you 7 mb of memory
375 #define USE_RELEASE_LIBS
377 #define MAX_FFWD_SPEED 5
379 //extern IDirectSoundRenderer* m_pAudioDecoder;
380 CApplication::CApplication(void)
381 : m_pPlayer(new CApplicationPlayer)
382 , m_itemCurrentFile(new CFileItem)
383 , m_stackFileItemToUpdate(new CFileItem)
384 , m_progressTrackingVideoResumeBookmark(*new CBookmark)
385 , m_progressTrackingItem(new CFileItem)
386 , m_videoInfoScanner(new CVideoInfoScanner)
387 , m_musicInfoScanner(new CMusicInfoScanner)
388 , m_seekHandler(new CSeekHandler)
389 , m_playerController(new CPlayerController)
392 TiXmlBase::SetCondenseWhiteSpace(false);
393 m_bInhibitIdleShutdown = false;
394 m_bScreenSave = false;
396 m_dpmsIsActive = false;
397 m_dpmsIsManual = false;
398 m_iScreenSaveLock = 0;
399 m_bInitializing = true;
400 m_eForcedNextPlayer = EPC_NONE;
401 m_strPlayListFile = "";
402 m_nextPlaylistItem = -1;
403 m_bPlaybackStarting = false;
404 m_ePlayState = PLAY_STATE_NONE;
405 m_skinReloading = false;
406 m_skinReverting = false;
414 /* for now always keep this around */
416 m_pKaraokeMgr = new CKaraokeLyricsManager();
418 m_currentStack = new CFileItemList;
420 m_bPresentFrame = false;
421 m_bPlatformDirectories = true;
423 m_bStandalone = false;
424 m_bEnableLegacyRes = false;
425 m_bSystemScreenSaverEnable = false;
426 m_pInertialScrollingHandler = new CInertialScrollingHandler();
428 m_Autorun = new CAutorun();
433 m_progressTrackingPlayCountUpdate = false;
434 m_currentStackPosition = 0;
436 m_lastRenderTime = 0;
440 m_volumeLevel = 1.0f;
443 CApplication::~CApplication(void)
445 delete m_musicInfoScanner;
446 delete m_videoInfoScanner;
447 delete &m_progressTrackingVideoResumeBookmark;
451 delete m_currentStack;
454 delete m_pKaraokeMgr;
458 delete m_seekHandler;
459 delete m_playerController;
460 delete m_pInertialScrollingHandler;
464 bool CApplication::OnEvent(XBMC_Event& newEvent)
466 switch(newEvent.type)
469 if (!g_application.m_bStop)
470 CApplicationMessenger::Get().Quit();
473 g_application.OnKey(g_Keyboard.ProcessKeyDown(newEvent.key.keysym));
476 g_Keyboard.ProcessKeyUp();
478 case XBMC_MOUSEBUTTONDOWN:
479 case XBMC_MOUSEBUTTONUP:
480 case XBMC_MOUSEMOTION:
481 g_Mouse.HandleEvent(newEvent);
482 g_application.ProcessMouse();
484 case XBMC_VIDEORESIZE:
485 if (!g_application.m_bInitializing &&
486 !g_advancedSettings.m_fullScreen)
488 g_Windowing.SetWindowResolution(newEvent.resize.w, newEvent.resize.h);
489 g_graphicsContext.SetVideoResolution(RES_WINDOW, true);
490 CSettings::Get().SetInt("window.width", newEvent.resize.w);
491 CSettings::Get().SetInt("window.height", newEvent.resize.h);
492 CSettings::Get().Save();
496 #ifdef TARGET_WINDOWS
497 if (g_advancedSettings.m_fullScreen)
499 // when fullscreen, remain fullscreen and resize to the dimensions of the new screen
500 RESOLUTION newRes = (RESOLUTION) g_Windowing.DesktopResolution(g_Windowing.GetCurrentScreen());
501 if (newRes != g_graphicsContext.GetVideoResolution())
502 CDisplaySettings::Get().SetCurrentResolution(newRes, true);
507 g_Windowing.OnMove(newEvent.move.x, newEvent.move.y);
511 CApplicationMessenger::Get().UserEvent(newEvent.user.code);
513 case XBMC_APPCOMMAND:
514 return g_application.OnAppCommand(newEvent.appcommand.action);
517 if (newEvent.touch.action == ACTION_TOUCH_TAP)
518 { // Send a mouse motion event with no dx,dy for getting the current guiitem selected
519 g_application.OnAction(CAction(ACTION_MOUSE_MOVE, 0, newEvent.touch.x, newEvent.touch.y, 0, 0));
522 if (newEvent.touch.action == ACTION_GESTURE_BEGIN || newEvent.touch.action == ACTION_GESTURE_END)
523 actionId = newEvent.touch.action;
526 int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
527 // change this if we have a dialog up
528 if (g_windowManager.HasModalDialog())
530 iWin = g_windowManager.GetTopMostModalDialogID() & WINDOW_ID_MASK;
532 if (iWin == WINDOW_DIALOG_FULLSCREEN_INFO)
533 { // fullscreen info dialog - special case
534 CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
536 iWin = WINDOW_FULLSCREEN_VIDEO; // fallthrough to the main window
540 if (iWin == WINDOW_FULLSCREEN_VIDEO)
542 // current active window is full screen video.
543 if (g_application.m_pPlayer->IsInMenu())
545 // if player is in some sort of menu, (ie DVDMENU) map buttons differently
546 CButtonTranslator::GetInstance().TranslateTouchAction(WINDOW_VIDEO_MENU, newEvent.touch.action, newEvent.touch.pointers, actionId);
548 else if (g_PVRManager.IsStarted() && g_application.CurrentFileItem().HasPVRChannelInfoTag())
550 // check for PVR specific keymaps in FULLSCREEN_VIDEO window
551 CButtonTranslator::GetInstance().TranslateTouchAction(WINDOW_FULLSCREEN_LIVETV, newEvent.touch.action, newEvent.touch.pointers, actionId);
553 // if no PVR specific action/mapping is found, fall back to default
555 CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
559 // in any other case use the fullscreen window section of keymap.xml to map key->action
560 CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
563 else // iWin != WINDOW_FULLSCREEN_VIDEO
564 CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
571 if ((actionId >= ACTION_TOUCH_TAP && actionId <= ACTION_GESTURE_END)
572 || (actionId >= ACTION_MOUSE_START && actionId <= ACTION_MOUSE_END) )
573 CApplicationMessenger::Get().SendAction(CAction(actionId, 0, newEvent.touch.x, newEvent.touch.y, newEvent.touch.x2, newEvent.touch.y2), WINDOW_INVALID, false);
575 CApplicationMessenger::Get().SendAction(CAction(actionId), WINDOW_INVALID, false);
577 // Post an unfocus message for touch device after the action.
578 if (newEvent.touch.action == ACTION_GESTURE_END || newEvent.touch.action == ACTION_TOUCH_TAP)
580 CGUIMessage msg(GUI_MSG_UNFOCUS_ALL, 0, 0, 0, 0);
581 CApplicationMessenger::Get().SendGUIMessage(msg);
586 // Reset the screensaver
587 g_application.ResetScreenSaver();
588 g_application.WakeUpScreenSaverAndDPMS();
589 // Send a mouse motion event with no dx,dy for getting the current guiitem selected
590 g_application.OnAction(CAction(ACTION_MOUSE_MOVE, 0, newEvent.focus.x, newEvent.focus.y, 0, 0));
596 extern "C" void __stdcall init_emu_environ();
597 extern "C" void __stdcall update_emu_environ();
600 // Utility function used to copy files from the application bundle
601 // over to the user data directory in Application Support/XBMC.
603 static void CopyUserDataIfNeeded(const CStdString &strPath, const CStdString &file)
605 CStdString destPath = URIUtils::AddFileToFolder(strPath, file);
606 if (!CFile::Exists(destPath))
608 // need to copy it across
609 CStdString srcPath = URIUtils::AddFileToFolder("special://xbmc/userdata/", file);
610 CFile::Cache(srcPath, destPath);
614 void CApplication::Preflight()
617 // call 'dbus_threads_init_default' before any other dbus calls in order to
618 // avoid race conditions with other threads using dbus connections
619 dbus_threads_init_default();
622 // run any platform preflight scripts.
623 #if defined(TARGET_DARWIN_OSX)
624 CStdString install_path;
626 CUtil::GetHomePath(install_path);
627 setenv("XBMC_HOME", install_path.c_str(), 0);
628 install_path += "/tools/darwin/runtime/preflight";
629 system(install_path.c_str());
633 bool CApplication::Create()
635 #if defined(HAS_LINUX_NETWORK)
636 m_network = new CNetworkLinux();
637 #elif defined(HAS_WIN32_NETWORK)
638 m_network = new CNetworkWin32();
640 m_network = new CNetwork();
645 for (int i = RES_HDTV_1080i; i <= RES_PAL60_16x9; i++)
647 g_graphicsContext.ResetScreenParameters((RESOLUTION)i);
648 g_graphicsContext.ResetOverscan((RESOLUTION)i, CDisplaySettings::Get().GetResolutionInfo(i).Overscan);
652 tzset(); // Initialize timezone information variables
655 // Grab a handle to our thread to be used later in identifying the render thread.
656 m_threadID = CThread::GetCurrentThreadId();
659 //floating point precision to 24 bits (faster performance)
660 _controlfp(_PC_24, _MCW_PC);
662 /* install win32 exception translator, win32 exceptions
663 * can now be caught using c++ try catch */
664 win32_exception::install_handler();
668 // only the InitDirectories* for the current platform should return true
669 // putting this before the first log entries saves another ifdef for g_advancedSettings.m_logFolder
670 bool inited = InitDirectoriesLinux();
672 inited = InitDirectoriesOSX();
674 inited = InitDirectoriesWin32();
676 // copy required files
677 CopyUserDataIfNeeded("special://masterprofile/", "RssFeeds.xml");
678 CopyUserDataIfNeeded("special://masterprofile/", "favourites.xml");
679 CopyUserDataIfNeeded("special://masterprofile/", "Lircmap.xml");
681 if (!CLog::Init(CSpecialProtocol::TranslatePath(g_advancedSettings.m_logFolder).c_str()))
683 fprintf(stderr,"Could not init logging classes. Permission errors on ~/.xbmc (%s)\n",
684 CSpecialProtocol::TranslatePath(g_advancedSettings.m_logFolder).c_str());
688 // Init our DllLoaders emu env
691 CProfilesManager::Get().Load();
693 CLog::Log(LOGNOTICE, "-----------------------------------------------------------------------");
694 CLog::Log(LOGNOTICE, "Starting XBMC (%s). Platform: %s %s %d-bit", g_infoManager.GetVersion().c_str(), g_sysinfo.GetBuildTargetCpuFamily().c_str(),
695 g_sysinfo.GetBuildTargetPlatformName().c_str(), g_sysinfo.GetXbmcBitness());
697 /* Expand macro before stringify */
698 #define STR_MACRO(x) #x
699 #define XSTR_MACRO(x) STR_MACRO(x)
701 std::string compilerStr;
702 #if defined(__clang__)
703 compilerStr = "Clang " XSTR_MACRO(__clang_major__) "." XSTR_MACRO(__clang_minor__) "." XSTR_MACRO(__clang_patchlevel__);
704 #elif defined (__INTEL_COMPILER)
705 compilerStr = "Intel Compiler " XSTR_MACRO(__INTEL_COMPILER);
706 #elif defined (__GNUC__)
708 /* Note: this will not detect GCC + DragonEgg */
709 compilerStr = "llvm-gcc ";
711 compilerStr = "GCC ";
713 compilerStr += XSTR_MACRO(__GNUC__) "." XSTR_MACRO(__GNUC_MINOR__) "." XSTR_MACRO(__GNUC_PATCHLEVEL__);
714 #elif defined (_MSC_VER)
715 compilerStr = "MSVC " XSTR_MACRO(_MSC_FULL_VER);
717 compilerStr = "unknown compiler";
719 std::string buildType;
722 #elif defined(NDEBUG)
723 buildType = "Release";
725 buildType = "Unknown";
727 CLog::Log(LOGNOTICE, "Using %s XBMC x%d build, compiled " __DATE__ " by %s for %s %s %d-bit %s", buildType.c_str(), g_sysinfo.GetXbmcBitness(), compilerStr.c_str(),
728 g_sysinfo.GetBuildTargetCpuFamily().c_str(), g_sysinfo.GetBuildTargetPlatformName().c_str(), g_sysinfo.GetXbmcBitness(), g_sysinfo.GetBuildTargetPlatformVersion().c_str());
730 #if defined(TARGET_DARWIN_OSX)
731 CLog::Log(LOGNOTICE, "Running on Darwin OSX %d-bit %s", g_sysinfo.GetKernelBitness(), g_sysinfo.GetUnameVersion().c_str());
732 #elif defined(TARGET_DARWIN_IOS)
733 CLog::Log(LOGNOTICE, "Running on Darwin iOS %d-bit %s%s", g_sysinfo.GetKernelBitness(), g_sysinfo.IsAppleTV2() ? "(AppleTV2) " : "", g_sysinfo.GetUnameVersion().c_str());
734 #elif defined(TARGET_FREEBSD)
735 CLog::Log(LOGNOTICE, "Running on FreeBSD %d-bit %s", g_sysinfo.GetKernelBitness(), g_sysinfo.GetUnameVersion().c_str());
736 #elif defined(TARGET_ANDROID)
737 CLog::Log(LOGNOTICE, "Running on Android %d-bit API level %d (%s, %s)", g_sysinfo.GetKernelBitness(), CJNIBuild::SDK_INT, g_sysinfo.GetLinuxDistro().c_str(), g_sysinfo.GetUnameVersion().c_str());
738 #elif defined(TARGET_POSIX)
739 CLog::Log(LOGNOTICE, "Running on Linux %d-bit (%s, %s)", g_sysinfo.GetKernelBitness(), g_sysinfo.GetLinuxDistro().c_str(), g_sysinfo.GetUnameVersion().c_str());
740 #elif defined(TARGET_WINDOWS)
741 CLog::Log(LOGNOTICE, "Running on %s", g_sysinfo.GetKernelVersion().c_str());
744 CLog::Log(LOGNOTICE, "Host CPU: %s, %d core%s available", g_cpuInfo.getCPUModel().c_str(), g_cpuInfo.getCPUCount(), (g_cpuInfo.getCPUCount()==1) ? "" : "s");
745 #if defined(TARGET_WINDOWS)
746 CLog::Log(LOGNOTICE, "%s", CWIN32Util::GetResInfoString().c_str());
747 CLog::Log(LOGNOTICE, "Running with %s rights", (CWIN32Util::IsCurrentUserLocalAdministrator() == TRUE) ? "administrator" : "restricted");
748 CLog::Log(LOGNOTICE, "Aero is %s", (g_sysinfo.IsAeroDisabled() == true) ? "disabled" : "enabled");
750 #if defined(TARGET_ANDROID)
752 "Product: %s, Device: %s, Board: %s - Manufacturer: %s, Brand: %s, Model: %s, Hardware: %s",
753 CJNIBuild::PRODUCT.c_str(), CJNIBuild::DEVICE.c_str(), CJNIBuild::BOARD.c_str(),
754 CJNIBuild::MANUFACTURER.c_str(), CJNIBuild::BRAND.c_str(), CJNIBuild::MODEL.c_str(), CJNIBuild::HARDWARE.c_str());
758 if (g_cpuInfo.GetCPUFeatures() & CPU_FEATURE_NEON)
759 CLog::Log(LOGNOTICE, "ARM Features: Neon enabled");
761 CLog::Log(LOGNOTICE, "ARM Features: Neon disabled");
763 CSpecialProtocol::LogPaths();
765 CStdString executable = CUtil::ResolveExecutablePath();
766 CLog::Log(LOGNOTICE, "The executable running is: %s", executable.c_str());
767 CLog::Log(LOGNOTICE, "Local hostname: %s", m_network->GetHostName().c_str());
768 CLog::Log(LOGNOTICE, "Log File is located: %sxbmc.log", g_advancedSettings.m_logFolder.c_str());
769 CRegExp::LogCheckUtf8Support();
770 CLog::Log(LOGNOTICE, "-----------------------------------------------------------------------");
772 CStdString strExecutablePath;
773 CUtil::GetHomePath(strExecutablePath);
776 g_xrandr.LoadCustomModeLinesToAllOutputs();
779 // for python scripts that check the OS
780 #if defined(TARGET_DARWIN)
781 setenv("OS","OS X",true);
782 #elif defined(TARGET_POSIX)
783 setenv("OS","Linux",true);
784 #elif defined(TARGET_WINDOWS)
785 CEnvironment::setenv("OS", "win32");
788 g_powerManager.Initialize();
790 // Load the AudioEngine before settings as they need to query the engine
791 if (!CAEFactory::LoadEngine())
793 CLog::Log(LOGFATAL, "CApplication::Create: Failed to load an AudioEngine");
797 // Initialize default Settings - don't move
798 CLog::Log(LOGNOTICE, "load settings...");
799 if (!CSettings::Get().Initialize())
802 g_powerManager.SetDefaults();
804 // load the actual values
805 if (!CSettings::Get().Load())
807 CLog::Log(LOGFATAL, "unable to load settings");
810 CSettings::Get().SetLoaded();
812 CLog::Log(LOGINFO, "creating subdirectories");
813 CLog::Log(LOGINFO, "userdata folder: %s", CProfilesManager::Get().GetProfileUserDataFolder().c_str());
814 CLog::Log(LOGINFO, "recording folder: %s", CSettings::Get().GetString("audiocds.recordingpath").c_str());
815 CLog::Log(LOGINFO, "screenshots folder: %s", CSettings::Get().GetString("debug.screenshotpath").c_str());
816 CDirectory::Create(CProfilesManager::Get().GetUserDataFolder());
817 CDirectory::Create(CProfilesManager::Get().GetProfileUserDataFolder());
818 CProfilesManager::Get().CreateProfileFolders();
820 update_emu_environ();//apply the GUI settings
822 // Load the langinfo to have user charset <-> utf-8 conversion
823 CStdString strLanguage = CSettings::Get().GetString("locale.language");
824 strLanguage[0] = toupper(strLanguage[0]);
826 CStdString strLangInfoPath = StringUtils::Format("special://xbmc/language/%s/langinfo.xml", strLanguage.c_str());
828 CLog::Log(LOGINFO, "load language info file: %s", strLangInfoPath.c_str());
829 g_langInfo.Load(strLangInfoPath);
830 g_langInfo.SetAudioLanguage(CSettings::Get().GetString("locale.audiolanguage"));
831 g_langInfo.SetSubtitleLanguage(CSettings::Get().GetString("locale.subtitlelanguage"));
833 CStdString strLanguagePath = "special://xbmc/language/";
835 CLog::Log(LOGINFO, "load %s language file, from path: %s", strLanguage.c_str(), strLanguagePath.c_str());
836 if (!g_localizeStrings.Load(strLanguagePath, strLanguage))
838 CLog::Log(LOGFATAL, "%s: Failed to load %s language file, from path: %s", __FUNCTION__, strLanguage.c_str(), strLanguagePath.c_str());
842 // start the AudioEngine
843 if (!CAEFactory::StartEngine())
845 CLog::Log(LOGFATAL, "CApplication::Create: Failed to start the AudioEngine");
849 // restore AE's previous volume state
850 SetHardwareVolume(m_volumeLevel);
851 CAEFactory::SetMute (m_muted);
852 CAEFactory::SetSoundMode(CSettings::Get().GetInt("audiooutput.guisoundmode"));
854 // initialize m_replayGainSettings
855 m_replayGainSettings.iType = CSettings::Get().GetInt("musicplayer.replaygaintype");
856 m_replayGainSettings.iPreAmp = CSettings::Get().GetInt("musicplayer.replaygainpreamp");
857 m_replayGainSettings.iNoGainPreAmp = CSettings::Get().GetInt("musicplayer.replaygainnogainpreamp");
858 m_replayGainSettings.bAvoidClipping = CSettings::Get().GetBool("musicplayer.replaygainavoidclipping");
860 // initialize the addon database (must be before the addon manager is init'd)
861 CDatabaseManager::Get().Initialize(true);
864 CScriptInvocationManager::Get().RegisterLanguageInvocationHandler(&g_pythonParser, ".py");
867 // start-up Addons Framework
868 // currently bails out if either cpluff Dll is unavailable or system dir can not be scanned
869 if (!CAddonMgr::Get().Init())
871 CLog::Log(LOGFATAL, "CApplication::Create: Unable to start CAddonMgr");
874 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
875 g_RemoteControl.Initialize();
878 // set logging from debug add-on
880 CAddonMgr::Get().GetAddon("xbmc.debug", addon);
882 g_advancedSettings.SetExtraLogsFromAddon(addon.get());
884 g_peripherals.Initialise();
886 // Create the Mouse, Keyboard, Remote, and Joystick devices
887 // Initialize after loading settings to get joystick deadzone setting
888 g_Mouse.Initialize();
889 g_Mouse.SetEnabled(CSettings::Get().GetBool("input.enablemouse"));
891 g_Keyboard.Initialize();
893 #if defined(TARGET_DARWIN_OSX)
894 // Configure and possible manually start the helper.
895 XBMCHelper::GetInstance().Configure();
898 CUtil::InitRandomSeed();
900 g_mediaManager.Initialize();
902 m_lastFrameTime = XbmcThreads::SystemClockMillis();
903 m_lastRenderTime = m_lastFrameTime;
907 bool CApplication::CreateGUI()
911 CLog::Log(LOGNOTICE, "Setup SDL");
913 /* Clean up on exit, exit on window close and interrupt */
916 uint32_t sdlFlags = 0;
918 #if defined(HAS_SDL_OPENGL) || (HAS_GLES == 2)
919 sdlFlags |= SDL_INIT_VIDEO;
922 #if defined(HAS_SDL_JOYSTICK) && !defined(TARGET_WINDOWS)
923 sdlFlags |= SDL_INIT_JOYSTICK;
926 //depending on how it's compiled, SDL periodically calls XResetScreenSaver when it's fullscreen
927 //this might bring the monitor out of standby, so we have to disable it explicitly
928 //by passing 0 for overwrite to setsenv, the user can still override this by setting the environment variable
929 #if defined(TARGET_POSIX) && !defined(TARGET_DARWIN)
930 setenv("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 0);
936 // for nvidia cards - vsync currently ALWAYS enabled.
937 // the reason is that after screen has been setup changing this env var will make no difference.
938 setenv("__GL_SYNC_TO_VBLANK", "1", 0);
939 setenv("__GL_YIELD", "USLEEP", 0);
942 m_bSystemScreenSaverEnable = g_Windowing.IsSystemScreenSaverEnabled();
943 g_Windowing.EnableSystemScreenSaver(false);
946 if (SDL_Init(sdlFlags) != 0)
948 CLog::Log(LOGFATAL, "XBAppEx: Unable to initialize SDL: %s", SDL_GetError());
951 #if defined(TARGET_DARWIN)
952 // SDL_Init will install a handler for segfaults, restore the default handler.
953 signal(SIGSEGV, SIG_DFL);
957 // Initialize core peripheral port support. Note: If these parameters
958 // are 0 and NULL, respectively, then the default number and types of
959 // controllers will be initialized.
960 if (!g_Windowing.InitWindowSystem())
962 CLog::Log(LOGFATAL, "CApplication::Create: Unable to init windowing system");
966 // Retrieve the matching resolution based on GUI settings
967 CDisplaySettings::Get().SetCurrentResolution(CDisplaySettings::Get().GetDisplayResolution());
968 CLog::Log(LOGNOTICE, "Checking resolution %i", CDisplaySettings::Get().GetCurrentResolution());
969 if (!g_graphicsContext.IsValidResolution(CDisplaySettings::Get().GetCurrentResolution()))
971 CLog::Log(LOGNOTICE, "Setting safe mode %i", RES_DESKTOP);
972 CDisplaySettings::Get().SetCurrentResolution(RES_DESKTOP, true);
975 // update the window resolution
976 g_Windowing.SetWindowResolution(CSettings::Get().GetInt("window.width"), CSettings::Get().GetInt("window.height"));
978 if (g_advancedSettings.m_startFullScreen && CDisplaySettings::Get().GetCurrentResolution() == RES_WINDOW)
979 CDisplaySettings::Get().SetCurrentResolution(RES_DESKTOP);
981 if (!g_graphicsContext.IsValidResolution(CDisplaySettings::Get().GetCurrentResolution()))
983 // Oh uh - doesn't look good for starting in their wanted screenmode
984 CLog::Log(LOGERROR, "The screen resolution requested is not valid, resetting to a valid mode");
985 CDisplaySettings::Get().SetCurrentResolution(RES_DESKTOP);
992 if (g_advancedSettings.m_splashImage)
994 CStdString strUserSplash = "special://home/media/Splash.png";
995 if (CFile::Exists(strUserSplash))
997 CLog::Log(LOGINFO, "load user splash image: %s", CSpecialProtocol::TranslatePath(strUserSplash).c_str());
998 m_splash = new CSplash(strUserSplash);
1002 CLog::Log(LOGINFO, "load default splash image: %s", CSpecialProtocol::TranslatePath("special://xbmc/media/Splash.png").c_str());
1003 m_splash = new CSplash("special://xbmc/media/Splash.png");
1008 // The key mappings may already have been loaded by a peripheral
1009 CLog::Log(LOGINFO, "load keymapping");
1010 if (!CButtonTranslator::GetInstance().Load())
1013 RESOLUTION_INFO info = g_graphicsContext.GetResInfo();
1014 CLog::Log(LOGINFO, "GUI format %ix%i, Display %s",
1017 info.strMode.c_str());
1018 g_windowManager.Initialize();
1023 bool CApplication::InitWindow()
1025 #ifdef TARGET_DARWIN_OSX
1026 // force initial window creation to be windowed, if fullscreen, it will switch to it below
1027 // fixes the white screen of death if starting fullscreen and switching to windowed.
1028 bool bFullScreen = false;
1029 if (!g_Windowing.CreateNewWindow("XBMC", bFullScreen, CDisplaySettings::Get().GetResolutionInfo(RES_WINDOW), OnEvent))
1031 CLog::Log(LOGFATAL, "CApplication::Create: Unable to create window");
1035 bool bFullScreen = CDisplaySettings::Get().GetCurrentResolution() != RES_WINDOW;
1036 if (!g_Windowing.CreateNewWindow("XBMC", bFullScreen, CDisplaySettings::Get().GetCurrentResolutionInfo(), OnEvent))
1038 CLog::Log(LOGFATAL, "CApplication::Create: Unable to create window");
1043 if (!g_Windowing.InitRenderSystem())
1045 CLog::Log(LOGFATAL, "CApplication::Create: Unable to init rendering system");
1048 // set GUI res and force the clear of the screen
1049 g_graphicsContext.SetVideoResolution(CDisplaySettings::Get().GetCurrentResolution());
1053 bool CApplication::DestroyWindow()
1055 return g_Windowing.DestroyWindow();
1058 bool CApplication::InitDirectoriesLinux()
1061 The following is the directory mapping for Platform Specific Mode:
1063 special://xbmc/ => [read-only] system directory (/usr/share/xbmc)
1064 special://home/ => [read-write] user's directory that will override special://xbmc/ system-wide
1065 installations like skins, screensavers, etc.
1067 NOTE: XBMC will look in both special://xbmc/addons and special://home/addons for addons.
1068 special://masterprofile/ => [read-write] userdata of master profile. It will by default be
1069 mapped to special://home/userdata ($HOME/.xbmc/userdata)
1070 special://profile/ => [read-write] current profile's userdata directory.
1071 Generally special://masterprofile for the master profile or
1072 special://masterprofile/profiles/<profile_name> for other profiles.
1074 NOTE: All these root directories are lowercase. Some of the sub-directories
1075 might be mixed case.
1078 #if defined(TARGET_POSIX) && !defined(TARGET_DARWIN)
1079 CStdString userName;
1081 userName = getenv("USER");
1085 CStdString userHome;
1087 userHome = getenv("HOME");
1091 CStdString xbmcBinPath, xbmcPath;
1092 CUtil::GetHomePath(xbmcBinPath, "XBMC_BIN_HOME");
1093 xbmcPath = getenv("XBMC_HOME");
1095 if (xbmcPath.empty())
1097 xbmcPath = xbmcBinPath;
1098 /* Check if xbmc binaries and arch independent data files are being kept in
1099 * separate locations. */
1100 if (!CFile::Exists(URIUtils::AddFileToFolder(xbmcPath, "language")))
1102 /* Attempt to locate arch independent data files. */
1103 CUtil::GetHomePath(xbmcPath);
1104 if (!CFile::Exists(URIUtils::AddFileToFolder(xbmcPath, "language")))
1106 fprintf(stderr, "Unable to find path to XBMC data files!\n");
1112 /* Set some environment variables */
1113 setenv("XBMC_BIN_HOME", xbmcBinPath.c_str(), 0);
1114 setenv("XBMC_HOME", xbmcPath.c_str(), 0);
1116 if (m_bPlatformDirectories)
1118 // map our special drives
1119 CSpecialProtocol::SetXBMCBinPath(xbmcBinPath);
1120 CSpecialProtocol::SetXBMCPath(xbmcPath);
1121 CSpecialProtocol::SetHomePath(userHome + "/.xbmc");
1122 CSpecialProtocol::SetMasterProfilePath(userHome + "/.xbmc/userdata");
1124 CStdString strTempPath = userHome;
1125 strTempPath = URIUtils::AddFileToFolder(strTempPath, ".xbmc/temp");
1126 if (getenv("XBMC_TEMP"))
1127 strTempPath = getenv("XBMC_TEMP");
1128 CSpecialProtocol::SetTempPath(strTempPath);
1130 URIUtils::AddSlashAtEnd(strTempPath);
1131 g_advancedSettings.m_logFolder = strTempPath;
1138 URIUtils::AddSlashAtEnd(xbmcPath);
1139 g_advancedSettings.m_logFolder = xbmcPath;
1141 CSpecialProtocol::SetXBMCBinPath(xbmcBinPath);
1142 CSpecialProtocol::SetXBMCPath(xbmcPath);
1143 CSpecialProtocol::SetHomePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data"));
1144 CSpecialProtocol::SetMasterProfilePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data/userdata"));
1146 CStdString strTempPath = xbmcPath;
1147 strTempPath = URIUtils::AddFileToFolder(strTempPath, "portable_data/temp");
1148 if (getenv("XBMC_TEMP"))
1149 strTempPath = getenv("XBMC_TEMP");
1150 CSpecialProtocol::SetTempPath(strTempPath);
1153 URIUtils::AddSlashAtEnd(strTempPath);
1154 g_advancedSettings.m_logFolder = strTempPath;
1163 bool CApplication::InitDirectoriesOSX()
1165 #if defined(TARGET_DARWIN)
1166 CStdString userName;
1168 userName = getenv("USER");
1172 CStdString userHome;
1174 userHome = getenv("HOME");
1178 CStdString xbmcPath;
1179 CUtil::GetHomePath(xbmcPath);
1180 setenv("XBMC_HOME", xbmcPath.c_str(), 0);
1182 #if defined(TARGET_DARWIN_IOS)
1183 CStdString fontconfigPath;
1184 fontconfigPath = xbmcPath + "/system/players/dvdplayer/etc/fonts/fonts.conf";
1185 setenv("FONTCONFIG_FILE", fontconfigPath.c_str(), 0);
1188 // setup path to our internal dylibs so loader can find them
1189 CStdString frameworksPath = CUtil::GetFrameworksPath();
1190 CSpecialProtocol::SetXBMCFrameworksPath(frameworksPath);
1192 // OSX always runs with m_bPlatformDirectories == true
1193 if (m_bPlatformDirectories)
1195 // map our special drives
1196 CSpecialProtocol::SetXBMCBinPath(xbmcPath);
1197 CSpecialProtocol::SetXBMCPath(xbmcPath);
1198 #if defined(TARGET_DARWIN_IOS)
1199 CSpecialProtocol::SetHomePath(userHome + "/" + CStdString(DarwinGetXbmcRootFolder()) + "/XBMC");
1200 CSpecialProtocol::SetMasterProfilePath(userHome + "/" + CStdString(DarwinGetXbmcRootFolder()) + "/XBMC/userdata");
1202 CSpecialProtocol::SetHomePath(userHome + "/Library/Application Support/XBMC");
1203 CSpecialProtocol::SetMasterProfilePath(userHome + "/Library/Application Support/XBMC/userdata");
1206 // location for temp files
1207 #if defined(TARGET_DARWIN_IOS)
1208 CStdString strTempPath = URIUtils::AddFileToFolder(userHome, CStdString(DarwinGetXbmcRootFolder()) + "/XBMC/temp");
1210 CStdString strTempPath = URIUtils::AddFileToFolder(userHome, ".xbmc/");
1211 CDirectory::Create(strTempPath);
1212 strTempPath = URIUtils::AddFileToFolder(userHome, ".xbmc/temp");
1214 CSpecialProtocol::SetTempPath(strTempPath);
1216 // xbmc.log file location
1217 #if defined(TARGET_DARWIN_IOS)
1218 strTempPath = userHome + "/" + CStdString(DarwinGetXbmcRootFolder());
1220 strTempPath = userHome + "/Library/Logs";
1222 URIUtils::AddSlashAtEnd(strTempPath);
1223 g_advancedSettings.m_logFolder = strTempPath;
1229 URIUtils::AddSlashAtEnd(xbmcPath);
1230 g_advancedSettings.m_logFolder = xbmcPath;
1232 CSpecialProtocol::SetXBMCBinPath(xbmcPath);
1233 CSpecialProtocol::SetXBMCPath(xbmcPath);
1234 CSpecialProtocol::SetHomePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data"));
1235 CSpecialProtocol::SetMasterProfilePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data/userdata"));
1237 CStdString strTempPath = URIUtils::AddFileToFolder(xbmcPath, "portable_data/temp");
1238 CSpecialProtocol::SetTempPath(strTempPath);
1240 URIUtils::AddSlashAtEnd(strTempPath);
1241 g_advancedSettings.m_logFolder = strTempPath;
1250 bool CApplication::InitDirectoriesWin32()
1252 #ifdef TARGET_WINDOWS
1253 CStdString xbmcPath;
1255 CUtil::GetHomePath(xbmcPath);
1256 CEnvironment::setenv("XBMC_HOME", xbmcPath);
1257 CSpecialProtocol::SetXBMCBinPath(xbmcPath);
1258 CSpecialProtocol::SetXBMCPath(xbmcPath);
1260 CStdString strWin32UserFolder = CWIN32Util::GetProfilePath();
1262 g_advancedSettings.m_logFolder = strWin32UserFolder;
1263 CSpecialProtocol::SetHomePath(strWin32UserFolder);
1264 CSpecialProtocol::SetMasterProfilePath(URIUtils::AddFileToFolder(strWin32UserFolder, "userdata"));
1265 CSpecialProtocol::SetTempPath(URIUtils::AddFileToFolder(strWin32UserFolder,"cache"));
1267 CEnvironment::setenv("XBMC_PROFILE_USERDATA", CSpecialProtocol::TranslatePath("special://masterprofile/"));
1271 // Expand the DLL search path with our directories
1272 CWIN32Util::ExtendDllPath();
1280 void CApplication::CreateUserDirs()
1282 CDirectory::Create("special://home/");
1283 CDirectory::Create("special://home/addons");
1284 CDirectory::Create("special://home/addons/packages");
1285 CDirectory::Create("special://home/media");
1286 CDirectory::Create("special://home/sounds");
1287 CDirectory::Create("special://home/system");
1288 CDirectory::Create("special://masterprofile/");
1289 CDirectory::Create("special://temp/");
1290 CDirectory::Create("special://temp/temp"); // temp directory for python and dllGetTempPathA
1293 bool CApplication::Initialize()
1295 #if defined(HAS_DVD_DRIVE) && !defined(TARGET_WINDOWS) // somehow this throws an "unresolved external symbol" on win32
1296 // turn off cdio logging
1297 cdio_loglevel_default = CDIO_LOG_ERROR;
1300 #ifdef TARGET_POSIX // TODO: Win32 has no special://home/ mapping by default, so we
1301 // must create these here. Ideally this should be using special://home/ and
1302 // be platform agnostic (i.e. unify the InitDirectories*() functions)
1303 if (!m_bPlatformDirectories)
1306 CDirectory::Create("special://xbmc/language");
1307 CDirectory::Create("special://xbmc/addons");
1308 CDirectory::Create("special://xbmc/sounds");
1311 // Load curl so curl_global_init gets called before any service threads
1312 // are started. Unloading will have no effect as curl is never fully unloaded.
1313 // To quote man curl_global_init:
1314 // "This function is not thread safe. You must not call it when any other
1315 // thread in the program (i.e. a thread sharing the same memory) is running.
1316 // This doesn't just mean no other thread that is using libcurl. Because
1317 // curl_global_init() calls functions of other libraries that are similarly
1318 // thread unsafe, it could conflict with any other thread that
1319 // uses these other libraries."
1320 g_curlInterface.Load();
1321 g_curlInterface.Unload();
1323 // initialize (and update as needed) our databases
1324 CDatabaseManager::Get().Initialize();
1328 // Init DPMS, before creating the corresponding setting control.
1329 m_dpms = new DPMSSupport();
1330 if (g_windowManager.Initialized())
1332 CSettings::Get().GetSetting("powermanagement.displaysoff")->SetRequirementsMet(m_dpms->IsSupported());
1334 g_windowManager.Add(new CGUIWindowHome);
1335 g_windowManager.Add(new CGUIWindowPrograms);
1336 g_windowManager.Add(new CGUIWindowPictures);
1337 g_windowManager.Add(new CGUIWindowFileManager);
1338 g_windowManager.Add(new CGUIWindowSettings);
1339 g_windowManager.Add(new CGUIWindowSystemInfo);
1341 g_windowManager.Add(new CGUIWindowTestPatternGL);
1344 g_windowManager.Add(new CGUIWindowTestPatternDX);
1346 g_windowManager.Add(new CGUIWindowSettingsScreenCalibration);
1347 g_windowManager.Add(new CGUIWindowSettingsCategory);
1348 g_windowManager.Add(new CGUIWindowVideoNav);
1349 g_windowManager.Add(new CGUIWindowVideoPlaylist);
1350 g_windowManager.Add(new CGUIWindowLoginScreen);
1351 g_windowManager.Add(new CGUIWindowSettingsProfile);
1352 g_windowManager.Add(new CGUIWindow(WINDOW_SKIN_SETTINGS, "SkinSettings.xml"));
1353 g_windowManager.Add(new CGUIWindowAddonBrowser);
1354 g_windowManager.Add(new CGUIWindowScreensaverDim);
1355 g_windowManager.Add(new CGUIWindowDebugInfo);
1356 g_windowManager.Add(new CGUIWindowPointer);
1357 g_windowManager.Add(new CGUIDialogYesNo);
1358 g_windowManager.Add(new CGUIDialogProgress);
1359 g_windowManager.Add(new CGUIDialogExtendedProgressBar);
1360 g_windowManager.Add(new CGUIDialogKeyboardGeneric);
1361 g_windowManager.Add(new CGUIDialogVolumeBar);
1362 g_windowManager.Add(new CGUIDialogSeekBar);
1363 g_windowManager.Add(new CGUIDialogSubMenu);
1364 g_windowManager.Add(new CGUIDialogContextMenu);
1365 g_windowManager.Add(new CGUIDialogKaiToast);
1366 g_windowManager.Add(new CGUIDialogNumeric);
1367 g_windowManager.Add(new CGUIDialogGamepad);
1368 g_windowManager.Add(new CGUIDialogButtonMenu);
1369 g_windowManager.Add(new CGUIDialogMuteBug);
1370 g_windowManager.Add(new CGUIDialogPlayerControls);
1372 g_windowManager.Add(new CGUIDialogKaraokeSongSelectorSmall);
1373 g_windowManager.Add(new CGUIDialogKaraokeSongSelectorLarge);
1375 g_windowManager.Add(new CGUIDialogSlider);
1376 g_windowManager.Add(new CGUIDialogMusicOSD);
1377 g_windowManager.Add(new CGUIDialogVisualisationPresetList);
1378 g_windowManager.Add(new CGUIDialogVideoSettings);
1379 g_windowManager.Add(new CGUIDialogAudioSubtitleSettings);
1380 g_windowManager.Add(new CGUIDialogVideoBookmarks);
1381 // Don't add the filebrowser dialog - it's created and added when it's needed
1382 g_windowManager.Add(new CGUIDialogNetworkSetup);
1383 g_windowManager.Add(new CGUIDialogMediaSource);
1384 g_windowManager.Add(new CGUIDialogProfileSettings);
1385 g_windowManager.Add(new CGUIDialogFavourites);
1386 g_windowManager.Add(new CGUIDialogSongInfo);
1387 g_windowManager.Add(new CGUIDialogSmartPlaylistEditor);
1388 g_windowManager.Add(new CGUIDialogSmartPlaylistRule);
1389 g_windowManager.Add(new CGUIDialogBusy);
1390 g_windowManager.Add(new CGUIDialogPictureInfo);
1391 g_windowManager.Add(new CGUIDialogAddonInfo);
1392 g_windowManager.Add(new CGUIDialogAddonSettings);
1393 #ifdef HAS_LINUX_NETWORK
1394 g_windowManager.Add(new CGUIDialogAccessPoints);
1397 g_windowManager.Add(new CGUIDialogLockSettings);
1399 g_windowManager.Add(new CGUIDialogContentSettings);
1401 g_windowManager.Add(new CGUIDialogPlayEject);
1403 g_windowManager.Add(new CGUIDialogPeripheralManager);
1404 g_windowManager.Add(new CGUIDialogPeripheralSettings);
1406 g_windowManager.Add(new CGUIDialogMediaFilter);
1407 g_windowManager.Add(new CGUIDialogSubtitles);
1409 g_windowManager.Add(new CGUIWindowMusicPlayList);
1410 g_windowManager.Add(new CGUIWindowMusicSongs);
1411 g_windowManager.Add(new CGUIWindowMusicNav);
1412 g_windowManager.Add(new CGUIWindowMusicPlaylistEditor);
1414 /* Load PVR related Windows and Dialogs */
1415 g_windowManager.Add(new CGUIDialogTeletext);
1416 g_windowManager.Add(new CGUIWindowPVR);
1417 g_windowManager.Add(new CGUIDialogPVRGuideInfo);
1418 g_windowManager.Add(new CGUIDialogPVRRecordingInfo);
1419 g_windowManager.Add(new CGUIDialogPVRTimerSettings);
1420 g_windowManager.Add(new CGUIDialogPVRGroupManager);
1421 g_windowManager.Add(new CGUIDialogPVRChannelManager);
1422 g_windowManager.Add(new CGUIDialogPVRGuideSearch);
1423 g_windowManager.Add(new CGUIDialogPVRChannelsOSD);
1424 g_windowManager.Add(new CGUIDialogPVRGuideOSD);
1425 g_windowManager.Add(new CGUIDialogPVRDirectorOSD);
1426 g_windowManager.Add(new CGUIDialogPVRCutterOSD);
1428 g_windowManager.Add(new CGUIDialogSelect);
1429 g_windowManager.Add(new CGUIDialogMusicInfo);
1430 g_windowManager.Add(new CGUIDialogOK);
1431 g_windowManager.Add(new CGUIDialogVideoInfo);
1432 g_windowManager.Add(new CGUIDialogTextViewer);
1433 g_windowManager.Add(new CGUIWindowFullScreen);
1434 g_windowManager.Add(new CGUIWindowVisualisation);
1435 g_windowManager.Add(new CGUIWindowSlideShow);
1436 g_windowManager.Add(new CGUIDialogFileStacking);
1438 g_windowManager.Add(new CGUIWindowKaraokeLyrics);
1441 g_windowManager.Add(new CGUIDialogVideoOSD);
1442 g_windowManager.Add(new CGUIDialogMusicOverlay);
1443 g_windowManager.Add(new CGUIDialogVideoOverlay);
1444 g_windowManager.Add(new CGUIWindowScreensaver);
1445 g_windowManager.Add(new CGUIWindowWeather);
1446 g_windowManager.Add(new CGUIWindowStartup);
1448 /* window id's 3000 - 3100 are reserved for python */
1450 // Make sure we have at least the default skin
1451 string defaultSkin = ((const CSettingString*)CSettings::Get().GetSetting("lookandfeel.skin"))->GetDefault();
1452 if (!LoadSkin(CSettings::Get().GetString("lookandfeel.skin")) && !LoadSkin(defaultSkin))
1454 CLog::Log(LOGERROR, "Default skin '%s' not found! Terminating..", defaultSkin.c_str());
1458 if (g_advancedSettings.m_splashImage)
1459 SAFE_DELETE(m_splash);
1461 if (CSettings::Get().GetBool("masterlock.startuplock") &&
1462 CProfilesManager::Get().GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE &&
1463 !CProfilesManager::Get().GetMasterProfile().getLockCode().empty())
1465 g_passwordManager.CheckStartUpLock();
1468 // check if we should use the login screen
1469 if (CProfilesManager::Get().UsingLoginScreen())
1470 g_windowManager.ActivateWindow(WINDOW_LOGIN_SCREEN);
1474 CJSONRPC::Initialize();
1476 ADDON::CAddonMgr::Get().StartServices(false);
1477 if (g_SkinInfo->GetFirstWindow() == WINDOW_PVR)
1479 g_windowManager.ActivateWindow(WINDOW_HOME);
1480 StartPVRManager(true);
1484 StartPVRManager(false);
1485 g_windowManager.ActivateWindow(g_SkinInfo->GetFirstWindow());
1488 CStereoscopicsManager::Get().Initialize();
1492 else //No GUI Created
1495 CJSONRPC::Initialize();
1497 ADDON::CAddonMgr::Get().StartServices(false);
1500 g_sysinfo.Refresh();
1502 CLog::Log(LOGINFO, "removing tempfiles");
1503 CUtil::RemoveTempFiles();
1505 if (!CProfilesManager::Get().UsingLoginScreen())
1511 m_slowTimer.StartZero();
1513 #if defined(HAVE_LIBCRYSTALHD)
1514 CCrystalHD::GetInstance();
1517 CAddonMgr::Get().StartServices(true);
1519 CLog::Log(LOGNOTICE, "initialize done");
1521 m_bInitializing = false;
1523 // reset our screensaver (starts timers etc.)
1526 #ifdef HAS_SDL_JOYSTICK
1527 g_Joystick.SetEnabled(CSettings::Get().GetBool("input.enablejoystick") &&
1528 CPeripheralImon::GetCountOfImonsConflictWithDInput() == 0 );
1534 bool CApplication::StartServer(enum ESERVERS eServer, bool bStart, bool bWait/* = false*/)
1540 // the callback will take care of starting/stopping webserver
1541 ret = CSettings::Get().SetBool("services.webserver", bStart);
1544 case ES_AIRPLAYSERVER:
1545 // the callback will take care of starting/stopping airplay
1546 ret = CSettings::Get().SetBool("services.airplay", bStart);
1549 case ES_JSONRPCSERVER:
1550 // the callback will take care of starting/stopping jsonrpc server
1551 ret = CSettings::Get().SetBool("services.esenabled", bStart);
1555 // the callback will take care of starting/stopping upnp server
1556 ret = CSettings::Get().SetBool("services.upnpserver", bStart);
1559 case ES_UPNPRENDERER:
1560 // the callback will take care of starting/stopping upnp renderer
1561 ret = CSettings::Get().SetBool("services.upnprenderer", bStart);
1564 case ES_EVENTSERVER:
1565 // the callback will take care of starting/stopping event server
1566 ret = CSettings::Get().SetBool("services.esenabled", bStart);
1570 // the callback will take care of starting/stopping zeroconf
1571 ret = CSettings::Get().SetBool("services.zeroconf", bStart);
1578 CSettings::Get().Save();
1583 void CApplication::StartPVRManager(bool bOpenPVRWindow /* = false */)
1585 if (CSettings::Get().GetBool("pvrmanager.enabled"))
1586 g_PVRManager.Start(true, bOpenPVRWindow);
1589 void CApplication::StopPVRManager()
1591 CLog::Log(LOGINFO, "stopping PVRManager");
1592 if (g_PVRManager.IsPlaying())
1594 g_PVRManager.Stop();
1595 g_EpgContainer.Stop();
1598 void CApplication::StartServices()
1600 #if !defined(TARGET_WINDOWS) && defined(HAS_DVD_DRIVE)
1601 // Start Thread for DVD Mediatype detection
1602 CLog::Log(LOGNOTICE, "start dvd mediatype detection");
1603 m_DetectDVDType.Create(false, THREAD_MINSTACKSIZE);
1607 void CApplication::StopServices()
1609 m_network->NetworkMessage(CNetwork::SERVICES_DOWN, 0);
1611 #if !defined(TARGET_WINDOWS) && defined(HAS_DVD_DRIVE)
1612 CLog::Log(LOGNOTICE, "stop dvd detect media");
1613 m_DetectDVDType.StopThread();
1616 g_peripherals.Clear();
1619 void CApplication::OnSettingChanged(const CSetting *setting)
1621 if (setting == NULL)
1624 const std::string &settingId = setting->GetId();
1625 if (settingId == "lookandfeel.skin" ||
1626 settingId == "lookandfeel.font" ||
1627 settingId == "lookandfeel.skincolors")
1629 // if the skin changes and the current theme is not the default one, reset
1630 // the theme to the default value (which will also change lookandfeel.skincolors
1631 // which in turn will reload the skin. Similarly, if the current skin font is not
1632 // the default, reset it as well.
1633 if (settingId == "lookandfeel.skin" && CSettings::Get().GetString("lookandfeel.skintheme") != "SKINDEFAULT")
1634 CSettings::Get().SetString("lookandfeel.skintheme", "SKINDEFAULT");
1635 else if (settingId == "lookandfeel.skin" && CSettings::Get().GetString("lookandfeel.font") != "Default")
1636 CSettings::Get().SetString("lookandfeel.font", "Default");
1639 std::string builtin("ReloadSkin");
1640 if (settingId == "lookandfeel.skin" && !m_skinReverting)
1641 builtin += "(confirm)";
1642 CApplicationMessenger::Get().ExecBuiltIn(builtin);
1645 else if (settingId == "lookandfeel.skintheme")
1647 // also set the default color theme
1648 CStdString colorTheme = ((CSettingString*)setting)->GetValue();
1649 URIUtils::RemoveExtension(colorTheme);
1650 if (StringUtils::EqualsNoCase(colorTheme, "Textures"))
1651 colorTheme = "defaults";
1653 // check if we have to change the skin color
1654 // if yes, it will trigger a call to ReloadSkin() in
1655 // it's OnSettingChanged() callback
1656 // if no we have to call ReloadSkin() ourselves
1657 if (!StringUtils::EqualsNoCase(colorTheme, CSettings::Get().GetString("lookandfeel.skincolors")))
1658 CSettings::Get().SetString("lookandfeel.skincolors", colorTheme);
1660 CApplicationMessenger::Get().ExecBuiltIn("ReloadSkin");
1662 else if (settingId == "lookandfeel.skinzoom")
1664 CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_WINDOW_RESIZE);
1665 g_windowManager.SendThreadMessage(msg);
1667 else if (StringUtils::StartsWithNoCase(settingId, "audiooutput."))
1669 // AE is master of audio settings and needs to be informed first
1670 CAEFactory::OnSettingsChange(settingId);
1672 if (settingId == "audiooutput.guisoundmode")
1674 CAEFactory::SetSoundMode(((CSettingInt*)setting)->GetValue());
1676 // this tells player whether to open an audio stream passthrough or PCM
1677 // if this is changed, audio stream has to be reopened
1678 else if (settingId == "audiooutput.passthrough")
1680 CApplicationMessenger::Get().MediaRestart(false);
1683 else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygaintype"))
1684 m_replayGainSettings.iType = ((CSettingInt*)setting)->GetValue();
1685 else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygainpreamp"))
1686 m_replayGainSettings.iPreAmp = ((CSettingInt*)setting)->GetValue();
1687 else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygainnogainpreamp"))
1688 m_replayGainSettings.iNoGainPreAmp = ((CSettingInt*)setting)->GetValue();
1689 else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygainavoidclipping"))
1690 m_replayGainSettings.bAvoidClipping = ((CSettingBool*)setting)->GetValue();
1693 void CApplication::OnSettingAction(const CSetting *setting)
1695 if (setting == NULL)
1698 const std::string &settingId = setting->GetId();
1699 if (settingId == "lookandfeel.skinsettings")
1700 g_windowManager.ActivateWindow(WINDOW_SKIN_SETTINGS);
1701 else if (settingId == "screensaver.preview")
1702 ActivateScreenSaver(true);
1703 else if (settingId == "screensaver.settings")
1706 if (CAddonMgr::Get().GetAddon(CSettings::Get().GetString("screensaver.mode"), addon, ADDON_SCREENSAVER))
1707 CGUIDialogAddonSettings::ShowAndGetInput(addon);
1709 else if (settingId == "videoscreen.guicalibration")
1710 g_windowManager.ActivateWindow(WINDOW_SCREEN_CALIBRATION);
1711 else if (settingId == "videoscreen.testpattern")
1712 g_windowManager.ActivateWindow(WINDOW_TEST_PATTERN);
1715 bool CApplication::OnSettingUpdate(CSetting* &setting, const char *oldSettingId, const TiXmlNode *oldSettingNode)
1717 if (setting == NULL)
1720 const std::string &settingId = setting->GetId();
1721 if (settingId == "audiooutput.channels")
1723 // check if this is an update from Eden
1724 if (oldSettingId != NULL && oldSettingNode != NULL &&
1725 StringUtils::EqualsNoCase(oldSettingId, "audiooutput.channellayout"))
1728 CSettingInt* channels = (CSettingInt*)setting;
1729 if (channels->FromString(oldSettingNode->FirstChild()->ValueStr()) && channels->GetValue() < AE_CH_LAYOUT_MAX - 1)
1730 ret = channels->SetValue(channels->GetValue() + 1);
1732 // let's just reset the audiodevice settings as well
1733 std::string audiodevice = CSettings::Get().GetString("audiooutput.audiodevice");
1734 CAEFactory::VerifyOutputDevice(audiodevice, false);
1735 ret |= CSettings::Get().SetString("audiooutput.audiodevice", audiodevice.c_str());
1740 else if (settingId == "screensaver.mode")
1742 CSettingString *screensaverMode = (CSettingString*)setting;
1743 // we no longer ship the built-in slideshow screensaver, replace it if it's still in use
1744 if (StringUtils::EqualsNoCase(screensaverMode->GetValue(), "screensaver.xbmc.builtin.slideshow"))
1745 return screensaverMode->SetValue("screensaver.xbmc.builtin.dim");
1747 else if (settingId == "scrapers.musicvideosdefault")
1749 CSettingAddon *musicvideoScraper = (CSettingAddon*)setting;
1750 if (StringUtils::EqualsNoCase(musicvideoScraper->GetValue(), "metadata.musicvideos.last.fm"))
1752 musicvideoScraper->Reset();
1756 #if defined(HAS_LIBAMCODEC)
1757 else if (settingId == "videoplayer.useamcodec")
1759 // Do not permit amcodec to be used on non-aml platforms.
1760 // The setting will be hidden but the default value is true,
1761 // so change it to false.
1764 CSettingBool *useamcodec = (CSettingBool*)setting;
1765 useamcodec->SetValue(false);
1769 #if defined(TARGET_ANDROID)
1770 else if (settingId == "videoplayer.usemediacodec")
1772 // Do not permit MediaCodec to be used Android platforms that do not have it.
1773 // The setting will be hidden but the default value is true,
1774 // so change it to false.
1775 if (CAndroidFeatures::GetVersion() < 16)
1777 CSettingBool *usemediacodec = (CSettingBool*)setting;
1778 usemediacodec->SetValue(false);
1781 else if (settingId == "videoplayer.usestagefright")
1783 CSettingBool *usestagefright = (CSettingBool*)setting;
1784 usestagefright->SetValue(false);
1791 bool CApplication::OnSettingsSaving() const
1793 // don't save settings when we're busy stopping the application
1794 // a lot of screens try to save settings on deinit and deinit is
1795 // called for every screen when the application is stopping
1802 void CApplication::ReloadSkin(bool confirm/*=false*/)
1804 m_skinReloading = false;
1805 std::string oldSkin = g_SkinInfo ? g_SkinInfo->ID() : "";
1807 CGUIMessage msg(GUI_MSG_LOAD_SKIN, -1, g_windowManager.GetActiveWindow());
1808 g_windowManager.SendMessage(msg);
1810 // Reload the skin, restoring the previously focused control. We need this as
1811 // the window unload will reset all control states.
1813 CGUIWindow* pWindow = g_windowManager.GetWindow(g_windowManager.GetActiveWindow());
1815 iCtrlID = pWindow->GetFocusedControlID();
1817 g_application.LoadSkin(CSettings::Get().GetString("lookandfeel.skin"));
1821 pWindow = g_windowManager.GetWindow(g_windowManager.GetActiveWindow());
1822 if (pWindow && pWindow->HasSaveLastControl())
1824 CGUIMessage msg3(GUI_MSG_SETFOCUS, g_windowManager.GetActiveWindow(), iCtrlID, 0);
1825 pWindow->OnMessage(msg3);
1829 if (!m_skinReverting && confirm)
1832 if (!CGUIDialogYesNo::ShowAndGetInput(13123, 13111, -1, -1, -1, -1, cancelled, 10000))
1834 m_skinReverting = true;
1835 if (oldSkin.empty())
1836 CSettings::Get().GetSetting("lookandfeel.skin")->Reset();
1838 CSettings::Get().SetString("lookandfeel.skin", oldSkin);
1842 m_skinReverting = false;
1845 bool CApplication::Load(const TiXmlNode *settings)
1847 if (settings == NULL)
1850 const TiXmlElement *audioElement = settings->FirstChildElement("audio");
1851 if (audioElement != NULL)
1853 XMLUtils::GetBoolean(audioElement, "mute", m_muted);
1854 if (!XMLUtils::GetFloat(audioElement, "fvolumelevel", m_volumeLevel, VOLUME_MINIMUM, VOLUME_MAXIMUM))
1855 m_volumeLevel = VOLUME_MAXIMUM;
1861 bool CApplication::Save(TiXmlNode *settings) const
1863 if (settings == NULL)
1866 TiXmlElement volumeNode("audio");
1867 TiXmlNode *audioNode = settings->InsertEndChild(volumeNode);
1868 if (audioNode == NULL)
1871 XMLUtils::SetBoolean(audioNode, "mute", m_muted);
1872 XMLUtils::SetFloat(audioNode, "fvolumelevel", m_volumeLevel);
1877 bool CApplication::LoadSkin(const CStdString& skinID)
1879 if (m_skinReloading)
1883 if (CAddonMgr::Get().GetAddon(skinID, addon, ADDON_SKIN))
1885 LoadSkin(boost::dynamic_pointer_cast<ADDON::CSkinInfo>(addon));
1891 void CApplication::LoadSkin(const SkinPtr& skin)
1893 string defaultSkin = ((const CSettingString*)CSettings::Get().GetSetting("lookandfeel.skin"))->GetDefault();
1896 CLog::Log(LOGERROR, "failed to load requested skin, fallback to \"%s\" skin", defaultSkin.c_str());
1897 CSettings::Get().GetSetting("lookandfeel.skin")->Reset();
1902 if (!skin->HasSkinFile("Home.xml"))
1904 // failed to find home.xml
1905 // fallback to default skin
1906 if (strcmpi(skin->ID().c_str(), defaultSkin.c_str()) != 0)
1908 CLog::Log(LOGERROR, "home.xml doesn't exist in skin: %s, fallback to \"%s\" skin", skin->ID().c_str(), defaultSkin.c_str());
1909 CSettings::Get().GetSetting("lookandfeel.skin")->Reset();
1910 CGUIDialogKaiToast::QueueNotification(CGUIDialogKaiToast::Error, g_localizeStrings.Get(24102), g_localizeStrings.Get(24103));
1915 bool bPreviousPlayingState=false;
1916 bool bPreviousRenderingState=false;
1917 if (g_application.m_pPlayer->IsPlayingVideo())
1919 bPreviousPlayingState = !g_application.m_pPlayer->IsPausedPlayback();
1920 if (bPreviousPlayingState)
1921 g_application.m_pPlayer->Pause();
1922 #ifdef HAS_VIDEO_PLAYBACK
1923 if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
1925 g_windowManager.ActivateWindow(WINDOW_HOME);
1926 bPreviousRenderingState = true;
1930 // close the music and video overlays (they're re-opened automatically later)
1931 CSingleLock lock(g_graphicsContext);
1933 // save the current window details
1934 int currentWindow = g_windowManager.GetActiveWindow();
1935 vector<int> currentModelessWindows;
1936 g_windowManager.GetActiveModelessWindows(currentModelessWindows);
1940 CLog::Log(LOGINFO, " load skin from: %s (version: %s)", skin->Path().c_str(), skin->Version().c_str());
1942 g_SkinInfo->Start();
1944 CLog::Log(LOGINFO, " load fonts for skin...");
1945 g_graphicsContext.SetMediaDir(skin->Path());
1946 g_directoryCache.ClearSubPaths(skin->Path());
1947 if (g_langInfo.ForceUnicodeFont() && !g_fontManager.IsFontSetUnicode(CSettings::Get().GetString("lookandfeel.font")))
1949 CLog::Log(LOGINFO, " language needs a ttf font, loading first ttf font available");
1950 CStdString strFontSet;
1951 if (g_fontManager.GetFirstFontSetUnicode(strFontSet))
1953 CLog::Log(LOGINFO, " new font is '%s'", strFontSet.c_str());
1954 CSettings::Get().SetString("lookandfeel.font", strFontSet);
1955 CSettings::Get().Save();
1958 CLog::Log(LOGERROR, " no ttf font found, but needed for the language %s.", CSettings::Get().GetString("locale.language").c_str());
1960 g_colorManager.Load(CSettings::Get().GetString("lookandfeel.skincolors"));
1962 g_fontManager.LoadFonts(CSettings::Get().GetString("lookandfeel.font"));
1964 // load in the skin strings
1965 CStdString langPath = URIUtils::AddFileToFolder(skin->Path(), "language");
1966 URIUtils::AddSlashAtEnd(langPath);
1968 g_localizeStrings.LoadSkinStrings(langPath, CSettings::Get().GetString("locale.language"));
1970 g_SkinInfo->LoadIncludes();
1973 start = CurrentHostCounter();
1975 CLog::Log(LOGINFO, " load new skin...");
1977 // Load the user windows
1981 end = CurrentHostCounter();
1982 freq = CurrentHostFrequency();
1983 CLog::Log(LOGDEBUG,"Load Skin XML: %.2fms", 1000.f * (end - start) / freq);
1985 CLog::Log(LOGINFO, " initialize new skin...");
1986 g_windowManager.AddMsgTarget(this);
1987 g_windowManager.AddMsgTarget(&g_playlistPlayer);
1988 g_windowManager.AddMsgTarget(&g_infoManager);
1989 g_windowManager.AddMsgTarget(&g_fontManager);
1990 g_windowManager.AddMsgTarget(&CStereoscopicsManager::Get());
1991 g_windowManager.SetCallback(*this);
1992 g_windowManager.Initialize();
1993 CTextureCache::Get().Initialize();
1994 g_audioManager.Enable(true);
1995 g_audioManager.Load();
1997 if (g_SkinInfo->HasSkinFile("DialogFullScreenInfo.xml"))
1998 g_windowManager.Add(new CGUIDialogFullScreenInfo);
2000 { // we can't register visible condition in dialog's ctor because infomanager is cleared when unloading skin
2001 CGUIDialog *overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OVERLAY);
2002 if (overlay) overlay->SetVisibleCondition("skin.hasvideooverlay");
2003 overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_OVERLAY);
2004 if (overlay) overlay->SetVisibleCondition("skin.hasmusicoverlay");
2007 CLog::Log(LOGINFO, " skin loaded...");
2009 // leave the graphics lock
2013 if (currentWindow != WINDOW_INVALID)
2015 g_windowManager.ActivateWindow(currentWindow);
2016 for (unsigned int i = 0; i < currentModelessWindows.size(); i++)
2018 CGUIDialog *dialog = (CGUIDialog *)g_windowManager.GetWindow(currentModelessWindows[i]);
2019 if (dialog) dialog->Show();
2023 if (g_application.m_pPlayer->IsPlayingVideo())
2025 if (bPreviousPlayingState)
2026 g_application.m_pPlayer->Pause();
2027 if (bPreviousRenderingState)
2028 g_windowManager.ActivateWindow(WINDOW_FULLSCREEN_VIDEO);
2032 void CApplication::UnloadSkin(bool forReload /* = false */)
2034 m_skinReloading = forReload;
2036 CLog::Log(LOGINFO, "Unloading old skin %s...", forReload ? "for reload " : "");
2038 g_audioManager.Enable(false);
2040 g_windowManager.DeInitialize();
2041 CTextureCache::Get().Deinitialize();
2043 // remove the skin-dependent window
2044 g_windowManager.Delete(WINDOW_DIALOG_FULLSCREEN_INFO);
2046 g_TextureManager.Cleanup();
2047 g_largeTextureManager.CleanupUnusedImages(true);
2049 g_fontManager.Clear();
2051 g_colorManager.Clear();
2053 g_infoManager.Clear();
2055 // The g_SkinInfo boost shared_ptr ought to be reset here
2056 // but there are too many places it's used without checking for NULL
2057 // and as a result a race condition on exit can cause a crash.
2060 bool CApplication::LoadUserWindows()
2062 // Start from wherever home.xml is
2063 std::vector<CStdString> vecSkinPath;
2064 g_SkinInfo->GetSkinPaths(vecSkinPath);
2065 for (unsigned int i = 0;i < vecSkinPath.size();++i)
2067 CLog::Log(LOGINFO, "Loading user windows, path %s", vecSkinPath[i].c_str());
2068 CFileItemList items;
2069 if (CDirectory::GetDirectory(vecSkinPath[i], items, ".xml", DIR_FLAG_NO_FILE_DIRS))
2071 for (int i = 0; i < items.Size(); ++i)
2073 if (items[i]->m_bIsFolder)
2075 CStdString skinFile = URIUtils::GetFileName(items[i]->GetPath());
2076 if (StringUtils::StartsWithNoCase(skinFile, "custom"))
2078 CXBMCTinyXML xmlDoc;
2079 if (!xmlDoc.LoadFile(items[i]->GetPath()))
2081 CLog::Log(LOGERROR, "unable to load: %s, Line %d\n%s", items[i]->GetPath().c_str(), xmlDoc.ErrorRow(), xmlDoc.ErrorDesc());
2085 // Root element should be <window>
2086 TiXmlElement* pRootElement = xmlDoc.RootElement();
2087 CStdString strValue = pRootElement->Value();
2088 if (!strValue.Equals("window"))
2090 CLog::Log(LOGERROR, "file: %s doesnt contain <window>", skinFile.c_str());
2094 // Read the <type> element to get the window type to create
2095 // If no type is specified, create a CGUIWindow as default
2096 CGUIWindow* pWindow = NULL;
2098 if (pRootElement->Attribute("type"))
2099 strType = pRootElement->Attribute("type");
2102 const TiXmlNode *pType = pRootElement->FirstChild("type");
2103 if (pType && pType->FirstChild())
2104 strType = pType->FirstChild()->Value();
2106 int id = WINDOW_INVALID;
2107 if (!pRootElement->Attribute("id", &id))
2109 const TiXmlNode *pType = pRootElement->FirstChild("id");
2110 if (pType && pType->FirstChild())
2111 id = atol(pType->FirstChild()->Value());
2113 CStdString visibleCondition;
2114 CGUIControlFactory::GetConditionalVisibility(pRootElement, visibleCondition);
2116 if (strType.Equals("dialog"))
2117 pWindow = new CGUIDialog(id + WINDOW_HOME, skinFile);
2118 else if (strType.Equals("submenu"))
2119 pWindow = new CGUIDialogSubMenu(id + WINDOW_HOME, skinFile);
2120 else if (strType.Equals("buttonmenu"))
2121 pWindow = new CGUIDialogButtonMenu(id + WINDOW_HOME, skinFile);
2123 pWindow = new CGUIWindow(id + WINDOW_HOME, skinFile);
2125 // Check to make sure the pointer isn't still null
2126 if (pWindow == NULL)
2128 CLog::Log(LOGERROR, "Out of memory / Failed to create new object in LoadUserWindows");
2131 if (id == WINDOW_INVALID || g_windowManager.GetWindow(WINDOW_HOME + id))
2136 pWindow->SetVisibleCondition(visibleCondition);
2137 pWindow->SetLoadType(CGUIWindow::KEEP_IN_MEMORY);
2138 g_windowManager.AddCustomWindow(pWindow);
2146 bool CApplication::RenderNoPresent()
2150 // DXMERGE: This may have been important?
2151 // g_graphicsContext.AcquireCurrentContext();
2153 g_graphicsContext.Lock();
2155 // dont show GUI when playing full screen video
2156 if (g_graphicsContext.IsFullScreenVideo())
2158 g_graphicsContext.SetRenderingResolution(g_graphicsContext.GetVideoResolution(), false);
2159 g_renderManager.Render(true, 0, 255);
2161 // close window overlays
2162 CGUIDialog *overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OVERLAY);
2163 if (overlay) overlay->Close(true);
2164 overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_OVERLAY);
2165 if (overlay) overlay->Close(true);
2169 bool hasRendered = g_windowManager.Render();
2171 g_graphicsContext.Unlock();
2176 float CApplication::GetDimScreenSaverLevel() const
2178 if (!m_bScreenSave || !m_screenSaver ||
2179 (m_screenSaver->ID() != "screensaver.xbmc.builtin.dim" &&
2180 m_screenSaver->ID() != "screensaver.xbmc.builtin.black" &&
2181 !m_screenSaver->ID().empty()))
2184 if (!m_screenSaver->GetSetting("level").empty())
2185 return 100.0f - (float)atof(m_screenSaver->GetSetting("level"));
2189 void CApplication::Render()
2191 // do not render if we are stopped or in background
2197 int vsync_mode = CSettings::Get().GetInt("videoscreen.vsync");
2199 bool hasRendered = false;
2200 bool limitFrames = false;
2201 unsigned int singleFrameTime = 10; // default limit 100 fps
2205 bool lowfps = m_dpmsIsActive || g_Windowing.EnableFrameLimiter();
2206 // Whether externalplayer is playing and we're unfocused
2207 bool extPlayerActive = m_pPlayer->GetCurrentPlayer() == EPC_EXTPLAYER && m_pPlayer->IsPlaying() && !m_AppFocused;
2209 m_bPresentFrame = false;
2210 if (!extPlayerActive && g_graphicsContext.IsFullScreenVideo() && !m_pPlayer->IsPausedPlayback() && g_renderManager.RendererHandlesPresent())
2212 m_bPresentFrame = g_renderManager.FrameWait(100);
2217 // engage the frame limiter as needed
2218 limitFrames = lowfps || extPlayerActive;
2219 // DXMERGE - we checked for g_videoConfig.GetVSyncMode() before this
2220 // perhaps allowing it to be set differently than the UI option??
2221 if (vsync_mode == VSYNC_DISABLED || vsync_mode == VSYNC_VIDEO)
2222 limitFrames = true; // not using vsync.
2223 else if ((g_infoManager.GetFPS() > g_graphicsContext.GetFPS() + 10) && g_infoManager.GetFPS() > 1000 / singleFrameTime)
2224 limitFrames = true; // using vsync, but it isn't working.
2228 if (extPlayerActive)
2230 ResetScreenSaver(); // Prevent screensaver dimming the screen
2231 singleFrameTime = 1000; // 1 fps, high wakeup latency but v.low CPU usage
2234 singleFrameTime = 200; // 5 fps, <=200 ms latency to wake up
2240 CSingleLock lock(g_graphicsContext);
2241 g_infoManager.UpdateFPS();
2243 if (g_graphicsContext.IsFullScreenVideo() && m_pPlayer->IsPlaying() && vsync_mode == VSYNC_VIDEO)
2244 g_Windowing.SetVSync(true);
2245 else if (vsync_mode == VSYNC_ALWAYS)
2246 g_Windowing.SetVSync(true);
2247 else if (vsync_mode != VSYNC_DRIVER)
2248 g_Windowing.SetVSync(false);
2250 if (m_bPresentFrame && m_pPlayer->IsPlaying() && !m_pPlayer->IsPaused())
2253 if(!g_Windowing.BeginRender())
2256 g_renderManager.FrameMove();
2258 CDirtyRegionList dirtyRegions = g_windowManager.GetDirty();
2259 if(g_graphicsContext.GetStereoMode())
2261 g_graphicsContext.SetStereoView(RENDER_STEREO_VIEW_LEFT);
2262 if(RenderNoPresent())
2265 if(g_graphicsContext.GetStereoMode() != RENDER_STEREO_MODE_MONO)
2267 g_graphicsContext.SetStereoView(RENDER_STEREO_VIEW_RIGHT);
2268 if(RenderNoPresent())
2271 g_graphicsContext.SetStereoView(RENDER_STEREO_VIEW_OFF);
2275 if(RenderNoPresent())
2279 g_renderManager.FrameFinish();
2281 g_Windowing.EndRender();
2283 // execute post rendering actions (finalize window closing)
2284 g_windowManager.AfterRender();
2286 // reset our info cache - we do this at the end of Render so that it is
2287 // fresh for the next process(), or after a windowclose animation (where process()
2289 g_infoManager.ResetCache();
2292 unsigned int now = XbmcThreads::SystemClockMillis();
2294 m_lastRenderTime = now;
2296 //when nothing has been rendered for m_guiDirtyRegionNoFlipTimeout milliseconds,
2297 //we don't call g_graphicsContext.Flip() anymore, this saves gpu and cpu usage
2299 if (g_advancedSettings.m_guiDirtyRegionNoFlipTimeout >= 0)
2300 flip = hasRendered || (now - m_lastRenderTime) < (unsigned int)g_advancedSettings.m_guiDirtyRegionNoFlipTimeout;
2304 //fps limiter, make sure each frame lasts at least singleFrameTime milliseconds
2305 if (limitFrames || !flip)
2308 singleFrameTime = 40; //if not flipping, loop at 25 fps
2310 unsigned int frameTime = now - m_lastFrameTime;
2311 if (frameTime < singleFrameTime)
2312 Sleep(singleFrameTime - frameTime);
2314 m_lastFrameTime = XbmcThreads::SystemClockMillis();
2317 g_graphicsContext.Flip(dirtyRegions);
2318 CTimeUtils::UpdateFrameTime(flip);
2320 g_renderManager.UpdateResolution();
2321 g_renderManager.ManageCaptures();
2324 void CApplication::SetStandAlone(bool value)
2326 g_advancedSettings.m_handleMounting = m_bStandalone = value;
2329 // OnKey() translates the key into a CAction which is sent on to our Window Manager.
2330 // The window manager will return true if the event is processed, false otherwise.
2331 // If not already processed, this routine handles global keypresses. It returns
2332 // true if the key has been processed, false otherwise.
2334 bool CApplication::OnKey(const CKey& key)
2337 // Turn the mouse off, as we've just got a keypress from controller or remote
2338 g_Mouse.SetActive(false);
2340 // get the current active window
2341 int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
2343 // this will be checked for certain keycodes that need
2344 // special handling if the screensaver is active
2345 CAction action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2347 // a key has been pressed.
2349 m_idleTimer.StartZero();
2350 bool processKey = AlwaysProcess(action);
2352 if (StringUtils::StartsWithNoCase(action.GetName(),"CECToggleState") || StringUtils::StartsWithNoCase(action.GetName(),"CECStandby"))
2356 CLog::Log(LOGDEBUG, "%s: action %s [%d], toggling state of playing device", __FUNCTION__, action.GetName().c_str(), action.GetID());
2357 // do not wake up the screensaver right after switching off the playing device
2358 if (StringUtils::StartsWithNoCase(action.GetName(),"CECToggleState"))
2359 ret = CApplicationMessenger::Get().CECToggleState();
2361 ret = CApplicationMessenger::Get().CECStandby();
2362 if (!ret) /* display is switched off */
2368 // allow some keys to be processed while the screensaver is active
2369 if (WakeUpScreenSaverAndDPMS(processKey) && !processKey)
2371 CLog::Log(LOGDEBUG, "%s: %s pressed, screen saver/dpms woken up", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str());
2375 // change this if we have a dialog up
2376 if (g_windowManager.HasModalDialog())
2378 iWin = g_windowManager.GetTopMostModalDialogID() & WINDOW_ID_MASK;
2380 if (iWin == WINDOW_DIALOG_FULLSCREEN_INFO)
2381 { // fullscreen info dialog - special case
2382 action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2384 if (!key.IsAnalogButton())
2385 CLog::Log(LOGDEBUG, "%s: %s pressed, trying fullscreen info action %s", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str(), action.GetName().c_str());
2387 if (OnAction(action))
2390 // fallthrough to the main window
2391 iWin = WINDOW_FULLSCREEN_VIDEO;
2393 if (iWin == WINDOW_FULLSCREEN_VIDEO)
2395 // current active window is full screen video.
2396 if (g_application.m_pPlayer->IsInMenu())
2398 // if player is in some sort of menu, (ie DVDMENU) map buttons differently
2399 action = CButtonTranslator::GetInstance().GetAction(WINDOW_VIDEO_MENU, key);
2401 else if (g_PVRManager.IsStarted() && g_application.CurrentFileItem().HasPVRChannelInfoTag())
2403 // check for PVR specific keymaps in FULLSCREEN_VIDEO window
2404 action = CButtonTranslator::GetInstance().GetAction(WINDOW_FULLSCREEN_LIVETV, key, false);
2406 // if no PVR specific action/mapping is found, fall back to default
2407 if (action.GetID() == 0)
2408 action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2412 // in any other case use the fullscreen window section of keymap.xml to map key->action
2413 action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2418 // current active window isnt the fullscreen window
2419 // just use corresponding section from keymap.xml
2420 // to map key->action
2422 // first determine if we should use keyboard input directly
2423 bool useKeyboard = key.FromKeyboard() && (iWin == WINDOW_DIALOG_KEYBOARD || iWin == WINDOW_DIALOG_NUMERIC);
2424 CGUIWindow *window = g_windowManager.GetWindow(iWin);
2427 CGUIControl *control = window->GetFocusedControl();
2430 // If this is an edit control set usekeyboard to true. This causes the
2431 // keypress to be processed directly not through the key mappings.
2432 if (control->GetControlType() == CGUIControl::GUICONTROL_EDIT)
2435 // If the key pressed is shift-A to shift-Z set usekeyboard to true.
2436 // This causes the keypress to be used for list navigation.
2437 if (control->IsContainer() && key.GetModifiers() == CKey::MODIFIER_SHIFT && key.GetVKey() >= XBMCVK_A && key.GetVKey() <= XBMCVK_Z)
2443 action = CAction(0); // reset our action
2444 if (CSettings::Get().GetBool("input.remoteaskeyboard"))
2446 // users remote is executing keyboard commands, so use the virtualkeyboard section of keymap.xml
2447 // and send those rather than actual keyboard presses. Only for navigation-type commands though
2448 action = CButtonTranslator::GetInstance().GetAction(WINDOW_DIALOG_KEYBOARD, key);
2449 if (!(action.GetID() == ACTION_MOVE_LEFT ||
2450 action.GetID() == ACTION_MOVE_RIGHT ||
2451 action.GetID() == ACTION_MOVE_UP ||
2452 action.GetID() == ACTION_MOVE_DOWN ||
2453 action.GetID() == ACTION_SELECT_ITEM ||
2454 action.GetID() == ACTION_ENTER ||
2455 action.GetID() == ACTION_PREVIOUS_MENU ||
2456 action.GetID() == ACTION_NAV_BACK))
2458 // the action isn't plain navigation - check for a keyboard-specific keymap
2459 action = CButtonTranslator::GetInstance().GetAction(WINDOW_DIALOG_KEYBOARD, key, false);
2460 if (!(action.GetID() >= REMOTE_0 && action.GetID() <= REMOTE_9) ||
2461 action.GetID() == ACTION_BACKSPACE ||
2462 action.GetID() == ACTION_SHIFT ||
2463 action.GetID() == ACTION_SYMBOLS ||
2464 action.GetID() == ACTION_CURSOR_LEFT ||
2465 action.GetID() == ACTION_CURSOR_RIGHT)
2466 action = CAction(0); // don't bother with this action
2469 if (!action.GetID())
2471 // keyboard entry - pass the keys through directly
2472 if (key.GetFromService())
2473 action = CAction(key.GetButtonCode() != KEY_INVALID ? key.GetButtonCode() : 0, key.GetUnicode());
2476 // Check for paste keypress
2477 #ifdef TARGET_WINDOWS
2478 // In Windows paste is ctrl-V
2479 if (key.GetVKey() == XBMCVK_V && key.GetModifiers() == CKey::MODIFIER_CTRL)
2480 #elif defined(TARGET_LINUX)
2481 // In Linux paste is ctrl-V
2482 if (key.GetVKey() == XBMCVK_V && key.GetModifiers() == CKey::MODIFIER_CTRL)
2483 #elif defined(TARGET_DARWIN_OSX)
2484 // In OSX paste is cmd-V
2485 if (key.GetVKey() == XBMCVK_V && key.GetModifiers() == CKey::MODIFIER_META)
2487 // Placeholder for other operating systems
2490 action = CAction(ACTION_PASTE);
2491 // If the unicode is non-zero the keypress is a non-printing character
2492 else if (key.GetUnicode())
2493 action = CAction(key.GetAscii() | KEY_ASCII, key.GetUnicode());
2494 // The keypress is a non-printing character
2496 action = CAction(key.GetVKey() | KEY_VKEY);
2500 CLog::Log(LOGDEBUG, "%s: %s pressed, trying keyboard action %x", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str(), action.GetID());
2502 if (OnAction(action))
2504 // failed to handle the keyboard action, drop down through to standard action
2506 if (key.GetFromService())
2508 if (key.GetButtonCode() != KEY_INVALID)
2509 action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2512 action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2514 if (!key.IsAnalogButton())
2515 CLog::Log(LOGDEBUG, "%s: %s pressed, action is %s", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str(), action.GetName().c_str());
2517 return ExecuteInputAction(action);
2520 // OnAppCommand is called in response to a XBMC_APPCOMMAND event.
2521 // This needs to return true if it processed the appcommand or false if it didn't
2522 bool CApplication::OnAppCommand(const CAction &action)
2524 // Reset the screen saver
2527 // If we were currently in the screen saver wake up and don't process the appcommand
2528 if (WakeUpScreenSaverAndDPMS())
2531 // The action ID is the APPCOMMAND code. We need to retrieve the action
2532 // associated with this appcommand from the mapping table.
2533 uint32_t appcmd = action.GetID();
2534 CKey key(appcmd | KEY_APPCOMMAND, (unsigned int) 0);
2535 int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
2536 CAction appcmdaction = CButtonTranslator::GetInstance().GetAction(iWin, key);
2538 // If we couldn't find an action return false to indicate we have not
2539 // handled this appcommand
2540 if (!appcmdaction.GetID())
2542 CLog::Log(LOGDEBUG, "%s: unknown appcommand %d", __FUNCTION__, appcmd);
2546 // Process the appcommand
2547 CLog::Log(LOGDEBUG, "%s: appcommand %d, trying action %s", __FUNCTION__, appcmd, appcmdaction.GetName().c_str());
2548 OnAction(appcmdaction);
2550 // Always return true regardless of whether the action succeeded or not.
2551 // This stops Windows handling the appcommand itself.
2555 bool CApplication::OnAction(const CAction &action)
2557 // special case for switching between GUI & fullscreen mode.
2558 if (action.GetID() == ACTION_SHOW_GUI)
2559 { // Switch to fullscreen mode if we can
2560 if (SwitchToFullScreen())
2562 m_navigationTimer.StartZero();
2567 if (action.GetID() == ACTION_TOGGLE_FULLSCREEN)
2569 g_graphicsContext.ToggleFullScreenRoot();
2573 if (action.IsMouse())
2574 g_Mouse.SetActive(true);
2577 if (action.GetID() == ACTION_CREATE_EPISODE_BOOKMARK)
2579 CGUIDialogVideoBookmarks::OnAddEpisodeBookmark();
2581 if (action.GetID() == ACTION_CREATE_BOOKMARK)
2583 CGUIDialogVideoBookmarks::OnAddBookmark();
2586 // The action PLAYPAUSE behaves as ACTION_PAUSE if we are currently
2587 // playing or ACTION_PLAYER_PLAY if we are not playing.
2588 if (action.GetID() == ACTION_PLAYER_PLAYPAUSE)
2590 if (m_pPlayer->IsPlaying())
2591 return OnAction(CAction(ACTION_PAUSE));
2593 return OnAction(CAction(ACTION_PLAYER_PLAY));
2596 //if the action would start or stop inertial scrolling
2597 //by gesture - bypass the normal OnAction handler of current window
2598 if( !m_pInertialScrollingHandler->CheckForInertialScrolling(&action) )
2601 // just pass the action to the current window and let it handle it
2602 if (g_windowManager.OnAction(action))
2604 m_navigationTimer.StartZero();
2609 // handle extra global presses
2611 // screenshot : take a screenshot :)
2612 if (action.GetID() == ACTION_TAKE_SCREENSHOT)
2614 CScreenShot::TakeScreenshot();
2617 // built in functions : execute the built-in
2618 if (action.GetID() == ACTION_BUILT_IN_FUNCTION)
2620 CBuiltins::Execute(action.GetName());
2621 m_navigationTimer.StartZero();
2626 if (action.GetID() == ACTION_RELOAD_KEYMAPS)
2628 CButtonTranslator::GetInstance().Clear();
2629 CButtonTranslator::GetInstance().Load();
2632 // show info : Shows the current video or song information
2633 if (action.GetID() == ACTION_SHOW_INFO)
2635 g_infoManager.ToggleShowInfo();
2639 // codec info : Shows the current song, video or picture codec information
2640 if (action.GetID() == ACTION_SHOW_CODEC)
2642 g_infoManager.ToggleShowCodec();
2646 if ((action.GetID() == ACTION_INCREASE_RATING || action.GetID() == ACTION_DECREASE_RATING) && m_pPlayer->IsPlayingAudio())
2648 const CMusicInfoTag *tag = g_infoManager.GetCurrentSongTag();
2651 *m_itemCurrentFile->GetMusicInfoTag() = *tag;
2652 char rating = tag->GetRating();
2653 bool needsUpdate(false);
2654 if (rating > '0' && action.GetID() == ACTION_DECREASE_RATING)
2656 m_itemCurrentFile->GetMusicInfoTag()->SetRating(rating - 1);
2659 else if (rating < '5' && action.GetID() == ACTION_INCREASE_RATING)
2661 m_itemCurrentFile->GetMusicInfoTag()->SetRating(rating + 1);
2667 if (db.Open()) // OpenForWrite() ?
2669 db.SetSongRating(m_itemCurrentFile->GetPath(), m_itemCurrentFile->GetMusicInfoTag()->GetRating());
2672 // send a message to all windows to tell them to update the fileitem (eg playlistplayer, media windows)
2673 CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0, m_itemCurrentFile);
2674 g_windowManager.SendMessage(msg);
2680 // Now check with the playlist player if action can be handled.
2681 // In case of the action PREV_ITEM, we only allow the playlist player to take it if we're less than 3 seconds into playback.
2682 if (!(action.GetID() == ACTION_PREV_ITEM && m_pPlayer->CanSeek() && GetTime() > 3) )
2684 if (g_playlistPlayer.OnAction(action))
2688 // Now check with the player if action can be handled.
2689 if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO ||
2690 (g_windowManager.GetActiveWindow() == WINDOW_DIALOG_VIDEO_OSD && (action.GetID() == ACTION_NEXT_ITEM || action.GetID() == ACTION_PREV_ITEM || action.GetID() == ACTION_CHANNEL_UP || action.GetID() == ACTION_CHANNEL_DOWN)) ||
2691 action.GetID() == ACTION_STOP)
2693 if (m_pPlayer->OnAction(action))
2697 // stop : stops playing current audio song
2698 if (action.GetID() == ACTION_STOP)
2704 // In case the playlist player nor the player didn't handle PREV_ITEM, because we are past the 3 secs limit.
2705 // If so, we just jump to the start of the track.
2706 if (action.GetID() == ACTION_PREV_ITEM && m_pPlayer->CanSeek())
2709 m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2713 // forward action to g_PVRManager and break if it was able to handle it
2714 if (g_PVRManager.OnAction(action))
2717 // forward action to graphic context and see if it can handle it
2718 if (CStereoscopicsManager::Get().OnAction(action))
2721 if (m_pPlayer->IsPlaying())
2723 // forward channel switches to the player - he knows what to do
2724 if (action.GetID() == ACTION_CHANNEL_UP || action.GetID() == ACTION_CHANNEL_DOWN)
2726 m_pPlayer->OnAction(action);
2730 // pause : pauses current audio song
2731 if (action.GetID() == ACTION_PAUSE && m_pPlayer->GetPlaySpeed() == 1)
2735 m_pKaraokeMgr->SetPaused( m_pPlayer->IsPaused() );
2737 if (!m_pPlayer->IsPaused())
2738 { // unpaused - set the playspeed back to normal
2739 m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2741 g_audioManager.Enable(m_pPlayer->IsPaused());
2744 if (!m_pPlayer->IsPaused())
2746 // if we do a FF/RW in my music then map PLAY action togo back to normal speed
2747 // if we are playing at normal speed, then allow play to pause
2748 if (action.GetID() == ACTION_PLAYER_PLAY || action.GetID() == ACTION_PAUSE)
2750 if (m_pPlayer->GetPlaySpeed() != 1)
2752 m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2760 if (action.GetID() == ACTION_PLAYER_FORWARD || action.GetID() == ACTION_PLAYER_REWIND)
2762 int iPlaySpeed = m_pPlayer->GetPlaySpeed();
2763 if (action.GetID() == ACTION_PLAYER_REWIND && iPlaySpeed == 1) // Enables Rewinding
2765 else if (action.GetID() == ACTION_PLAYER_REWIND && iPlaySpeed > 1) //goes down a notch if you're FFing
2767 else if (action.GetID() == ACTION_PLAYER_FORWARD && iPlaySpeed < 1) //goes up a notch if you're RWing
2772 if (action.GetID() == ACTION_PLAYER_FORWARD && iPlaySpeed == -1) //sets iSpeed back to 1 if -1 (didn't plan for a -1)
2774 if (iPlaySpeed > 32 || iPlaySpeed < -32)
2777 m_pPlayer->SetPlaySpeed(iPlaySpeed, g_application.m_muted);
2780 else if ((action.GetAmount() || m_pPlayer->GetPlaySpeed() != 1) && (action.GetID() == ACTION_ANALOG_REWIND || action.GetID() == ACTION_ANALOG_FORWARD))
2782 // calculate the speed based on the amount the button is held down
2783 int iPower = (int)(action.GetAmount() * MAX_FFWD_SPEED + 0.5f);
2784 // returns 0 -> MAX_FFWD_SPEED
2785 int iSpeed = 1 << iPower;
2786 if (iSpeed != 1 && action.GetID() == ACTION_ANALOG_REWIND)
2788 g_application.m_pPlayer->SetPlaySpeed(iSpeed, g_application.m_muted);
2790 CLog::Log(LOGDEBUG,"Resetting playspeed");
2794 // allow play to unpause
2797 if (action.GetID() == ACTION_PLAYER_PLAY)
2799 // unpause, and set the playspeed back to normal
2801 g_audioManager.Enable(m_pPlayer->IsPaused());
2803 g_application.m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2808 // record current file
2809 if (action.GetID() == ACTION_RECORD)
2811 if (m_pPlayer->CanRecord())
2812 m_pPlayer->Record(!m_pPlayer->IsRecording());
2815 if (m_playerController->OnAction(action))
2820 if (action.GetID() == ACTION_SWITCH_PLAYER)
2822 if(m_pPlayer->IsPlaying())
2824 VECPLAYERCORES cores;
2825 CFileItem item(*m_itemCurrentFile.get());
2826 CPlayerCoreFactory::Get().GetPlayers(item, cores);
2827 PLAYERCOREID core = CPlayerCoreFactory::Get().SelectPlayerDialog(cores);
2828 if(core != EPC_NONE)
2830 g_application.m_eForcedNextPlayer = core;
2831 item.m_lStartOffset = (int)(GetTime() * 75);
2832 PlayFile(item, true);
2837 VECPLAYERCORES cores;
2838 CPlayerCoreFactory::Get().GetRemotePlayers(cores);
2839 PLAYERCOREID core = CPlayerCoreFactory::Get().SelectPlayerDialog(cores);
2840 if(core != EPC_NONE)
2843 g_application.m_eForcedNextPlayer = core;
2844 PlayFile(item, false);
2849 if (g_peripherals.OnAction(action))
2852 if (action.GetID() == ACTION_MUTE)
2858 if (action.GetID() == ACTION_TOGGLE_DIGITAL_ANALOG)
2860 bool passthrough = CSettings::Get().GetBool("audiooutput.passthrough");
2861 CSettings::Get().SetBool("audiooutput.passthrough", !passthrough);
2863 if (g_windowManager.GetActiveWindow() == WINDOW_SETTINGS_SYSTEM)
2865 CGUIMessage msg(GUI_MSG_WINDOW_INIT, 0,0,WINDOW_INVALID,g_windowManager.GetActiveWindow());
2866 g_windowManager.SendMessage(msg);
2871 // Check for global volume control
2872 if (action.GetAmount() && (action.GetID() == ACTION_VOLUME_UP || action.GetID() == ACTION_VOLUME_DOWN))
2874 if (!m_pPlayer->IsPassthrough())
2878 float volume = m_volumeLevel;
2879 // Android has steps based on the max available volume level
2880 #if defined(TARGET_ANDROID)
2881 float step = (VOLUME_MAXIMUM - VOLUME_MINIMUM) / CXBMCApp::GetMaxSystemVolume();
2883 float step = (VOLUME_MAXIMUM - VOLUME_MINIMUM) / VOLUME_CONTROL_STEPS;
2885 if (action.GetRepeat())
2886 step *= action.GetRepeat() * 50; // 50 fps
2888 if (action.GetID() == ACTION_VOLUME_UP)
2889 volume += (float)fabs(action.GetAmount()) * action.GetAmount() * step;
2891 volume -= (float)fabs(action.GetAmount()) * action.GetAmount() * step;
2892 SetVolume(volume, false);
2894 // show visual feedback of volume change...
2895 ShowVolumeBar(&action);
2898 // Check for global seek control
2899 if (m_pPlayer->IsPlaying() && action.GetAmount() && (action.GetID() == ACTION_ANALOG_SEEK_FORWARD || action.GetID() == ACTION_ANALOG_SEEK_BACK))
2901 if (!m_pPlayer->CanSeek()) return false;
2902 m_seekHandler->Seek(action.GetID() == ACTION_ANALOG_SEEK_FORWARD, action.GetAmount(), action.GetRepeat());
2905 if (action.GetID() == ACTION_GUIPROFILE_BEGIN)
2907 CGUIControlProfiler::Instance().SetOutputFile(CSpecialProtocol::TranslatePath("special://home/guiprofiler.xml"));
2908 CGUIControlProfiler::Instance().Start();
2911 if (action.GetID() == ACTION_SHOW_PLAYLIST)
2913 int iPlaylist = g_playlistPlayer.GetCurrentPlaylist();
2914 if (iPlaylist == PLAYLIST_VIDEO && g_windowManager.GetActiveWindow() != WINDOW_VIDEO_PLAYLIST)
2915 g_windowManager.ActivateWindow(WINDOW_VIDEO_PLAYLIST);
2916 else if (iPlaylist == PLAYLIST_MUSIC && g_windowManager.GetActiveWindow() != WINDOW_MUSIC_PLAYLIST)
2917 g_windowManager.ActivateWindow(WINDOW_MUSIC_PLAYLIST);
2923 void CApplication::FrameMove(bool processEvents, bool processGUI)
2929 // currently we calculate the repeat time (ie time from last similar keypress) just global as fps
2930 float frameTime = m_frameTime.GetElapsedSeconds();
2931 m_frameTime.StartZero();
2932 // never set a frametime less than 2 fps to avoid problems when debuggin and on breaks
2933 if( frameTime > 0.5 ) frameTime = 0.5;
2935 if (processGUI && m_renderGUI)
2937 g_graphicsContext.Lock();
2938 // check if there are notifications to display
2939 CGUIDialogKaiToast *toast = (CGUIDialogKaiToast *)g_windowManager.GetWindow(WINDOW_DIALOG_KAI_TOAST);
2940 if (toast && toast->DoWork())
2942 if (!toast->IsDialogRunning())
2947 g_graphicsContext.Unlock();
2949 CWinEvents::MessagePump();
2951 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
2952 // Read the input from a remote
2953 g_RemoteControl.Update();
2956 // process input actions
2957 ProcessRemote(frameTime);
2958 ProcessGamepad(frameTime);
2959 ProcessEventServer(frameTime);
2960 ProcessPeripherals(frameTime);
2961 if (processGUI && m_renderGUI)
2963 m_pInertialScrollingHandler->ProcessInertialScroll(frameTime);
2964 m_seekHandler->Process();
2967 if (processGUI && m_renderGUI)
2970 g_windowManager.Process(CTimeUtils::GetFrameTime());
2971 g_windowManager.FrameMove();
2975 bool CApplication::ProcessGamepad(float frameTime)
2977 #ifdef HAS_SDL_JOYSTICK
2981 int iWin = GetActiveWindowID();
2983 g_Joystick.Update();
2984 if (g_Joystick.GetButton(bid))
2987 m_idleTimer.StartZero();
2990 if (WakeUpScreenSaverAndDPMS())
2992 g_Joystick.Reset(true);
2997 CStdString actionName;
2999 if (CButtonTranslator::GetInstance().TranslateJoystickString(iWin, g_Joystick.GetJoystick().c_str(), bid, JACTIVE_BUTTON, actionID, actionName, fullrange))
3001 CAction action(actionID, 1.0f, 0.0f, actionName);
3003 g_Mouse.SetActive(false);
3004 return ExecuteInputAction(action);
3011 if (g_Joystick.GetAxis(bid))
3013 if (g_Joystick.GetAmount() < 0)
3019 CStdString actionName;
3021 if (CButtonTranslator::GetInstance().TranslateJoystickString(iWin, g_Joystick.GetJoystick().c_str(), bid, JACTIVE_AXIS, actionID, actionName, fullrange))
3024 if (WakeUpScreenSaverAndDPMS())
3029 CAction action(actionID, fullrange ? (g_Joystick.GetAmount() + 1.0f)/2.0f : fabs(g_Joystick.GetAmount()), 0.0f, actionName);
3031 g_Mouse.SetActive(false);
3032 return ExecuteInputAction(action);
3036 g_Joystick.ResetAxis(abs(bid));
3040 if (g_Joystick.GetHat(bid, position))
3043 m_idleTimer.StartZero();
3046 if (WakeUpScreenSaverAndDPMS())
3053 CStdString actionName;
3056 bid = position<<16|bid;
3058 if (bid && CButtonTranslator::GetInstance().TranslateJoystickString(iWin, g_Joystick.GetJoystick().c_str(), bid, JACTIVE_HAT, actionID, actionName, fullrange))
3060 CAction action(actionID, 1.0f, 0.0f, actionName);
3062 g_Mouse.SetActive(false);
3063 return ExecuteInputAction(action);
3070 bool CApplication::ProcessRemote(float frameTime)
3072 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
3073 if (g_RemoteControl.GetButton())
3075 CKey key(g_RemoteControl.GetButton(), g_RemoteControl.GetHoldTime());
3076 g_RemoteControl.Reset();
3083 bool CApplication::ProcessPeripherals(float frameTime)
3086 if (g_peripherals.GetNextKeypress(frameTime, key))
3091 bool CApplication::ProcessMouse()
3095 if (!g_Mouse.IsActive() || !m_AppFocused)
3098 // Get the mouse command ID
3099 uint32_t mousecommand = g_Mouse.GetAction();
3100 if (mousecommand == ACTION_NOOP)
3103 // Reset the screensaver and idle timers
3104 m_idleTimer.StartZero();
3106 if (WakeUpScreenSaverAndDPMS())
3109 // Retrieve the corresponding action
3110 int iWin = GetActiveWindowID();
3111 CKey key(mousecommand | KEY_MOUSE, (unsigned int) 0);
3112 CAction mouseaction = CButtonTranslator::GetInstance().GetAction(iWin, key);
3114 // Deactivate mouse if non-mouse action
3115 if (!mouseaction.IsMouse())
3116 g_Mouse.SetActive(false);
3118 // Consume ACTION_NOOP.
3119 // Some views or dialogs gets closed after any ACTION and
3120 // a sensitive mouse might cause problems.
3121 if (mouseaction.GetID() == ACTION_NOOP)
3124 // If we couldn't find an action return false to indicate we have not
3125 // handled this mouse action
3126 if (!mouseaction.GetID())
3128 CLog::Log(LOGDEBUG, "%s: unknown mouse command %d", __FUNCTION__, mousecommand);
3132 // Log mouse actions except for move and noop
3133 if (mouseaction.GetID() != ACTION_MOUSE_MOVE && mouseaction.GetID() != ACTION_NOOP)
3134 CLog::Log(LOGDEBUG, "%s: trying mouse action %s", __FUNCTION__, mouseaction.GetName().c_str());
3136 // The action might not be a mouse action. For example wheel moves might
3137 // be mapped to volume up/down in mouse.xml. In this case we do not want
3138 // the mouse position saved in the action.
3139 if (!mouseaction.IsMouse())
3140 return OnAction(mouseaction);
3142 // This is a mouse action so we need to record the mouse position
3143 return OnAction(CAction(mouseaction.GetID(),
3144 g_Mouse.GetHold(MOUSE_LEFT_BUTTON),
3145 (float)g_Mouse.GetX(),
3146 (float)g_Mouse.GetY(),
3147 (float)g_Mouse.GetDX(),
3148 (float)g_Mouse.GetDY(),
3149 mouseaction.GetName()));
3152 bool CApplication::ProcessEventServer(float frameTime)
3154 #ifdef HAS_EVENT_SERVER
3155 CEventServer* es = CEventServer::GetInstance();
3156 if (!es || !es->Running() || es->GetNumberOfClients()==0)
3159 // process any queued up actions
3160 if (es->ExecuteNextAction())
3162 // reset idle timers
3163 m_idleTimer.StartZero();
3165 WakeUpScreenSaverAndDPMS();
3168 // now handle any buttons or axis
3169 std::string joystickName;
3170 bool isAxis = false;
3171 float fAmount = 0.0;
3173 // es->ExecuteNextAction() invalidates the ref to the CEventServer instance
3174 // when the action exits XBMC
3175 es = CEventServer::GetInstance();
3176 if (!es || !es->Running() || es->GetNumberOfClients()==0)
3178 unsigned int wKeyID = es->GetButtonCode(joystickName, isAxis, fAmount);
3182 if (joystickName.length() > 0)
3186 if (fabs(fAmount) >= 0.08)
3187 m_lastAxisMap[joystickName][wKeyID] = fAmount;
3189 m_lastAxisMap[joystickName].erase(wKeyID);
3192 return ProcessJoystickEvent(joystickName, wKeyID, isAxis ? JACTIVE_AXIS : JACTIVE_BUTTON, fAmount);
3197 if (wKeyID & ES_FLAG_UNICODE)
3199 key = CKey((uint8_t)0, wKeyID & ~ES_FLAG_UNICODE, 0, 0, 0);
3203 if(wKeyID == KEY_BUTTON_LEFT_ANALOG_TRIGGER)
3204 key = CKey(wKeyID, (BYTE)(255*fAmount), 0, 0.0, 0.0, 0.0, 0.0, frameTime);
3205 else if(wKeyID == KEY_BUTTON_RIGHT_ANALOG_TRIGGER)
3206 key = CKey(wKeyID, 0, (BYTE)(255*fAmount), 0.0, 0.0, 0.0, 0.0, frameTime);
3207 else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_LEFT)
3208 key = CKey(wKeyID, 0, 0, -fAmount, 0.0, 0.0, 0.0, frameTime);
3209 else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_RIGHT)
3210 key = CKey(wKeyID, 0, 0, fAmount, 0.0, 0.0, 0.0, frameTime);
3211 else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_UP)
3212 key = CKey(wKeyID, 0, 0, 0.0, fAmount, 0.0, 0.0, frameTime);
3213 else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_DOWN)
3214 key = CKey(wKeyID, 0, 0, 0.0, -fAmount, 0.0, 0.0, frameTime);
3215 else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_LEFT)
3216 key = CKey(wKeyID, 0, 0, 0.0, 0.0, -fAmount, 0.0, frameTime);
3217 else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_RIGHT)
3218 key = CKey(wKeyID, 0, 0, 0.0, 0.0, fAmount, 0.0, frameTime);
3219 else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_UP)
3220 key = CKey(wKeyID, 0, 0, 0.0, 0.0, 0.0, fAmount, frameTime);
3221 else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_DOWN)
3222 key = CKey(wKeyID, 0, 0, 0.0, 0.0, 0.0, -fAmount, frameTime);
3225 key.SetFromService(true);
3230 if (m_lastAxisMap.size() > 0)
3232 // Process all the stored axis.
3233 for (map<std::string, map<int, float> >::iterator iter = m_lastAxisMap.begin(); iter != m_lastAxisMap.end(); ++iter)
3235 for (map<int, float>::iterator iterAxis = (*iter).second.begin(); iterAxis != (*iter).second.end(); ++iterAxis)
3236 ProcessJoystickEvent((*iter).first, (*iterAxis).first, JACTIVE_AXIS, (*iterAxis).second);
3242 if (es->GetMousePos(pos.x, pos.y) && g_Mouse.IsEnabled())
3244 XBMC_Event newEvent;
3245 newEvent.type = XBMC_MOUSEMOTION;
3246 newEvent.motion.xrel = 0;
3247 newEvent.motion.yrel = 0;
3248 newEvent.motion.state = 0;
3249 newEvent.motion.which = 0x10; // just a different value to distinguish between mouse and event client device.
3250 newEvent.motion.x = (uint16_t)pos.x;
3251 newEvent.motion.y = (uint16_t)pos.y;
3252 OnEvent(newEvent); // had to call this to update g_Mouse position
3253 return OnAction(CAction(ACTION_MOUSE_MOVE, pos.x, pos.y));
3260 bool CApplication::ProcessJoystickEvent(const std::string& joystickName, int wKeyID, short inputType, float fAmount, unsigned int holdTime /*=0*/)
3262 #if defined(HAS_EVENT_SERVER)
3263 m_idleTimer.StartZero();
3265 // Make sure to reset screen saver, mouse.
3267 if (WakeUpScreenSaverAndDPMS())
3270 #ifdef HAS_SDL_JOYSTICK
3273 g_Mouse.SetActive(false);
3275 int iWin = GetActiveWindowID();
3277 CStdString actionName;
3278 bool fullRange = false;
3280 // Translate using regular joystick translator.
3281 if (CButtonTranslator::GetInstance().TranslateJoystickString(iWin, joystickName.c_str(), wKeyID, inputType, actionID, actionName, fullRange))
3282 return ExecuteInputAction( CAction(actionID, fAmount, 0.0f, actionName, holdTime) );
3284 CLog::Log(LOGDEBUG, "ERROR mapping joystick action. Joystick: %s %i",joystickName.c_str(), wKeyID);
3290 bool CApplication::ExecuteInputAction(const CAction &action)
3292 bool bResult = false;
3294 // play sound before the action unless the button is held,
3295 // where we execute after the action as held actions aren't fired every time.
3296 if(action.GetHoldTime())
3298 bResult = OnAction(action);
3300 g_audioManager.PlayActionSound(action);
3304 g_audioManager.PlayActionSound(action);
3305 bResult = OnAction(action);
3310 int CApplication::GetActiveWindowID(void)
3312 // Get the currently active window
3313 int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
3315 // If there is a dialog active get the dialog id instead
3316 if (g_windowManager.HasModalDialog())
3317 iWin = g_windowManager.GetTopMostModalDialogID() & WINDOW_ID_MASK;
3319 // If the window is FullScreenVideo check for special cases
3320 if (iWin == WINDOW_FULLSCREEN_VIDEO)
3322 // check if we're in a DVD menu
3323 if(g_application.m_pPlayer->IsInMenu())
3324 iWin = WINDOW_VIDEO_MENU;
3325 // check for LiveTV and switch to it's virtual window
3326 else if (g_PVRManager.IsStarted() && g_application.CurrentFileItem().HasPVRChannelInfoTag())
3327 iWin = WINDOW_FULLSCREEN_LIVETV;
3330 // Return the window id
3334 bool CApplication::Cleanup()
3338 g_windowManager.Delete(WINDOW_MUSIC_PLAYLIST);
3339 g_windowManager.Delete(WINDOW_MUSIC_PLAYLIST_EDITOR);
3340 g_windowManager.Delete(WINDOW_MUSIC_FILES);
3341 g_windowManager.Delete(WINDOW_MUSIC_NAV);
3342 g_windowManager.Delete(WINDOW_DIALOG_MUSIC_INFO);
3343 g_windowManager.Delete(WINDOW_DIALOG_VIDEO_INFO);
3344 g_windowManager.Delete(WINDOW_VIDEO_FILES);
3345 g_windowManager.Delete(WINDOW_VIDEO_PLAYLIST);
3346 g_windowManager.Delete(WINDOW_VIDEO_NAV);
3347 g_windowManager.Delete(WINDOW_FILES);
3348 g_windowManager.Delete(WINDOW_DIALOG_YES_NO);
3349 g_windowManager.Delete(WINDOW_DIALOG_PROGRESS);
3350 g_windowManager.Delete(WINDOW_DIALOG_NUMERIC);
3351 g_windowManager.Delete(WINDOW_DIALOG_GAMEPAD);
3352 g_windowManager.Delete(WINDOW_DIALOG_SUB_MENU);
3353 g_windowManager.Delete(WINDOW_DIALOG_BUTTON_MENU);
3354 g_windowManager.Delete(WINDOW_DIALOG_CONTEXT_MENU);
3355 g_windowManager.Delete(WINDOW_DIALOG_PLAYER_CONTROLS);
3356 g_windowManager.Delete(WINDOW_DIALOG_KARAOKE_SONGSELECT);
3357 g_windowManager.Delete(WINDOW_DIALOG_KARAOKE_SELECTOR);
3358 g_windowManager.Delete(WINDOW_DIALOG_MUSIC_OSD);
3359 g_windowManager.Delete(WINDOW_DIALOG_VIS_PRESET_LIST);
3360 g_windowManager.Delete(WINDOW_DIALOG_SELECT);
3361 g_windowManager.Delete(WINDOW_DIALOG_OK);
3362 g_windowManager.Delete(WINDOW_DIALOG_FILESTACKING);
3363 g_windowManager.Delete(WINDOW_DIALOG_KEYBOARD);
3364 g_windowManager.Delete(WINDOW_FULLSCREEN_VIDEO);
3365 g_windowManager.Delete(WINDOW_DIALOG_PROFILE_SETTINGS);
3366 g_windowManager.Delete(WINDOW_DIALOG_LOCK_SETTINGS);
3367 g_windowManager.Delete(WINDOW_DIALOG_NETWORK_SETUP);
3368 g_windowManager.Delete(WINDOW_DIALOG_MEDIA_SOURCE);
3369 g_windowManager.Delete(WINDOW_DIALOG_VIDEO_OSD_SETTINGS);
3370 g_windowManager.Delete(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
3371 g_windowManager.Delete(WINDOW_DIALOG_VIDEO_BOOKMARKS);
3372 g_windowManager.Delete(WINDOW_DIALOG_CONTENT_SETTINGS);
3373 g_windowManager.Delete(WINDOW_DIALOG_FAVOURITES);
3374 g_windowManager.Delete(WINDOW_DIALOG_SONG_INFO);
3375 g_windowManager.Delete(WINDOW_DIALOG_SMART_PLAYLIST_EDITOR);
3376 g_windowManager.Delete(WINDOW_DIALOG_SMART_PLAYLIST_RULE);
3377 g_windowManager.Delete(WINDOW_DIALOG_BUSY);
3378 g_windowManager.Delete(WINDOW_DIALOG_PICTURE_INFO);
3379 g_windowManager.Delete(WINDOW_DIALOG_ADDON_INFO);
3380 g_windowManager.Delete(WINDOW_DIALOG_ADDON_SETTINGS);
3381 g_windowManager.Delete(WINDOW_DIALOG_ACCESS_POINTS);
3382 g_windowManager.Delete(WINDOW_DIALOG_SLIDER);
3383 g_windowManager.Delete(WINDOW_DIALOG_MEDIA_FILTER);
3384 g_windowManager.Delete(WINDOW_DIALOG_SUBTITLES);
3386 /* Delete PVR related windows and dialogs */
3387 g_windowManager.Delete(WINDOW_PVR);
3388 g_windowManager.Delete(WINDOW_DIALOG_PVR_GUIDE_INFO);
3389 g_windowManager.Delete(WINDOW_DIALOG_PVR_RECORDING_INFO);
3390 g_windowManager.Delete(WINDOW_DIALOG_PVR_TIMER_SETTING);
3391 g_windowManager.Delete(WINDOW_DIALOG_PVR_GROUP_MANAGER);
3392 g_windowManager.Delete(WINDOW_DIALOG_PVR_CHANNEL_MANAGER);
3393 g_windowManager.Delete(WINDOW_DIALOG_PVR_GUIDE_SEARCH);
3394 g_windowManager.Delete(WINDOW_DIALOG_PVR_CHANNEL_SCAN);
3395 g_windowManager.Delete(WINDOW_DIALOG_PVR_UPDATE_PROGRESS);
3396 g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_CHANNELS);
3397 g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_GUIDE);
3398 g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_DIRECTOR);
3399 g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_CUTTER);
3400 g_windowManager.Delete(WINDOW_DIALOG_OSD_TELETEXT);
3402 g_windowManager.Delete(WINDOW_DIALOG_TEXT_VIEWER);
3403 g_windowManager.Delete(WINDOW_DIALOG_PLAY_EJECT);
3404 g_windowManager.Delete(WINDOW_STARTUP_ANIM);
3405 g_windowManager.Delete(WINDOW_LOGIN_SCREEN);
3406 g_windowManager.Delete(WINDOW_VISUALISATION);
3407 g_windowManager.Delete(WINDOW_KARAOKELYRICS);
3408 g_windowManager.Delete(WINDOW_SETTINGS_MENU);
3409 g_windowManager.Delete(WINDOW_SETTINGS_PROFILES);
3410 g_windowManager.Delete(WINDOW_SETTINGS_MYPICTURES); // all the settings categories
3411 g_windowManager.Delete(WINDOW_TEST_PATTERN);
3412 g_windowManager.Delete(WINDOW_SCREEN_CALIBRATION);
3413 g_windowManager.Delete(WINDOW_SYSTEM_INFORMATION);
3414 g_windowManager.Delete(WINDOW_SCREENSAVER);
3415 g_windowManager.Delete(WINDOW_DIALOG_VIDEO_OSD);
3416 g_windowManager.Delete(WINDOW_DIALOG_MUSIC_OVERLAY);
3417 g_windowManager.Delete(WINDOW_DIALOG_VIDEO_OVERLAY);
3418 g_windowManager.Delete(WINDOW_SLIDESHOW);
3419 g_windowManager.Delete(WINDOW_ADDON_BROWSER);
3420 g_windowManager.Delete(WINDOW_SKIN_SETTINGS);
3422 g_windowManager.Delete(WINDOW_HOME);
3423 g_windowManager.Delete(WINDOW_PROGRAMS);
3424 g_windowManager.Delete(WINDOW_PICTURES);
3425 g_windowManager.Delete(WINDOW_WEATHER);
3427 g_windowManager.Delete(WINDOW_SETTINGS_MYPICTURES);
3428 g_windowManager.Remove(WINDOW_SETTINGS_MYPROGRAMS);
3429 g_windowManager.Remove(WINDOW_SETTINGS_MYWEATHER);
3430 g_windowManager.Remove(WINDOW_SETTINGS_MYMUSIC);
3431 g_windowManager.Remove(WINDOW_SETTINGS_SYSTEM);
3432 g_windowManager.Remove(WINDOW_SETTINGS_MYVIDEOS);
3433 g_windowManager.Remove(WINDOW_SETTINGS_SERVICE);
3434 g_windowManager.Remove(WINDOW_SETTINGS_APPEARANCE);
3435 g_windowManager.Remove(WINDOW_SETTINGS_MYPVR);
3436 g_windowManager.Remove(WINDOW_DIALOG_KAI_TOAST);
3438 g_windowManager.Remove(WINDOW_DIALOG_SEEK_BAR);
3439 g_windowManager.Remove(WINDOW_DIALOG_VOLUME_BAR);
3441 CAddonMgr::Get().DeInit();
3443 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
3444 CLog::Log(LOGNOTICE, "closing down remote control service");
3445 g_RemoteControl.Disconnect();
3448 CLog::Log(LOGNOTICE, "unload sections");
3450 #ifdef HAS_PERFORMANCE_SAMPLE
3451 CLog::Log(LOGNOTICE, "performance statistics");
3452 m_perfStats.DumpStats();
3455 // Shutdown as much as possible of the
3456 // application, to reduce the leaks dumped
3457 // to the vc output window before calling
3458 // _CrtDumpMemoryLeaks(). Most of the leaks
3459 // shown are no real leaks, as parts of the app
3460 // are still allocated.
3462 g_localizeStrings.Clear();
3463 g_LangCodeExpander.Clear();
3464 g_charsetConverter.clear();
3465 g_directoryCache.Clear();
3466 CButtonTranslator::GetInstance().Clear();
3467 #ifdef HAS_EVENT_SERVER
3468 CEventServer::RemoveInstance();
3470 DllLoaderContainer::Clear();
3471 g_playlistPlayer.Clear();
3472 CSettings::Get().Uninitialize();
3473 g_advancedSettings.Clear();
3476 CXHandle::DumpObjectTracker();
3478 #ifdef HAS_DVD_DRIVE
3479 CLibcdio::ReleaseInstance();
3482 #if defined(TARGET_ANDROID)
3483 // enable for all platforms once it's safe
3484 g_sectionLoader.UnloadAll();
3486 #ifdef _CRTDBG_MAP_ALLOC
3487 _CrtDumpMemoryLeaks();
3488 while(1); // execution ends
3498 CLog::Log(LOGERROR, "Exception in CApplication::Cleanup()");
3503 void CApplication::Stop(int exitCode)
3507 CVariant vExitCode(exitCode);
3508 CAnnouncementManager::Announce(System, "xbmc", "OnQuit", vExitCode);
3510 SaveFileState(true);
3512 g_alarmClock.StopThread();
3514 if( m_bSystemScreenSaverEnable )
3515 g_Windowing.EnableSystemScreenSaver(true);
3517 CLog::Log(LOGNOTICE, "Storing total System Uptime");
3518 g_sysinfo.SetTotalUptime(g_sysinfo.GetTotalUptime() + (int)(CTimeUtils::GetFrameTime() / 60000));
3520 // Update the settings information (volume, uptime etc. need saving)
3521 if (CFile::Exists(CProfilesManager::Get().GetSettingsFile()))
3523 CLog::Log(LOGNOTICE, "Saving settings");
3524 CSettings::Get().Save();
3527 CLog::Log(LOGNOTICE, "Not saving settings (settings.xml is not present)");
3530 m_AppFocused = false;
3531 m_ExitCode = exitCode;
3532 CLog::Log(LOGNOTICE, "stop all");
3534 // cancel any jobs from the jobmanager
3535 CJobManager::GetInstance().CancelJobs();
3537 // stop scanning before we kill the network and so on
3538 if (m_musicInfoScanner->IsScanning())
3539 m_musicInfoScanner->Stop();
3541 if (m_videoInfoScanner->IsScanning())
3542 m_videoInfoScanner->Stop();
3544 CApplicationMessenger::Get().Cleanup();
3546 CLog::Log(LOGNOTICE, "stop player");
3547 m_pPlayer->ClosePlayer();
3549 CAnnouncementManager::Deinitialize();
3555 #if HAS_FILESYTEM_DAAP
3556 CLog::Log(LOGNOTICE, "stop daap clients");
3557 g_DaapClient.Release();
3559 #ifdef HAS_FILESYSTEM_SAP
3560 CLog::Log(LOGNOTICE, "stop sap announcement listener");
3561 g_sapsessions.StopThread();
3564 if(CZeroconfBrowser::IsInstantiated())
3566 CLog::Log(LOGNOTICE, "stop zeroconf browser");
3567 CZeroconfBrowser::GetInstance()->Stop();
3568 CZeroconfBrowser::ReleaseInstance();
3572 CLog::Log(LOGNOTICE, "clean cached files!");
3573 #ifdef HAS_FILESYSTEM_RAR
3574 g_RarManager.ClearCache(true);
3577 #ifdef HAS_FILESYSTEM_SFTP
3578 CSFTPSessionManager::DisconnectAllSessions();
3581 CLog::Log(LOGNOTICE, "unload skin");
3584 #if defined(TARGET_DARWIN_OSX)
3585 if (XBMCHelper::GetInstance().IsAlwaysOn() == false)
3586 XBMCHelper::GetInstance().Stop();
3589 #if defined(HAVE_LIBCRYSTALHD)
3590 CCrystalHD::RemoveInstance();
3593 g_mediaManager.Stop();
3595 // Stop services before unloading Python
3596 CAddonMgr::Get().StopServices(false);
3598 // stop all remaining scripts; must be done after skin has been unloaded,
3599 // not before some windows still need it when deinitializing during skin
3601 CScriptInvocationManager::Get().Uninitialize();
3603 g_Windowing.DestroyRenderSystem();
3604 g_Windowing.DestroyWindow();
3605 g_Windowing.DestroyWindowSystem();
3607 // shutdown the AudioEngine
3608 CAEFactory::Shutdown();
3609 CAEFactory::UnLoadEngine();
3611 CLog::Log(LOGNOTICE, "stopped");
3615 CLog::Log(LOGERROR, "Exception in CApplication::Stop()");
3618 // we may not get to finish the run cycle but exit immediately after a call to g_application.Stop()
3619 // so we may never get to Destroy() in CXBApplicationEx::Run(), we call it here.
3626 bool CApplication::PlayMedia(const CFileItem& item, int iPlaylist)
3628 //If item is a plugin, expand out now and run ourselves again
3629 if (item.IsPlugin())
3631 CFileItem item_new(item);
3632 if (XFILE::CPluginDirectory::GetPluginResult(item.GetPath(), item_new))
3633 return PlayMedia(item_new, iPlaylist);
3636 if (item.IsSmartPlayList())
3638 CFileItemList items;
3639 CUtil::GetRecursiveListing(item.GetPath(), items, "");
3642 CSmartPlaylist smartpl;
3643 //get name and type of smartplaylist, this will always succeed as GetDirectory also did this.
3644 smartpl.OpenAndReadName(item.GetPath());
3646 playlist.Add(items);
3647 return ProcessAndStartPlaylist(smartpl.GetName(), playlist, (smartpl.GetType() == "songs" || smartpl.GetType() == "albums") ? PLAYLIST_MUSIC:PLAYLIST_VIDEO);
3650 else if (item.IsPlayList() || item.IsInternetStream())
3652 CGUIDialogCache* dlgCache = new CGUIDialogCache(5000, g_localizeStrings.Get(10214), item.GetLabel());
3654 //is or could be a playlist
3655 auto_ptr<CPlayList> pPlayList (CPlayListFactory::Create(item));
3656 bool gotPlayList = (pPlayList.get() && pPlayList->Load(item.GetPath()));
3661 if (dlgCache->IsCanceled())
3668 if (iPlaylist != PLAYLIST_NONE)
3671 if (item.HasProperty("playlist_starting_track"))
3672 track = (int)item.GetProperty("playlist_starting_track").asInteger();
3673 return ProcessAndStartPlaylist(item.GetPath(), *pPlayList, iPlaylist, track);
3677 CLog::Log(LOGWARNING, "CApplication::PlayMedia called to play a playlist %s but no idea which playlist to use, playing first item", item.GetPath().c_str());
3678 if(pPlayList->size())
3679 return PlayFile(*(*pPlayList)[0], false) == PLAYBACK_OK;
3684 //nothing special just play
3685 return PlayFile(item, false) == PLAYBACK_OK;
3689 // For playing a multi-file video. Particularly inefficient
3690 // on startup, as we are required to calculate the length
3691 // of each video, so we open + close each one in turn.
3692 // A faster calculation of video time would improve this
3694 // return value: same with PlayFile()
3695 PlayBackRet CApplication::PlayStack(const CFileItem& item, bool bRestart)
3697 if (!item.IsStack())
3698 return PLAYBACK_FAIL;
3702 // case 1: stacked ISOs
3703 if (CFileItem(CStackDirectory::GetFirstStackedFile(item.GetPath()),false).IsDVDImage())
3705 CStackDirectory dir;
3706 CFileItemList movieList;
3707 dir.GetDirectory(item.GetPath(), movieList);
3709 // first assume values passed to the stack
3710 int selectedFile = item.m_lStartPartNumber;
3711 int startoffset = item.m_lStartOffset;
3713 // check if we instructed the stack to resume from default
3714 if (startoffset == STARTOFFSET_RESUME) // selected file is not specified, pick the 'last' resume point
3719 CStdString path = item.GetPath();
3720 if (item.HasProperty("original_listitem_url") && URIUtils::IsPlugin(item.GetProperty("original_listitem_url").asString()))
3721 path = item.GetProperty("original_listitem_url").asString();
3722 if( dbs.GetResumeBookMark(path, bookmark) )
3724 startoffset = (int)(bookmark.timeInSeconds*75);
3725 selectedFile = bookmark.partNumber;
3730 CLog::Log(LOGERROR, "%s - Cannot open VideoDatabase", __FUNCTION__);
3733 // make sure that the selected part is within the boundaries
3734 if (selectedFile <= 0)
3736 CLog::Log(LOGWARNING, "%s - Selected part %d out of range, playing part 1", __FUNCTION__, selectedFile);
3739 else if (selectedFile > movieList.Size())
3741 CLog::Log(LOGWARNING, "%s - Selected part %d out of range, playing part %d", __FUNCTION__, selectedFile, movieList.Size());
3742 selectedFile = movieList.Size();
3745 // set startoffset in movieitem, track stack item for updating purposes, and finally play disc part
3746 movieList[selectedFile - 1]->m_lStartOffset = startoffset > 0 ? STARTOFFSET_RESUME : 0;
3747 movieList[selectedFile - 1]->SetProperty("stackFileItemToUpdate", true);
3748 *m_stackFileItemToUpdate = item;
3749 return PlayFile(*(movieList[selectedFile - 1]));
3751 // case 2: all other stacks
3754 // see if we have the info in the database
3755 // TODO: If user changes the time speed (FPS via framerate conversion stuff)
3756 // then these times will be wrong.
3757 // Also, this is really just a hack for the slow load up times we have
3758 // A much better solution is a fast reader of FPS and fileLength
3759 // that we can use on a file to get it's time.
3761 bool haveTimes(false);
3765 dbs.GetVideoSettings(item.GetPath(), CMediaSettings::Get().GetCurrentVideoSettings());
3766 haveTimes = dbs.GetStackTimes(item.GetPath(), times);
3771 // calculate the total time of the stack
3772 CStackDirectory dir;
3773 dir.GetDirectory(item.GetPath(), *m_currentStack);
3775 for (int i = 0; i < m_currentStack->Size(); i++)
3778 (*m_currentStack)[i]->m_lEndOffset = times[i];
3782 if (!CDVDFileInfo::GetFileDuration((*m_currentStack)[i]->GetPath(), duration))
3784 m_currentStack->Clear();
3785 return PLAYBACK_FAIL;
3787 totalTime += duration / 1000;
3788 (*m_currentStack)[i]->m_lEndOffset = totalTime;
3789 times.push_back(totalTime);
3793 double seconds = item.m_lStartOffset / 75.0;
3795 if (!haveTimes || item.m_lStartOffset == STARTOFFSET_RESUME )
3796 { // have our times now, so update the dB
3800 dbs.SetStackTimes(item.GetPath(), times);
3802 if( item.m_lStartOffset == STARTOFFSET_RESUME )
3804 // can only resume seek here, not dvdstate
3806 CStdString path = item.GetPath();
3807 if (item.HasProperty("original_listitem_url") && URIUtils::IsPlugin(item.GetProperty("original_listitem_url").asString()))
3808 path = item.GetProperty("original_listitem_url").asString();
3809 if( dbs.GetResumeBookMark(path, bookmark) )
3810 seconds = bookmark.timeInSeconds;
3818 *m_itemCurrentFile = item;
3819 m_currentStackPosition = 0;
3820 m_pPlayer->ResetPlayer(); // must be reset on initial play otherwise last player will be used
3824 // work out where to seek to
3825 for (int i = 0; i < m_currentStack->Size(); i++)
3827 if (seconds < (*m_currentStack)[i]->m_lEndOffset)
3829 CFileItem item(*(*m_currentStack)[i]);
3830 long start = (i > 0) ? (*m_currentStack)[i-1]->m_lEndOffset : 0;
3831 item.m_lStartOffset = (long)(seconds - start) * 75;
3832 m_currentStackPosition = i;
3833 return PlayFile(item, true);
3838 return PlayFile(*(*m_currentStack)[0], true);
3840 return PLAYBACK_FAIL;
3843 PlayBackRet CApplication::PlayFile(const CFileItem& item, bool bRestart)
3845 // Ensure the MIME type has been retrieved for http:// and shout:// streams
3846 if (item.GetMimeType().empty())
3847 const_cast<CFileItem&>(item).FillInMimeType();
3851 SaveCurrentFileSettings();
3853 OutputDebugString("new file set audiostream:0\n");
3854 // Switch to default options
3855 CMediaSettings::Get().GetCurrentVideoSettings() = CMediaSettings::Get().GetDefaultVideoSettings();
3856 // see if we have saved options in the database
3858 m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
3859 m_pPlayer->m_iPlaySpeed = 1; // Reset both CApp's & Player's speed else we'll get confused
3861 *m_itemCurrentFile = item;
3862 m_nextPlaylistItem = -1;
3863 m_currentStackPosition = 0;
3864 m_currentStack->Clear();
3867 CUtil::ClearSubtitles();
3870 if (item.IsDiscStub())
3872 #ifdef HAS_DVD_DRIVE
3873 // Display the Play Eject dialog if there is any optical disc drive
3874 if (g_mediaManager.HasOpticalDrive())
3876 if (CGUIDialogPlayEject::ShowAndGetInput(item))
3877 // PlayDiscAskResume takes path to disc. No parameter means default DVD drive.
3878 // Can't do better as CGUIDialogPlayEject calls CMediaManager::IsDiscInDrive, which assumes default DVD drive anyway
3879 return MEDIA_DETECT::CAutorun::PlayDiscAskResume() ? PLAYBACK_OK : PLAYBACK_FAIL;
3883 CGUIDialogOK::ShowAndGetInput(435, 0, 436, 0);
3888 if (item.IsPlayList())
3889 return PLAYBACK_FAIL;
3891 if (item.IsPlugin())
3892 { // we modify the item so that it becomes a real URL
3893 CFileItem item_new(item);
3894 if (XFILE::CPluginDirectory::GetPluginResult(item.GetPath(), item_new))
3895 return PlayFile(item_new, false);
3896 return PLAYBACK_FAIL;
3900 if (URIUtils::IsUPnP(item.GetPath()))
3902 CFileItem item_new(item);
3903 if (XFILE::CUPnPDirectory::GetResource(item.GetPath(), item_new))
3904 return PlayFile(item_new, false);
3905 return PLAYBACK_FAIL;
3909 // if we have a stacked set of files, we need to setup our stack routines for
3910 // "seamless" seeking and total time of the movie etc.
3911 // will recall with restart set to true
3913 return PlayStack(item, bRestart);
3915 //Is TuxBox, this should probably be moved to CTuxBoxFile
3918 CLog::Log(LOGDEBUG, "%s - TuxBox URL Detected %s",__FUNCTION__, item.GetPath().c_str());
3920 if(g_tuxboxService.IsRunning())
3921 g_tuxboxService.Stop();
3923 PlayBackRet ret = PLAYBACK_FAIL;
3925 if(g_tuxbox.CreateNewItem(item, item_new))
3928 // Make sure it doesn't have a player
3929 // so we actually select one normally
3930 m_pPlayer->ResetPlayer();
3932 // keep the tuxbox:// url as playing url
3933 // and give the new url to the player
3934 ret = PlayFile(item_new, true);
3935 if(ret == PLAYBACK_OK)
3937 if(!g_tuxboxService.IsRunning())
3938 g_tuxboxService.Start();
3944 CPlayerOptions options;
3946 if( item.HasProperty("StartPercent") )
3948 double fallback = 0.0f;
3949 if(item.GetProperty("StartPercent").isString())
3950 fallback = (double)atof(item.GetProperty("StartPercent").asString().c_str());
3951 options.startpercent = item.GetProperty("StartPercent").asDouble(fallback);
3954 PLAYERCOREID eNewCore = EPC_NONE;
3957 // have to be set here due to playstack using this for starting the file
3958 options.starttime = item.m_lStartOffset / 75.0;
3959 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0 && m_itemCurrentFile->m_lStartOffset != 0)
3960 m_itemCurrentFile->m_lStartOffset = STARTOFFSET_RESUME; // to force fullscreen switching
3962 if( m_eForcedNextPlayer != EPC_NONE )
3963 eNewCore = m_eForcedNextPlayer;
3964 else if( m_pPlayer->GetCurrentPlayer() == EPC_NONE )
3965 eNewCore = CPlayerCoreFactory::Get().GetDefaultPlayer(item);
3967 eNewCore = m_pPlayer->GetCurrentPlayer();
3971 options.starttime = item.m_lStartOffset / 75.0;
3975 // open the d/b and retrieve the bookmarks for the current movie
3978 dbs.GetVideoSettings(item.GetPath(), CMediaSettings::Get().GetCurrentVideoSettings());
3980 if( item.m_lStartOffset == STARTOFFSET_RESUME )
3982 options.starttime = 0.0f;
3984 CStdString path = item.GetPath();
3985 if (item.HasVideoInfoTag() && StringUtils::StartsWith(item.GetVideoInfoTag()->m_strFileNameAndPath, "removable://"))
3986 path = item.GetVideoInfoTag()->m_strFileNameAndPath;
3987 else if (item.HasProperty("original_listitem_url") && URIUtils::IsPlugin(item.GetProperty("original_listitem_url").asString()))
3988 path = item.GetProperty("original_listitem_url").asString();
3989 if(dbs.GetResumeBookMark(path, bookmark))
3991 options.starttime = bookmark.timeInSeconds;
3992 options.state = bookmark.playerState;
3995 override with information from the actual item if available. We do this as the VFS (eg plugins)
3996 may set the resume point to override whatever XBMC has stored, yet we ignore it until now so that,
3997 should the playerState be required, it is fetched from the database.
3998 See the note in CGUIWindowVideoBase::ShowResumeMenu.
4000 if (item.IsResumePointSet())
4001 options.starttime = item.GetCurrentResumeTime();
4003 else if (item.HasVideoInfoTag())
4005 const CVideoInfoTag *tag = item.GetVideoInfoTag();
4007 if (tag->m_iBookmarkId != -1 && tag->m_iBookmarkId != 0)
4010 dbs.GetBookMarkForEpisode(*tag, bookmark);
4011 options.starttime = bookmark.timeInSeconds;
4012 options.state = bookmark.playerState;
4019 if (m_eForcedNextPlayer != EPC_NONE)
4020 eNewCore = m_eForcedNextPlayer;
4022 eNewCore = CPlayerCoreFactory::Get().GetDefaultPlayer(item);
4025 // this really aught to be inside !bRestart, but since PlayStack
4026 // uses that to init playback, we have to keep it outside
4027 int playlist = g_playlistPlayer.GetCurrentPlaylist();
4028 if (item.IsVideo() && playlist == PLAYLIST_VIDEO && g_playlistPlayer.GetPlaylist(playlist).size() > 1)
4029 { // playing from a playlist by the looks
4030 // don't switch to fullscreen if we are not playing the first item...
4031 options.fullscreen = !g_playlistPlayer.HasPlayedFirstFile() && g_advancedSettings.m_fullScreenOnMovieStart && !CMediaSettings::Get().DoesVideoStartWindowed();
4033 else if(m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
4035 // TODO - this will fail if user seeks back to first file in stack
4036 if(m_currentStackPosition == 0 || m_itemCurrentFile->m_lStartOffset == STARTOFFSET_RESUME)
4037 options.fullscreen = g_advancedSettings.m_fullScreenOnMovieStart && !CMediaSettings::Get().DoesVideoStartWindowed();
4039 options.fullscreen = false;
4040 // reset this so we don't think we are resuming on seek
4041 m_itemCurrentFile->m_lStartOffset = 0;
4044 options.fullscreen = g_advancedSettings.m_fullScreenOnMovieStart && !CMediaSettings::Get().DoesVideoStartWindowed();
4046 // reset VideoStartWindowed as it's a temp setting
4047 CMediaSettings::Get().SetVideoStartWindowed(false);
4050 //We have to stop parsing a cdg before mplayer is deallocated
4051 // WHY do we have to do this????
4053 m_pKaraokeMgr->Stop();
4057 CSingleLock lock(m_playStateMutex);
4058 // tell system we are starting a file
4059 m_bPlaybackStarting = true;
4061 // for playing a new item, previous playing item's callback may already
4062 // pushed some delay message into the threadmessage list, they are not
4063 // expected be processed after or during the new item playback starting.
4064 // so we clean up previous playing item's playback callback delay messages here.
4065 int previousMsgsIgnoredByNewPlaying[] = {
4066 GUI_MSG_PLAYBACK_STARTED,
4067 GUI_MSG_PLAYBACK_ENDED,
4068 GUI_MSG_PLAYBACK_STOPPED,
4069 GUI_MSG_PLAYLIST_CHANGED,
4070 GUI_MSG_PLAYLISTPLAYER_STOPPED,
4071 GUI_MSG_PLAYLISTPLAYER_STARTED,
4072 GUI_MSG_PLAYLISTPLAYER_CHANGED,
4073 GUI_MSG_QUEUE_NEXT_ITEM,
4076 int dMsgCount = g_windowManager.RemoveThreadMessageByMessageIds(&previousMsgsIgnoredByNewPlaying[0]);
4078 CLog::Log(LOGDEBUG,"%s : Ignored %d playback thread messages", __FUNCTION__, dMsgCount);
4081 // We should restart the player, unless the previous and next tracks are using
4082 // one of the players that allows gapless playback (paplayer, dvdplayer)
4083 m_pPlayer->ClosePlayerGapless(eNewCore);
4085 // now reset play state to starting, since we already stopped the previous playing item if there is.
4086 // and from now there should be no playback callback from previous playing item be called.
4087 m_ePlayState = PLAY_STATE_STARTING;
4089 m_pPlayer->CreatePlayer(eNewCore, *this);
4091 PlayBackRet iResult;
4092 if (m_pPlayer->HasPlayer())
4094 /* When playing video pause any low priority jobs, they will be unpaused when playback stops.
4095 * This should speed up player startup for files on internet filesystems (eg. webdav) and
4096 * increase performance on low powered systems (Atom/ARM).
4100 CJobManager::GetInstance().PauseJobs();
4103 // don't hold graphicscontext here since player
4104 // may wait on another thread, that requires gfx
4105 CSingleExit ex(g_graphicsContext);
4107 iResult = m_pPlayer->OpenFile(item, options);
4111 CLog::Log(LOGERROR, "Error creating player for item %s (File doesn't exist?)", item.GetPath().c_str());
4112 iResult = PLAYBACK_FAIL;
4115 if(iResult == PLAYBACK_OK)
4117 if (m_pPlayer->GetPlaySpeed() != 1)
4119 int iSpeed = m_pPlayer->GetPlaySpeed();
4120 m_pPlayer->m_iPlaySpeed = 1;
4121 m_pPlayer->SetPlaySpeed(iSpeed, g_application.m_muted);
4124 // if player has volume control, set it.
4125 if (m_pPlayer->ControlsVolume())
4127 m_pPlayer->SetVolume(m_volumeLevel);
4128 m_pPlayer->SetMute(m_muted);
4131 if( m_pPlayer->IsPlayingAudio() )
4133 if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
4134 g_windowManager.ActivateWindow(WINDOW_VISUALISATION);
4137 #ifdef HAS_VIDEO_PLAYBACK
4138 else if( m_pPlayer->IsPlayingVideo() )
4140 if (g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
4141 g_windowManager.ActivateWindow(WINDOW_FULLSCREEN_VIDEO);
4143 // if player didn't manange to switch to fullscreen by itself do it here
4144 if( options.fullscreen && g_renderManager.IsStarted()
4145 && g_windowManager.GetActiveWindow() != WINDOW_FULLSCREEN_VIDEO )
4146 SwitchToFullScreen();
4151 if (g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION
4152 || g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
4153 g_windowManager.PreviousWindow();
4157 #if !defined(TARGET_POSIX)
4158 g_audioManager.Enable(false);
4161 if (item.HasPVRChannelInfoTag())
4162 g_playlistPlayer.SetCurrentPlaylist(PLAYLIST_NONE);
4165 CSingleLock lock(m_playStateMutex);
4166 m_bPlaybackStarting = false;
4168 if (iResult == PLAYBACK_OK)
4170 // play state: none, starting; playing; stopped; ended.
4171 // last 3 states are set by playback callback, they are all ignored during starting,
4172 // but we recorded the state, here we can make up the callback for the state.
4173 CLog::Log(LOGDEBUG,"%s : OpenFile succeed, play state %d", __FUNCTION__, m_ePlayState);
4174 switch (m_ePlayState)
4176 case PLAY_STATE_PLAYING:
4177 OnPlayBackStarted();
4179 // FIXME: it seems no meaning to callback started here if there was an started callback
4180 // before this stopped/ended callback we recorded. if we callback started here
4181 // first, it will delay send OnPlay announce, but then we callback stopped/ended
4182 // which will send OnStop announce at once, so currently, just call stopped/ended.
4183 case PLAY_STATE_ENDED:
4186 case PLAY_STATE_STOPPED:
4187 OnPlayBackStopped();
4189 case PLAY_STATE_STARTING:
4190 // neither started nor stopped/ended callback be called, that means the item still
4191 // not started, we need not make up any callback, just leave this and
4192 // let the player callback do its work.
4198 else if (iResult == PLAYBACK_FAIL)
4200 // we send this if it isn't playlistplayer that is doing this
4201 int next = g_playlistPlayer.GetNextSong();
4202 int size = g_playlistPlayer.GetPlaylist(g_playlistPlayer.GetCurrentPlaylist()).size();
4205 OnPlayBackStopped();
4206 m_ePlayState = PLAY_STATE_NONE;
4212 void CApplication::OnPlayBackEnded()
4214 CSingleLock lock(m_playStateMutex);
4215 CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4216 m_ePlayState = PLAY_STATE_ENDED;
4217 if(m_bPlaybackStarting)
4220 // informs python script currently running playback has ended
4221 // (does nothing if python is not loaded)
4223 g_pythonParser.OnPlayBackEnded();
4226 CVariant data(CVariant::VariantTypeObject);
4228 CAnnouncementManager::Announce(Player, "xbmc", "OnStop", m_itemCurrentFile, data);
4230 CGUIMessage msg(GUI_MSG_PLAYBACK_ENDED, 0, 0);
4231 g_windowManager.SendThreadMessage(msg);
4234 void CApplication::OnPlayBackStarted()
4236 CSingleLock lock(m_playStateMutex);
4237 CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4238 m_ePlayState = PLAY_STATE_PLAYING;
4239 if(m_bPlaybackStarting)
4243 // informs python script currently running playback has started
4244 // (does nothing if python is not loaded)
4245 g_pythonParser.OnPlayBackStarted();
4248 CGUIMessage msg(GUI_MSG_PLAYBACK_STARTED, 0, 0);
4249 g_windowManager.SendThreadMessage(msg);
4252 void CApplication::OnQueueNextItem()
4254 CSingleLock lock(m_playStateMutex);
4255 CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4256 if(m_bPlaybackStarting)
4258 // informs python script currently running that we are requesting the next track
4259 // (does nothing if python is not loaded)
4261 g_pythonParser.OnQueueNextItem(); // currently unimplemented
4264 CGUIMessage msg(GUI_MSG_QUEUE_NEXT_ITEM, 0, 0);
4265 g_windowManager.SendThreadMessage(msg);
4268 void CApplication::OnPlayBackStopped()
4270 CSingleLock lock(m_playStateMutex);
4271 CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4272 m_ePlayState = PLAY_STATE_STOPPED;
4273 if(m_bPlaybackStarting)
4276 // informs python script currently running playback has ended
4277 // (does nothing if python is not loaded)
4279 g_pythonParser.OnPlayBackStopped();
4282 CVariant data(CVariant::VariantTypeObject);
4283 data["end"] = false;
4284 CAnnouncementManager::Announce(Player, "xbmc", "OnStop", m_itemCurrentFile, data);
4286 CGUIMessage msg( GUI_MSG_PLAYBACK_STOPPED, 0, 0 );
4287 g_windowManager.SendThreadMessage(msg);
4290 void CApplication::OnPlayBackPaused()
4293 g_pythonParser.OnPlayBackPaused();
4297 param["player"]["speed"] = 0;
4298 param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4299 CAnnouncementManager::Announce(Player, "xbmc", "OnPause", m_itemCurrentFile, param);
4302 void CApplication::OnPlayBackResumed()
4305 g_pythonParser.OnPlayBackResumed();
4309 param["player"]["speed"] = 1;
4310 param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4311 CAnnouncementManager::Announce(Player, "xbmc", "OnPlay", m_itemCurrentFile, param);
4314 void CApplication::OnPlayBackSpeedChanged(int iSpeed)
4317 g_pythonParser.OnPlayBackSpeedChanged(iSpeed);
4321 param["player"]["speed"] = iSpeed;
4322 param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4323 CAnnouncementManager::Announce(Player, "xbmc", "OnSpeedChanged", m_itemCurrentFile, param);
4326 void CApplication::OnPlayBackSeek(int iTime, int seekOffset)
4329 g_pythonParser.OnPlayBackSeek(iTime, seekOffset);
4333 CJSONUtils::MillisecondsToTimeObject(iTime, param["player"]["time"]);
4334 CJSONUtils::MillisecondsToTimeObject(seekOffset, param["player"]["seekoffset"]);;
4335 param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4336 param["player"]["speed"] = m_pPlayer->GetPlaySpeed();
4337 CAnnouncementManager::Announce(Player, "xbmc", "OnSeek", m_itemCurrentFile, param);
4338 g_infoManager.SetDisplayAfterSeek(2500, seekOffset/1000);
4341 void CApplication::OnPlayBackSeekChapter(int iChapter)
4344 g_pythonParser.OnPlayBackSeekChapter(iChapter);
4348 bool CApplication::IsPlayingFullScreenVideo() const
4350 return m_pPlayer->IsPlayingVideo() && g_graphicsContext.IsFullScreenVideo();
4353 bool CApplication::IsFullScreen()
4355 return IsPlayingFullScreenVideo() ||
4356 (g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION) ||
4357 g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW;
4360 void CApplication::SaveFileState(bool bForeground /* = false */)
4362 if (m_progressTrackingItem->IsPVRChannel() || !CProfilesManager::Get().GetCurrentProfile().canWriteDatabases())
4367 CSaveFileStateJob job(*m_progressTrackingItem,
4368 *m_stackFileItemToUpdate,
4369 m_progressTrackingVideoResumeBookmark,
4370 m_progressTrackingPlayCountUpdate);
4372 // Run job in the foreground to make sure it finishes
4377 CJob* job = new CSaveFileStateJob(*m_progressTrackingItem,
4378 *m_stackFileItemToUpdate,
4379 m_progressTrackingVideoResumeBookmark,
4380 m_progressTrackingPlayCountUpdate);
4381 CJobManager::GetInstance().AddJob(job, NULL, CJob::PRIORITY_NORMAL);
4385 void CApplication::UpdateFileState()
4387 // Did the file change?
4388 if (m_progressTrackingItem->GetPath() != "" && m_progressTrackingItem->GetPath() != CurrentFile())
4392 // Reset tracking item
4393 m_progressTrackingItem->Reset();
4397 if (m_pPlayer->IsPlaying())
4399 if (m_progressTrackingItem->GetPath() == "")
4402 *m_progressTrackingItem = CurrentFileItem();
4403 m_progressTrackingPlayCountUpdate = false;
4406 if ((m_progressTrackingItem->IsAudio() && g_advancedSettings.m_audioPlayCountMinimumPercent > 0 &&
4407 GetPercentage() >= g_advancedSettings.m_audioPlayCountMinimumPercent) ||
4408 (m_progressTrackingItem->IsVideo() && g_advancedSettings.m_videoPlayCountMinimumPercent > 0 &&
4409 GetPercentage() >= g_advancedSettings.m_videoPlayCountMinimumPercent))
4411 m_progressTrackingPlayCountUpdate = true;
4414 // Check whether we're *really* playing video else we may race when getting eg. stream details
4415 if (m_pPlayer->IsPlayingVideo())
4417 /* Always update streamdetails, except for DVDs where we only update
4418 streamdetails if title length > 15m (Should yield more correct info) */
4419 if (!(m_progressTrackingItem->IsDVDImage() || m_progressTrackingItem->IsDVDFile()) || m_pPlayer->GetTotalTime() > 15*60*1000)
4421 CStreamDetails details;
4422 // Update with stream details from player, if any
4423 if (m_pPlayer->GetStreamDetails(details))
4424 m_progressTrackingItem->GetVideoInfoTag()->m_streamDetails = details;
4426 if (m_progressTrackingItem->IsStack())
4427 m_progressTrackingItem->GetVideoInfoTag()->m_streamDetails.SetVideoDuration(0, (int)GetTotalTime()); // Overwrite with CApp's totaltime as it takes into account total stack time
4430 // Update bookmark for save
4431 m_progressTrackingVideoResumeBookmark.player = CPlayerCoreFactory::Get().GetPlayerName(m_pPlayer->GetCurrentPlayer());
4432 m_progressTrackingVideoResumeBookmark.playerState = m_pPlayer->GetPlayerState();
4433 m_progressTrackingVideoResumeBookmark.thumbNailImage.clear();
4435 if (g_advancedSettings.m_videoIgnorePercentAtEnd > 0 &&
4436 GetTotalTime() - GetTime() < 0.01f * g_advancedSettings.m_videoIgnorePercentAtEnd * GetTotalTime())
4438 // Delete the bookmark
4439 m_progressTrackingVideoResumeBookmark.timeInSeconds = -1.0f;
4442 if (GetTime() > g_advancedSettings.m_videoIgnoreSecondsAtStart)
4444 // Update the bookmark
4445 m_progressTrackingVideoResumeBookmark.timeInSeconds = GetTime();
4446 m_progressTrackingVideoResumeBookmark.totalTimeInSeconds = GetTotalTime();
4451 m_progressTrackingVideoResumeBookmark.timeInSeconds = 0.0f;
4458 void CApplication::StopPlaying()
4460 int iWin = g_windowManager.GetActiveWindow();
4461 if ( m_pPlayer->IsPlaying() )
4465 m_pKaraokeMgr->Stop();
4468 if (g_PVRManager.IsPlayingTV() || g_PVRManager.IsPlayingRadio())
4469 g_PVRManager.SaveCurrentChannelSettings();
4471 m_pPlayer->CloseFile();
4473 // turn off visualisation window when stopping
4474 if ((iWin == WINDOW_VISUALISATION
4475 || iWin == WINDOW_FULLSCREEN_VIDEO)
4477 g_windowManager.PreviousWindow();
4479 g_partyModeManager.Disable();
4483 void CApplication::ResetSystemIdleTimer()
4485 // reset system idle timer
4486 m_idleTimer.StartZero();
4489 void CApplication::ResetScreenSaver()
4492 m_shutdownTimer.StartZero();
4494 // screen saver timer is reset only if we're not already in screensaver or
4496 if ((!m_bScreenSave && m_iScreenSaveLock == 0) && !m_dpmsIsActive)
4497 ResetScreenSaverTimer();
4500 void CApplication::ResetScreenSaverTimer()
4502 m_screenSaverTimer.StartZero();
4505 void CApplication::StopScreenSaverTimer()
4507 m_screenSaverTimer.Stop();
4510 bool CApplication::ToggleDPMS(bool manual)
4512 if (manual || (m_dpmsIsManual == manual))
4516 m_dpmsIsActive = false;
4517 m_dpmsIsManual = false;
4518 return m_dpms->DisablePowerSaving();
4522 if (m_dpms->EnablePowerSaving(m_dpms->GetSupportedModes()[0]))
4524 m_dpmsIsActive = true;
4525 m_dpmsIsManual = manual;
4533 bool CApplication::WakeUpScreenSaverAndDPMS(bool bPowerOffKeyPressed /* = false */)
4537 // First reset DPMS, if active
4542 // TODO: if screensaver lock is specified but screensaver is not active
4543 // (DPMS came first), activate screensaver now.
4545 ResetScreenSaverTimer();
4546 result = !m_bScreenSave || WakeUpScreenSaver(bPowerOffKeyPressed);
4549 result = WakeUpScreenSaver(bPowerOffKeyPressed);
4553 // allow listeners to ignore the deactivation if it preceeds a powerdown/suspend etc
4554 CVariant data(bPowerOffKeyPressed);
4555 CAnnouncementManager::Announce(GUI, "xbmc", "OnScreensaverDeactivated", data);
4561 bool CApplication::WakeUpScreenSaver(bool bPowerOffKeyPressed /* = false */)
4563 if (m_iScreenSaveLock == 2)
4566 // if Screen saver is active
4567 if (m_bScreenSave && m_screenSaver)
4569 if (m_iScreenSaveLock == 0)
4570 if (CProfilesManager::Get().GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE &&
4571 (CProfilesManager::Get().UsingLoginScreen() || CSettings::Get().GetBool("masterlock.startuplock")) &&
4572 CProfilesManager::Get().GetCurrentProfile().getLockMode() != LOCK_MODE_EVERYONE &&
4573 m_screenSaver->ID() != "screensaver.xbmc.builtin.dim" && m_screenSaver->ID() != "screensaver.xbmc.builtin.black" && !m_screenSaver->ID().empty() && m_screenSaver->ID() != "visualization")
4575 m_iScreenSaveLock = 2;
4576 CGUIMessage msg(GUI_MSG_CHECK_LOCK,0,0);
4578 CGUIWindow* pWindow = g_windowManager.GetWindow(WINDOW_SCREENSAVER);
4580 pWindow->OnMessage(msg);
4582 if (m_iScreenSaveLock == -1)
4584 m_iScreenSaveLock = 0;
4588 // disable screensaver
4589 m_bScreenSave = false;
4590 m_iScreenSaveLock = 0;
4591 ResetScreenSaverTimer();
4593 if (m_screenSaver->ID() == "visualization")
4595 // we can just continue as usual from vis mode
4598 else if (m_screenSaver->ID() == "screensaver.xbmc.builtin.dim" || m_screenSaver->ID() == "screensaver.xbmc.builtin.black" || m_screenSaver->ID().empty())
4600 else if (!m_screenSaver->ID().empty())
4601 { // we're in screensaver window
4602 if (g_windowManager.GetActiveWindow() == WINDOW_SCREENSAVER)
4603 g_windowManager.PreviousWindow(); // show the previous window
4604 if (g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW)
4605 CApplicationMessenger::Get().SendAction(CAction(ACTION_STOP), WINDOW_SLIDESHOW);
4613 void CApplication::CheckScreenSaverAndDPMS()
4615 if (!m_dpmsIsActive)
4616 g_Windowing.ResetOSScreensaver();
4618 bool maybeScreensaver =
4619 !m_dpmsIsActive && !m_bScreenSave
4620 && !CSettings::Get().GetString("screensaver.mode").empty();
4622 !m_dpmsIsActive && m_dpms->IsSupported()
4623 && CSettings::Get().GetInt("powermanagement.displaysoff") > 0;
4625 // Has the screen saver window become active?
4626 if (maybeScreensaver && g_windowManager.IsWindowActive(WINDOW_SCREENSAVER))
4628 m_bScreenSave = true;
4629 maybeScreensaver = false;
4632 if (m_bScreenSave && m_pPlayer->IsPlayingVideo() && !m_pPlayer->IsPaused())
4634 WakeUpScreenSaverAndDPMS();
4638 if (!maybeScreensaver && !maybeDPMS) return; // Nothing to do.
4640 // See if we need to reset timer.
4641 // * Are we playing a video and it is not paused?
4642 if ((m_pPlayer->IsPlayingVideo() && !m_pPlayer->IsPaused())
4643 // * Are we playing some music in fullscreen vis?
4644 || (m_pPlayer->IsPlayingAudio() && g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION
4645 && !CSettings::Get().GetString("musicplayer.visualisation").empty()))
4647 ResetScreenSaverTimer();
4651 float elapsed = m_screenSaverTimer.GetElapsedSeconds();
4653 // DPMS has priority (it makes the screensaver not needed)
4655 && elapsed > CSettings::Get().GetInt("powermanagement.displaysoff") * 60)
4658 WakeUpScreenSaver();
4660 else if (maybeScreensaver
4661 && elapsed > CSettings::Get().GetInt("screensaver.time") * 60)
4663 ActivateScreenSaver();
4667 // activate the screensaver.
4668 // if forceType is true, we ignore the various conditions that can alter
4669 // the type of screensaver displayed
4670 void CApplication::ActivateScreenSaver(bool forceType /*= false */)
4672 if (m_pPlayer->IsPlayingAudio() && CSettings::Get().GetBool("screensaver.usemusicvisinstead") && !CSettings::Get().GetString("musicplayer.visualisation").empty())
4673 { // just activate the visualisation if user toggled the usemusicvisinstead option
4674 g_windowManager.ActivateWindow(WINDOW_VISUALISATION);
4678 m_bScreenSave = true;
4680 // Get Screensaver Mode
4681 m_screenSaver.reset();
4682 if (!CAddonMgr::Get().GetAddon(CSettings::Get().GetString("screensaver.mode"), m_screenSaver))
4683 m_screenSaver.reset(new CScreenSaver(""));
4685 CAnnouncementManager::Announce(GUI, "xbmc", "OnScreensaverActivated");
4687 // disable screensaver lock from the login screen
4688 m_iScreenSaveLock = g_windowManager.GetActiveWindow() == WINDOW_LOGIN_SCREEN ? 1 : 0;
4691 // set to Dim in the case of a dialog on screen or playing video
4692 if (g_windowManager.HasModalDialog() || (m_pPlayer->IsPlayingVideo() && CSettings::Get().GetBool("screensaver.usedimonpause")) || g_PVRManager.IsRunningChannelScan())
4694 if (!CAddonMgr::Get().GetAddon("screensaver.xbmc.builtin.dim", m_screenSaver))
4695 m_screenSaver.reset(new CScreenSaver(""));
4698 if (m_screenSaver->ID() == "screensaver.xbmc.builtin.dim" || m_screenSaver->ID().empty())
4700 else if (m_screenSaver->ID() == "screensaver.xbmc.builtin.black")
4702 else if (!m_screenSaver->ID().empty())
4703 g_windowManager.ActivateWindow(WINDOW_SCREENSAVER);
4706 void CApplication::CheckShutdown()
4708 // first check if we should reset the timer
4709 if (m_bInhibitIdleShutdown
4710 || m_pPlayer->IsPlaying() || m_pPlayer->IsPausedPlayback() // is something playing?
4711 || m_musicInfoScanner->IsScanning()
4712 || m_videoInfoScanner->IsScanning()
4713 || g_windowManager.IsWindowActive(WINDOW_DIALOG_PROGRESS) // progress dialog is onscreen
4714 || (CSettings::Get().GetBool("pvrmanager.enabled") && !g_PVRManager.IsIdle()))
4716 m_shutdownTimer.StartZero();
4720 if ( m_shutdownTimer.GetElapsedSeconds() > CSettings::Get().GetInt("powermanagement.shutdowntime") * 60 )
4722 // Since it is a sleep instead of a shutdown, let's set everything to reset when we wake up.
4723 m_shutdownTimer.Stop();
4726 CApplicationMessenger::Get().Shutdown();
4730 void CApplication::InhibitIdleShutdown(bool inhibit)
4732 m_bInhibitIdleShutdown = inhibit;
4735 bool CApplication::IsIdleShutdownInhibited() const
4737 return m_bInhibitIdleShutdown;
4740 bool CApplication::OnMessage(CGUIMessage& message)
4742 switch ( message.GetMessage() )
4744 case GUI_MSG_NOTIFY_ALL:
4746 if (message.GetParam1()==GUI_MSG_REMOVED_MEDIA)
4748 // Update general playlist: Remove DVD playlist items
4749 int nRemoved = g_playlistPlayer.RemoveDVDItems();
4752 CGUIMessage msg( GUI_MSG_PLAYLIST_CHANGED, 0, 0 );
4753 g_windowManager.SendMessage( msg );
4755 // stop the file if it's on dvd (will set the resume point etc)
4756 if (m_itemCurrentFile->IsOnDVD())
4762 case GUI_MSG_PLAYBACK_STARTED:
4764 #ifdef TARGET_DARWIN
4765 DarwinSetScheduling(message.GetMessage());
4767 // reset the seek handler
4768 m_seekHandler->Reset();
4769 CPlayList playList = g_playlistPlayer.GetPlaylist(g_playlistPlayer.GetCurrentPlaylist());
4771 // Update our infoManager with the new details etc.
4772 if (m_nextPlaylistItem >= 0)
4774 // playing an item which is not in the list - player might be stopped already
4776 if (playList.size() <= m_nextPlaylistItem)
4779 // we've started a previously queued item
4780 CFileItemPtr item = playList[m_nextPlaylistItem];
4781 // update the playlist manager
4782 int currentSong = g_playlistPlayer.GetCurrentSong();
4783 int param = ((currentSong & 0xffff) << 16) | (m_nextPlaylistItem & 0xffff);
4784 CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_CHANGED, 0, 0, g_playlistPlayer.GetCurrentPlaylist(), param, item);
4785 g_windowManager.SendThreadMessage(msg);
4786 g_playlistPlayer.SetCurrentSong(m_nextPlaylistItem);
4787 *m_itemCurrentFile = *item;
4789 g_infoManager.SetCurrentItem(*m_itemCurrentFile);
4790 g_partyModeManager.OnSongChange(true);
4793 param["player"]["speed"] = 1;
4794 param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4795 CAnnouncementManager::Announce(Player, "xbmc", "OnPlay", m_itemCurrentFile, param);
4797 if (m_pPlayer->IsPlayingAudio())
4799 // Start our cdg parser as appropriate
4801 if (m_pKaraokeMgr && CSettings::Get().GetBool("karaoke.enabled") && !m_itemCurrentFile->IsInternetStream())
4803 m_pKaraokeMgr->Stop();
4804 if (m_itemCurrentFile->IsMusicDb())
4806 if (!m_itemCurrentFile->HasMusicInfoTag() || !m_itemCurrentFile->GetMusicInfoTag()->Loaded())
4808 IMusicInfoTagLoader* tagloader = CMusicInfoTagLoaderFactory::CreateLoader(m_itemCurrentFile->GetPath());
4809 tagloader->Load(m_itemCurrentFile->GetPath(),*m_itemCurrentFile->GetMusicInfoTag());
4812 m_pKaraokeMgr->Start(m_itemCurrentFile->GetMusicInfoTag()->GetURL());
4815 m_pKaraokeMgr->Start(m_itemCurrentFile->GetPath());
4824 case GUI_MSG_QUEUE_NEXT_ITEM:
4826 // Check to see if our playlist player has a new item for us,
4827 // and if so, we check whether our current player wants the file
4828 int iNext = g_playlistPlayer.GetNextSong();
4829 CPlayList& playlist = g_playlistPlayer.GetPlaylist(g_playlistPlayer.GetCurrentPlaylist());
4830 if (iNext < 0 || iNext >= playlist.size())
4832 m_pPlayer->OnNothingToQueueNotify();
4833 return true; // nothing to do
4836 // ok, grab the next song
4837 CFileItem file(*playlist[iNext]);
4839 CURL url(file.GetPath());
4840 if (url.GetProtocol() == "plugin")
4841 XFILE::CPluginDirectory::GetPluginResult(url.Get(), file);
4844 if (URIUtils::IsUPnP(file.GetPath()))
4846 if (!XFILE::CUPnPDirectory::GetResource(file.GetPath(), file))
4851 // ok - send the file to the player, if it accepts it
4852 if (m_pPlayer->QueueNextFile(file))
4854 // player accepted the next file
4855 m_nextPlaylistItem = iNext;
4859 /* Player didn't accept next file: *ALWAYS* advance playlist in this case so the player can
4860 queue the next (if it wants to) and it doesn't keep looping on this song */
4861 g_playlistPlayer.SetCurrentSong(iNext);
4868 case GUI_MSG_PLAYBACK_STOPPED:
4869 case GUI_MSG_PLAYBACK_ENDED:
4870 case GUI_MSG_PLAYLISTPLAYER_STOPPED:
4874 m_pKaraokeMgr->Stop();
4876 #ifdef TARGET_DARWIN
4877 DarwinSetScheduling(message.GetMessage());
4879 // first check if we still have items in the stack to play
4880 if (message.GetMessage() == GUI_MSG_PLAYBACK_ENDED)
4882 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0 && m_currentStackPosition < m_currentStack->Size() - 1)
4883 { // just play the next item in the stack
4884 PlayFile(*(*m_currentStack)[++m_currentStackPosition], true);
4889 // In case playback ended due to user eg. skipping over the end, clear
4890 // our resume bookmark here
4891 if (message.GetMessage() == GUI_MSG_PLAYBACK_ENDED && m_progressTrackingPlayCountUpdate && g_advancedSettings.m_videoIgnorePercentAtEnd > 0)
4893 // Delete the bookmark
4894 m_progressTrackingVideoResumeBookmark.timeInSeconds = -1.0f;
4897 // reset the current playing file
4898 m_itemCurrentFile->Reset();
4899 g_infoManager.ResetCurrentItem();
4900 m_currentStack->Clear();
4902 if (message.GetMessage() == GUI_MSG_PLAYBACK_ENDED)
4904 g_playlistPlayer.PlayNext(1, true);
4908 // reset any forced player
4909 m_eForcedNextPlayer = EPC_NONE;
4911 m_pPlayer->ClosePlayer();
4914 m_pPlayer->m_iPlaySpeed = 1;
4917 if (!m_pPlayer->IsPlaying())
4919 g_audioManager.Enable(true);
4922 if (!m_pPlayer->IsPlayingVideo())
4924 if(g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
4926 g_windowManager.PreviousWindow();
4930 CSingleLock lock(g_graphicsContext);
4931 // resets to res_desktop or look&feel resolution (including refreshrate)
4932 g_graphicsContext.SetFullScreenVideo(false);
4936 if (!m_pPlayer->IsPlayingAudio() && g_playlistPlayer.GetCurrentPlaylist() == PLAYLIST_NONE && g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
4938 CSettings::Get().Save(); // save vis settings
4939 WakeUpScreenSaverAndDPMS();
4940 g_windowManager.PreviousWindow();
4943 // DVD ejected while playing in vis ?
4944 if (!m_pPlayer->IsPlayingAudio() && (m_itemCurrentFile->IsCDDA() || m_itemCurrentFile->IsOnDVD()) && !g_mediaManager.IsDiscInDrive() && g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
4947 CSettings::Get().Save(); // save vis settings
4948 WakeUpScreenSaverAndDPMS();
4949 g_windowManager.PreviousWindow();
4952 if (IsEnableTestMode())
4953 CApplicationMessenger::Get().Quit();
4958 case GUI_MSG_PLAYLISTPLAYER_STARTED:
4959 case GUI_MSG_PLAYLISTPLAYER_CHANGED:
4964 case GUI_MSG_FULLSCREEN:
4965 { // Switch to fullscreen, if we can
4966 SwitchToFullScreen();
4970 case GUI_MSG_EXECUTE:
4971 if (message.GetNumStringParams())
4972 return ExecuteXBMCAction(message.GetStringParam());
4978 bool CApplication::ExecuteXBMCAction(std::string actionStr)
4980 // see if it is a user set string
4982 //We don't know if there is unsecure information in this yet, so we
4983 //postpone any logging
4984 const std::string in_actionStr(actionStr);
4985 CGUIInfoLabel info(actionStr, "");
4986 actionStr = info.GetLabel(0);
4988 // user has asked for something to be executed
4989 if (CBuiltins::HasCommand(actionStr))
4990 CBuiltins::Execute(actionStr);
4993 // try translating the action from our ButtonTranslator
4995 if (CButtonTranslator::TranslateActionString(actionStr.c_str(), actionID))
4997 OnAction(CAction(actionID));
5000 CFileItem item(actionStr, false);
5002 if (item.IsPythonScript())
5003 { // a python script
5004 CScriptInvocationManager::Get().Execute(item.GetPath());
5008 if (item.IsAudio() || item.IsVideo())
5009 { // an audio or video file
5014 //At this point we have given up to translate, so even though
5015 //there may be insecure information, we log it.
5016 CLog::Log(LOGDEBUG,"%s : Tried translating, but failed to understand %s", __FUNCTION__, in_actionStr.c_str());
5023 void CApplication::Process()
5027 // dispatch the messages generated by python or other threads to the current window
5028 g_windowManager.DispatchThreadMessages();
5030 // process messages which have to be send to the gui
5031 // (this can only be done after g_windowManager.Render())
5032 CApplicationMessenger::Get().ProcessWindowMessages();
5036 m_loggingIn = false;
5038 // autoexec.py - profile
5039 CStdString strAutoExecPy = CSpecialProtocol::TranslatePath("special://profile/autoexec.py");
5041 if (XFILE::CFile::Exists(strAutoExecPy))
5042 CScriptInvocationManager::Get().Execute(strAutoExecPy);
5044 CLog::Log(LOGDEBUG, "no profile autoexec.py (%s) found, skipping", strAutoExecPy.c_str());
5047 // handle any active scripts
5048 CScriptInvocationManager::Get().Process();
5050 // process messages, even if a movie is playing
5051 CApplicationMessenger::Get().ProcessMessages();
5052 if (g_application.m_bStop) return; //we're done, everything has been unloaded
5054 // check how far we are through playing the current item
5055 // and do anything that needs doing (playcount updates etc)
5056 CheckPlayingProgress();
5059 m_pPlayer->DoAudioWork();
5061 // do any processing that isn't needed on each run
5062 if( m_slowTimer.GetElapsedMilliseconds() > 500 )
5064 m_slowTimer.Reset();
5068 g_cpuInfo.getUsedPercentage(); // must call it to recalculate pct values
5071 // We get called every 500ms
5072 void CApplication::ProcessSlow()
5074 g_powerManager.ProcessEvents();
5076 #if defined(TARGET_DARWIN_OSX)
5077 // There is an issue on OS X that several system services ask the cursor to become visible
5078 // during their startup routines. Given that we can't control this, we hack it in by
5080 if (g_Windowing.IsFullScreen())
5081 { // SDL thinks it's hidden
5086 // Temporarely pause pausable jobs when viewing video/picture
5087 int currentWindow = g_windowManager.GetActiveWindow();
5088 if (CurrentFileItem().IsVideo() || CurrentFileItem().IsPicture() || currentWindow == WINDOW_FULLSCREEN_VIDEO || currentWindow == WINDOW_SLIDESHOW)
5090 CJobManager::GetInstance().PauseJobs();
5094 CJobManager::GetInstance().UnPauseJobs();
5097 // Store our file state for use on close()
5100 // Check if we need to activate the screensaver / DPMS.
5101 CheckScreenSaverAndDPMS();
5103 // Check if we need to shutdown (if enabled).
5104 #if defined(TARGET_DARWIN)
5105 if (CSettings::Get().GetInt("powermanagement.shutdowntime") && g_advancedSettings.m_fullScreen)
5107 if (CSettings::Get().GetInt("powermanagement.shutdowntime"))
5113 // check if we should restart the player
5114 CheckDelayedPlayerRestart();
5116 // check if we can unload any unreferenced dlls or sections
5117 if (!m_pPlayer->IsPlayingVideo())
5118 CSectionLoader::UnloadDelayed();
5120 // check for any idle curl connections
5121 g_curlInterface.CheckIdle();
5123 // check for any idle myth sessions
5124 CMythSession::CheckIdle();
5126 #ifdef HAS_FILESYSTEM_HTSP
5127 // check for any idle htsp sessions
5128 HTSP::CHTSPDirectorySession::CheckIdle();
5132 if ( m_pKaraokeMgr )
5133 m_pKaraokeMgr->ProcessSlow();
5136 if (!m_pPlayer->IsPlayingVideo())
5137 g_largeTextureManager.CleanupUnusedImages();
5139 g_TextureManager.FreeUnusedTextures(5000);
5141 #ifdef HAS_DVD_DRIVE
5142 // checks whats in the DVD drive and tries to autostart the content (xbox games, dvd, cdda, avi files...)
5143 if (!m_pPlayer->IsPlayingVideo())
5144 m_Autorun->HandleAutorun();
5147 // update upnp server/renderer states
5149 if(UPNP::CUPnP::IsInstantiated())
5150 UPNP::CUPnP::GetInstance()->UpdateState();
5153 #if defined(TARGET_POSIX) && defined(HAS_FILESYSTEM_SMB)
5157 #ifdef HAS_FILESYSTEM_NFS
5158 gNfsConnection.CheckIfIdle();
5161 #ifdef HAS_FILESYSTEM_AFP
5162 gAfpConnection.CheckIfIdle();
5165 #ifdef HAS_FILESYSTEM_SFTP
5166 CSFTPSessionManager::ClearOutIdleSessions();
5169 g_mediaManager.ProcessEvents();
5172 if (g_RemoteControl.IsInUse() && !g_RemoteControl.IsInitialized())
5173 g_RemoteControl.Initialize();
5176 if (!m_pPlayer->IsPlayingVideo())
5177 CAddonInstaller::Get().UpdateRepos();
5179 CAEFactory::GarbageCollect();
5181 // if we don't render the gui there's no reason to start the screensaver.
5182 // that way the screensaver won't kick in if we maximize the XBMC window
5183 // after the screensaver start time.
5185 ResetScreenSaverTimer();
5188 // Global Idle Time in Seconds
5189 // idle time will be resetet if on any OnKey()
5190 // int return: system Idle time in seconds! 0 is no idle!
5191 int CApplication::GlobalIdleTime()
5193 if(!m_idleTimer.IsRunning())
5196 m_idleTimer.StartZero();
5198 return (int)m_idleTimer.GetElapsedSeconds();
5201 float CApplication::NavigationIdleTime()
5203 if (!m_navigationTimer.IsRunning())
5205 m_navigationTimer.Stop();
5206 m_navigationTimer.StartZero();
5208 return m_navigationTimer.GetElapsedSeconds();
5211 void CApplication::DelayedPlayerRestart()
5213 m_restartPlayerTimer.StartZero();
5216 void CApplication::CheckDelayedPlayerRestart()
5218 if (m_restartPlayerTimer.GetElapsedSeconds() > 3)
5220 m_restartPlayerTimer.Stop();
5221 m_restartPlayerTimer.Reset();
5226 void CApplication::Restart(bool bSamePosition)
5228 // this function gets called when the user changes a setting (like noninterleaved)
5229 // and which means we gotta close & reopen the current playing file
5231 // first check if we're playing a file
5232 if ( !m_pPlayer->IsPlayingVideo() && !m_pPlayer->IsPlayingAudio())
5235 if( !m_pPlayer->HasPlayer() )
5240 // do we want to return to the current position in the file
5241 if (false == bSamePosition)
5243 // no, then just reopen the file and start at the beginning
5244 PlayFile(*m_itemCurrentFile, true);
5248 // else get current position
5249 double time = GetTime();
5251 // get player state, needed for dvd's
5252 CStdString state = m_pPlayer->GetPlayerState();
5254 // set the requested starttime
5255 m_itemCurrentFile->m_lStartOffset = (long)(time * 75.0);
5258 if ( PlayFile(*m_itemCurrentFile, true) == PLAYBACK_OK )
5259 m_pPlayer->SetPlayerState(state);
5262 const CStdString& CApplication::CurrentFile()
5264 return m_itemCurrentFile->GetPath();
5267 CFileItem& CApplication::CurrentFileItem()
5269 return *m_itemCurrentFile;
5272 CFileItem& CApplication::CurrentUnstackedItem()
5274 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5275 return *(*m_currentStack)[m_currentStackPosition];
5277 return *m_itemCurrentFile;
5280 void CApplication::ShowVolumeBar(const CAction *action)
5282 CGUIDialog *volumeBar = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VOLUME_BAR);
5287 volumeBar->OnAction(*action);
5291 bool CApplication::IsMuted() const
5293 if (g_peripherals.IsMuted())
5295 return CAEFactory::IsMuted();
5298 void CApplication::ToggleMute(void)
5306 void CApplication::SetMute(bool mute)
5308 if (m_muted != mute)
5315 void CApplication::Mute()
5317 if (g_peripherals.Mute())
5320 CAEFactory::SetMute(true);
5325 void CApplication::UnMute()
5327 if (g_peripherals.UnMute())
5330 CAEFactory::SetMute(false);
5335 void CApplication::SetVolume(float iValue, bool isPercentage/*=true*/)
5337 float hardwareVolume = iValue;
5340 hardwareVolume /= 100.0f;
5342 SetHardwareVolume(hardwareVolume);
5346 void CApplication::SetHardwareVolume(float hardwareVolume)
5348 hardwareVolume = std::max(VOLUME_MINIMUM, std::min(VOLUME_MAXIMUM, hardwareVolume));
5349 m_volumeLevel = hardwareVolume;
5351 CAEFactory::SetVolume(hardwareVolume);
5354 float CApplication::GetVolume(bool percentage /* = true */) const
5358 // converts the hardware volume to a percentage
5359 return m_volumeLevel * 100.0f;
5362 return m_volumeLevel;
5365 void CApplication::VolumeChanged() const
5367 CVariant data(CVariant::VariantTypeObject);
5368 data["volume"] = GetVolume();
5369 data["muted"] = m_muted;
5370 CAnnouncementManager::Announce(Application, "xbmc", "OnVolumeChanged", data);
5372 // if player has volume control, set it.
5373 if (m_pPlayer->ControlsVolume())
5375 m_pPlayer->SetVolume(m_volumeLevel);
5376 m_pPlayer->SetMute(m_muted);
5380 int CApplication::GetSubtitleDelay() const
5382 // converts subtitle delay to a percentage
5383 return int(((float)(CMediaSettings::Get().GetCurrentVideoSettings().m_SubtitleDelay + g_advancedSettings.m_videoSubsDelayRange)) / (2 * g_advancedSettings.m_videoSubsDelayRange)*100.0f + 0.5f);
5386 int CApplication::GetAudioDelay() const
5388 // converts audio delay to a percentage
5389 return int(((float)(CMediaSettings::Get().GetCurrentVideoSettings().m_AudioDelay + g_advancedSettings.m_videoAudioDelayRange)) / (2 * g_advancedSettings.m_videoAudioDelayRange)*100.0f + 0.5f);
5392 // Returns the total time in seconds of the current media. Fractional
5393 // portions of a second are possible - but not necessarily supported by the
5394 // player class. This returns a double to be consistent with GetTime() and
5396 double CApplication::GetTotalTime() const
5400 if (m_pPlayer->IsPlaying())
5402 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5403 rc = (*m_currentStack)[m_currentStack->Size() - 1]->m_lEndOffset;
5405 rc = static_cast<double>(m_pPlayer->GetTotalTime() * 0.001f);
5411 void CApplication::StopShutdownTimer()
5413 if (m_shutdownTimer.IsRunning())
5414 m_shutdownTimer.Stop();
5417 void CApplication::ResetShutdownTimers()
5419 // reset system shutdown timer
5420 m_shutdownTimer.StartZero();
5422 // delete custom shutdown timer
5423 if (g_alarmClock.HasAlarm("shutdowntimer"))
5424 g_alarmClock.Stop("shutdowntimer", true);
5427 // Returns the current time in seconds of the currently playing media.
5428 // Fractional portions of a second are possible. This returns a double to
5429 // be consistent with GetTotalTime() and SeekTime().
5430 double CApplication::GetTime() const
5434 if (m_pPlayer->IsPlaying())
5436 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5438 long startOfCurrentFile = (m_currentStackPosition > 0) ? (*m_currentStack)[m_currentStackPosition-1]->m_lEndOffset : 0;
5439 rc = (double)startOfCurrentFile + m_pPlayer->GetTime() * 0.001;
5442 rc = static_cast<double>(m_pPlayer->GetTime() * 0.001f);
5448 // Sets the current position of the currently playing media to the specified
5449 // time in seconds. Fractional portions of a second are valid. The passed
5450 // time is the time offset from the beginning of the file as opposed to a
5451 // delta from the current position. This method accepts a double to be
5452 // consistent with GetTime() and GetTotalTime().
5453 void CApplication::SeekTime( double dTime )
5455 if (m_pPlayer->IsPlaying() && (dTime >= 0.0))
5457 if (!m_pPlayer->CanSeek()) return;
5458 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5460 // find the item in the stack we are seeking to, and load the new
5461 // file if necessary, and calculate the correct seek within the new
5462 // file. Otherwise, just fall through to the usual routine if the
5463 // time is higher than our total time.
5464 for (int i = 0; i < m_currentStack->Size(); i++)
5466 if ((*m_currentStack)[i]->m_lEndOffset > dTime)
5468 long startOfNewFile = (i > 0) ? (*m_currentStack)[i-1]->m_lEndOffset : 0;
5469 if (m_currentStackPosition == i)
5470 m_pPlayer->SeekTime((int64_t)((dTime - startOfNewFile) * 1000.0));
5472 { // seeking to a new file
5473 m_currentStackPosition = i;
5474 CFileItem item(*(*m_currentStack)[i]);
5475 item.m_lStartOffset = (long)((dTime - startOfNewFile) * 75.0);
5476 // don't just call "PlayFile" here, as we are quite likely called from the
5477 // player thread, so we won't be able to delete ourselves.
5478 CApplicationMessenger::Get().PlayFile(item, true);
5484 // convert to milliseconds and perform seek
5485 m_pPlayer->SeekTime( static_cast<int64_t>( dTime * 1000.0 ) );
5489 float CApplication::GetPercentage() const
5491 if (m_pPlayer->IsPlaying())
5493 if (m_pPlayer->GetTotalTime() == 0 && m_pPlayer->IsPlayingAudio() && m_itemCurrentFile->HasMusicInfoTag())
5495 const CMusicInfoTag& tag = *m_itemCurrentFile->GetMusicInfoTag();
5496 if (tag.GetDuration() > 0)
5497 return (float)(GetTime() / tag.GetDuration() * 100);
5500 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5502 double totalTime = GetTotalTime();
5503 if (totalTime > 0.0f)
5504 return (float)(GetTime() / totalTime * 100);
5507 return m_pPlayer->GetPercentage();
5512 float CApplication::GetCachePercentage() const
5514 if (m_pPlayer->IsPlaying())
5516 // Note that the player returns a relative cache percentage and we want an absolute percentage
5517 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5519 float stackedTotalTime = (float) GetTotalTime();
5520 // We need to take into account the stack's total time vs. currently playing file's total time
5521 if (stackedTotalTime > 0.0f)
5522 return min( 100.0f, GetPercentage() + (m_pPlayer->GetCachePercentage() * m_pPlayer->GetTotalTime() * 0.001f / stackedTotalTime ) );
5525 return min( 100.0f, m_pPlayer->GetPercentage() + m_pPlayer->GetCachePercentage() );
5530 void CApplication::SeekPercentage(float percent)
5532 if (m_pPlayer->IsPlaying() && (percent >= 0.0))
5534 if (!m_pPlayer->CanSeek()) return;
5535 if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5536 SeekTime(percent * 0.01 * GetTotalTime());
5538 m_pPlayer->SeekPercentage(percent);
5542 // SwitchToFullScreen() returns true if a switch is made, else returns false
5543 bool CApplication::SwitchToFullScreen()
5545 // if playing from the video info window, close it first!
5546 if (g_windowManager.HasModalDialog() && g_windowManager.GetTopMostModalDialogID() == WINDOW_DIALOG_VIDEO_INFO)
5548 CGUIDialogVideoInfo* pDialog = (CGUIDialogVideoInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_INFO);
5549 if (pDialog) pDialog->Close(true);
5552 // don't switch if there is a dialog on screen or the slideshow is active
5553 if (/*g_windowManager.HasModalDialog() ||*/ g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW)
5556 // See if we're playing a video, and are in GUI mode
5557 if ( m_pPlayer->IsPlayingVideo() && g_windowManager.GetActiveWindow() != WINDOW_FULLSCREEN_VIDEO)
5559 // then switch to fullscreen mode
5560 g_windowManager.ActivateWindow(WINDOW_FULLSCREEN_VIDEO);
5563 // special case for switching between GUI & visualisation mode. (only if we're playing an audio song)
5564 if (m_pPlayer->IsPlayingAudio() && g_windowManager.GetActiveWindow() != WINDOW_VISUALISATION)
5565 { // then switch to visualisation
5566 g_windowManager.ActivateWindow(WINDOW_VISUALISATION);
5572 void CApplication::Minimize()
5574 g_Windowing.Minimize();
5577 PLAYERCOREID CApplication::GetCurrentPlayer()
5579 return m_pPlayer->GetCurrentPlayer();
5582 void CApplication::UpdateLibraries()
5584 if (CSettings::Get().GetBool("videolibrary.updateonstartup"))
5586 CLog::Log(LOGNOTICE, "%s - Starting video library startup scan", __FUNCTION__);
5590 if (CSettings::Get().GetBool("musiclibrary.updateonstartup"))
5592 CLog::Log(LOGNOTICE, "%s - Starting music library startup scan", __FUNCTION__);
5597 bool CApplication::IsVideoScanning() const
5599 return m_videoInfoScanner->IsScanning();
5602 bool CApplication::IsMusicScanning() const
5604 return m_musicInfoScanner->IsScanning();
5607 void CApplication::StopVideoScan()
5609 if (m_videoInfoScanner->IsScanning())
5610 m_videoInfoScanner->Stop();
5613 void CApplication::StopMusicScan()
5615 if (m_musicInfoScanner->IsScanning())
5616 m_musicInfoScanner->Stop();
5619 void CApplication::StartVideoCleanup()
5621 if (m_videoInfoScanner->IsScanning())
5624 m_videoInfoScanner->CleanDatabase();
5627 void CApplication::StartVideoScan(const CStdString &strDirectory, bool scanAll)
5629 if (m_videoInfoScanner->IsScanning())
5632 m_videoInfoScanner->ShowDialog(true);
5634 m_videoInfoScanner->Start(strDirectory,scanAll);
5637 void CApplication::StartMusicScan(const CStdString &strDirectory, int flags)
5639 if (m_musicInfoScanner->IsScanning())
5643 { // setup default flags
5644 if (CSettings::Get().GetBool("musiclibrary.downloadinfo"))
5645 flags |= CMusicInfoScanner::SCAN_ONLINE;
5646 if (CSettings::Get().GetBool("musiclibrary.backgroundupdate"))
5647 flags |= CMusicInfoScanner::SCAN_BACKGROUND;
5650 if (!(flags & CMusicInfoScanner::SCAN_BACKGROUND))
5651 m_musicInfoScanner->ShowDialog(true);
5653 m_musicInfoScanner->Start(strDirectory, flags);
5656 void CApplication::StartMusicAlbumScan(const CStdString& strDirectory,
5659 if (m_musicInfoScanner->IsScanning())
5662 m_musicInfoScanner->ShowDialog(true);
5664 m_musicInfoScanner->FetchAlbumInfo(strDirectory,refresh);
5667 void CApplication::StartMusicArtistScan(const CStdString& strDirectory,
5670 if (m_musicInfoScanner->IsScanning())
5673 m_musicInfoScanner->ShowDialog(true);
5675 m_musicInfoScanner->FetchArtistInfo(strDirectory,refresh);
5678 void CApplication::CheckPlayingProgress()
5680 // check if we haven't rewound past the start of the file
5681 if (m_pPlayer->IsPlaying())
5683 int iSpeed = g_application.m_pPlayer->GetPlaySpeed();
5693 if (g_infoManager.GetPlayTime() / 1000 < iPower)
5695 g_application.m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
5696 g_application.SeekTime(0);
5702 bool CApplication::ProcessAndStartPlaylist(const CStdString& strPlayList, CPlayList& playlist, int iPlaylist, int track)
5704 CLog::Log(LOGDEBUG,"CApplication::ProcessAndStartPlaylist(%s, %i)",strPlayList.c_str(), iPlaylist);
5706 // initial exit conditions
5707 // no songs in playlist just return
5708 if (playlist.size() == 0)
5712 if (iPlaylist < PLAYLIST_MUSIC || iPlaylist > PLAYLIST_VIDEO)
5715 // setup correct playlist
5716 g_playlistPlayer.ClearPlaylist(iPlaylist);
5718 // if the playlist contains an internet stream, this file will be used
5719 // to generate a thumbnail for musicplayer.cover
5720 g_application.m_strPlayListFile = strPlayList;
5722 // add the items to the playlist player
5723 g_playlistPlayer.Add(iPlaylist, playlist);
5725 // if we have a playlist
5726 if (g_playlistPlayer.GetPlaylist(iPlaylist).size())
5729 g_playlistPlayer.SetCurrentPlaylist(iPlaylist);
5730 g_playlistPlayer.Reset();
5731 g_playlistPlayer.Play(track);
5737 void CApplication::SaveCurrentFileSettings()
5739 // don't store settings for PVR in video database
5740 if (m_itemCurrentFile->IsVideo() && !m_itemCurrentFile->IsPVRChannel())
5742 // save video settings
5743 if (CMediaSettings::Get().GetCurrentVideoSettings() != CMediaSettings::Get().GetDefaultVideoSettings())
5747 dbs.SetVideoSettings(m_itemCurrentFile->GetPath(), CMediaSettings::Get().GetCurrentVideoSettings());
5751 else if (m_itemCurrentFile->IsPVRChannel())
5753 g_PVRManager.SaveCurrentChannelSettings();
5757 bool CApplication::AlwaysProcess(const CAction& action)
5759 // check if this button is mapped to a built-in function
5760 if (!action.GetName().empty())
5762 CStdString builtInFunction;
5763 vector<CStdString> params;
5764 CUtil::SplitExecFunction(action.GetName(), builtInFunction, params);
5765 StringUtils::ToLower(builtInFunction);
5767 // should this button be handled normally or just cancel the screensaver?
5768 if ( builtInFunction.Equals("powerdown")
5769 || builtInFunction.Equals("reboot")
5770 || builtInFunction.Equals("restart")
5771 || builtInFunction.Equals("restartapp")
5772 || builtInFunction.Equals("suspend")
5773 || builtInFunction.Equals("hibernate")
5774 || builtInFunction.Equals("quit")
5775 || builtInFunction.Equals("shutdown"))
5784 bool CApplication::IsCurrentThread() const
5786 return CThread::IsCurrentThread(m_threadID);
5789 void CApplication::SetRenderGUI(bool renderGUI)
5791 if (renderGUI && ! m_renderGUI)
5792 g_windowManager.MarkDirty();
5793 m_renderGUI = renderGUI;
5796 CNetwork& CApplication::getNetwork()
5800 #ifdef HAS_PERFORMANCE_SAMPLE
5801 CPerformanceStats &CApplication::GetPerformanceStats()
5807 bool CApplication::SetLanguage(const CStdString &strLanguage)
5809 CStdString strPreviousLanguage = CSettings::Get().GetString("locale.language");
5810 CStdString strNewLanguage = strLanguage;
5811 if (strNewLanguage != strPreviousLanguage)
5813 CStdString strLangInfoPath = StringUtils::Format("special://xbmc/language/%s/langinfo.xml", strNewLanguage.c_str());
5814 if (!g_langInfo.Load(strLangInfoPath))
5817 if (g_langInfo.ForceUnicodeFont() && !g_fontManager.IsFontSetUnicode())
5819 CLog::Log(LOGINFO, "Language needs a ttf font, loading first ttf font available");
5820 CStdString strFontSet;
5821 if (g_fontManager.GetFirstFontSetUnicode(strFontSet))
5822 strNewLanguage = strFontSet;
5824 CLog::Log(LOGERROR, "No ttf font found but needed: %s", strFontSet.c_str());
5826 CSettings::Get().SetString("locale.language", strNewLanguage);
5828 if (!g_localizeStrings.Load("special://xbmc/language/", strNewLanguage))
5831 // also tell our weather and skin to reload as these are localized
5832 g_weatherManager.Refresh();
5833 g_PVRManager.LocalizationChanged();
5840 void CApplication::CloseNetworkShares()
5842 CLog::Log(LOGDEBUG,"CApplication::CloseNetworkShares: Closing all network shares");
5844 #if defined(HAS_FILESYSTEM_SMB) && !defined(TARGET_WINDOWS)
5848 #ifdef HAS_FILESYSTEM_NFS
5849 gNfsConnection.Deinit();
5852 #ifdef HAS_FILESYSTEM_AFP
5853 gAfpConnection.Deinit();
5856 #ifdef HAS_FILESYSTEM_SFTP
5857 CSFTPSessionManager::DisconnectAllSessions();