Merge pull request #4626 from Voyager1/fix-trac15163
[vuplus_xbmc] / xbmc / Application.cpp
1 /*
2  *      Copyright (C) 2005-2013 Team XBMC
3  *      http://xbmc.org
4  *
5  *  This Program is free software; you can redistribute it and/or modify
6  *  it under the terms of the GNU General Public License as published by
7  *  the Free Software Foundation; either version 2, or (at your option)
8  *  any later version.
9  *
10  *  This Program is distributed in the hope that it will be useful,
11  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  *  GNU General Public License for more details.
14  *
15  *  You should have received a copy of the GNU General Public License
16  *  along with XBMC; see the file COPYING.  If not, see
17  *  <http://www.gnu.org/licenses/>.
18  *
19  */
20
21 #include "network/Network.h"
22 #include "threads/SystemClock.h"
23 #include "system.h"
24 #include "Application.h"
25 #include "interfaces/Builtins.h"
26 #include "utils/Variant.h"
27 #include "utils/Splash.h"
28 #include "LangInfo.h"
29 #include "utils/Screenshot.h"
30 #include "Util.h"
31 #include "URL.h"
32 #include "guilib/TextureManager.h"
33 #include "cores/IPlayer.h"
34 #include "cores/dvdplayer/DVDFileInfo.h"
35 #include "cores/AudioEngine/AEFactory.h"
36 #include "cores/AudioEngine/Utils/AEUtil.h"
37 #include "PlayListPlayer.h"
38 #include "Autorun.h"
39 #include "video/Bookmark.h"
40 #include "network/NetworkServices.h"
41 #include "guilib/GUIControlProfiler.h"
42 #include "utils/LangCodeExpander.h"
43 #include "GUIInfoManager.h"
44 #include "playlists/PlayListFactory.h"
45 #include "guilib/GUIFontManager.h"
46 #include "guilib/GUIColorManager.h"
47 #include "guilib/StereoscopicsManager.h"
48 #include "guilib/GUITextLayout.h"
49 #include "addons/Skin.h"
50 #include "interfaces/generic/ScriptInvocationManager.h"
51 #ifdef HAS_PYTHON
52 #include "interfaces/python/XBPython.h"
53 #endif
54 #include "input/ButtonTranslator.h"
55 #include "guilib/GUIAudioManager.h"
56 #include "GUIPassword.h"
57 #include "input/InertialScrollingHandler.h"
58 #include "ApplicationMessenger.h"
59 #include "SectionLoader.h"
60 #include "cores/DllLoader/DllLoaderContainer.h"
61 #include "GUIUserMessages.h"
62 #include "filesystem/DirectoryCache.h"
63 #include "filesystem/StackDirectory.h"
64 #include "filesystem/SpecialProtocol.h"
65 #include "filesystem/DllLibCurl.h"
66 #include "filesystem/MythSession.h"
67 #include "filesystem/PluginDirectory.h"
68 #ifdef HAS_FILESYSTEM_SAP
69 #include "filesystem/SAPDirectory.h"
70 #endif
71 #ifdef HAS_FILESYSTEM_HTSP
72 #include "filesystem/HTSPDirectory.h"
73 #endif
74 #include "utils/TuxBoxUtil.h"
75 #include "utils/SystemInfo.h"
76 #include "utils/TimeUtils.h"
77 #include "GUILargeTextureManager.h"
78 #include "TextureCache.h"
79 #include "playlists/SmartPlayList.h"
80 #ifdef HAS_FILESYSTEM_RAR
81 #include "filesystem/RarManager.h"
82 #endif
83 #include "playlists/PlayList.h"
84 #include "profiles/ProfilesManager.h"
85 #include "windowing/WindowingFactory.h"
86 #include "powermanagement/PowerManager.h"
87 #include "powermanagement/DPMSSupport.h"
88 #include "settings/SettingAddon.h"
89 #include "settings/Settings.h"
90 #include "settings/AdvancedSettings.h"
91 #include "settings/DisplaySettings.h"
92 #include "settings/MediaSettings.h"
93 #include "settings/MediaSourceSettings.h"
94 #include "settings/SkinSettings.h"
95 #include "guilib/LocalizeStrings.h"
96 #include "utils/CPUInfo.h"
97 #include "utils/RssManager.h"
98 #include "utils/SeekHandler.h"
99 #include "view/ViewStateSettings.h"
100
101 #include "input/KeyboardStat.h"
102 #include "input/XBMC_vkeys.h"
103 #include "input/MouseStat.h"
104
105 #ifdef HAS_SDL
106 #include <SDL/SDL.h>
107 #endif
108
109 #if defined(FILESYSTEM) && !defined(TARGET_POSIX)
110 #include "filesystem/FileDAAP.h"
111 #endif
112 #ifdef HAS_UPNP
113 #include "network/upnp/UPnP.h"
114 #include "network/upnp/UPnPSettings.h"
115 #include "filesystem/UPnPDirectory.h"
116 #endif
117 #if defined(TARGET_POSIX) && defined(HAS_FILESYSTEM_SMB)
118 #include "filesystem/SMBDirectory.h"
119 #endif
120 #ifdef HAS_FILESYSTEM_NFS
121 #include "filesystem/NFSFile.h"
122 #endif
123 #ifdef HAS_FILESYSTEM_AFP
124 #include "filesystem/AFPFile.h"
125 #endif
126 #ifdef HAS_FILESYSTEM_SFTP
127 #include "filesystem/SFTPFile.h"
128 #endif
129 #include "PartyModeManager.h"
130 #ifdef HAS_VIDEO_PLAYBACK
131 #include "cores/VideoRenderers/RenderManager.h"
132 #endif
133 #ifdef HAS_KARAOKE
134 #include "music/karaoke/karaokelyricsmanager.h"
135 #include "music/karaoke/GUIDialogKaraokeSongSelector.h"
136 #include "music/karaoke/GUIWindowKaraokeLyrics.h"
137 #endif
138 #include "network/Zeroconf.h"
139 #include "network/ZeroconfBrowser.h"
140 #ifndef TARGET_POSIX
141 #include "threads/platform/win/Win32Exception.h"
142 #endif
143 #ifdef HAS_EVENT_SERVER
144 #include "network/EventServer.h"
145 #endif
146 #ifdef HAS_DBUS
147 #include <dbus/dbus.h>
148 #endif
149 #ifdef HAS_JSONRPC
150 #include "interfaces/json-rpc/JSONRPC.h"
151 #include "network/TCPServer.h"
152 #endif
153 #ifdef HAS_AIRPLAY
154 #include "network/AirPlayServer.h"
155 #endif
156 #ifdef HAS_AIRTUNES
157 #include "network/AirTunesServer.h"
158 #endif
159 #if defined(HAVE_LIBCRYSTALHD)
160 #include "cores/dvdplayer/DVDCodecs/Video/CrystalHD.h"
161 #endif
162 #include "interfaces/AnnouncementManager.h"
163 #include "peripherals/Peripherals.h"
164 #include "peripherals/dialogs/GUIDialogPeripheralManager.h"
165 #include "peripherals/dialogs/GUIDialogPeripheralSettings.h"
166 #include "peripherals/devices/PeripheralImon.h"
167 #include "music/infoscanner/MusicInfoScanner.h"
168
169 // Windows includes
170 #include "guilib/GUIWindowManager.h"
171 #include "windows/GUIWindowHome.h"
172 #include "settings/windows/GUIWindowSettings.h"
173 #include "windows/GUIWindowFileManager.h"
174 #include "settings/windows/GUIWindowSettingsCategory.h"
175 #include "music/windows/GUIWindowMusicPlaylist.h"
176 #include "music/windows/GUIWindowMusicSongs.h"
177 #include "music/windows/GUIWindowMusicNav.h"
178 #include "music/windows/GUIWindowMusicPlaylistEditor.h"
179 #include "video/windows/GUIWindowVideoPlaylist.h"
180 #include "music/dialogs/GUIDialogMusicInfo.h"
181 #include "video/dialogs/GUIDialogVideoInfo.h"
182 #include "video/windows/GUIWindowVideoNav.h"
183 #include "profiles/windows/GUIWindowSettingsProfile.h"
184 #ifdef HAS_GL
185 #include "rendering/gl/GUIWindowTestPatternGL.h"
186 #endif
187 #ifdef HAS_DX
188 #include "rendering/dx/GUIWindowTestPatternDX.h"
189 #endif
190 #include "settings/windows/GUIWindowSettingsScreenCalibration.h"
191 #include "programs/GUIWindowPrograms.h"
192 #include "pictures/GUIWindowPictures.h"
193 #include "windows/GUIWindowWeather.h"
194 #include "windows/GUIWindowLoginScreen.h"
195 #include "addons/GUIWindowAddonBrowser.h"
196 #include "music/windows/GUIWindowVisualisation.h"
197 #include "windows/GUIWindowDebugInfo.h"
198 #include "windows/GUIWindowPointer.h"
199 #include "windows/GUIWindowSystemInfo.h"
200 #include "windows/GUIWindowScreensaver.h"
201 #include "windows/GUIWindowScreensaverDim.h"
202 #include "pictures/GUIWindowSlideShow.h"
203 #include "windows/GUIWindowStartup.h"
204 #include "video/windows/GUIWindowFullScreen.h"
205 #include "video/dialogs/GUIDialogVideoOSD.h"
206 #include "music/dialogs/GUIDialogMusicOverlay.h"
207 #include "video/dialogs/GUIDialogVideoOverlay.h"
208 #include "video/VideoInfoScanner.h"
209 #include "video/PlayerController.h"
210
211 // Dialog includes
212 #include "music/dialogs/GUIDialogMusicOSD.h"
213 #include "music/dialogs/GUIDialogVisualisationPresetList.h"
214 #include "dialogs/GUIDialogTextViewer.h"
215 #include "network/GUIDialogNetworkSetup.h"
216 #include "dialogs/GUIDialogMediaSource.h"
217 #include "video/dialogs/GUIDialogVideoSettings.h"
218 #include "video/dialogs/GUIDialogAudioSubtitleSettings.h"
219 #include "video/dialogs/GUIDialogVideoBookmarks.h"
220 #include "profiles/dialogs/GUIDialogProfileSettings.h"
221 #include "profiles/dialogs/GUIDialogLockSettings.h"
222 #include "settings/dialogs/GUIDialogContentSettings.h"
223 #include "dialogs/GUIDialogBusy.h"
224 #include "dialogs/GUIDialogKeyboardGeneric.h"
225 #include "dialogs/GUIDialogYesNo.h"
226 #include "dialogs/GUIDialogOK.h"
227 #include "dialogs/GUIDialogProgress.h"
228 #include "dialogs/GUIDialogExtendedProgressBar.h"
229 #include "dialogs/GUIDialogSelect.h"
230 #include "dialogs/GUIDialogSeekBar.h"
231 #include "dialogs/GUIDialogKaiToast.h"
232 #include "dialogs/GUIDialogVolumeBar.h"
233 #include "dialogs/GUIDialogMuteBug.h"
234 #include "video/dialogs/GUIDialogFileStacking.h"
235 #include "dialogs/GUIDialogNumeric.h"
236 #include "dialogs/GUIDialogGamepad.h"
237 #include "dialogs/GUIDialogSubMenu.h"
238 #include "dialogs/GUIDialogFavourites.h"
239 #include "dialogs/GUIDialogButtonMenu.h"
240 #include "dialogs/GUIDialogContextMenu.h"
241 #include "dialogs/GUIDialogPlayerControls.h"
242 #include "music/dialogs/GUIDialogSongInfo.h"
243 #include "dialogs/GUIDialogSmartPlaylistEditor.h"
244 #include "dialogs/GUIDialogSmartPlaylistRule.h"
245 #include "pictures/GUIDialogPictureInfo.h"
246 #include "addons/GUIDialogAddonSettings.h"
247 #include "addons/GUIDialogAddonInfo.h"
248 #ifdef HAS_LINUX_NETWORK
249 #include "network/GUIDialogAccessPoints.h"
250 #endif
251
252 /* PVR related include Files */
253 #include "pvr/PVRManager.h"
254 #include "pvr/timers/PVRTimers.h"
255 #include "pvr/windows/GUIWindowPVR.h"
256 #include "pvr/dialogs/GUIDialogPVRChannelManager.h"
257 #include "pvr/dialogs/GUIDialogPVRChannelsOSD.h"
258 #include "pvr/dialogs/GUIDialogPVRCutterOSD.h"
259 #include "pvr/dialogs/GUIDialogPVRDirectorOSD.h"
260 #include "pvr/dialogs/GUIDialogPVRGroupManager.h"
261 #include "pvr/dialogs/GUIDialogPVRGuideInfo.h"
262 #include "pvr/dialogs/GUIDialogPVRGuideOSD.h"
263 #include "pvr/dialogs/GUIDialogPVRGuideSearch.h"
264 #include "pvr/dialogs/GUIDialogPVRRecordingInfo.h"
265 #include "pvr/dialogs/GUIDialogPVRTimerSettings.h"
266
267 #include "epg/EpgContainer.h"
268
269 #include "video/dialogs/GUIDialogFullScreenInfo.h"
270 #include "video/dialogs/GUIDialogTeletext.h"
271 #include "dialogs/GUIDialogSlider.h"
272 #include "guilib/GUIControlFactory.h"
273 #include "dialogs/GUIDialogCache.h"
274 #include "dialogs/GUIDialogPlayEject.h"
275 #include "dialogs/GUIDialogMediaFilter.h"
276 #include "video/dialogs/GUIDialogSubtitles.h"
277 #include "utils/XMLUtils.h"
278 #include "addons/AddonInstaller.h"
279
280 #ifdef HAS_PERFORMANCE_SAMPLE
281 #include "utils/PerformanceSample.h"
282 #else
283 #define MEASURE_FUNCTION
284 #endif
285
286 #ifdef TARGET_WINDOWS
287 #include <shlobj.h>
288 #include "win32util.h"
289 #endif
290 #ifdef HAS_XRANDR
291 #include "windowing/X11/XRandR.h"
292 #endif
293
294 #ifdef TARGET_DARWIN_OSX
295 #include "osx/CocoaInterface.h"
296 #include "osx/XBMCHelper.h"
297 #endif
298 #ifdef TARGET_DARWIN
299 #include "osx/DarwinUtils.h"
300 #endif
301
302
303 #ifdef HAS_DVD_DRIVE
304 #include <cdio/logging.h>
305 #endif
306
307 #ifdef HAS_HAL
308 #include "linux/HALManager.h"
309 #endif
310
311 #include "storage/MediaManager.h"
312 #include "utils/JobManager.h"
313 #include "utils/SaveFileStateJob.h"
314 #include "utils/AlarmClock.h"
315 #include "utils/RssReader.h"
316 #include "utils/StringUtils.h"
317 #include "utils/Weather.h"
318 #include "DatabaseManager.h"
319
320 #ifdef TARGET_POSIX
321 #include "XHandle.h"
322 #endif
323
324 #ifdef HAS_LIRC
325 #include "input/linux/LIRC.h"
326 #endif
327 #ifdef HAS_IRSERVERSUITE
328   #include "input/windows/IRServerSuite.h"
329 #endif
330
331 #if defined(TARGET_WINDOWS)
332 #include "input/windows/WINJoystick.h"
333 #elif defined(HAS_SDL_JOYSTICK) || defined(HAS_EVENT_SERVER)
334 #include "input/SDLJoystick.h"
335 #endif
336
337 #if defined(TARGET_ANDROID)
338 #include "android/activity/XBMCApp.h"
339 #include "android/activity/AndroidFeatures.h"
340 #include "android/jni/Build.h"
341 #endif
342
343 #ifdef TARGET_WINDOWS
344 #include "utils/Environment.h"
345 #endif
346
347 #if defined(HAS_LIBAMCODEC)
348 #include "utils/AMLUtils.h"
349 #endif
350
351 using namespace std;
352 using namespace ADDON;
353 using namespace XFILE;
354 #ifdef HAS_DVD_DRIVE
355 using namespace MEDIA_DETECT;
356 #endif
357 using namespace PLAYLIST;
358 using namespace VIDEO;
359 using namespace MUSIC_INFO;
360 #ifdef HAS_EVENT_SERVER
361 using namespace EVENTSERVER;
362 #endif
363 #ifdef HAS_JSONRPC
364 using namespace JSONRPC;
365 #endif
366 using namespace ANNOUNCEMENT;
367 using namespace PVR;
368 using namespace EPG;
369 using namespace PERIPHERALS;
370
371 using namespace XbmcThreads;
372
373 // uncomment this if you want to use release libs in the debug build.
374 // Atm this saves you 7 mb of memory
375 #define USE_RELEASE_LIBS
376
377 #define MAX_FFWD_SPEED 5
378
379 //extern IDirectSoundRenderer* m_pAudioDecoder;
380 CApplication::CApplication(void)
381   : m_pPlayer(new CApplicationPlayer)
382   , m_itemCurrentFile(new CFileItem)
383   , m_stackFileItemToUpdate(new CFileItem)
384   , m_progressTrackingVideoResumeBookmark(*new CBookmark)
385   , m_progressTrackingItem(new CFileItem)
386   , m_videoInfoScanner(new CVideoInfoScanner)
387   , m_musicInfoScanner(new CMusicInfoScanner)
388   , m_seekHandler(new CSeekHandler)
389   , m_playerController(new CPlayerController)
390 {
391   m_network = NULL;
392   TiXmlBase::SetCondenseWhiteSpace(false);
393   m_bInhibitIdleShutdown = false;
394   m_bScreenSave = false;
395   m_dpms = NULL;
396   m_dpmsIsActive = false;
397   m_dpmsIsManual = false;
398   m_iScreenSaveLock = 0;
399   m_bInitializing = true;
400   m_eForcedNextPlayer = EPC_NONE;
401   m_strPlayListFile = "";
402   m_nextPlaylistItem = -1;
403   m_bPlaybackStarting = false;
404   m_ePlayState = PLAY_STATE_NONE;
405   m_skinReloading = false;
406   m_skinReverting = false;
407   m_loggingIn = false;
408
409 #ifdef HAS_GLX
410   XInitThreads();
411 #endif
412
413   // we start in frontend
414   m_bInBackground = false;
415
416   /* for now always keep this around */
417 #ifdef HAS_KARAOKE
418   m_pKaraokeMgr = new CKaraokeLyricsManager();
419 #endif
420   m_currentStack = new CFileItemList;
421
422   m_bPresentFrame = false;
423   m_bPlatformDirectories = true;
424
425   m_bStandalone = false;
426   m_bEnableLegacyRes = false;
427   m_bSystemScreenSaverEnable = false;
428   m_pInertialScrollingHandler = new CInertialScrollingHandler();
429 #ifdef HAS_DVD_DRIVE
430   m_Autorun = new CAutorun();
431 #endif
432
433   m_splash = NULL;
434   m_threadID = 0;
435   m_progressTrackingPlayCountUpdate = false;
436   m_currentStackPosition = 0;
437   m_lastFrameTime = 0;
438   m_lastRenderTime = 0;
439   m_bTestMode = false;
440
441   m_muted = false;
442   m_volumeLevel = 1.0f;
443 }
444
445 CApplication::~CApplication(void)
446 {
447   delete m_musicInfoScanner;
448   delete m_videoInfoScanner;
449   delete &m_progressTrackingVideoResumeBookmark;
450 #ifdef HAS_DVD_DRIVE
451   delete m_Autorun;
452 #endif
453   delete m_currentStack;
454
455 #ifdef HAS_KARAOKE
456   delete m_pKaraokeMgr;
457 #endif
458
459   delete m_dpms;
460   delete m_seekHandler;
461   delete m_playerController;
462   delete m_pInertialScrollingHandler;
463   delete m_pPlayer;
464 }
465
466 bool CApplication::OnEvent(XBMC_Event& newEvent)
467 {
468   switch(newEvent.type)
469   {
470     case XBMC_QUIT:
471       if (!g_application.m_bStop)
472         CApplicationMessenger::Get().Quit();
473       break;
474     case XBMC_KEYDOWN:
475       g_application.OnKey(g_Keyboard.ProcessKeyDown(newEvent.key.keysym));
476       break;
477     case XBMC_KEYUP:
478       g_Keyboard.ProcessKeyUp();
479       break;
480     case XBMC_MOUSEBUTTONDOWN:
481     case XBMC_MOUSEBUTTONUP:
482     case XBMC_MOUSEMOTION:
483       g_Mouse.HandleEvent(newEvent);
484       g_application.ProcessMouse();
485       break;
486     case XBMC_VIDEORESIZE:
487       if (!g_application.m_bInitializing &&
488           !g_advancedSettings.m_fullScreen)
489       {
490         g_Windowing.SetWindowResolution(newEvent.resize.w, newEvent.resize.h);
491         g_graphicsContext.SetVideoResolution(RES_WINDOW, true);
492         CSettings::Get().SetInt("window.width", newEvent.resize.w);
493         CSettings::Get().SetInt("window.height", newEvent.resize.h);
494         CSettings::Get().Save();
495       }
496       break;
497     case XBMC_VIDEOMOVE:
498 #ifdef TARGET_WINDOWS
499       if (g_advancedSettings.m_fullScreen)
500       {
501         // when fullscreen, remain fullscreen and resize to the dimensions of the new screen
502         RESOLUTION newRes = (RESOLUTION) g_Windowing.DesktopResolution(g_Windowing.GetCurrentScreen());
503         if (newRes != g_graphicsContext.GetVideoResolution())
504           CDisplaySettings::Get().SetCurrentResolution(newRes, true);
505       }
506       else
507 #endif
508       {
509         g_Windowing.OnMove(newEvent.move.x, newEvent.move.y);
510       }
511       break;
512     case XBMC_USEREVENT:
513       CApplicationMessenger::Get().UserEvent(newEvent.user.code);
514       break;
515     case XBMC_APPCOMMAND:
516       return g_application.OnAppCommand(newEvent.appcommand.action);
517     case XBMC_TOUCH:
518     {
519       if (newEvent.touch.action == ACTION_TOUCH_TAP)
520       { // Send a mouse motion event with no dx,dy for getting the current guiitem selected
521         g_application.OnAction(CAction(ACTION_MOUSE_MOVE, 0, newEvent.touch.x, newEvent.touch.y, 0, 0));
522       }
523       int actionId = 0;
524       if (newEvent.touch.action == ACTION_GESTURE_BEGIN || newEvent.touch.action == ACTION_GESTURE_END)
525         actionId = newEvent.touch.action;
526       else
527       {
528         int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
529         // change this if we have a dialog up
530         if (g_windowManager.HasModalDialog())
531         {
532           iWin = g_windowManager.GetTopMostModalDialogID() & WINDOW_ID_MASK;
533         }
534         if (iWin == WINDOW_DIALOG_FULLSCREEN_INFO)
535         { // fullscreen info dialog - special case
536           CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
537           if (actionId <= 0)
538             iWin = WINDOW_FULLSCREEN_VIDEO;  // fallthrough to the main window
539         }
540         if (actionId <= 0)
541         {
542           if (iWin == WINDOW_FULLSCREEN_VIDEO)
543           {
544             // current active window is full screen video.
545             if (g_application.m_pPlayer->IsInMenu())
546             {
547               // if player is in some sort of menu, (ie DVDMENU) map buttons differently
548               CButtonTranslator::GetInstance().TranslateTouchAction(WINDOW_VIDEO_MENU, newEvent.touch.action, newEvent.touch.pointers, actionId);
549             }
550             else if (g_PVRManager.IsStarted() && g_application.CurrentFileItem().HasPVRChannelInfoTag())
551             {
552               // check for PVR specific keymaps in FULLSCREEN_VIDEO window
553               CButtonTranslator::GetInstance().TranslateTouchAction(WINDOW_FULLSCREEN_LIVETV, newEvent.touch.action, newEvent.touch.pointers, actionId);
554
555               // if no PVR specific action/mapping is found, fall back to default
556               if (actionId <= 0)
557                 CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
558             }
559             else
560             {
561               // in any other case use the fullscreen window section of keymap.xml to map key->action
562               CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
563             }
564           }
565           else  // iWin != WINDOW_FULLSCREEN_VIDEO
566             CButtonTranslator::GetInstance().TranslateTouchAction(iWin, newEvent.touch.action, newEvent.touch.pointers, actionId);
567         }
568       }
569
570       if (actionId <= 0)
571         return false;
572
573       if ((actionId >= ACTION_TOUCH_TAP && actionId <= ACTION_GESTURE_END)
574           || (actionId >= ACTION_MOUSE_START && actionId <= ACTION_MOUSE_END) )
575         CApplicationMessenger::Get().SendAction(CAction(actionId, 0, newEvent.touch.x, newEvent.touch.y, newEvent.touch.x2, newEvent.touch.y2), WINDOW_INVALID, false);
576       else
577         CApplicationMessenger::Get().SendAction(CAction(actionId), WINDOW_INVALID, false);
578
579       // Post an unfocus message for touch device after the action.
580       if (newEvent.touch.action == ACTION_GESTURE_END || newEvent.touch.action == ACTION_TOUCH_TAP)
581       {
582         CGUIMessage msg(GUI_MSG_UNFOCUS_ALL, 0, 0, 0, 0);
583         CApplicationMessenger::Get().SendGUIMessage(msg);
584       }
585       break;
586     }
587     case XBMC_SETFOCUS:
588       // Reset the screensaver
589       g_application.ResetScreenSaver();
590       g_application.WakeUpScreenSaverAndDPMS();
591       // Send a mouse motion event with no dx,dy for getting the current guiitem selected
592       g_application.OnAction(CAction(ACTION_MOUSE_MOVE, 0, newEvent.focus.x, newEvent.focus.y, 0, 0));
593       break;
594   }
595   return true;
596 }
597
598 extern "C" void __stdcall init_emu_environ();
599 extern "C" void __stdcall update_emu_environ();
600
601 //
602 // Utility function used to copy files from the application bundle
603 // over to the user data directory in Application Support/XBMC.
604 //
605 static void CopyUserDataIfNeeded(const CStdString &strPath, const CStdString &file)
606 {
607   CStdString destPath = URIUtils::AddFileToFolder(strPath, file);
608   if (!CFile::Exists(destPath))
609   {
610     // need to copy it across
611     CStdString srcPath = URIUtils::AddFileToFolder("special://xbmc/userdata/", file);
612     CFile::Cache(srcPath, destPath);
613   }
614 }
615
616 void CApplication::Preflight()
617 {
618 #ifdef HAS_DBUS
619   // call 'dbus_threads_init_default' before any other dbus calls in order to
620   // avoid race conditions with other threads using dbus connections
621   dbus_threads_init_default();
622 #endif
623
624   // run any platform preflight scripts.
625 #if defined(TARGET_DARWIN_OSX)
626   CStdString install_path;
627
628   CUtil::GetHomePath(install_path);
629   setenv("XBMC_HOME", install_path.c_str(), 0);
630   install_path += "/tools/darwin/runtime/preflight";
631   system(install_path.c_str());
632 #endif
633 }
634
635 bool CApplication::Create()
636 {
637 #if defined(HAS_LINUX_NETWORK)
638   m_network = new CNetworkLinux();
639 #elif defined(HAS_WIN32_NETWORK)
640   m_network = new CNetworkWin32();
641 #else
642   m_network = new CNetwork();
643 #endif
644
645   Preflight();
646
647   for (int i = RES_HDTV_1080i; i <= RES_PAL60_16x9; i++)
648   {
649     g_graphicsContext.ResetScreenParameters((RESOLUTION)i);
650     g_graphicsContext.ResetOverscan((RESOLUTION)i, CDisplaySettings::Get().GetResolutionInfo(i).Overscan);
651   }
652
653 #ifdef TARGET_POSIX
654   tzset();   // Initialize timezone information variables
655 #endif
656
657   // Grab a handle to our thread to be used later in identifying the render thread.
658   m_threadID = CThread::GetCurrentThreadId();
659
660 #ifndef TARGET_POSIX
661   //floating point precision to 24 bits (faster performance)
662   _controlfp(_PC_24, _MCW_PC);
663
664   /* install win32 exception translator, win32 exceptions
665    * can now be caught using c++ try catch */
666   win32_exception::install_handler();
667
668 #endif
669
670   // only the InitDirectories* for the current platform should return true
671   // putting this before the first log entries saves another ifdef for g_advancedSettings.m_logFolder
672   bool inited = InitDirectoriesLinux();
673   if (!inited)
674     inited = InitDirectoriesOSX();
675   if (!inited)
676     inited = InitDirectoriesWin32();
677
678   // copy required files
679   CopyUserDataIfNeeded("special://masterprofile/", "RssFeeds.xml");
680   CopyUserDataIfNeeded("special://masterprofile/", "favourites.xml");
681   CopyUserDataIfNeeded("special://masterprofile/", "Lircmap.xml");
682
683   if (!CLog::Init(CSpecialProtocol::TranslatePath(g_advancedSettings.m_logFolder).c_str()))
684   {
685     fprintf(stderr,"Could not init logging classes. Permission errors on ~/.xbmc (%s)\n",
686       CSpecialProtocol::TranslatePath(g_advancedSettings.m_logFolder).c_str());
687     return false;
688   }
689
690   // Init our DllLoaders emu env
691   init_emu_environ();
692
693   CProfilesManager::Get().Load();
694
695   CLog::Log(LOGNOTICE, "-----------------------------------------------------------------------");
696   CLog::Log(LOGNOTICE, "Starting XBMC (%s). Platform: %s %s %d-bit", g_infoManager.GetVersion().c_str(), g_sysinfo.GetBuildTargetCpuFamily().c_str(),
697       g_sysinfo.GetBuildTargetPlatformName().c_str(), g_sysinfo.GetXbmcBitness());
698
699 /* Expand macro before stringify */
700 #define STR_MACRO(x) #x
701 #define XSTR_MACRO(x) STR_MACRO(x)
702
703   std::string compilerStr;
704 #if defined(__clang__)
705   compilerStr = "Clang " XSTR_MACRO(__clang_major__) "." XSTR_MACRO(__clang_minor__) "." XSTR_MACRO(__clang_patchlevel__);
706 #elif defined (__INTEL_COMPILER)
707   compilerStr = "Intel Compiler " XSTR_MACRO(__INTEL_COMPILER);
708 #elif defined (__GNUC__)
709 #ifdef __llvm__
710   /* Note: this will not detect GCC + DragonEgg */
711   compilerStr = "llvm-gcc "; 
712 #else // __llvm__
713   compilerStr = "GCC ";
714 #endif // !__llvm__
715   compilerStr += XSTR_MACRO(__GNUC__) "." XSTR_MACRO(__GNUC_MINOR__) "." XSTR_MACRO(__GNUC_PATCHLEVEL__);
716 #elif defined (_MSC_VER)
717   compilerStr = "MSVC " XSTR_MACRO(_MSC_FULL_VER);
718 #else
719   compilerStr = "unknown compiler";
720 #endif
721   std::string buildType;
722 #if defined(_DEBUG)
723   buildType = "Debug";
724 #elif defined(NDEBUG)
725   buildType = "Release";
726 #else
727   buildType = "Unknown";
728 #endif
729   CLog::Log(LOGNOTICE, "Using %s XBMC x%d build, compiled " __DATE__ " by %s for %s %s %d-bit %s", buildType.c_str(), g_sysinfo.GetXbmcBitness(), compilerStr.c_str(),
730       g_sysinfo.GetBuildTargetCpuFamily().c_str(), g_sysinfo.GetBuildTargetPlatformName().c_str(), g_sysinfo.GetXbmcBitness(), g_sysinfo.GetBuildTargetPlatformVersion().c_str());
731
732 #if defined(TARGET_DARWIN_OSX)
733   CLog::Log(LOGNOTICE, "Running on Darwin OSX %d-bit %s", g_sysinfo.GetKernelBitness(), g_sysinfo.GetUnameVersion().c_str());
734 #elif defined(TARGET_DARWIN_IOS)
735   CLog::Log(LOGNOTICE, "Running on Darwin iOS %d-bit %s%s", g_sysinfo.GetKernelBitness(), g_sysinfo.IsAppleTV2() ? "(AppleTV2) " : "", g_sysinfo.GetUnameVersion().c_str());
736 #elif defined(TARGET_FREEBSD)
737   CLog::Log(LOGNOTICE, "Running on FreeBSD %d-bit %s", g_sysinfo.GetKernelBitness(), g_sysinfo.GetUnameVersion().c_str());
738 #elif defined(TARGET_ANDROID)
739   CLog::Log(LOGNOTICE, "Running on Android %d-bit API level %d (%s, %s)", g_sysinfo.GetKernelBitness(), CJNIBuild::SDK_INT, g_sysinfo.GetLinuxDistro().c_str(), g_sysinfo.GetUnameVersion().c_str());
740 #elif defined(TARGET_POSIX)
741   CLog::Log(LOGNOTICE, "Running on Linux %d-bit (%s, %s)", g_sysinfo.GetKernelBitness(), g_sysinfo.GetLinuxDistro().c_str(), g_sysinfo.GetUnameVersion().c_str());
742 #elif defined(TARGET_WINDOWS)
743   CLog::Log(LOGNOTICE, "Running on %s", g_sysinfo.GetKernelVersion().c_str());
744 #endif
745   
746   CLog::Log(LOGNOTICE, "Host CPU: %s, %d core%s available", g_cpuInfo.getCPUModel().c_str(), g_cpuInfo.getCPUCount(), (g_cpuInfo.getCPUCount()==1) ? "" : "s");
747 #if defined(TARGET_WINDOWS)
748   CLog::Log(LOGNOTICE, "%s", CWIN32Util::GetResInfoString().c_str());
749   CLog::Log(LOGNOTICE, "Running with %s rights", (CWIN32Util::IsCurrentUserLocalAdministrator() == TRUE) ? "administrator" : "restricted");
750   CLog::Log(LOGNOTICE, "Aero is %s", (g_sysinfo.IsAeroDisabled() == true) ? "disabled" : "enabled");
751 #endif
752 #if defined(TARGET_ANDROID)
753   CLog::Log(LOGNOTICE,
754         "Product: %s, Device: %s, Board: %s - Manufacturer: %s, Brand: %s, Model: %s, Hardware: %s",
755         CJNIBuild::PRODUCT.c_str(), CJNIBuild::DEVICE.c_str(), CJNIBuild::BOARD.c_str(),
756         CJNIBuild::MANUFACTURER.c_str(), CJNIBuild::BRAND.c_str(), CJNIBuild::MODEL.c_str(), CJNIBuild::HARDWARE.c_str());
757 #endif
758
759 #if defined(__arm__)
760   if (g_cpuInfo.GetCPUFeatures() & CPU_FEATURE_NEON)
761     CLog::Log(LOGNOTICE, "ARM Features: Neon enabled");
762   else
763     CLog::Log(LOGNOTICE, "ARM Features: Neon disabled");
764 #endif
765   CSpecialProtocol::LogPaths();
766
767   CStdString executable = CUtil::ResolveExecutablePath();
768   CLog::Log(LOGNOTICE, "The executable running is: %s", executable.c_str());
769   CLog::Log(LOGNOTICE, "Local hostname: %s", m_network->GetHostName().c_str());
770   CLog::Log(LOGNOTICE, "Log File is located: %sxbmc.log", g_advancedSettings.m_logFolder.c_str());
771   CRegExp::LogCheckUtf8Support();
772   CLog::Log(LOGNOTICE, "-----------------------------------------------------------------------");
773
774   CStdString strExecutablePath;
775   CUtil::GetHomePath(strExecutablePath);
776
777 #ifdef HAS_XRANDR
778   g_xrandr.LoadCustomModeLinesToAllOutputs();
779 #endif
780
781   // for python scripts that check the OS
782 #if defined(TARGET_DARWIN)
783   setenv("OS","OS X",true);
784 #elif defined(TARGET_POSIX)
785   setenv("OS","Linux",true);
786 #elif defined(TARGET_WINDOWS)
787   CEnvironment::setenv("OS", "win32");
788 #endif
789
790   g_powerManager.Initialize();
791
792   // Load the AudioEngine before settings as they need to query the engine
793   if (!CAEFactory::LoadEngine())
794   {
795     CLog::Log(LOGFATAL, "CApplication::Create: Failed to load an AudioEngine");
796     return false;
797   }
798
799   // Initialize default Settings - don't move
800   CLog::Log(LOGNOTICE, "load settings...");
801   if (!CSettings::Get().Initialize())
802     return false;
803
804   g_powerManager.SetDefaults();
805
806   // load the actual values
807   if (!CSettings::Get().Load())
808   {
809     CLog::Log(LOGFATAL, "unable to load settings");
810     return false;
811   }
812   CSettings::Get().SetLoaded();
813
814   CLog::Log(LOGINFO, "creating subdirectories");
815   CLog::Log(LOGINFO, "userdata folder: %s", CProfilesManager::Get().GetProfileUserDataFolder().c_str());
816   CLog::Log(LOGINFO, "recording folder: %s", CSettings::Get().GetString("audiocds.recordingpath").c_str());
817   CLog::Log(LOGINFO, "screenshots folder: %s", CSettings::Get().GetString("debug.screenshotpath").c_str());
818   CDirectory::Create(CProfilesManager::Get().GetUserDataFolder());
819   CDirectory::Create(CProfilesManager::Get().GetProfileUserDataFolder());
820   CProfilesManager::Get().CreateProfileFolders();
821
822   update_emu_environ();//apply the GUI settings
823
824   // Load the langinfo to have user charset <-> utf-8 conversion
825   CStdString strLanguage = CSettings::Get().GetString("locale.language");
826   strLanguage[0] = toupper(strLanguage[0]);
827
828   CStdString strLangInfoPath = StringUtils::Format("special://xbmc/language/%s/langinfo.xml", strLanguage.c_str());
829
830   CLog::Log(LOGINFO, "load language info file: %s", strLangInfoPath.c_str());
831   g_langInfo.Load(strLangInfoPath);
832   g_langInfo.SetAudioLanguage(CSettings::Get().GetString("locale.audiolanguage"));
833   g_langInfo.SetSubtitleLanguage(CSettings::Get().GetString("locale.subtitlelanguage"));
834
835   CStdString strLanguagePath = "special://xbmc/language/";
836
837   CLog::Log(LOGINFO, "load %s language file, from path: %s", strLanguage.c_str(), strLanguagePath.c_str());
838   if (!g_localizeStrings.Load(strLanguagePath, strLanguage))
839   {
840     CLog::Log(LOGFATAL, "%s: Failed to load %s language file, from path: %s", __FUNCTION__, strLanguage.c_str(), strLanguagePath.c_str());
841     return false;
842   }
843
844   // start the AudioEngine
845   if (!CAEFactory::StartEngine())
846   {
847     CLog::Log(LOGFATAL, "CApplication::Create: Failed to start the AudioEngine");
848     return false;
849   }
850
851   // restore AE's previous volume state
852   SetHardwareVolume(m_volumeLevel);
853   CAEFactory::SetMute     (m_muted);
854   CAEFactory::SetSoundMode(CSettings::Get().GetInt("audiooutput.guisoundmode"));
855
856   // initialize m_replayGainSettings
857   m_replayGainSettings.iType = CSettings::Get().GetInt("musicplayer.replaygaintype");
858   m_replayGainSettings.iPreAmp = CSettings::Get().GetInt("musicplayer.replaygainpreamp");
859   m_replayGainSettings.iNoGainPreAmp = CSettings::Get().GetInt("musicplayer.replaygainnogainpreamp");
860   m_replayGainSettings.bAvoidClipping = CSettings::Get().GetBool("musicplayer.replaygainavoidclipping");
861
862   // initialize the addon database (must be before the addon manager is init'd)
863   CDatabaseManager::Get().Initialize(true);
864
865 #ifdef HAS_PYTHON
866   CScriptInvocationManager::Get().RegisterLanguageInvocationHandler(&g_pythonParser, ".py");
867 #endif // HAS_PYTHON
868
869   // start-up Addons Framework
870   // currently bails out if either cpluff Dll is unavailable or system dir can not be scanned
871   if (!CAddonMgr::Get().Init())
872   {
873     CLog::Log(LOGFATAL, "CApplication::Create: Unable to start CAddonMgr");
874     return false;
875   }
876 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
877   g_RemoteControl.Initialize();
878 #endif
879
880   // set logging from debug add-on
881   AddonPtr addon;
882   CAddonMgr::Get().GetAddon("xbmc.debug", addon);
883   if (addon)
884     g_advancedSettings.SetExtraLogsFromAddon(addon.get());
885
886   g_peripherals.Initialise();
887
888   // Create the Mouse, Keyboard, Remote, and Joystick devices
889   // Initialize after loading settings to get joystick deadzone setting
890   g_Mouse.Initialize();
891   g_Mouse.SetEnabled(CSettings::Get().GetBool("input.enablemouse"));
892
893   g_Keyboard.Initialize();
894
895 #if defined(TARGET_DARWIN_OSX)
896   // Configure and possible manually start the helper.
897   XBMCHelper::GetInstance().Configure();
898 #endif
899
900   CUtil::InitRandomSeed();
901
902   g_mediaManager.Initialize();
903
904   m_lastFrameTime = XbmcThreads::SystemClockMillis();
905   m_lastRenderTime = m_lastFrameTime;
906   return true;
907 }
908
909 bool CApplication::CreateGUI()
910 {
911   m_renderGUI = true;
912 #ifdef HAS_SDL
913   CLog::Log(LOGNOTICE, "Setup SDL");
914
915   /* Clean up on exit, exit on window close and interrupt */
916   atexit(SDL_Quit);
917
918   uint32_t sdlFlags = 0;
919
920 #if defined(HAS_SDL_OPENGL) || (HAS_GLES == 2)
921   sdlFlags |= SDL_INIT_VIDEO;
922 #endif
923
924 #if defined(HAS_SDL_JOYSTICK) && !defined(TARGET_WINDOWS)
925   sdlFlags |= SDL_INIT_JOYSTICK;
926 #endif
927
928   //depending on how it's compiled, SDL periodically calls XResetScreenSaver when it's fullscreen
929   //this might bring the monitor out of standby, so we have to disable it explicitly
930   //by passing 0 for overwrite to setsenv, the user can still override this by setting the environment variable
931 #if defined(TARGET_POSIX) && !defined(TARGET_DARWIN)
932   setenv("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 0);
933 #endif
934
935 #endif // HAS_SDL
936
937 #ifdef TARGET_POSIX
938   // for nvidia cards - vsync currently ALWAYS enabled.
939   // the reason is that after screen has been setup changing this env var will make no difference.
940   setenv("__GL_SYNC_TO_VBLANK", "1", 0);
941   setenv("__GL_YIELD", "USLEEP", 0);
942 #endif
943
944   m_bSystemScreenSaverEnable = g_Windowing.IsSystemScreenSaverEnabled();
945   g_Windowing.EnableSystemScreenSaver(false);
946
947 #ifdef HAS_SDL
948   if (SDL_Init(sdlFlags) != 0)
949   {
950     CLog::Log(LOGFATAL, "XBAppEx: Unable to initialize SDL: %s", SDL_GetError());
951     return false;
952   }
953   #if defined(TARGET_DARWIN)
954   // SDL_Init will install a handler for segfaults, restore the default handler.
955   signal(SIGSEGV, SIG_DFL);
956   #endif
957 #endif
958
959   // Initialize core peripheral port support. Note: If these parameters
960   // are 0 and NULL, respectively, then the default number and types of
961   // controllers will be initialized.
962   if (!g_Windowing.InitWindowSystem())
963   {
964     CLog::Log(LOGFATAL, "CApplication::Create: Unable to init windowing system");
965     return false;
966   }
967
968   // Retrieve the matching resolution based on GUI settings
969   CDisplaySettings::Get().SetCurrentResolution(CDisplaySettings::Get().GetDisplayResolution());
970   CLog::Log(LOGNOTICE, "Checking resolution %i", CDisplaySettings::Get().GetCurrentResolution());
971   if (!g_graphicsContext.IsValidResolution(CDisplaySettings::Get().GetCurrentResolution()))
972   {
973     CLog::Log(LOGNOTICE, "Setting safe mode %i", RES_DESKTOP);
974     CDisplaySettings::Get().SetCurrentResolution(RES_DESKTOP, true);
975   }
976
977   // update the window resolution
978   g_Windowing.SetWindowResolution(CSettings::Get().GetInt("window.width"), CSettings::Get().GetInt("window.height"));
979
980   if (g_advancedSettings.m_startFullScreen && CDisplaySettings::Get().GetCurrentResolution() == RES_WINDOW)
981     CDisplaySettings::Get().SetCurrentResolution(RES_DESKTOP);
982
983   if (!g_graphicsContext.IsValidResolution(CDisplaySettings::Get().GetCurrentResolution()))
984   {
985     // Oh uh - doesn't look good for starting in their wanted screenmode
986     CLog::Log(LOGERROR, "The screen resolution requested is not valid, resetting to a valid mode");
987     CDisplaySettings::Get().SetCurrentResolution(RES_DESKTOP);
988   }
989   if (!InitWindow())
990   {
991     return false;
992   }
993
994   if (g_advancedSettings.m_splashImage)
995   {
996     CStdString strUserSplash = "special://home/media/Splash.png";
997     if (CFile::Exists(strUserSplash))
998     {
999       CLog::Log(LOGINFO, "load user splash image: %s", CSpecialProtocol::TranslatePath(strUserSplash).c_str());
1000       m_splash = new CSplash(strUserSplash);
1001     }
1002     else
1003     {
1004       CLog::Log(LOGINFO, "load default splash image: %s", CSpecialProtocol::TranslatePath("special://xbmc/media/Splash.png").c_str());
1005       m_splash = new CSplash("special://xbmc/media/Splash.png");
1006     }
1007     m_splash->Show();
1008   }
1009
1010   // The key mappings may already have been loaded by a peripheral
1011   CLog::Log(LOGINFO, "load keymapping");
1012   if (!CButtonTranslator::GetInstance().Load())
1013     return false;
1014
1015   RESOLUTION_INFO info = g_graphicsContext.GetResInfo();
1016   CLog::Log(LOGINFO, "GUI format %ix%i, Display %s",
1017             info.iWidth,
1018             info.iHeight,
1019             info.strMode.c_str());
1020   g_windowManager.Initialize();
1021
1022   return true;
1023 }
1024
1025 bool CApplication::InitWindow()
1026 {
1027 #ifdef TARGET_DARWIN_OSX
1028   // force initial window creation to be windowed, if fullscreen, it will switch to it below
1029   // fixes the white screen of death if starting fullscreen and switching to windowed.
1030   bool bFullScreen = false;
1031   if (!g_Windowing.CreateNewWindow("XBMC", bFullScreen, CDisplaySettings::Get().GetResolutionInfo(RES_WINDOW), OnEvent))
1032   {
1033     CLog::Log(LOGFATAL, "CApplication::Create: Unable to create window");
1034     return false;
1035   }
1036 #else
1037   bool bFullScreen = CDisplaySettings::Get().GetCurrentResolution() != RES_WINDOW;
1038   if (!g_Windowing.CreateNewWindow("XBMC", bFullScreen, CDisplaySettings::Get().GetCurrentResolutionInfo(), OnEvent))
1039   {
1040     CLog::Log(LOGFATAL, "CApplication::Create: Unable to create window");
1041     return false;
1042   }
1043 #endif
1044
1045   if (!g_Windowing.InitRenderSystem())
1046   {
1047     CLog::Log(LOGFATAL, "CApplication::Create: Unable to init rendering system");
1048     return false;
1049   }
1050   // set GUI res and force the clear of the screen
1051   g_graphicsContext.SetVideoResolution(CDisplaySettings::Get().GetCurrentResolution());
1052   return true;
1053 }
1054
1055 bool CApplication::DestroyWindow()
1056 {
1057   return g_Windowing.DestroyWindow();
1058 }
1059
1060 bool CApplication::InitDirectoriesLinux()
1061 {
1062 /*
1063    The following is the directory mapping for Platform Specific Mode:
1064
1065    special://xbmc/          => [read-only] system directory (/usr/share/xbmc)
1066    special://home/          => [read-write] user's directory that will override special://xbmc/ system-wide
1067                                installations like skins, screensavers, etc.
1068                                ($HOME/.xbmc)
1069                                NOTE: XBMC will look in both special://xbmc/addons and special://home/addons for addons.
1070    special://masterprofile/ => [read-write] userdata of master profile. It will by default be
1071                                mapped to special://home/userdata ($HOME/.xbmc/userdata)
1072    special://profile/       => [read-write] current profile's userdata directory.
1073                                Generally special://masterprofile for the master profile or
1074                                special://masterprofile/profiles/<profile_name> for other profiles.
1075
1076    NOTE: All these root directories are lowercase. Some of the sub-directories
1077          might be mixed case.
1078 */
1079
1080 #if defined(TARGET_POSIX) && !defined(TARGET_DARWIN)
1081   CStdString userName;
1082   if (getenv("USER"))
1083     userName = getenv("USER");
1084   else
1085     userName = "root";
1086
1087   CStdString userHome;
1088   if (getenv("HOME"))
1089     userHome = getenv("HOME");
1090   else
1091     userHome = "/root";
1092
1093   CStdString xbmcBinPath, xbmcPath;
1094   CUtil::GetHomePath(xbmcBinPath, "XBMC_BIN_HOME");
1095   xbmcPath = getenv("XBMC_HOME");
1096
1097   if (xbmcPath.empty())
1098   {
1099     xbmcPath = xbmcBinPath;
1100     /* Check if xbmc binaries and arch independent data files are being kept in
1101      * separate locations. */
1102     if (!CFile::Exists(URIUtils::AddFileToFolder(xbmcPath, "language")))
1103     {
1104       /* Attempt to locate arch independent data files. */
1105       CUtil::GetHomePath(xbmcPath);
1106       if (!CFile::Exists(URIUtils::AddFileToFolder(xbmcPath, "language")))
1107       {
1108         fprintf(stderr, "Unable to find path to XBMC data files!\n");
1109         exit(1);
1110       }
1111     }
1112   }
1113
1114   /* Set some environment variables */
1115   setenv("XBMC_BIN_HOME", xbmcBinPath.c_str(), 0);
1116   setenv("XBMC_HOME", xbmcPath.c_str(), 0);
1117
1118   if (m_bPlatformDirectories)
1119   {
1120     // map our special drives
1121     CSpecialProtocol::SetXBMCBinPath(xbmcBinPath);
1122     CSpecialProtocol::SetXBMCPath(xbmcPath);
1123     CSpecialProtocol::SetHomePath(userHome + "/.xbmc");
1124     CSpecialProtocol::SetMasterProfilePath(userHome + "/.xbmc/userdata");
1125
1126     CStdString strTempPath = userHome;
1127     strTempPath = URIUtils::AddFileToFolder(strTempPath, ".xbmc/temp");
1128     if (getenv("XBMC_TEMP"))
1129       strTempPath = getenv("XBMC_TEMP");
1130     CSpecialProtocol::SetTempPath(strTempPath);
1131
1132     URIUtils::AddSlashAtEnd(strTempPath);
1133     g_advancedSettings.m_logFolder = strTempPath;
1134
1135     CreateUserDirs();
1136
1137   }
1138   else
1139   {
1140     URIUtils::AddSlashAtEnd(xbmcPath);
1141     g_advancedSettings.m_logFolder = xbmcPath;
1142
1143     CSpecialProtocol::SetXBMCBinPath(xbmcBinPath);
1144     CSpecialProtocol::SetXBMCPath(xbmcPath);
1145     CSpecialProtocol::SetHomePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data"));
1146     CSpecialProtocol::SetMasterProfilePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data/userdata"));
1147
1148     CStdString strTempPath = xbmcPath;
1149     strTempPath = URIUtils::AddFileToFolder(strTempPath, "portable_data/temp");
1150     if (getenv("XBMC_TEMP"))
1151       strTempPath = getenv("XBMC_TEMP");
1152     CSpecialProtocol::SetTempPath(strTempPath);
1153     CreateUserDirs();
1154
1155     URIUtils::AddSlashAtEnd(strTempPath);
1156     g_advancedSettings.m_logFolder = strTempPath;
1157   }
1158
1159   return true;
1160 #else
1161   return false;
1162 #endif
1163 }
1164
1165 bool CApplication::InitDirectoriesOSX()
1166 {
1167 #if defined(TARGET_DARWIN)
1168   CStdString userName;
1169   if (getenv("USER"))
1170     userName = getenv("USER");
1171   else
1172     userName = "root";
1173
1174   CStdString userHome;
1175   if (getenv("HOME"))
1176     userHome = getenv("HOME");
1177   else
1178     userHome = "/root";
1179
1180   CStdString xbmcPath;
1181   CUtil::GetHomePath(xbmcPath);
1182   setenv("XBMC_HOME", xbmcPath.c_str(), 0);
1183
1184 #if defined(TARGET_DARWIN_IOS)
1185   CStdString fontconfigPath;
1186   fontconfigPath = xbmcPath + "/system/players/dvdplayer/etc/fonts/fonts.conf";
1187   setenv("FONTCONFIG_FILE", fontconfigPath.c_str(), 0);
1188 #endif
1189
1190   // setup path to our internal dylibs so loader can find them
1191   CStdString frameworksPath = CUtil::GetFrameworksPath();
1192   CSpecialProtocol::SetXBMCFrameworksPath(frameworksPath);
1193
1194   // OSX always runs with m_bPlatformDirectories == true
1195   if (m_bPlatformDirectories)
1196   {
1197     // map our special drives
1198     CSpecialProtocol::SetXBMCBinPath(xbmcPath);
1199     CSpecialProtocol::SetXBMCPath(xbmcPath);
1200     #if defined(TARGET_DARWIN_IOS)
1201       CSpecialProtocol::SetHomePath(userHome + "/" + CStdString(DarwinGetXbmcRootFolder()) + "/XBMC");
1202       CSpecialProtocol::SetMasterProfilePath(userHome + "/" + CStdString(DarwinGetXbmcRootFolder()) + "/XBMC/userdata");
1203     #else
1204       CSpecialProtocol::SetHomePath(userHome + "/Library/Application Support/XBMC");
1205       CSpecialProtocol::SetMasterProfilePath(userHome + "/Library/Application Support/XBMC/userdata");
1206     #endif
1207
1208     // location for temp files
1209     #if defined(TARGET_DARWIN_IOS)
1210       CStdString strTempPath = URIUtils::AddFileToFolder(userHome,  CStdString(DarwinGetXbmcRootFolder()) + "/XBMC/temp");
1211     #else
1212       CStdString strTempPath = URIUtils::AddFileToFolder(userHome, ".xbmc/");
1213       CDirectory::Create(strTempPath);
1214       strTempPath = URIUtils::AddFileToFolder(userHome, ".xbmc/temp");
1215     #endif
1216     CSpecialProtocol::SetTempPath(strTempPath);
1217
1218     // xbmc.log file location
1219     #if defined(TARGET_DARWIN_IOS)
1220       strTempPath = userHome + "/" + CStdString(DarwinGetXbmcRootFolder());
1221     #else
1222       strTempPath = userHome + "/Library/Logs";
1223     #endif
1224     URIUtils::AddSlashAtEnd(strTempPath);
1225     g_advancedSettings.m_logFolder = strTempPath;
1226
1227     CreateUserDirs();
1228   }
1229   else
1230   {
1231     URIUtils::AddSlashAtEnd(xbmcPath);
1232     g_advancedSettings.m_logFolder = xbmcPath;
1233
1234     CSpecialProtocol::SetXBMCBinPath(xbmcPath);
1235     CSpecialProtocol::SetXBMCPath(xbmcPath);
1236     CSpecialProtocol::SetHomePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data"));
1237     CSpecialProtocol::SetMasterProfilePath(URIUtils::AddFileToFolder(xbmcPath, "portable_data/userdata"));
1238
1239     CStdString strTempPath = URIUtils::AddFileToFolder(xbmcPath, "portable_data/temp");
1240     CSpecialProtocol::SetTempPath(strTempPath);
1241
1242     URIUtils::AddSlashAtEnd(strTempPath);
1243     g_advancedSettings.m_logFolder = strTempPath;
1244   }
1245
1246   return true;
1247 #else
1248   return false;
1249 #endif
1250 }
1251
1252 bool CApplication::InitDirectoriesWin32()
1253 {
1254 #ifdef TARGET_WINDOWS
1255   CStdString xbmcPath;
1256
1257   CUtil::GetHomePath(xbmcPath);
1258   CEnvironment::setenv("XBMC_HOME", xbmcPath);
1259   CSpecialProtocol::SetXBMCBinPath(xbmcPath);
1260   CSpecialProtocol::SetXBMCPath(xbmcPath);
1261
1262   CStdString strWin32UserFolder = CWIN32Util::GetProfilePath();
1263
1264   g_advancedSettings.m_logFolder = strWin32UserFolder;
1265   CSpecialProtocol::SetHomePath(strWin32UserFolder);
1266   CSpecialProtocol::SetMasterProfilePath(URIUtils::AddFileToFolder(strWin32UserFolder, "userdata"));
1267   CSpecialProtocol::SetTempPath(URIUtils::AddFileToFolder(strWin32UserFolder,"cache"));
1268
1269   CEnvironment::setenv("XBMC_PROFILE_USERDATA", CSpecialProtocol::TranslatePath("special://masterprofile/"));
1270
1271   CreateUserDirs();
1272
1273   // Expand the DLL search path with our directories
1274   CWIN32Util::ExtendDllPath();
1275
1276   return true;
1277 #else
1278   return false;
1279 #endif
1280 }
1281
1282 void CApplication::CreateUserDirs()
1283 {
1284   CDirectory::Create("special://home/");
1285   CDirectory::Create("special://home/addons");
1286   CDirectory::Create("special://home/addons/packages");
1287   CDirectory::Create("special://home/media");
1288   CDirectory::Create("special://home/sounds");
1289   CDirectory::Create("special://home/system");
1290   CDirectory::Create("special://masterprofile/");
1291   CDirectory::Create("special://temp/");
1292   CDirectory::Create("special://temp/temp"); // temp directory for python and dllGetTempPathA
1293 }
1294
1295 bool CApplication::Initialize()
1296 {
1297 #if defined(HAS_DVD_DRIVE) && !defined(TARGET_WINDOWS) // somehow this throws an "unresolved external symbol" on win32
1298   // turn off cdio logging
1299   cdio_loglevel_default = CDIO_LOG_ERROR;
1300 #endif
1301
1302 #ifdef TARGET_POSIX // TODO: Win32 has no special://home/ mapping by default, so we
1303               //       must create these here. Ideally this should be using special://home/ and
1304               //       be platform agnostic (i.e. unify the InitDirectories*() functions)
1305   if (!m_bPlatformDirectories)
1306 #endif
1307   {
1308     CDirectory::Create("special://xbmc/language");
1309     CDirectory::Create("special://xbmc/addons");
1310     CDirectory::Create("special://xbmc/sounds");
1311   }
1312
1313   // Load curl so curl_global_init gets called before any service threads
1314   // are started. Unloading will have no effect as curl is never fully unloaded.
1315   // To quote man curl_global_init:
1316   //  "This function is not thread safe. You must not call it when any other
1317   //  thread in the program (i.e. a thread sharing the same memory) is running.
1318   //  This doesn't just mean no other thread that is using libcurl. Because
1319   //  curl_global_init() calls functions of other libraries that are similarly
1320   //  thread unsafe, it could conflict with any other thread that
1321   //  uses these other libraries."
1322   g_curlInterface.Load();
1323   g_curlInterface.Unload();
1324
1325   // initialize (and update as needed) our databases
1326   CDatabaseManager::Get().Initialize();
1327
1328   StartServices();
1329
1330   // Init DPMS, before creating the corresponding setting control.
1331   m_dpms = new DPMSSupport();
1332   if (g_windowManager.Initialized())
1333   {
1334     CSettings::Get().GetSetting("powermanagement.displaysoff")->SetRequirementsMet(m_dpms->IsSupported());
1335
1336     g_windowManager.Add(new CGUIWindowHome);
1337     g_windowManager.Add(new CGUIWindowPrograms);
1338     g_windowManager.Add(new CGUIWindowPictures);
1339     g_windowManager.Add(new CGUIWindowFileManager);
1340     g_windowManager.Add(new CGUIWindowSettings);
1341     g_windowManager.Add(new CGUIWindowSystemInfo);
1342 #ifdef HAS_GL
1343     g_windowManager.Add(new CGUIWindowTestPatternGL);
1344 #endif
1345 #ifdef HAS_DX
1346     g_windowManager.Add(new CGUIWindowTestPatternDX);
1347 #endif
1348     g_windowManager.Add(new CGUIWindowSettingsScreenCalibration);
1349     g_windowManager.Add(new CGUIWindowSettingsCategory);
1350     g_windowManager.Add(new CGUIWindowVideoNav);
1351     g_windowManager.Add(new CGUIWindowVideoPlaylist);
1352     g_windowManager.Add(new CGUIWindowLoginScreen);
1353     g_windowManager.Add(new CGUIWindowSettingsProfile);
1354     g_windowManager.Add(new CGUIWindow(WINDOW_SKIN_SETTINGS, "SkinSettings.xml"));
1355     g_windowManager.Add(new CGUIWindowAddonBrowser);
1356     g_windowManager.Add(new CGUIWindowScreensaverDim);
1357     g_windowManager.Add(new CGUIWindowDebugInfo);
1358     g_windowManager.Add(new CGUIWindowPointer);
1359     g_windowManager.Add(new CGUIDialogYesNo);
1360     g_windowManager.Add(new CGUIDialogProgress);
1361     g_windowManager.Add(new CGUIDialogExtendedProgressBar);
1362     g_windowManager.Add(new CGUIDialogKeyboardGeneric);
1363     g_windowManager.Add(new CGUIDialogVolumeBar);
1364     g_windowManager.Add(new CGUIDialogSeekBar);
1365     g_windowManager.Add(new CGUIDialogSubMenu);
1366     g_windowManager.Add(new CGUIDialogContextMenu);
1367     g_windowManager.Add(new CGUIDialogKaiToast);
1368     g_windowManager.Add(new CGUIDialogNumeric);
1369     g_windowManager.Add(new CGUIDialogGamepad);
1370     g_windowManager.Add(new CGUIDialogButtonMenu);
1371     g_windowManager.Add(new CGUIDialogMuteBug);
1372     g_windowManager.Add(new CGUIDialogPlayerControls);
1373 #ifdef HAS_KARAOKE
1374     g_windowManager.Add(new CGUIDialogKaraokeSongSelectorSmall);
1375     g_windowManager.Add(new CGUIDialogKaraokeSongSelectorLarge);
1376 #endif
1377     g_windowManager.Add(new CGUIDialogSlider);
1378     g_windowManager.Add(new CGUIDialogMusicOSD);
1379     g_windowManager.Add(new CGUIDialogVisualisationPresetList);
1380     g_windowManager.Add(new CGUIDialogVideoSettings);
1381     g_windowManager.Add(new CGUIDialogAudioSubtitleSettings);
1382     g_windowManager.Add(new CGUIDialogVideoBookmarks);
1383     // Don't add the filebrowser dialog - it's created and added when it's needed
1384     g_windowManager.Add(new CGUIDialogNetworkSetup);
1385     g_windowManager.Add(new CGUIDialogMediaSource);
1386     g_windowManager.Add(new CGUIDialogProfileSettings);
1387     g_windowManager.Add(new CGUIDialogFavourites);
1388     g_windowManager.Add(new CGUIDialogSongInfo);
1389     g_windowManager.Add(new CGUIDialogSmartPlaylistEditor);
1390     g_windowManager.Add(new CGUIDialogSmartPlaylistRule);
1391     g_windowManager.Add(new CGUIDialogBusy);
1392     g_windowManager.Add(new CGUIDialogPictureInfo);
1393     g_windowManager.Add(new CGUIDialogAddonInfo);
1394     g_windowManager.Add(new CGUIDialogAddonSettings);
1395 #ifdef HAS_LINUX_NETWORK
1396     g_windowManager.Add(new CGUIDialogAccessPoints);
1397 #endif
1398
1399     g_windowManager.Add(new CGUIDialogLockSettings);
1400
1401     g_windowManager.Add(new CGUIDialogContentSettings);
1402
1403     g_windowManager.Add(new CGUIDialogPlayEject);
1404
1405     g_windowManager.Add(new CGUIDialogPeripheralManager);
1406     g_windowManager.Add(new CGUIDialogPeripheralSettings);
1407     
1408     g_windowManager.Add(new CGUIDialogMediaFilter);
1409     g_windowManager.Add(new CGUIDialogSubtitles);
1410
1411     g_windowManager.Add(new CGUIWindowMusicPlayList);
1412     g_windowManager.Add(new CGUIWindowMusicSongs);
1413     g_windowManager.Add(new CGUIWindowMusicNav);
1414     g_windowManager.Add(new CGUIWindowMusicPlaylistEditor);
1415
1416     /* Load PVR related Windows and Dialogs */
1417     g_windowManager.Add(new CGUIDialogTeletext);
1418     g_windowManager.Add(new CGUIWindowPVR);
1419     g_windowManager.Add(new CGUIDialogPVRGuideInfo);
1420     g_windowManager.Add(new CGUIDialogPVRRecordingInfo);
1421     g_windowManager.Add(new CGUIDialogPVRTimerSettings);
1422     g_windowManager.Add(new CGUIDialogPVRGroupManager);
1423     g_windowManager.Add(new CGUIDialogPVRChannelManager);
1424     g_windowManager.Add(new CGUIDialogPVRGuideSearch);
1425     g_windowManager.Add(new CGUIDialogPVRChannelsOSD);
1426     g_windowManager.Add(new CGUIDialogPVRGuideOSD);
1427     g_windowManager.Add(new CGUIDialogPVRDirectorOSD);
1428     g_windowManager.Add(new CGUIDialogPVRCutterOSD);
1429
1430     g_windowManager.Add(new CGUIDialogSelect);
1431     g_windowManager.Add(new CGUIDialogMusicInfo);
1432     g_windowManager.Add(new CGUIDialogOK);
1433     g_windowManager.Add(new CGUIDialogVideoInfo);
1434     g_windowManager.Add(new CGUIDialogTextViewer);
1435     g_windowManager.Add(new CGUIWindowFullScreen);
1436     g_windowManager.Add(new CGUIWindowVisualisation);
1437     g_windowManager.Add(new CGUIWindowSlideShow);
1438     g_windowManager.Add(new CGUIDialogFileStacking);
1439 #ifdef HAS_KARAOKE
1440     g_windowManager.Add(new CGUIWindowKaraokeLyrics);
1441 #endif
1442
1443     g_windowManager.Add(new CGUIDialogVideoOSD);
1444     g_windowManager.Add(new CGUIDialogMusicOverlay);
1445     g_windowManager.Add(new CGUIDialogVideoOverlay);
1446     g_windowManager.Add(new CGUIWindowScreensaver);
1447     g_windowManager.Add(new CGUIWindowWeather);
1448     g_windowManager.Add(new CGUIWindowStartup);
1449
1450     /* window id's 3000 - 3100 are reserved for python */
1451
1452     // Make sure we have at least the default skin
1453     string defaultSkin = ((const CSettingString*)CSettings::Get().GetSetting("lookandfeel.skin"))->GetDefault();
1454     if (!LoadSkin(CSettings::Get().GetString("lookandfeel.skin")) && !LoadSkin(defaultSkin))
1455     {
1456       CLog::Log(LOGERROR, "Default skin '%s' not found! Terminating..", defaultSkin.c_str());
1457       return false;
1458     }
1459
1460     if (g_advancedSettings.m_splashImage)
1461       SAFE_DELETE(m_splash);
1462
1463     if (CSettings::Get().GetBool("masterlock.startuplock") &&
1464         CProfilesManager::Get().GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE &&
1465        !CProfilesManager::Get().GetMasterProfile().getLockCode().empty())
1466     {
1467        g_passwordManager.CheckStartUpLock();
1468     }
1469
1470     // check if we should use the login screen
1471     if (CProfilesManager::Get().UsingLoginScreen())
1472       g_windowManager.ActivateWindow(WINDOW_LOGIN_SCREEN);
1473     else
1474     {
1475 #ifdef HAS_JSONRPC
1476       CJSONRPC::Initialize();
1477 #endif
1478       ADDON::CAddonMgr::Get().StartServices(false);
1479       if (g_SkinInfo->GetFirstWindow() == WINDOW_PVR)
1480       {
1481         g_windowManager.ActivateWindow(WINDOW_HOME);
1482         StartPVRManager(true);
1483       }
1484       else
1485       {
1486         StartPVRManager(false);
1487         g_windowManager.ActivateWindow(g_SkinInfo->GetFirstWindow());
1488       }
1489
1490       CStereoscopicsManager::Get().Initialize();
1491     }
1492
1493   }
1494   else //No GUI Created
1495   {
1496 #ifdef HAS_JSONRPC
1497     CJSONRPC::Initialize();
1498 #endif
1499     ADDON::CAddonMgr::Get().StartServices(false);
1500   }
1501
1502   g_sysinfo.Refresh();
1503
1504   CLog::Log(LOGINFO, "removing tempfiles");
1505   CUtil::RemoveTempFiles();
1506
1507   if (!CProfilesManager::Get().UsingLoginScreen())
1508   {
1509     UpdateLibraries();
1510     SetLoggingIn(true);
1511   }
1512
1513   m_slowTimer.StartZero();
1514
1515 #if defined(HAVE_LIBCRYSTALHD)
1516   CCrystalHD::GetInstance();
1517 #endif
1518
1519   CAddonMgr::Get().StartServices(true);
1520
1521   CLog::Log(LOGNOTICE, "initialize done");
1522
1523   m_bInitializing = false;
1524
1525   // reset our screensaver (starts timers etc.)
1526   ResetScreenSaver();
1527
1528 #ifdef HAS_SDL_JOYSTICK
1529   g_Joystick.SetEnabled(CSettings::Get().GetBool("input.enablejoystick") &&
1530                     CPeripheralImon::GetCountOfImonsConflictWithDInput() == 0 );
1531 #endif
1532
1533   return true;
1534 }
1535
1536 bool CApplication::StartServer(enum ESERVERS eServer, bool bStart, bool bWait/* = false*/)
1537 {
1538   bool ret = false;
1539   switch(eServer)
1540   {
1541     case ES_WEBSERVER:
1542       // the callback will take care of starting/stopping webserver
1543       ret = CSettings::Get().SetBool("services.webserver", bStart);
1544       break;
1545
1546     case ES_AIRPLAYSERVER:
1547       // the callback will take care of starting/stopping airplay
1548       ret = CSettings::Get().SetBool("services.airplay", bStart);
1549       break;
1550
1551     case ES_JSONRPCSERVER:
1552       // the callback will take care of starting/stopping jsonrpc server
1553       ret = CSettings::Get().SetBool("services.esenabled", bStart);
1554       break;
1555
1556     case ES_UPNPSERVER:
1557       // the callback will take care of starting/stopping upnp server
1558       ret = CSettings::Get().SetBool("services.upnpserver", bStart);
1559       break;
1560
1561     case ES_UPNPRENDERER:
1562       // the callback will take care of starting/stopping upnp renderer
1563       ret = CSettings::Get().SetBool("services.upnprenderer", bStart);
1564       break;
1565
1566     case ES_EVENTSERVER:
1567       // the callback will take care of starting/stopping event server
1568       ret = CSettings::Get().SetBool("services.esenabled", bStart);
1569       break;
1570
1571     case ES_ZEROCONF:
1572       // the callback will take care of starting/stopping zeroconf
1573       ret = CSettings::Get().SetBool("services.zeroconf", bStart);
1574       break;
1575
1576     default:
1577       ret = false;
1578       break;
1579   }
1580   CSettings::Get().Save();
1581
1582   return ret;
1583 }
1584
1585 void CApplication::StartPVRManager(bool bOpenPVRWindow /* = false */)
1586 {
1587   if (CSettings::Get().GetBool("pvrmanager.enabled"))
1588     g_PVRManager.Start(true, bOpenPVRWindow);
1589 }
1590
1591 void CApplication::StopPVRManager()
1592 {
1593   CLog::Log(LOGINFO, "stopping PVRManager");
1594   if (g_PVRManager.IsPlaying())
1595     StopPlaying();
1596   g_PVRManager.Stop();
1597   g_EpgContainer.Stop();
1598 }
1599
1600 void CApplication::StartServices()
1601 {
1602 #if !defined(TARGET_WINDOWS) && defined(HAS_DVD_DRIVE)
1603   // Start Thread for DVD Mediatype detection
1604   CLog::Log(LOGNOTICE, "start dvd mediatype detection");
1605   m_DetectDVDType.Create(false, THREAD_MINSTACKSIZE);
1606 #endif
1607
1608   CLog::Log(LOGNOTICE, "initializing playlistplayer");
1609   g_playlistPlayer.SetRepeat(PLAYLIST_MUSIC, CMediaSettings::Get().DoesMusicPlaylistRepeat() ? PLAYLIST::REPEAT_ALL : PLAYLIST::REPEAT_NONE);
1610   g_playlistPlayer.SetShuffle(PLAYLIST_MUSIC, CMediaSettings::Get().IsMusicPlaylistShuffled());
1611   g_playlistPlayer.SetRepeat(PLAYLIST_VIDEO, CMediaSettings::Get().DoesVideoPlaylistRepeat() ? PLAYLIST::REPEAT_ALL : PLAYLIST::REPEAT_NONE);
1612   g_playlistPlayer.SetShuffle(PLAYLIST_VIDEO, CMediaSettings::Get().IsVideoPlaylistShuffled());
1613   CLog::Log(LOGNOTICE, "DONE initializing playlistplayer");
1614 }
1615
1616 void CApplication::StopServices()
1617 {
1618   m_network->NetworkMessage(CNetwork::SERVICES_DOWN, 0);
1619
1620 #if !defined(TARGET_WINDOWS) && defined(HAS_DVD_DRIVE)
1621   CLog::Log(LOGNOTICE, "stop dvd detect media");
1622   m_DetectDVDType.StopThread();
1623 #endif
1624
1625   g_peripherals.Clear();
1626 }
1627
1628 void CApplication::OnSettingChanged(const CSetting *setting)
1629 {
1630   if (setting == NULL)
1631     return;
1632
1633   const std::string &settingId = setting->GetId();
1634   if (settingId == "lookandfeel.skin" ||
1635       settingId == "lookandfeel.font" ||
1636       settingId == "lookandfeel.skincolors")
1637   {
1638     // if the skin changes and the current theme is not the default one, reset
1639     // the theme to the default value (which will also change lookandfeel.skincolors
1640     // which in turn will reload the skin.  Similarly, if the current skin font is not
1641     // the default, reset it as well.
1642     if (settingId == "lookandfeel.skin" && CSettings::Get().GetString("lookandfeel.skintheme") != "SKINDEFAULT")
1643       CSettings::Get().SetString("lookandfeel.skintheme", "SKINDEFAULT");
1644     else if (settingId == "lookandfeel.skin" && CSettings::Get().GetString("lookandfeel.font") != "Default")
1645       CSettings::Get().SetString("lookandfeel.font", "Default");
1646     else
1647     {
1648       std::string builtin("ReloadSkin");
1649       if (settingId == "lookandfeel.skin" && !m_skinReverting)
1650         builtin += "(confirm)";
1651       CApplicationMessenger::Get().ExecBuiltIn(builtin);
1652     }
1653   }
1654   else if (settingId == "lookandfeel.skintheme")
1655   {
1656     // also set the default color theme
1657     CStdString colorTheme = ((CSettingString*)setting)->GetValue();
1658     URIUtils::RemoveExtension(colorTheme);
1659     if (StringUtils::EqualsNoCase(colorTheme, "Textures"))
1660       colorTheme = "defaults";
1661
1662     // check if we have to change the skin color
1663     // if yes, it will trigger a call to ReloadSkin() in
1664     // it's OnSettingChanged() callback
1665     // if no we have to call ReloadSkin() ourselves
1666     if (!StringUtils::EqualsNoCase(colorTheme, CSettings::Get().GetString("lookandfeel.skincolors")))
1667       CSettings::Get().SetString("lookandfeel.skincolors", colorTheme);
1668     else
1669       CApplicationMessenger::Get().ExecBuiltIn("ReloadSkin");
1670   }
1671   else if (settingId == "lookandfeel.skinzoom")
1672   {
1673     CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_WINDOW_RESIZE);
1674     g_windowManager.SendThreadMessage(msg);
1675   }
1676   else if (StringUtils::StartsWithNoCase(settingId, "audiooutput."))
1677   {
1678     // AE is master of audio settings and needs to be informed first
1679     CAEFactory::OnSettingsChange(settingId);
1680
1681     if (settingId == "audiooutput.guisoundmode")
1682     {
1683       CAEFactory::SetSoundMode(((CSettingInt*)setting)->GetValue());
1684     }
1685     // this tells player whether to open an audio stream passthrough or PCM
1686     // if this is changed, audio stream has to be reopened
1687     else if (settingId == "audiooutput.passthrough")
1688     {
1689       CApplicationMessenger::Get().MediaRestart(false);
1690     }
1691   }
1692   else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygaintype"))
1693     m_replayGainSettings.iType = ((CSettingInt*)setting)->GetValue();
1694   else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygainpreamp"))
1695     m_replayGainSettings.iPreAmp = ((CSettingInt*)setting)->GetValue();
1696   else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygainnogainpreamp"))
1697     m_replayGainSettings.iNoGainPreAmp = ((CSettingInt*)setting)->GetValue();
1698   else if (StringUtils::EqualsNoCase(settingId, "musicplayer.replaygainavoidclipping"))
1699     m_replayGainSettings.bAvoidClipping = ((CSettingBool*)setting)->GetValue();
1700 }
1701
1702 void CApplication::OnSettingAction(const CSetting *setting)
1703 {
1704   if (setting == NULL)
1705     return;
1706
1707   const std::string &settingId = setting->GetId();
1708   if (settingId == "lookandfeel.skinsettings")
1709     g_windowManager.ActivateWindow(WINDOW_SKIN_SETTINGS);
1710   else if (settingId == "screensaver.preview")
1711     ActivateScreenSaver(true);
1712   else if (settingId == "screensaver.settings")
1713   {
1714     AddonPtr addon;
1715     if (CAddonMgr::Get().GetAddon(CSettings::Get().GetString("screensaver.mode"), addon, ADDON_SCREENSAVER))
1716       CGUIDialogAddonSettings::ShowAndGetInput(addon);
1717   }
1718   else if (settingId == "videoscreen.guicalibration")
1719     g_windowManager.ActivateWindow(WINDOW_SCREEN_CALIBRATION);
1720   else if (settingId == "videoscreen.testpattern")
1721     g_windowManager.ActivateWindow(WINDOW_TEST_PATTERN);
1722 }
1723
1724 bool CApplication::OnSettingUpdate(CSetting* &setting, const char *oldSettingId, const TiXmlNode *oldSettingNode)
1725 {
1726   if (setting == NULL)
1727     return false;
1728
1729   const std::string &settingId = setting->GetId();
1730   if (settingId == "audiooutput.channels")
1731   {
1732     // check if this is an update from Eden
1733     if (oldSettingId != NULL && oldSettingNode != NULL &&
1734         StringUtils::EqualsNoCase(oldSettingId, "audiooutput.channellayout"))
1735     {
1736       bool ret = false;
1737       CSettingInt* channels = (CSettingInt*)setting;
1738       if (channels->FromString(oldSettingNode->FirstChild()->ValueStr()) && channels->GetValue() < AE_CH_LAYOUT_MAX - 1)
1739         ret = channels->SetValue(channels->GetValue() + 1);
1740
1741       // let's just reset the audiodevice settings as well
1742       std::string audiodevice = CSettings::Get().GetString("audiooutput.audiodevice");
1743       CAEFactory::VerifyOutputDevice(audiodevice, false);
1744       ret |= CSettings::Get().SetString("audiooutput.audiodevice", audiodevice.c_str());
1745
1746       return ret;
1747     }
1748   }
1749   else if (settingId == "screensaver.mode")
1750   {
1751     CSettingString *screensaverMode = (CSettingString*)setting;
1752     // we no longer ship the built-in slideshow screensaver, replace it if it's still in use
1753     if (StringUtils::EqualsNoCase(screensaverMode->GetValue(), "screensaver.xbmc.builtin.slideshow"))
1754       return screensaverMode->SetValue("screensaver.xbmc.builtin.dim");
1755   }
1756   else if (settingId == "scrapers.musicvideosdefault")
1757   {
1758     CSettingAddon *musicvideoScraper = (CSettingAddon*)setting;
1759     if (StringUtils::EqualsNoCase(musicvideoScraper->GetValue(), "metadata.musicvideos.last.fm"))
1760     {
1761       musicvideoScraper->Reset();
1762       return true;
1763     }
1764   }
1765 #if defined(HAS_LIBAMCODEC)
1766   else if (settingId == "videoplayer.useamcodec")
1767   {
1768     // Do not permit amcodec to be used on non-aml platforms.
1769     // The setting will be hidden but the default value is true,
1770     // so change it to false.
1771     if (!aml_present())
1772     {
1773       CSettingBool *useamcodec = (CSettingBool*)setting;
1774       useamcodec->SetValue(false);
1775     }
1776   }
1777 #endif
1778 #if defined(TARGET_ANDROID)
1779   else if (settingId == "videoplayer.usemediacodec")
1780   {
1781     // Do not permit MediaCodec to be used Android platforms that do not have it.
1782     // The setting will be hidden but the default value is true,
1783     // so change it to false.
1784     if (CAndroidFeatures::GetVersion() < 16)
1785     {
1786       CSettingBool *usemediacodec = (CSettingBool*)setting;
1787       usemediacodec->SetValue(false);
1788     }
1789   }
1790   else if (settingId == "videoplayer.usestagefright")
1791   {
1792     CSettingBool *usestagefright = (CSettingBool*)setting;
1793     usestagefright->SetValue(false);
1794   }
1795 #endif
1796
1797   return false;
1798 }
1799
1800 bool CApplication::OnSettingsSaving() const
1801 {
1802   // don't save settings when we're busy stopping the application
1803   // a lot of screens try to save settings on deinit and deinit is
1804   // called for every screen when the application is stopping
1805   if (m_bStop)
1806     return false;
1807
1808   return true;
1809 }
1810
1811 void CApplication::ReloadSkin(bool confirm/*=false*/)
1812 {
1813   m_skinReloading = false;
1814   std::string oldSkin = g_SkinInfo ? g_SkinInfo->ID() : "";
1815
1816   CGUIMessage msg(GUI_MSG_LOAD_SKIN, -1, g_windowManager.GetActiveWindow());
1817   g_windowManager.SendMessage(msg);
1818   
1819   // Reload the skin, restoring the previously focused control.  We need this as
1820   // the window unload will reset all control states.
1821   int iCtrlID = -1;
1822   CGUIWindow* pWindow = g_windowManager.GetWindow(g_windowManager.GetActiveWindow());
1823   if (pWindow)
1824     iCtrlID = pWindow->GetFocusedControlID();
1825   
1826   g_application.LoadSkin(CSettings::Get().GetString("lookandfeel.skin"));
1827  
1828   if (iCtrlID != -1)
1829   {
1830     pWindow = g_windowManager.GetWindow(g_windowManager.GetActiveWindow());
1831     if (pWindow && pWindow->HasSaveLastControl())
1832     {
1833       CGUIMessage msg3(GUI_MSG_SETFOCUS, g_windowManager.GetActiveWindow(), iCtrlID, 0);
1834       pWindow->OnMessage(msg3);
1835     }
1836   }
1837
1838   if (!m_skinReverting && confirm)
1839   {
1840     bool cancelled;
1841     if (!CGUIDialogYesNo::ShowAndGetInput(13123, 13111, -1, -1, -1, -1, cancelled, 10000))
1842     {
1843       m_skinReverting = true;
1844       if (oldSkin.empty())
1845         CSettings::Get().GetSetting("lookandfeel.skin")->Reset();
1846       else
1847         CSettings::Get().SetString("lookandfeel.skin", oldSkin);
1848     }
1849   }
1850
1851   m_skinReverting = false;
1852 }
1853
1854 bool CApplication::Load(const TiXmlNode *settings)
1855 {
1856   if (settings == NULL)
1857     return false;
1858
1859   const TiXmlElement *audioElement = settings->FirstChildElement("audio");
1860   if (audioElement != NULL)
1861   {
1862     XMLUtils::GetBoolean(audioElement, "mute", m_muted);
1863     if (!XMLUtils::GetFloat(audioElement, "fvolumelevel", m_volumeLevel, VOLUME_MINIMUM, VOLUME_MAXIMUM))
1864       m_volumeLevel = VOLUME_MAXIMUM;
1865   }
1866
1867   return true;
1868 }
1869
1870 bool CApplication::Save(TiXmlNode *settings) const
1871 {
1872   if (settings == NULL)
1873     return false;
1874
1875   TiXmlElement volumeNode("audio");
1876   TiXmlNode *audioNode = settings->InsertEndChild(volumeNode);
1877   if (audioNode == NULL)
1878     return false;
1879
1880   XMLUtils::SetBoolean(audioNode, "mute", m_muted);
1881   XMLUtils::SetFloat(audioNode, "fvolumelevel", m_volumeLevel);
1882
1883   return true;
1884 }
1885
1886 bool CApplication::LoadSkin(const CStdString& skinID)
1887 {
1888   if (m_skinReloading)
1889     return false;
1890
1891   AddonPtr addon;
1892   if (CAddonMgr::Get().GetAddon(skinID, addon, ADDON_SKIN))
1893   {
1894     LoadSkin(boost::dynamic_pointer_cast<ADDON::CSkinInfo>(addon));
1895     return true;
1896   }
1897   return false;
1898 }
1899
1900 void CApplication::LoadSkin(const SkinPtr& skin)
1901 {
1902   string defaultSkin = ((const CSettingString*)CSettings::Get().GetSetting("lookandfeel.skin"))->GetDefault();
1903   if (!skin)
1904   {
1905     CLog::Log(LOGERROR, "failed to load requested skin, fallback to \"%s\" skin", defaultSkin.c_str());
1906     CSettings::Get().GetSetting("lookandfeel.skin")->Reset();
1907     return ;
1908   }
1909
1910   skin->Start();
1911   if (!skin->HasSkinFile("Home.xml"))
1912   {
1913     // failed to find home.xml
1914     // fallback to default skin
1915     if (strcmpi(skin->ID().c_str(), defaultSkin.c_str()) != 0)
1916     {
1917       CLog::Log(LOGERROR, "home.xml doesn't exist in skin: %s, fallback to \"%s\" skin", skin->ID().c_str(), defaultSkin.c_str());
1918       CSettings::Get().GetSetting("lookandfeel.skin")->Reset();
1919       CGUIDialogKaiToast::QueueNotification(CGUIDialogKaiToast::Error, g_localizeStrings.Get(24102), g_localizeStrings.Get(24103));
1920       return ;
1921     }
1922   }
1923
1924   bool bPreviousPlayingState=false;
1925   bool bPreviousRenderingState=false;
1926   if (g_application.m_pPlayer->IsPlayingVideo())
1927   {
1928     bPreviousPlayingState = !g_application.m_pPlayer->IsPausedPlayback();
1929     if (bPreviousPlayingState)
1930       g_application.m_pPlayer->Pause();
1931 #ifdef HAS_VIDEO_PLAYBACK
1932     if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
1933     {
1934       g_windowManager.ActivateWindow(WINDOW_HOME);
1935       bPreviousRenderingState = true;
1936     }
1937 #endif
1938   }
1939   // close the music and video overlays (they're re-opened automatically later)
1940   CSingleLock lock(g_graphicsContext);
1941
1942   // save the current window details
1943   int currentWindow = g_windowManager.GetActiveWindow();
1944   vector<int> currentModelessWindows;
1945   g_windowManager.GetActiveModelessWindows(currentModelessWindows);
1946
1947   UnloadSkin();
1948
1949   CLog::Log(LOGINFO, "  load skin from: %s (version: %s)", skin->Path().c_str(), skin->Version().c_str());
1950   g_SkinInfo = skin;
1951   g_SkinInfo->Start();
1952
1953   CLog::Log(LOGINFO, "  load fonts for skin...");
1954   g_graphicsContext.SetMediaDir(skin->Path());
1955   g_directoryCache.ClearSubPaths(skin->Path());
1956   if (g_langInfo.ForceUnicodeFont() && !g_fontManager.IsFontSetUnicode(CSettings::Get().GetString("lookandfeel.font")))
1957   {
1958     CLog::Log(LOGINFO, "    language needs a ttf font, loading first ttf font available");
1959     CStdString strFontSet;
1960     if (g_fontManager.GetFirstFontSetUnicode(strFontSet))
1961     {
1962       CLog::Log(LOGINFO, "    new font is '%s'", strFontSet.c_str());
1963       CSettings::Get().SetString("lookandfeel.font", strFontSet);
1964       CSettings::Get().Save();
1965     }
1966     else
1967       CLog::Log(LOGERROR, "    no ttf font found, but needed for the language %s.", CSettings::Get().GetString("locale.language").c_str());
1968   }
1969   g_colorManager.Load(CSettings::Get().GetString("lookandfeel.skincolors"));
1970
1971   g_fontManager.LoadFonts(CSettings::Get().GetString("lookandfeel.font"));
1972
1973   // load in the skin strings
1974   CStdString langPath = URIUtils::AddFileToFolder(skin->Path(), "language");
1975   URIUtils::AddSlashAtEnd(langPath);
1976
1977   g_localizeStrings.LoadSkinStrings(langPath, CSettings::Get().GetString("locale.language"));
1978
1979   g_SkinInfo->LoadIncludes();
1980
1981   int64_t start;
1982   start = CurrentHostCounter();
1983
1984   CLog::Log(LOGINFO, "  load new skin...");
1985
1986   // Load the user windows
1987   LoadUserWindows();
1988
1989   int64_t end, freq;
1990   end = CurrentHostCounter();
1991   freq = CurrentHostFrequency();
1992   CLog::Log(LOGDEBUG,"Load Skin XML: %.2fms", 1000.f * (end - start) / freq);
1993
1994   CLog::Log(LOGINFO, "  initialize new skin...");
1995   g_windowManager.AddMsgTarget(this);
1996   g_windowManager.AddMsgTarget(&g_playlistPlayer);
1997   g_windowManager.AddMsgTarget(&g_infoManager);
1998   g_windowManager.AddMsgTarget(&g_fontManager);
1999   g_windowManager.AddMsgTarget(&CStereoscopicsManager::Get());
2000   g_windowManager.SetCallback(*this);
2001   g_windowManager.Initialize();
2002   CTextureCache::Get().Initialize();
2003   g_audioManager.Enable(true);
2004   g_audioManager.Load();
2005
2006   if (g_SkinInfo->HasSkinFile("DialogFullScreenInfo.xml"))
2007     g_windowManager.Add(new CGUIDialogFullScreenInfo);
2008
2009   { // we can't register visible condition in dialog's ctor because infomanager is cleared when unloading skin
2010     CGUIDialog *overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OVERLAY);
2011     if (overlay) overlay->SetVisibleCondition("skin.hasvideooverlay");
2012     overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_OVERLAY);
2013     if (overlay) overlay->SetVisibleCondition("skin.hasmusicoverlay");
2014   }
2015
2016   CLog::Log(LOGINFO, "  skin loaded...");
2017
2018   // leave the graphics lock
2019   lock.Leave();
2020
2021   // restore windows
2022   if (currentWindow != WINDOW_INVALID)
2023   {
2024     g_windowManager.ActivateWindow(currentWindow);
2025     for (unsigned int i = 0; i < currentModelessWindows.size(); i++)
2026     {
2027       CGUIDialog *dialog = (CGUIDialog *)g_windowManager.GetWindow(currentModelessWindows[i]);
2028       if (dialog) dialog->Show();
2029     }
2030   }
2031
2032   if (g_application.m_pPlayer->IsPlayingVideo())
2033   {
2034     if (bPreviousPlayingState)
2035       g_application.m_pPlayer->Pause();
2036     if (bPreviousRenderingState)
2037       g_windowManager.ActivateWindow(WINDOW_FULLSCREEN_VIDEO);
2038   }
2039 }
2040
2041 void CApplication::UnloadSkin(bool forReload /* = false */)
2042 {
2043   m_skinReloading = forReload;
2044
2045   CLog::Log(LOGINFO, "Unloading old skin %s...", forReload ? "for reload " : "");
2046
2047   g_audioManager.Enable(false);
2048
2049   g_windowManager.DeInitialize();
2050   CTextureCache::Get().Deinitialize();
2051
2052   // remove the skin-dependent window
2053   g_windowManager.Delete(WINDOW_DIALOG_FULLSCREEN_INFO);
2054
2055   g_TextureManager.Cleanup();
2056   g_largeTextureManager.CleanupUnusedImages(true);
2057
2058   g_fontManager.Clear();
2059
2060   g_colorManager.Clear();
2061
2062   g_infoManager.Clear();
2063
2064 //  The g_SkinInfo boost shared_ptr ought to be reset here
2065 // but there are too many places it's used without checking for NULL
2066 // and as a result a race condition on exit can cause a crash.
2067 }
2068
2069 bool CApplication::LoadUserWindows()
2070 {
2071   // Start from wherever home.xml is
2072   std::vector<CStdString> vecSkinPath;
2073   g_SkinInfo->GetSkinPaths(vecSkinPath);
2074   for (unsigned int i = 0;i < vecSkinPath.size();++i)
2075   {
2076     CLog::Log(LOGINFO, "Loading user windows, path %s", vecSkinPath[i].c_str());
2077     CFileItemList items;
2078     if (CDirectory::GetDirectory(vecSkinPath[i], items, ".xml", DIR_FLAG_NO_FILE_DIRS))
2079     {
2080       for (int i = 0; i < items.Size(); ++i)
2081       {
2082         if (items[i]->m_bIsFolder)
2083           continue;
2084         CStdString skinFile = URIUtils::GetFileName(items[i]->GetPath());
2085         if (StringUtils::StartsWithNoCase(skinFile, "custom"))
2086         {
2087           CXBMCTinyXML xmlDoc;
2088           if (!xmlDoc.LoadFile(items[i]->GetPath()))
2089           {
2090             CLog::Log(LOGERROR, "unable to load: %s, Line %d\n%s", items[i]->GetPath().c_str(), xmlDoc.ErrorRow(), xmlDoc.ErrorDesc());
2091             continue;
2092           }
2093
2094           // Root element should be <window>
2095           TiXmlElement* pRootElement = xmlDoc.RootElement();
2096           CStdString strValue = pRootElement->Value();
2097           if (!strValue.Equals("window"))
2098           {
2099             CLog::Log(LOGERROR, "file: %s doesnt contain <window>", skinFile.c_str());
2100             continue;
2101           }
2102
2103           // Read the <type> element to get the window type to create
2104           // If no type is specified, create a CGUIWindow as default
2105           CGUIWindow* pWindow = NULL;
2106           CStdString strType;
2107           if (pRootElement->Attribute("type"))
2108             strType = pRootElement->Attribute("type");
2109           else
2110           {
2111             const TiXmlNode *pType = pRootElement->FirstChild("type");
2112             if (pType && pType->FirstChild())
2113               strType = pType->FirstChild()->Value();
2114           }
2115           int id = WINDOW_INVALID;
2116           if (!pRootElement->Attribute("id", &id))
2117           {
2118             const TiXmlNode *pType = pRootElement->FirstChild("id");
2119             if (pType && pType->FirstChild())
2120               id = atol(pType->FirstChild()->Value());
2121           }
2122           CStdString visibleCondition;
2123           CGUIControlFactory::GetConditionalVisibility(pRootElement, visibleCondition);
2124
2125           if (strType.Equals("dialog"))
2126             pWindow = new CGUIDialog(id + WINDOW_HOME, skinFile);
2127           else if (strType.Equals("submenu"))
2128             pWindow = new CGUIDialogSubMenu(id + WINDOW_HOME, skinFile);
2129           else if (strType.Equals("buttonmenu"))
2130             pWindow = new CGUIDialogButtonMenu(id + WINDOW_HOME, skinFile);
2131           else
2132             pWindow = new CGUIWindow(id + WINDOW_HOME, skinFile);
2133
2134           // Check to make sure the pointer isn't still null
2135           if (pWindow == NULL)
2136           {
2137             CLog::Log(LOGERROR, "Out of memory / Failed to create new object in LoadUserWindows");
2138             return false;
2139           }
2140           if (id == WINDOW_INVALID || g_windowManager.GetWindow(WINDOW_HOME + id))
2141           {
2142             delete pWindow;
2143             continue;
2144           }
2145           pWindow->SetVisibleCondition(visibleCondition);
2146           pWindow->SetLoadType(CGUIWindow::KEEP_IN_MEMORY);
2147           g_windowManager.AddCustomWindow(pWindow);
2148         }
2149       }
2150     }
2151   }
2152   return true;
2153 }
2154
2155 bool CApplication::RenderNoPresent()
2156 {
2157   MEASURE_FUNCTION;
2158
2159 // DXMERGE: This may have been important?
2160 //  g_graphicsContext.AcquireCurrentContext();
2161
2162   g_graphicsContext.Lock();
2163
2164   // dont show GUI when playing full screen video
2165   if (g_graphicsContext.IsFullScreenVideo())
2166   {
2167     g_graphicsContext.SetRenderingResolution(g_graphicsContext.GetVideoResolution(), false);
2168     g_renderManager.Render(true, 0, 255);
2169
2170     // close window overlays
2171     CGUIDialog *overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OVERLAY);
2172     if (overlay) overlay->Close(true);
2173     overlay = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_OVERLAY);
2174     if (overlay) overlay->Close(true);
2175
2176   }
2177
2178   bool hasRendered = g_windowManager.Render();
2179
2180   g_graphicsContext.Unlock();
2181
2182   return hasRendered;
2183 }
2184
2185 float CApplication::GetDimScreenSaverLevel() const
2186 {
2187   if (!m_bScreenSave || !m_screenSaver ||
2188       (m_screenSaver->ID() != "screensaver.xbmc.builtin.dim" &&
2189        m_screenSaver->ID() != "screensaver.xbmc.builtin.black" &&
2190        !m_screenSaver->ID().empty()))
2191     return 0;
2192
2193   if (!m_screenSaver->GetSetting("level").empty())
2194     return 100.0f - (float)atof(m_screenSaver->GetSetting("level"));
2195   return 100.0f;
2196 }
2197
2198 void CApplication::Render()
2199 {
2200   // do not render if we are stopped or in background
2201   if (m_bStop || m_bInBackground)
2202     return;
2203
2204   MEASURE_FUNCTION;
2205
2206   int vsync_mode = CSettings::Get().GetInt("videoscreen.vsync");
2207
2208   bool hasRendered = false;
2209   bool limitFrames = false;
2210   unsigned int singleFrameTime = 10; // default limit 100 fps
2211
2212   {
2213     // Less fps in DPMS
2214     bool lowfps = m_dpmsIsActive || g_Windowing.EnableFrameLimiter();
2215     // Whether externalplayer is playing and we're unfocused
2216     bool extPlayerActive = m_pPlayer->GetCurrentPlayer() == EPC_EXTPLAYER && m_pPlayer->IsPlaying() && !m_AppFocused;
2217
2218     m_bPresentFrame = false;
2219     if (!extPlayerActive && g_graphicsContext.IsFullScreenVideo() && !m_pPlayer->IsPausedPlayback() && g_renderManager.RendererHandlesPresent())
2220     {
2221       m_bPresentFrame = g_renderManager.FrameWait(100);
2222       hasRendered = true;
2223     }
2224     else
2225     {
2226       // engage the frame limiter as needed
2227       limitFrames = lowfps || extPlayerActive;
2228       // DXMERGE - we checked for g_videoConfig.GetVSyncMode() before this
2229       //           perhaps allowing it to be set differently than the UI option??
2230       if (vsync_mode == VSYNC_DISABLED || vsync_mode == VSYNC_VIDEO)
2231         limitFrames = true; // not using vsync.
2232       else if ((g_infoManager.GetFPS() > g_graphicsContext.GetFPS() + 10) && g_infoManager.GetFPS() > 1000 / singleFrameTime)
2233         limitFrames = true; // using vsync, but it isn't working.
2234
2235       if (limitFrames)
2236       {
2237         if (extPlayerActive)
2238         {
2239           ResetScreenSaver();  // Prevent screensaver dimming the screen
2240           singleFrameTime = 1000;  // 1 fps, high wakeup latency but v.low CPU usage
2241         }
2242         else if (lowfps)
2243           singleFrameTime = 200;  // 5 fps, <=200 ms latency to wake up
2244       }
2245
2246     }
2247   }
2248
2249   CSingleLock lock(g_graphicsContext);
2250   g_infoManager.UpdateFPS();
2251
2252   if (g_graphicsContext.IsFullScreenVideo() && m_pPlayer->IsPlaying() && vsync_mode == VSYNC_VIDEO)
2253     g_Windowing.SetVSync(true);
2254   else if (vsync_mode == VSYNC_ALWAYS)
2255     g_Windowing.SetVSync(true);
2256   else if (vsync_mode != VSYNC_DRIVER)
2257     g_Windowing.SetVSync(false);
2258
2259   if (m_bPresentFrame && m_pPlayer->IsPlaying() && !m_pPlayer->IsPaused())
2260     ResetScreenSaver();
2261
2262   if(!g_Windowing.BeginRender())
2263     return;
2264
2265   g_renderManager.FrameMove();
2266
2267   CDirtyRegionList dirtyRegions = g_windowManager.GetDirty();
2268   if(g_graphicsContext.GetStereoMode())
2269   {
2270     g_graphicsContext.SetStereoView(RENDER_STEREO_VIEW_LEFT);
2271     if(RenderNoPresent())
2272       hasRendered = true;
2273
2274     if(g_graphicsContext.GetStereoMode() != RENDER_STEREO_MODE_MONO)
2275     {
2276       g_graphicsContext.SetStereoView(RENDER_STEREO_VIEW_RIGHT);
2277       if(RenderNoPresent())
2278         hasRendered = true;
2279     }
2280     g_graphicsContext.SetStereoView(RENDER_STEREO_VIEW_OFF);
2281   }
2282   else
2283   {
2284     if(RenderNoPresent())
2285       hasRendered = true;
2286   }
2287
2288   g_renderManager.FrameFinish();
2289
2290   g_Windowing.EndRender();
2291
2292   // execute post rendering actions (finalize window closing)
2293   g_windowManager.AfterRender();
2294
2295   // reset our info cache - we do this at the end of Render so that it is
2296   // fresh for the next process(), or after a windowclose animation (where process()
2297   // isn't called)
2298   g_infoManager.ResetCache();
2299   lock.Leave();
2300
2301   unsigned int now = XbmcThreads::SystemClockMillis();
2302   if (hasRendered)
2303     m_lastRenderTime = now;
2304
2305   //when nothing has been rendered for m_guiDirtyRegionNoFlipTimeout milliseconds,
2306   //we don't call g_graphicsContext.Flip() anymore, this saves gpu and cpu usage
2307   bool flip;
2308   if (g_advancedSettings.m_guiDirtyRegionNoFlipTimeout >= 0)
2309     flip = hasRendered || (now - m_lastRenderTime) < (unsigned int)g_advancedSettings.m_guiDirtyRegionNoFlipTimeout;
2310   else
2311     flip = true;
2312
2313   //fps limiter, make sure each frame lasts at least singleFrameTime milliseconds
2314   if (limitFrames || !flip)
2315   {
2316     if (!limitFrames)
2317       singleFrameTime = 40; //if not flipping, loop at 25 fps
2318
2319     unsigned int frameTime = now - m_lastFrameTime;
2320     if (frameTime < singleFrameTime)
2321       Sleep(singleFrameTime - frameTime);
2322   }
2323   m_lastFrameTime = XbmcThreads::SystemClockMillis();
2324
2325   if (flip)
2326     g_graphicsContext.Flip(dirtyRegions);
2327   CTimeUtils::UpdateFrameTime(flip);
2328
2329   g_renderManager.UpdateResolution();
2330   g_renderManager.ManageCaptures();
2331 }
2332
2333 void CApplication::SetStandAlone(bool value)
2334 {
2335   g_advancedSettings.m_handleMounting = m_bStandalone = value;
2336 }
2337
2338 // OnKey() translates the key into a CAction which is sent on to our Window Manager.
2339 // The window manager will return true if the event is processed, false otherwise.
2340 // If not already processed, this routine handles global keypresses.  It returns
2341 // true if the key has been processed, false otherwise.
2342
2343 bool CApplication::OnKey(const CKey& key)
2344 {
2345
2346   // Turn the mouse off, as we've just got a keypress from controller or remote
2347   g_Mouse.SetActive(false);
2348
2349   // get the current active window
2350   int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
2351
2352   // this will be checked for certain keycodes that need
2353   // special handling if the screensaver is active
2354   CAction action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2355
2356   // a key has been pressed.
2357   // reset Idle Timer
2358   m_idleTimer.StartZero();
2359   bool processKey = AlwaysProcess(action);
2360
2361   if (StringUtils::StartsWithNoCase(action.GetName(),"CECToggleState") || StringUtils::StartsWithNoCase(action.GetName(),"CECStandby"))
2362   {
2363     bool ret = true;
2364
2365     CLog::Log(LOGDEBUG, "%s: action %s [%d], toggling state of playing device", __FUNCTION__, action.GetName().c_str(), action.GetID());
2366     // do not wake up the screensaver right after switching off the playing device
2367     if (StringUtils::StartsWithNoCase(action.GetName(),"CECToggleState"))
2368       ret = CApplicationMessenger::Get().CECToggleState();
2369     else
2370       ret = CApplicationMessenger::Get().CECStandby();
2371     if (!ret) /* display is switched off */
2372       return true;
2373   }
2374
2375   ResetScreenSaver();
2376
2377   // allow some keys to be processed while the screensaver is active
2378   if (WakeUpScreenSaverAndDPMS(processKey) && !processKey)
2379   {
2380     CLog::Log(LOGDEBUG, "%s: %s pressed, screen saver/dpms woken up", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str());
2381     return true;
2382   }
2383
2384   // change this if we have a dialog up
2385   if (g_windowManager.HasModalDialog())
2386   {
2387     iWin = g_windowManager.GetTopMostModalDialogID() & WINDOW_ID_MASK;
2388   }
2389   if (iWin == WINDOW_DIALOG_FULLSCREEN_INFO)
2390   { // fullscreen info dialog - special case
2391     action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2392
2393     if (!key.IsAnalogButton())
2394       CLog::Log(LOGDEBUG, "%s: %s pressed, trying fullscreen info action %s", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str(), action.GetName().c_str());
2395
2396     if (OnAction(action))
2397       return true;
2398
2399     // fallthrough to the main window
2400     iWin = WINDOW_FULLSCREEN_VIDEO;
2401   }
2402   if (iWin == WINDOW_FULLSCREEN_VIDEO)
2403   {
2404     // current active window is full screen video.
2405     if (g_application.m_pPlayer->IsInMenu())
2406     {
2407       // if player is in some sort of menu, (ie DVDMENU) map buttons differently
2408       action = CButtonTranslator::GetInstance().GetAction(WINDOW_VIDEO_MENU, key);
2409     }
2410     else if (g_PVRManager.IsStarted() && g_application.CurrentFileItem().HasPVRChannelInfoTag())
2411     {
2412       // check for PVR specific keymaps in FULLSCREEN_VIDEO window
2413       action = CButtonTranslator::GetInstance().GetAction(WINDOW_FULLSCREEN_LIVETV, key, false);
2414
2415       // if no PVR specific action/mapping is found, fall back to default
2416       if (action.GetID() == 0)
2417         action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2418     }
2419     else
2420     {
2421       // in any other case use the fullscreen window section of keymap.xml to map key->action
2422       action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2423     }
2424   }
2425   else
2426   {
2427     // current active window isnt the fullscreen window
2428     // just use corresponding section from keymap.xml
2429     // to map key->action
2430
2431     // first determine if we should use keyboard input directly
2432     bool useKeyboard = key.FromKeyboard() && (iWin == WINDOW_DIALOG_KEYBOARD || iWin == WINDOW_DIALOG_NUMERIC);
2433     CGUIWindow *window = g_windowManager.GetWindow(iWin);
2434     if (window)
2435     {
2436       CGUIControl *control = window->GetFocusedControl();
2437       if (control)
2438       {
2439         // If this is an edit control set usekeyboard to true. This causes the
2440         // keypress to be processed directly not through the key mappings.
2441         if (control->GetControlType() == CGUIControl::GUICONTROL_EDIT)
2442           useKeyboard = true;
2443
2444         // If the key pressed is shift-A to shift-Z set usekeyboard to true.
2445         // This causes the keypress to be used for list navigation.
2446         if (control->IsContainer() && key.GetModifiers() == CKey::MODIFIER_SHIFT && key.GetVKey() >= XBMCVK_A && key.GetVKey() <= XBMCVK_Z)
2447           useKeyboard = true;
2448       }
2449     }
2450     if (useKeyboard)
2451     {
2452       action = CAction(0); // reset our action
2453       if (CSettings::Get().GetBool("input.remoteaskeyboard"))
2454       {
2455         // users remote is executing keyboard commands, so use the virtualkeyboard section of keymap.xml
2456         // and send those rather than actual keyboard presses.  Only for navigation-type commands though
2457         action = CButtonTranslator::GetInstance().GetAction(WINDOW_DIALOG_KEYBOARD, key);
2458         if (!(action.GetID() == ACTION_MOVE_LEFT ||
2459               action.GetID() == ACTION_MOVE_RIGHT ||
2460               action.GetID() == ACTION_MOVE_UP ||
2461               action.GetID() == ACTION_MOVE_DOWN ||
2462               action.GetID() == ACTION_SELECT_ITEM ||
2463               action.GetID() == ACTION_ENTER ||
2464               action.GetID() == ACTION_PREVIOUS_MENU ||
2465               action.GetID() == ACTION_NAV_BACK))
2466         {
2467           // the action isn't plain navigation - check for a keyboard-specific keymap
2468           action = CButtonTranslator::GetInstance().GetAction(WINDOW_DIALOG_KEYBOARD, key, false);
2469           if (!(action.GetID() >= REMOTE_0 && action.GetID() <= REMOTE_9) ||
2470                 action.GetID() == ACTION_BACKSPACE ||
2471                 action.GetID() == ACTION_SHIFT ||
2472                 action.GetID() == ACTION_SYMBOLS ||
2473                 action.GetID() == ACTION_CURSOR_LEFT ||
2474                 action.GetID() == ACTION_CURSOR_RIGHT)
2475             action = CAction(0); // don't bother with this action
2476         }
2477       }
2478       if (!action.GetID())
2479       {
2480         // keyboard entry - pass the keys through directly
2481         if (key.GetFromService())
2482           action = CAction(key.GetButtonCode() != KEY_INVALID ? key.GetButtonCode() : 0, key.GetUnicode());
2483         else
2484         {
2485           // Check for paste keypress
2486 #ifdef TARGET_WINDOWS
2487           // In Windows paste is ctrl-V
2488           if (key.GetVKey() == XBMCVK_V && key.GetModifiers() == CKey::MODIFIER_CTRL)
2489 #elif defined(TARGET_LINUX)
2490           // In Linux paste is ctrl-V
2491           if (key.GetVKey() == XBMCVK_V && key.GetModifiers() == CKey::MODIFIER_CTRL)
2492 #elif defined(TARGET_DARWIN_OSX)
2493           // In OSX paste is cmd-V
2494           if (key.GetVKey() == XBMCVK_V && key.GetModifiers() == CKey::MODIFIER_META)
2495 #else
2496           // Placeholder for other operating systems
2497           if (false)
2498 #endif
2499             action = CAction(ACTION_PASTE);
2500           // If the unicode is non-zero the keypress is a non-printing character
2501           else if (key.GetUnicode())
2502             action = CAction(key.GetAscii() | KEY_ASCII, key.GetUnicode());
2503           // The keypress is a non-printing character
2504           else
2505             action = CAction(key.GetVKey() | KEY_VKEY);
2506         }
2507       }
2508
2509       CLog::Log(LOGDEBUG, "%s: %s pressed, trying keyboard action %x", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str(), action.GetID());
2510
2511       if (OnAction(action))
2512         return true;
2513       // failed to handle the keyboard action, drop down through to standard action
2514     }
2515     if (key.GetFromService())
2516     {
2517       if (key.GetButtonCode() != KEY_INVALID)
2518         action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2519     }
2520     else
2521       action = CButtonTranslator::GetInstance().GetAction(iWin, key);
2522   }
2523   if (!key.IsAnalogButton())
2524     CLog::Log(LOGDEBUG, "%s: %s pressed, action is %s", __FUNCTION__, g_Keyboard.GetKeyName((int) key.GetButtonCode()).c_str(), action.GetName().c_str());
2525
2526   return ExecuteInputAction(action);
2527 }
2528
2529 // OnAppCommand is called in response to a XBMC_APPCOMMAND event.
2530 // This needs to return true if it processed the appcommand or false if it didn't
2531 bool CApplication::OnAppCommand(const CAction &action)
2532 {
2533   // Reset the screen saver
2534   ResetScreenSaver();
2535
2536   // If we were currently in the screen saver wake up and don't process the appcommand
2537   if (WakeUpScreenSaverAndDPMS())
2538     return true;
2539
2540   // The action ID is the APPCOMMAND code. We need to retrieve the action
2541   // associated with this appcommand from the mapping table.
2542   uint32_t appcmd = action.GetID();
2543   CKey key(appcmd | KEY_APPCOMMAND, (unsigned int) 0);
2544   int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
2545   CAction appcmdaction = CButtonTranslator::GetInstance().GetAction(iWin, key);
2546
2547   // If we couldn't find an action return false to indicate we have not
2548   // handled this appcommand
2549   if (!appcmdaction.GetID())
2550   {
2551     CLog::Log(LOGDEBUG, "%s: unknown appcommand %d", __FUNCTION__, appcmd);
2552     return false;
2553   }
2554
2555   // Process the appcommand
2556   CLog::Log(LOGDEBUG, "%s: appcommand %d, trying action %s", __FUNCTION__, appcmd, appcmdaction.GetName().c_str());
2557   OnAction(appcmdaction);
2558
2559   // Always return true regardless of whether the action succeeded or not.
2560   // This stops Windows handling the appcommand itself.
2561   return true;
2562 }
2563
2564 bool CApplication::OnAction(const CAction &action)
2565 {
2566   // special case for switching between GUI & fullscreen mode.
2567   if (action.GetID() == ACTION_SHOW_GUI)
2568   { // Switch to fullscreen mode if we can
2569     if (SwitchToFullScreen())
2570     {
2571       m_navigationTimer.StartZero();
2572       return true;
2573     }
2574   }
2575
2576   if (action.GetID() == ACTION_TOGGLE_FULLSCREEN)
2577   {
2578     g_graphicsContext.ToggleFullScreenRoot();
2579     return true;
2580   }
2581
2582   if (action.IsMouse())
2583     g_Mouse.SetActive(true);
2584
2585   
2586   if (action.GetID() == ACTION_CREATE_EPISODE_BOOKMARK)   
2587   {
2588     CGUIDialogVideoBookmarks::OnAddEpisodeBookmark();
2589   }
2590   if (action.GetID() == ACTION_CREATE_BOOKMARK)
2591   {
2592     CGUIDialogVideoBookmarks::OnAddBookmark();
2593   }
2594   
2595   // The action PLAYPAUSE behaves as ACTION_PAUSE if we are currently
2596   // playing or ACTION_PLAYER_PLAY if we are not playing.
2597   if (action.GetID() == ACTION_PLAYER_PLAYPAUSE)
2598   {
2599     if (m_pPlayer->IsPlaying())
2600       return OnAction(CAction(ACTION_PAUSE));
2601     else
2602       return OnAction(CAction(ACTION_PLAYER_PLAY));
2603   }
2604
2605   //if the action would start or stop inertial scrolling
2606   //by gesture - bypass the normal OnAction handler of current window
2607   if( !m_pInertialScrollingHandler->CheckForInertialScrolling(&action) )
2608   {
2609     // in normal case
2610     // just pass the action to the current window and let it handle it
2611     if (g_windowManager.OnAction(action))
2612     {
2613       m_navigationTimer.StartZero();
2614       return true;
2615     }
2616   }
2617
2618   // handle extra global presses
2619
2620   // screenshot : take a screenshot :)
2621   if (action.GetID() == ACTION_TAKE_SCREENSHOT)
2622   {
2623     CScreenShot::TakeScreenshot();
2624     return true;
2625   }
2626   // built in functions : execute the built-in
2627   if (action.GetID() == ACTION_BUILT_IN_FUNCTION)
2628   {
2629     CBuiltins::Execute(action.GetName());
2630     m_navigationTimer.StartZero();
2631     return true;
2632   }
2633
2634   // reload keymaps
2635   if (action.GetID() == ACTION_RELOAD_KEYMAPS)
2636   {
2637     CButtonTranslator::GetInstance().Clear();
2638     CButtonTranslator::GetInstance().Load();
2639   }
2640
2641   // show info : Shows the current video or song information
2642   if (action.GetID() == ACTION_SHOW_INFO)
2643   {
2644     g_infoManager.ToggleShowInfo();
2645     return true;
2646   }
2647
2648   // codec info : Shows the current song, video or picture codec information
2649   if (action.GetID() == ACTION_SHOW_CODEC)
2650   {
2651     g_infoManager.ToggleShowCodec();
2652     return true;
2653   }
2654
2655   if ((action.GetID() == ACTION_INCREASE_RATING || action.GetID() == ACTION_DECREASE_RATING) && m_pPlayer->IsPlayingAudio())
2656   {
2657     const CMusicInfoTag *tag = g_infoManager.GetCurrentSongTag();
2658     if (tag)
2659     {
2660       *m_itemCurrentFile->GetMusicInfoTag() = *tag;
2661       char rating = tag->GetRating();
2662       bool needsUpdate(false);
2663       if (rating > '0' && action.GetID() == ACTION_DECREASE_RATING)
2664       {
2665         m_itemCurrentFile->GetMusicInfoTag()->SetRating(rating - 1);
2666         needsUpdate = true;
2667       }
2668       else if (rating < '5' && action.GetID() == ACTION_INCREASE_RATING)
2669       {
2670         m_itemCurrentFile->GetMusicInfoTag()->SetRating(rating + 1);
2671         needsUpdate = true;
2672       }
2673       if (needsUpdate)
2674       {
2675         CMusicDatabase db;
2676         if (db.Open())      // OpenForWrite() ?
2677         {
2678           db.SetSongRating(m_itemCurrentFile->GetPath(), m_itemCurrentFile->GetMusicInfoTag()->GetRating());
2679           db.Close();
2680         }
2681         // send a message to all windows to tell them to update the fileitem (eg playlistplayer, media windows)
2682         CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0, m_itemCurrentFile);
2683         g_windowManager.SendMessage(msg);
2684       }
2685     }
2686     return true;
2687   }
2688
2689   // Now check with the playlist player if action can be handled.
2690   // In case of the action PREV_ITEM, we only allow the playlist player to take it if we're less than 3 seconds into playback.
2691   if (!(action.GetID() == ACTION_PREV_ITEM && m_pPlayer->CanSeek() && GetTime() > 3) )
2692   {
2693     if (g_playlistPlayer.OnAction(action))
2694       return true;
2695   }
2696
2697   // Now check with the player if action can be handled.
2698   if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO ||
2699       (g_windowManager.GetActiveWindow() == WINDOW_DIALOG_VIDEO_OSD && (action.GetID() == ACTION_NEXT_ITEM || action.GetID() == ACTION_PREV_ITEM || action.GetID() == ACTION_CHANNEL_UP || action.GetID() == ACTION_CHANNEL_DOWN)) ||
2700       action.GetID() == ACTION_STOP)
2701   {
2702     if (m_pPlayer->OnAction(action))
2703       return true;
2704   }
2705
2706   // stop : stops playing current audio song
2707   if (action.GetID() == ACTION_STOP)
2708   {
2709     StopPlaying();
2710     return true;
2711   }
2712
2713   // In case the playlist player nor the player didn't handle PREV_ITEM, because we are past the 3 secs limit.
2714   // If so, we just jump to the start of the track.
2715   if (action.GetID() == ACTION_PREV_ITEM && m_pPlayer->CanSeek())
2716   {
2717     SeekTime(0);
2718     m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2719     return true;
2720   }
2721
2722   // forward action to g_PVRManager and break if it was able to handle it
2723   if (g_PVRManager.OnAction(action))
2724     return true;
2725
2726   // forward action to graphic context and see if it can handle it
2727   if (CStereoscopicsManager::Get().OnAction(action))
2728     return true;
2729
2730   if (m_pPlayer->IsPlaying())
2731   {
2732     // forward channel switches to the player - he knows what to do
2733     if (action.GetID() == ACTION_CHANNEL_UP || action.GetID() == ACTION_CHANNEL_DOWN)
2734     {
2735       m_pPlayer->OnAction(action);
2736       return true;
2737     }
2738
2739     // pause : pauses current audio song
2740     if (action.GetID() == ACTION_PAUSE && m_pPlayer->GetPlaySpeed() == 1)
2741     {
2742       m_pPlayer->Pause();
2743 #ifdef HAS_KARAOKE
2744       m_pKaraokeMgr->SetPaused( m_pPlayer->IsPaused() );
2745 #endif
2746       if (!m_pPlayer->IsPaused())
2747       { // unpaused - set the playspeed back to normal
2748         m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2749       }
2750       g_audioManager.Enable(m_pPlayer->IsPaused());
2751       return true;
2752     }
2753     if (!m_pPlayer->IsPaused())
2754     {
2755       // if we do a FF/RW in my music then map PLAY action togo back to normal speed
2756       // if we are playing at normal speed, then allow play to pause
2757       if (action.GetID() == ACTION_PLAYER_PLAY || action.GetID() == ACTION_PAUSE)
2758       {
2759         if (m_pPlayer->GetPlaySpeed() != 1)
2760         {
2761           m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2762         }
2763         else
2764         {
2765           m_pPlayer->Pause();
2766         }
2767         return true;
2768       }
2769       if (action.GetID() == ACTION_PLAYER_FORWARD || action.GetID() == ACTION_PLAYER_REWIND)
2770       {
2771         int iPlaySpeed = m_pPlayer->GetPlaySpeed();
2772         if (action.GetID() == ACTION_PLAYER_REWIND && iPlaySpeed == 1) // Enables Rewinding
2773           iPlaySpeed *= -2;
2774         else if (action.GetID() == ACTION_PLAYER_REWIND && iPlaySpeed > 1) //goes down a notch if you're FFing
2775           iPlaySpeed /= 2;
2776         else if (action.GetID() == ACTION_PLAYER_FORWARD && iPlaySpeed < 1) //goes up a notch if you're RWing
2777           iPlaySpeed /= 2;
2778         else
2779           iPlaySpeed *= 2;
2780
2781         if (action.GetID() == ACTION_PLAYER_FORWARD && iPlaySpeed == -1) //sets iSpeed back to 1 if -1 (didn't plan for a -1)
2782           iPlaySpeed = 1;
2783         if (iPlaySpeed > 32 || iPlaySpeed < -32)
2784           iPlaySpeed = 1;
2785
2786         m_pPlayer->SetPlaySpeed(iPlaySpeed, g_application.m_muted);
2787         return true;
2788       }
2789       else if ((action.GetAmount() || m_pPlayer->GetPlaySpeed() != 1) && (action.GetID() == ACTION_ANALOG_REWIND || action.GetID() == ACTION_ANALOG_FORWARD))
2790       {
2791         // calculate the speed based on the amount the button is held down
2792         int iPower = (int)(action.GetAmount() * MAX_FFWD_SPEED + 0.5f);
2793         // returns 0 -> MAX_FFWD_SPEED
2794         int iSpeed = 1 << iPower;
2795         if (iSpeed != 1 && action.GetID() == ACTION_ANALOG_REWIND)
2796           iSpeed = -iSpeed;
2797         g_application.m_pPlayer->SetPlaySpeed(iSpeed, g_application.m_muted);
2798         if (iSpeed == 1)
2799           CLog::Log(LOGDEBUG,"Resetting playspeed");
2800         return true;
2801       }
2802     }
2803     // allow play to unpause
2804     else
2805     {
2806       if (action.GetID() == ACTION_PLAYER_PLAY)
2807       {
2808         // unpause, and set the playspeed back to normal
2809         m_pPlayer->Pause();
2810         g_audioManager.Enable(m_pPlayer->IsPaused());
2811
2812         g_application.m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
2813         return true;
2814       }
2815     }
2816
2817     // record current file
2818     if (action.GetID() == ACTION_RECORD)
2819     {
2820       if (m_pPlayer->CanRecord())
2821         m_pPlayer->Record(!m_pPlayer->IsRecording());
2822     }
2823
2824     if (m_playerController->OnAction(action))
2825       return true;
2826   }
2827
2828
2829   if (action.GetID() == ACTION_SWITCH_PLAYER)
2830   {
2831     if(m_pPlayer->IsPlaying())
2832     {
2833       VECPLAYERCORES cores;
2834       CFileItem item(*m_itemCurrentFile.get());
2835       CPlayerCoreFactory::Get().GetPlayers(item, cores);
2836       PLAYERCOREID core = CPlayerCoreFactory::Get().SelectPlayerDialog(cores);
2837       if(core != EPC_NONE)
2838       {
2839         g_application.m_eForcedNextPlayer = core;
2840         item.m_lStartOffset = (int)(GetTime() * 75);
2841         PlayFile(item, true);
2842       }
2843     }
2844     else
2845     {
2846       VECPLAYERCORES cores;
2847       CPlayerCoreFactory::Get().GetRemotePlayers(cores);
2848       PLAYERCOREID core = CPlayerCoreFactory::Get().SelectPlayerDialog(cores);
2849       if(core != EPC_NONE)
2850       {
2851         CFileItem item;
2852         g_application.m_eForcedNextPlayer = core;
2853         PlayFile(item, false);
2854       }
2855     }
2856   }
2857
2858   if (g_peripherals.OnAction(action))
2859     return true;
2860
2861   if (action.GetID() == ACTION_MUTE)
2862   {
2863     ToggleMute();
2864     return true;
2865   }
2866
2867   if (action.GetID() == ACTION_TOGGLE_DIGITAL_ANALOG)
2868   {
2869     bool passthrough = CSettings::Get().GetBool("audiooutput.passthrough");
2870     CSettings::Get().SetBool("audiooutput.passthrough", !passthrough);
2871
2872     if (g_windowManager.GetActiveWindow() == WINDOW_SETTINGS_SYSTEM)
2873     {
2874       CGUIMessage msg(GUI_MSG_WINDOW_INIT, 0,0,WINDOW_INVALID,g_windowManager.GetActiveWindow());
2875       g_windowManager.SendMessage(msg);
2876     }
2877     return true;
2878   }
2879
2880   // Check for global volume control
2881   if (action.GetAmount() && (action.GetID() == ACTION_VOLUME_UP || action.GetID() == ACTION_VOLUME_DOWN))
2882   {
2883     if (!m_pPlayer->IsPassthrough())
2884     {
2885       if (m_muted)
2886         UnMute();
2887       float volume = m_volumeLevel;
2888 // Android has steps based on the max available volume level
2889 #if defined(TARGET_ANDROID)
2890       float step = (VOLUME_MAXIMUM - VOLUME_MINIMUM) / CXBMCApp::GetMaxSystemVolume();
2891 #else
2892       float step   = (VOLUME_MAXIMUM - VOLUME_MINIMUM) / VOLUME_CONTROL_STEPS;
2893
2894       if (action.GetRepeat())
2895         step *= action.GetRepeat() * 50; // 50 fps
2896 #endif
2897       if (action.GetID() == ACTION_VOLUME_UP)
2898         volume += (float)fabs(action.GetAmount()) * action.GetAmount() * step;
2899       else
2900         volume -= (float)fabs(action.GetAmount()) * action.GetAmount() * step;
2901       SetVolume(volume, false);
2902     }
2903     // show visual feedback of volume change...
2904     ShowVolumeBar(&action);
2905     return true;
2906   }
2907   // Check for global seek control
2908   if (m_pPlayer->IsPlaying() && action.GetAmount() && (action.GetID() == ACTION_ANALOG_SEEK_FORWARD || action.GetID() == ACTION_ANALOG_SEEK_BACK))
2909   {
2910     if (!m_pPlayer->CanSeek()) return false;
2911     m_seekHandler->Seek(action.GetID() == ACTION_ANALOG_SEEK_FORWARD, action.GetAmount(), action.GetRepeat());
2912     return true;
2913   }
2914   if (action.GetID() == ACTION_GUIPROFILE_BEGIN)
2915   {
2916     CGUIControlProfiler::Instance().SetOutputFile(CSpecialProtocol::TranslatePath("special://home/guiprofiler.xml"));
2917     CGUIControlProfiler::Instance().Start();
2918     return true;
2919   }
2920   if (action.GetID() == ACTION_SHOW_PLAYLIST)
2921   {
2922     int iPlaylist = g_playlistPlayer.GetCurrentPlaylist();
2923     if (iPlaylist == PLAYLIST_VIDEO && g_windowManager.GetActiveWindow() != WINDOW_VIDEO_PLAYLIST)
2924       g_windowManager.ActivateWindow(WINDOW_VIDEO_PLAYLIST);
2925     else if (iPlaylist == PLAYLIST_MUSIC && g_windowManager.GetActiveWindow() != WINDOW_MUSIC_PLAYLIST)
2926       g_windowManager.ActivateWindow(WINDOW_MUSIC_PLAYLIST);
2927     return true;
2928   }
2929   return false;
2930 }
2931
2932 void CApplication::FrameMove(bool processEvents, bool processGUI)
2933 {
2934   MEASURE_FUNCTION;
2935
2936   if (processEvents)
2937   {
2938     // currently we calculate the repeat time (ie time from last similar keypress) just global as fps
2939     float frameTime = m_frameTime.GetElapsedSeconds();
2940     m_frameTime.StartZero();
2941     // never set a frametime less than 2 fps to avoid problems when debuggin and on breaks
2942     if( frameTime > 0.5 ) frameTime = 0.5;
2943
2944     if (processGUI && m_renderGUI)
2945     {
2946       g_graphicsContext.Lock();
2947       // check if there are notifications to display
2948       CGUIDialogKaiToast *toast = (CGUIDialogKaiToast *)g_windowManager.GetWindow(WINDOW_DIALOG_KAI_TOAST);
2949       if (toast && toast->DoWork())
2950       {
2951         if (!toast->IsDialogRunning())
2952         {
2953           toast->Show();
2954         }
2955       }
2956       g_graphicsContext.Unlock();
2957     }
2958     CWinEvents::MessagePump();
2959
2960 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
2961     // Read the input from a remote
2962     g_RemoteControl.Update();
2963 #endif
2964
2965     // process input actions
2966     ProcessRemote(frameTime);
2967     ProcessGamepad(frameTime);
2968     ProcessEventServer(frameTime);
2969     ProcessPeripherals(frameTime);
2970     if (processGUI && m_renderGUI)
2971     {
2972       m_pInertialScrollingHandler->ProcessInertialScroll(frameTime);
2973       m_seekHandler->Process();
2974     }
2975   }
2976   if (processGUI && m_renderGUI)
2977   {
2978     if (!m_bStop)
2979       g_windowManager.Process(CTimeUtils::GetFrameTime());
2980     g_windowManager.FrameMove();
2981   }
2982 }
2983
2984 bool CApplication::ProcessGamepad(float frameTime)
2985 {
2986 #ifdef HAS_SDL_JOYSTICK
2987   if (!m_AppFocused)
2988     return false;
2989
2990   int iWin = GetActiveWindowID();
2991   int bid = 0;
2992   g_Joystick.Update();
2993   if (g_Joystick.GetButton(bid))
2994   {
2995     // reset Idle Timer
2996     m_idleTimer.StartZero();
2997
2998     ResetScreenSaver();
2999     if (WakeUpScreenSaverAndDPMS())
3000     {
3001       g_Joystick.Reset(true);
3002       return true;
3003     }
3004
3005     int actionID;
3006     CStdString actionName;
3007     bool fullrange;
3008     if (CButtonTranslator::GetInstance().TranslateJoystickString(iWin, g_Joystick.GetJoystick().c_str(), bid, JACTIVE_BUTTON, actionID, actionName, fullrange))
3009     {
3010       CAction action(actionID, 1.0f, 0.0f, actionName);
3011       g_Joystick.Reset();
3012       g_Mouse.SetActive(false);
3013       return ExecuteInputAction(action);
3014     }
3015     else
3016     {
3017       g_Joystick.Reset();
3018     }
3019   }
3020   if (g_Joystick.GetAxis(bid))
3021   {
3022     if (g_Joystick.GetAmount() < 0)
3023     {
3024       bid = -bid;
3025     }
3026
3027     int actionID;
3028     CStdString actionName;
3029     bool fullrange;
3030     if (CButtonTranslator::GetInstance().TranslateJoystickString(iWin, g_Joystick.GetJoystick().c_str(), bid, JACTIVE_AXIS, actionID, actionName, fullrange))
3031     {
3032       ResetScreenSaver();
3033       if (WakeUpScreenSaverAndDPMS())
3034       {
3035         return true;
3036       }
3037
3038       CAction action(actionID, fullrange ? (g_Joystick.GetAmount() + 1.0f)/2.0f : fabs(g_Joystick.GetAmount()), 0.0f, actionName);
3039       g_Joystick.Reset();
3040       g_Mouse.SetActive(false);
3041       return ExecuteInputAction(action);
3042     }
3043     else
3044     {
3045       g_Joystick.ResetAxis(abs(bid));
3046     }
3047   }
3048   int position = 0;
3049   if (g_Joystick.GetHat(bid, position))
3050   {
3051     // reset Idle Timer
3052     m_idleTimer.StartZero();
3053
3054     ResetScreenSaver();
3055     if (WakeUpScreenSaverAndDPMS())
3056     {
3057       g_Joystick.Reset();
3058       return true;
3059     }
3060
3061     int actionID;
3062     CStdString actionName;
3063     bool fullrange;
3064
3065     bid = position<<16|bid;
3066
3067     if (bid && CButtonTranslator::GetInstance().TranslateJoystickString(iWin, g_Joystick.GetJoystick().c_str(), bid, JACTIVE_HAT, actionID, actionName, fullrange))
3068     {
3069       CAction action(actionID, 1.0f, 0.0f, actionName);
3070       g_Joystick.Reset();
3071       g_Mouse.SetActive(false);
3072       return ExecuteInputAction(action);
3073     }
3074   }
3075 #endif
3076   return false;
3077 }
3078
3079 bool CApplication::ProcessRemote(float frameTime)
3080 {
3081 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
3082   if (g_RemoteControl.GetButton())
3083   {
3084     CKey key(g_RemoteControl.GetButton(), g_RemoteControl.GetHoldTime());
3085     g_RemoteControl.Reset();
3086     return OnKey(key);
3087   }
3088 #endif
3089   return false;
3090 }
3091
3092 bool CApplication::ProcessPeripherals(float frameTime)
3093 {
3094   CKey key;
3095   if (g_peripherals.GetNextKeypress(frameTime, key))
3096     return OnKey(key);
3097   return false;
3098 }
3099
3100 bool CApplication::ProcessMouse()
3101 {
3102   MEASURE_FUNCTION;
3103
3104   if (!g_Mouse.IsActive() || !m_AppFocused)
3105     return false;
3106
3107   // Get the mouse command ID
3108   uint32_t mousecommand = g_Mouse.GetAction();
3109   if (mousecommand == ACTION_NOOP)
3110     return true;
3111
3112   // Reset the screensaver and idle timers
3113   m_idleTimer.StartZero();
3114   ResetScreenSaver();
3115   if (WakeUpScreenSaverAndDPMS())
3116     return true;
3117
3118   // Retrieve the corresponding action
3119   int iWin = GetActiveWindowID();
3120   CKey key(mousecommand | KEY_MOUSE, (unsigned int) 0);
3121   CAction mouseaction = CButtonTranslator::GetInstance().GetAction(iWin, key);
3122
3123   // Deactivate mouse if non-mouse action
3124   if (!mouseaction.IsMouse())
3125     g_Mouse.SetActive(false);
3126
3127   // Consume ACTION_NOOP.
3128   // Some views or dialogs gets closed after any ACTION and
3129   // a sensitive mouse might cause problems.
3130   if (mouseaction.GetID() == ACTION_NOOP)
3131     return false;
3132
3133   // If we couldn't find an action return false to indicate we have not
3134   // handled this mouse action
3135   if (!mouseaction.GetID())
3136   {
3137     CLog::Log(LOGDEBUG, "%s: unknown mouse command %d", __FUNCTION__, mousecommand);
3138     return false;
3139   }
3140
3141   // Log mouse actions except for move and noop
3142   if (mouseaction.GetID() != ACTION_MOUSE_MOVE && mouseaction.GetID() != ACTION_NOOP)
3143     CLog::Log(LOGDEBUG, "%s: trying mouse action %s", __FUNCTION__, mouseaction.GetName().c_str());
3144
3145   // The action might not be a mouse action. For example wheel moves might
3146   // be mapped to volume up/down in mouse.xml. In this case we do not want
3147   // the mouse position saved in the action.
3148   if (!mouseaction.IsMouse())
3149     return OnAction(mouseaction);
3150
3151   // This is a mouse action so we need to record the mouse position
3152   return OnAction(CAction(mouseaction.GetID(),
3153                           g_Mouse.GetHold(MOUSE_LEFT_BUTTON),
3154                           (float)g_Mouse.GetX(),
3155                           (float)g_Mouse.GetY(),
3156                           (float)g_Mouse.GetDX(),
3157                           (float)g_Mouse.GetDY(),
3158                           mouseaction.GetName()));
3159 }
3160
3161 bool CApplication::ProcessEventServer(float frameTime)
3162 {
3163 #ifdef HAS_EVENT_SERVER
3164   CEventServer* es = CEventServer::GetInstance();
3165   if (!es || !es->Running() || es->GetNumberOfClients()==0)
3166     return false;
3167
3168   // process any queued up actions
3169   if (es->ExecuteNextAction())
3170   {
3171     // reset idle timers
3172     m_idleTimer.StartZero();
3173     ResetScreenSaver();
3174     WakeUpScreenSaverAndDPMS();
3175   }
3176
3177   // now handle any buttons or axis
3178   std::string joystickName;
3179   bool isAxis = false;
3180   float fAmount = 0.0;
3181
3182   // es->ExecuteNextAction() invalidates the ref to the CEventServer instance
3183   // when the action exits XBMC
3184   es = CEventServer::GetInstance();
3185   if (!es || !es->Running() || es->GetNumberOfClients()==0)
3186     return false;
3187   unsigned int wKeyID = es->GetButtonCode(joystickName, isAxis, fAmount);
3188
3189   if (wKeyID)
3190   {
3191     if (joystickName.length() > 0)
3192     {
3193       if (isAxis == true)
3194       {
3195         if (fabs(fAmount) >= 0.08)
3196           m_lastAxisMap[joystickName][wKeyID] = fAmount;
3197         else
3198           m_lastAxisMap[joystickName].erase(wKeyID);
3199       }
3200
3201       return ProcessJoystickEvent(joystickName, wKeyID, isAxis ? JACTIVE_AXIS : JACTIVE_BUTTON, fAmount);
3202     }
3203     else
3204     {
3205       CKey key;
3206       if (wKeyID & ES_FLAG_UNICODE)
3207       {
3208         key = CKey((uint8_t)0, wKeyID & ~ES_FLAG_UNICODE, 0, 0, 0);
3209         return OnKey(key);
3210       }
3211
3212       if(wKeyID == KEY_BUTTON_LEFT_ANALOG_TRIGGER)
3213         key = CKey(wKeyID, (BYTE)(255*fAmount), 0, 0.0, 0.0, 0.0, 0.0, frameTime);
3214       else if(wKeyID == KEY_BUTTON_RIGHT_ANALOG_TRIGGER)
3215         key = CKey(wKeyID, 0, (BYTE)(255*fAmount), 0.0, 0.0, 0.0, 0.0, frameTime);
3216       else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_LEFT)
3217         key = CKey(wKeyID, 0, 0, -fAmount, 0.0, 0.0, 0.0, frameTime);
3218       else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_RIGHT)
3219         key = CKey(wKeyID, 0, 0,  fAmount, 0.0, 0.0, 0.0, frameTime);
3220       else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_UP)
3221         key = CKey(wKeyID, 0, 0, 0.0,  fAmount, 0.0, 0.0, frameTime);
3222       else if(wKeyID == KEY_BUTTON_LEFT_THUMB_STICK_DOWN)
3223         key = CKey(wKeyID, 0, 0, 0.0, -fAmount, 0.0, 0.0, frameTime);
3224       else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_LEFT)
3225         key = CKey(wKeyID, 0, 0, 0.0, 0.0, -fAmount, 0.0, frameTime);
3226       else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_RIGHT)
3227         key = CKey(wKeyID, 0, 0, 0.0, 0.0,  fAmount, 0.0, frameTime);
3228       else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_UP)
3229         key = CKey(wKeyID, 0, 0, 0.0, 0.0, 0.0,  fAmount, frameTime);
3230       else if(wKeyID == KEY_BUTTON_RIGHT_THUMB_STICK_DOWN)
3231         key = CKey(wKeyID, 0, 0, 0.0, 0.0, 0.0, -fAmount, frameTime);
3232       else
3233         key = CKey(wKeyID);
3234       key.SetFromService(true);
3235       return OnKey(key);
3236     }
3237   }
3238
3239   if (m_lastAxisMap.size() > 0)
3240   {
3241     // Process all the stored axis.
3242     for (map<std::string, map<int, float> >::iterator iter = m_lastAxisMap.begin(); iter != m_lastAxisMap.end(); ++iter)
3243     {
3244       for (map<int, float>::iterator iterAxis = (*iter).second.begin(); iterAxis != (*iter).second.end(); ++iterAxis)
3245         ProcessJoystickEvent((*iter).first, (*iterAxis).first, JACTIVE_AXIS, (*iterAxis).second);
3246     }
3247   }
3248
3249   {
3250     CPoint pos;
3251     if (es->GetMousePos(pos.x, pos.y) && g_Mouse.IsEnabled())
3252     {
3253       XBMC_Event newEvent;
3254       newEvent.type = XBMC_MOUSEMOTION;
3255       newEvent.motion.xrel = 0;
3256       newEvent.motion.yrel = 0;
3257       newEvent.motion.state = 0;
3258       newEvent.motion.which = 0x10;  // just a different value to distinguish between mouse and event client device.
3259       newEvent.motion.x = (uint16_t)pos.x;
3260       newEvent.motion.y = (uint16_t)pos.y;
3261       OnEvent(newEvent);  // had to call this to update g_Mouse position
3262       return OnAction(CAction(ACTION_MOUSE_MOVE, pos.x, pos.y));
3263     }
3264   }
3265 #endif
3266   return false;
3267 }
3268
3269 bool CApplication::ProcessJoystickEvent(const std::string& joystickName, int wKeyID, short inputType, float fAmount, unsigned int holdTime /*=0*/)
3270 {
3271 #if defined(HAS_EVENT_SERVER)
3272   m_idleTimer.StartZero();
3273
3274    // Make sure to reset screen saver, mouse.
3275    ResetScreenSaver();
3276    if (WakeUpScreenSaverAndDPMS())
3277      return true;
3278
3279 #ifdef HAS_SDL_JOYSTICK
3280    g_Joystick.Reset();
3281 #endif
3282    g_Mouse.SetActive(false);
3283
3284    int iWin = GetActiveWindowID();
3285    int actionID;
3286    CStdString actionName;
3287    bool fullRange = false;
3288
3289    // Translate using regular joystick translator.
3290    if (CButtonTranslator::GetInstance().TranslateJoystickString(iWin, joystickName.c_str(), wKeyID, inputType, actionID, actionName, fullRange))
3291      return ExecuteInputAction( CAction(actionID, fAmount, 0.0f, actionName, holdTime) );
3292    else
3293      CLog::Log(LOGDEBUG, "ERROR mapping joystick action. Joystick: %s %i",joystickName.c_str(), wKeyID);
3294 #endif
3295
3296    return false;
3297 }
3298
3299 bool CApplication::ExecuteInputAction(const CAction &action)
3300 {
3301   bool bResult = false;
3302
3303   // play sound before the action unless the button is held,
3304   // where we execute after the action as held actions aren't fired every time.
3305   if(action.GetHoldTime())
3306   {
3307     bResult = OnAction(action);
3308     if(bResult)
3309       g_audioManager.PlayActionSound(action);
3310   }
3311   else
3312   {
3313     g_audioManager.PlayActionSound(action);
3314     bResult = OnAction(action);
3315   }
3316   return bResult;
3317 }
3318
3319 int CApplication::GetActiveWindowID(void)
3320 {
3321   // Get the currently active window
3322   int iWin = g_windowManager.GetActiveWindow() & WINDOW_ID_MASK;
3323
3324   // If there is a dialog active get the dialog id instead
3325   if (g_windowManager.HasModalDialog())
3326     iWin = g_windowManager.GetTopMostModalDialogID() & WINDOW_ID_MASK;
3327
3328   // If the window is FullScreenVideo check for special cases
3329   if (iWin == WINDOW_FULLSCREEN_VIDEO)
3330   {
3331     // check if we're in a DVD menu
3332     if(g_application.m_pPlayer->IsInMenu())
3333       iWin = WINDOW_VIDEO_MENU;
3334     // check for LiveTV and switch to it's virtual window
3335     else if (g_PVRManager.IsStarted() && g_application.CurrentFileItem().HasPVRChannelInfoTag())
3336       iWin = WINDOW_FULLSCREEN_LIVETV;
3337   }
3338
3339   // Return the window id
3340   return iWin;
3341 }
3342
3343 bool CApplication::Cleanup()
3344 {
3345   try
3346   {
3347     g_windowManager.Delete(WINDOW_MUSIC_PLAYLIST);
3348     g_windowManager.Delete(WINDOW_MUSIC_PLAYLIST_EDITOR);
3349     g_windowManager.Delete(WINDOW_MUSIC_FILES);
3350     g_windowManager.Delete(WINDOW_MUSIC_NAV);
3351     g_windowManager.Delete(WINDOW_DIALOG_MUSIC_INFO);
3352     g_windowManager.Delete(WINDOW_DIALOG_VIDEO_INFO);
3353     g_windowManager.Delete(WINDOW_VIDEO_FILES);
3354     g_windowManager.Delete(WINDOW_VIDEO_PLAYLIST);
3355     g_windowManager.Delete(WINDOW_VIDEO_NAV);
3356     g_windowManager.Delete(WINDOW_FILES);
3357     g_windowManager.Delete(WINDOW_DIALOG_YES_NO);
3358     g_windowManager.Delete(WINDOW_DIALOG_PROGRESS);
3359     g_windowManager.Delete(WINDOW_DIALOG_NUMERIC);
3360     g_windowManager.Delete(WINDOW_DIALOG_GAMEPAD);
3361     g_windowManager.Delete(WINDOW_DIALOG_SUB_MENU);
3362     g_windowManager.Delete(WINDOW_DIALOG_BUTTON_MENU);
3363     g_windowManager.Delete(WINDOW_DIALOG_CONTEXT_MENU);
3364     g_windowManager.Delete(WINDOW_DIALOG_PLAYER_CONTROLS);
3365     g_windowManager.Delete(WINDOW_DIALOG_KARAOKE_SONGSELECT);
3366     g_windowManager.Delete(WINDOW_DIALOG_KARAOKE_SELECTOR);
3367     g_windowManager.Delete(WINDOW_DIALOG_MUSIC_OSD);
3368     g_windowManager.Delete(WINDOW_DIALOG_VIS_PRESET_LIST);
3369     g_windowManager.Delete(WINDOW_DIALOG_SELECT);
3370     g_windowManager.Delete(WINDOW_DIALOG_OK);
3371     g_windowManager.Delete(WINDOW_DIALOG_FILESTACKING);
3372     g_windowManager.Delete(WINDOW_DIALOG_KEYBOARD);
3373     g_windowManager.Delete(WINDOW_FULLSCREEN_VIDEO);
3374     g_windowManager.Delete(WINDOW_DIALOG_PROFILE_SETTINGS);
3375     g_windowManager.Delete(WINDOW_DIALOG_LOCK_SETTINGS);
3376     g_windowManager.Delete(WINDOW_DIALOG_NETWORK_SETUP);
3377     g_windowManager.Delete(WINDOW_DIALOG_MEDIA_SOURCE);
3378     g_windowManager.Delete(WINDOW_DIALOG_VIDEO_OSD_SETTINGS);
3379     g_windowManager.Delete(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
3380     g_windowManager.Delete(WINDOW_DIALOG_VIDEO_BOOKMARKS);
3381     g_windowManager.Delete(WINDOW_DIALOG_CONTENT_SETTINGS);
3382     g_windowManager.Delete(WINDOW_DIALOG_FAVOURITES);
3383     g_windowManager.Delete(WINDOW_DIALOG_SONG_INFO);
3384     g_windowManager.Delete(WINDOW_DIALOG_SMART_PLAYLIST_EDITOR);
3385     g_windowManager.Delete(WINDOW_DIALOG_SMART_PLAYLIST_RULE);
3386     g_windowManager.Delete(WINDOW_DIALOG_BUSY);
3387     g_windowManager.Delete(WINDOW_DIALOG_PICTURE_INFO);
3388     g_windowManager.Delete(WINDOW_DIALOG_ADDON_INFO);
3389     g_windowManager.Delete(WINDOW_DIALOG_ADDON_SETTINGS);
3390     g_windowManager.Delete(WINDOW_DIALOG_ACCESS_POINTS);
3391     g_windowManager.Delete(WINDOW_DIALOG_SLIDER);
3392     g_windowManager.Delete(WINDOW_DIALOG_MEDIA_FILTER);
3393     g_windowManager.Delete(WINDOW_DIALOG_SUBTITLES);
3394
3395     /* Delete PVR related windows and dialogs */
3396     g_windowManager.Delete(WINDOW_PVR);
3397     g_windowManager.Delete(WINDOW_DIALOG_PVR_GUIDE_INFO);
3398     g_windowManager.Delete(WINDOW_DIALOG_PVR_RECORDING_INFO);
3399     g_windowManager.Delete(WINDOW_DIALOG_PVR_TIMER_SETTING);
3400     g_windowManager.Delete(WINDOW_DIALOG_PVR_GROUP_MANAGER);
3401     g_windowManager.Delete(WINDOW_DIALOG_PVR_CHANNEL_MANAGER);
3402     g_windowManager.Delete(WINDOW_DIALOG_PVR_GUIDE_SEARCH);
3403     g_windowManager.Delete(WINDOW_DIALOG_PVR_CHANNEL_SCAN);
3404     g_windowManager.Delete(WINDOW_DIALOG_PVR_UPDATE_PROGRESS);
3405     g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_CHANNELS);
3406     g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_GUIDE);
3407     g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_DIRECTOR);
3408     g_windowManager.Delete(WINDOW_DIALOG_PVR_OSD_CUTTER);
3409     g_windowManager.Delete(WINDOW_DIALOG_OSD_TELETEXT);
3410
3411     g_windowManager.Delete(WINDOW_DIALOG_TEXT_VIEWER);
3412     g_windowManager.Delete(WINDOW_DIALOG_PLAY_EJECT);
3413     g_windowManager.Delete(WINDOW_STARTUP_ANIM);
3414     g_windowManager.Delete(WINDOW_LOGIN_SCREEN);
3415     g_windowManager.Delete(WINDOW_VISUALISATION);
3416     g_windowManager.Delete(WINDOW_KARAOKELYRICS);
3417     g_windowManager.Delete(WINDOW_SETTINGS_MENU);
3418     g_windowManager.Delete(WINDOW_SETTINGS_PROFILES);
3419     g_windowManager.Delete(WINDOW_SETTINGS_MYPICTURES);  // all the settings categories
3420     g_windowManager.Delete(WINDOW_TEST_PATTERN);
3421     g_windowManager.Delete(WINDOW_SCREEN_CALIBRATION);
3422     g_windowManager.Delete(WINDOW_SYSTEM_INFORMATION);
3423     g_windowManager.Delete(WINDOW_SCREENSAVER);
3424     g_windowManager.Delete(WINDOW_DIALOG_VIDEO_OSD);
3425     g_windowManager.Delete(WINDOW_DIALOG_MUSIC_OVERLAY);
3426     g_windowManager.Delete(WINDOW_DIALOG_VIDEO_OVERLAY);
3427     g_windowManager.Delete(WINDOW_SLIDESHOW);
3428     g_windowManager.Delete(WINDOW_ADDON_BROWSER);
3429     g_windowManager.Delete(WINDOW_SKIN_SETTINGS);
3430
3431     g_windowManager.Delete(WINDOW_HOME);
3432     g_windowManager.Delete(WINDOW_PROGRAMS);
3433     g_windowManager.Delete(WINDOW_PICTURES);
3434     g_windowManager.Delete(WINDOW_WEATHER);
3435
3436     g_windowManager.Delete(WINDOW_SETTINGS_MYPICTURES);
3437     g_windowManager.Remove(WINDOW_SETTINGS_MYPROGRAMS);
3438     g_windowManager.Remove(WINDOW_SETTINGS_MYWEATHER);
3439     g_windowManager.Remove(WINDOW_SETTINGS_MYMUSIC);
3440     g_windowManager.Remove(WINDOW_SETTINGS_SYSTEM);
3441     g_windowManager.Remove(WINDOW_SETTINGS_MYVIDEOS);
3442     g_windowManager.Remove(WINDOW_SETTINGS_SERVICE);
3443     g_windowManager.Remove(WINDOW_SETTINGS_APPEARANCE);
3444     g_windowManager.Remove(WINDOW_SETTINGS_MYPVR);
3445     g_windowManager.Remove(WINDOW_DIALOG_KAI_TOAST);
3446
3447     g_windowManager.Remove(WINDOW_DIALOG_SEEK_BAR);
3448     g_windowManager.Remove(WINDOW_DIALOG_VOLUME_BAR);
3449
3450     CAddonMgr::Get().DeInit();
3451
3452 #if defined(HAS_LIRC) || defined(HAS_IRSERVERSUITE)
3453     CLog::Log(LOGNOTICE, "closing down remote control service");
3454     g_RemoteControl.Disconnect();
3455 #endif
3456
3457     CLog::Log(LOGNOTICE, "unload sections");
3458
3459 #ifdef HAS_PERFORMANCE_SAMPLE
3460     CLog::Log(LOGNOTICE, "performance statistics");
3461     m_perfStats.DumpStats();
3462 #endif
3463
3464     //  Shutdown as much as possible of the
3465     //  application, to reduce the leaks dumped
3466     //  to the vc output window before calling
3467     //  _CrtDumpMemoryLeaks(). Most of the leaks
3468     //  shown are no real leaks, as parts of the app
3469     //  are still allocated.
3470
3471     g_localizeStrings.Clear();
3472     g_LangCodeExpander.Clear();
3473     g_charsetConverter.clear();
3474     g_directoryCache.Clear();
3475     CButtonTranslator::GetInstance().Clear();
3476 #ifdef HAS_EVENT_SERVER
3477     CEventServer::RemoveInstance();
3478 #endif
3479     DllLoaderContainer::Clear();
3480     g_playlistPlayer.Clear();
3481     CSettings::Get().Uninitialize();
3482     g_advancedSettings.Clear();
3483
3484 #ifdef TARGET_POSIX
3485     CXHandle::DumpObjectTracker();
3486
3487 #ifdef HAS_DVD_DRIVE
3488     CLibcdio::ReleaseInstance();
3489 #endif
3490 #endif 
3491 #if defined(TARGET_ANDROID)
3492     // enable for all platforms once it's safe
3493     g_sectionLoader.UnloadAll();
3494 #endif
3495 #ifdef _CRTDBG_MAP_ALLOC
3496     _CrtDumpMemoryLeaks();
3497     while(1); // execution ends
3498 #endif
3499
3500     delete m_network;
3501     m_network = NULL;
3502
3503     return true;
3504   }
3505   catch (...)
3506   {
3507     CLog::Log(LOGERROR, "Exception in CApplication::Cleanup()");
3508     return false;
3509   }
3510 }
3511
3512 void CApplication::Stop(int exitCode)
3513 {
3514   try
3515   {
3516     CVariant vExitCode(exitCode);
3517     CAnnouncementManager::Announce(System, "xbmc", "OnQuit", vExitCode);
3518
3519     SaveFileState(true);
3520
3521     g_alarmClock.StopThread();
3522
3523     if( m_bSystemScreenSaverEnable )
3524       g_Windowing.EnableSystemScreenSaver(true);
3525
3526     CLog::Log(LOGNOTICE, "Storing total System Uptime");
3527     g_sysinfo.SetTotalUptime(g_sysinfo.GetTotalUptime() + (int)(CTimeUtils::GetFrameTime() / 60000));
3528
3529     // Update the settings information (volume, uptime etc. need saving)
3530     if (CFile::Exists(CProfilesManager::Get().GetSettingsFile()))
3531     {
3532       CLog::Log(LOGNOTICE, "Saving settings");
3533       CSettings::Get().Save();
3534     }
3535     else
3536       CLog::Log(LOGNOTICE, "Not saving settings (settings.xml is not present)");
3537
3538     m_bStop = true;
3539     m_AppFocused = false;
3540     m_ExitCode = exitCode;
3541     CLog::Log(LOGNOTICE, "stop all");
3542
3543     // cancel any jobs from the jobmanager
3544     CJobManager::GetInstance().CancelJobs();
3545
3546     // stop scanning before we kill the network and so on
3547     if (m_musicInfoScanner->IsScanning())
3548       m_musicInfoScanner->Stop();
3549
3550     if (m_videoInfoScanner->IsScanning())
3551       m_videoInfoScanner->Stop();
3552
3553     CApplicationMessenger::Get().Cleanup();
3554
3555     CLog::Log(LOGNOTICE, "stop player");
3556     m_pPlayer->ClosePlayer();
3557
3558     StopPVRManager();
3559     StopServices();
3560     //Sleep(5000);
3561
3562 #if HAS_FILESYTEM_DAAP
3563     CLog::Log(LOGNOTICE, "stop daap clients");
3564     g_DaapClient.Release();
3565 #endif
3566 #ifdef HAS_FILESYSTEM_SAP
3567     CLog::Log(LOGNOTICE, "stop sap announcement listener");
3568     g_sapsessions.StopThread();
3569 #endif
3570 #ifdef HAS_ZEROCONF
3571     if(CZeroconfBrowser::IsInstantiated())
3572     {
3573       CLog::Log(LOGNOTICE, "stop zeroconf browser");
3574       CZeroconfBrowser::GetInstance()->Stop();
3575       CZeroconfBrowser::ReleaseInstance();
3576     }
3577 #endif
3578
3579     CLog::Log(LOGNOTICE, "clean cached files!");
3580 #ifdef HAS_FILESYSTEM_RAR
3581     g_RarManager.ClearCache(true);
3582 #endif
3583
3584 #ifdef HAS_FILESYSTEM_SFTP
3585     CSFTPSessionManager::DisconnectAllSessions();
3586 #endif
3587
3588     CLog::Log(LOGNOTICE, "unload skin");
3589     UnloadSkin();
3590
3591 #if defined(TARGET_DARWIN_OSX)
3592     if (XBMCHelper::GetInstance().IsAlwaysOn() == false)
3593       XBMCHelper::GetInstance().Stop();
3594 #endif
3595
3596 #if defined(HAVE_LIBCRYSTALHD)
3597     CCrystalHD::RemoveInstance();
3598 #endif
3599
3600     g_mediaManager.Stop();
3601
3602     // Stop services before unloading Python
3603     CAddonMgr::Get().StopServices(false);
3604
3605     // stop all remaining scripts; must be done after skin has been unloaded,
3606     // not before some windows still need it when deinitializing during skin
3607     // unloading
3608     CScriptInvocationManager::Get().Uninitialize();
3609
3610     g_Windowing.DestroyRenderSystem();
3611     g_Windowing.DestroyWindow();
3612     g_Windowing.DestroyWindowSystem();
3613
3614     // shutdown the AudioEngine
3615     CAEFactory::Shutdown();
3616     CAEFactory::UnLoadEngine();
3617
3618     CLog::Log(LOGNOTICE, "stopped");
3619   }
3620   catch (...)
3621   {
3622     CLog::Log(LOGERROR, "Exception in CApplication::Stop()");
3623   }
3624
3625   // we may not get to finish the run cycle but exit immediately after a call to g_application.Stop()
3626   // so we may never get to Destroy() in CXBApplicationEx::Run(), we call it here.
3627   Destroy();
3628
3629   //
3630   Sleep(200);
3631 }
3632
3633 bool CApplication::PlayMedia(const CFileItem& item, int iPlaylist)
3634 {
3635   //If item is a plugin, expand out now and run ourselves again
3636   if (item.IsPlugin())
3637   {
3638     CFileItem item_new(item);
3639     if (XFILE::CPluginDirectory::GetPluginResult(item.GetPath(), item_new))
3640       return PlayMedia(item_new, iPlaylist);
3641     return false;
3642   }
3643   if (item.IsSmartPlayList())
3644   {
3645     CFileItemList items;
3646     CUtil::GetRecursiveListing(item.GetPath(), items, "");
3647     if (items.Size())
3648     {
3649       CSmartPlaylist smartpl;
3650       //get name and type of smartplaylist, this will always succeed as GetDirectory also did this.
3651       smartpl.OpenAndReadName(item.GetPath());
3652       CPlayList playlist;
3653       playlist.Add(items);
3654       return ProcessAndStartPlaylist(smartpl.GetName(), playlist, (smartpl.GetType() == "songs" || smartpl.GetType() == "albums") ? PLAYLIST_MUSIC:PLAYLIST_VIDEO);
3655     }
3656   }
3657   else if (item.IsPlayList() || item.IsInternetStream())
3658   {
3659     CGUIDialogCache* dlgCache = new CGUIDialogCache(5000, g_localizeStrings.Get(10214), item.GetLabel());
3660
3661     //is or could be a playlist
3662     auto_ptr<CPlayList> pPlayList (CPlayListFactory::Create(item));
3663     bool gotPlayList = (pPlayList.get() && pPlayList->Load(item.GetPath()));
3664
3665     if (dlgCache)
3666     {
3667        dlgCache->Close();
3668        if (dlgCache->IsCanceled())
3669           return true;
3670     }
3671
3672     if (gotPlayList)
3673     {
3674
3675       if (iPlaylist != PLAYLIST_NONE)
3676       {
3677         int track=0;
3678         if (item.HasProperty("playlist_starting_track"))
3679           track = (int)item.GetProperty("playlist_starting_track").asInteger();
3680         return ProcessAndStartPlaylist(item.GetPath(), *pPlayList, iPlaylist, track);
3681       }
3682       else
3683       {
3684         CLog::Log(LOGWARNING, "CApplication::PlayMedia called to play a playlist %s but no idea which playlist to use, playing first item", item.GetPath().c_str());
3685         if(pPlayList->size())
3686           return PlayFile(*(*pPlayList)[0], false) == PLAYBACK_OK;
3687       }
3688     }
3689   }
3690
3691   //nothing special just play
3692   return PlayFile(item, false) == PLAYBACK_OK;
3693 }
3694
3695 // PlayStack()
3696 // For playing a multi-file video.  Particularly inefficient
3697 // on startup, as we are required to calculate the length
3698 // of each video, so we open + close each one in turn.
3699 // A faster calculation of video time would improve this
3700 // substantially.
3701 // return value: same with PlayFile()
3702 PlayBackRet CApplication::PlayStack(const CFileItem& item, bool bRestart)
3703 {
3704   if (!item.IsStack())
3705     return PLAYBACK_FAIL;
3706
3707   CVideoDatabase dbs;
3708
3709   // case 1: stacked ISOs
3710   if (CFileItem(CStackDirectory::GetFirstStackedFile(item.GetPath()),false).IsDVDImage())
3711   {
3712     CStackDirectory dir;
3713     CFileItemList movieList;
3714     dir.GetDirectory(item.GetPath(), movieList);
3715
3716     // first assume values passed to the stack
3717     int selectedFile = item.m_lStartPartNumber;
3718     int startoffset = item.m_lStartOffset;
3719
3720     // check if we instructed the stack to resume from default
3721     if (startoffset == STARTOFFSET_RESUME) // selected file is not specified, pick the 'last' resume point
3722     {
3723       if (dbs.Open())
3724       {
3725         CBookmark bookmark;
3726         if (dbs.GetResumeBookMark(item.GetPath(), bookmark))
3727         {
3728           startoffset = (int)(bookmark.timeInSeconds*75);
3729           selectedFile = bookmark.partNumber;
3730         }
3731         dbs.Close();
3732       }
3733       else
3734         CLog::Log(LOGERROR, "%s - Cannot open VideoDatabase", __FUNCTION__);
3735     }
3736
3737     // make sure that the selected part is within the boundaries
3738     if (selectedFile <= 0)
3739     {
3740       CLog::Log(LOGWARNING, "%s - Selected part %d out of range, playing part 1", __FUNCTION__, selectedFile);
3741       selectedFile = 1;
3742     }
3743     else if (selectedFile > movieList.Size())
3744     {
3745       CLog::Log(LOGWARNING, "%s - Selected part %d out of range, playing part %d", __FUNCTION__, selectedFile, movieList.Size());
3746       selectedFile = movieList.Size();
3747     }
3748
3749     // set startoffset in movieitem, track stack item for updating purposes, and finally play disc part
3750     movieList[selectedFile - 1]->m_lStartOffset = startoffset > 0 ? STARTOFFSET_RESUME : 0;
3751     movieList[selectedFile - 1]->SetProperty("stackFileItemToUpdate", true);
3752     *m_stackFileItemToUpdate = item;
3753     return PlayFile(*(movieList[selectedFile - 1]));
3754   }
3755   // case 2: all other stacks
3756   else
3757   {
3758     // see if we have the info in the database
3759     // TODO: If user changes the time speed (FPS via framerate conversion stuff)
3760     //       then these times will be wrong.
3761     //       Also, this is really just a hack for the slow load up times we have
3762     //       A much better solution is a fast reader of FPS and fileLength
3763     //       that we can use on a file to get it's time.
3764     vector<int> times;
3765     bool haveTimes(false);
3766     CVideoDatabase dbs;
3767     if (dbs.Open())
3768     {
3769       dbs.GetVideoSettings(item.GetPath(), CMediaSettings::Get().GetCurrentVideoSettings());
3770       haveTimes = dbs.GetStackTimes(item.GetPath(), times);
3771       dbs.Close();
3772     }
3773
3774
3775     // calculate the total time of the stack
3776     CStackDirectory dir;
3777     dir.GetDirectory(item.GetPath(), *m_currentStack);
3778     long totalTime = 0;
3779     for (int i = 0; i < m_currentStack->Size(); i++)
3780     {
3781       if (haveTimes)
3782         (*m_currentStack)[i]->m_lEndOffset = times[i];
3783       else
3784       {
3785         int duration;
3786         if (!CDVDFileInfo::GetFileDuration((*m_currentStack)[i]->GetPath(), duration))
3787         {
3788           m_currentStack->Clear();
3789           return PLAYBACK_FAIL;
3790         }
3791         totalTime += duration / 1000;
3792         (*m_currentStack)[i]->m_lEndOffset = totalTime;
3793         times.push_back(totalTime);
3794       }
3795     }
3796
3797     double seconds = item.m_lStartOffset / 75.0;
3798
3799     if (!haveTimes || item.m_lStartOffset == STARTOFFSET_RESUME )
3800     {  // have our times now, so update the dB
3801       if (dbs.Open())
3802       {
3803         if( !haveTimes )
3804           dbs.SetStackTimes(item.GetPath(), times);
3805
3806         if( item.m_lStartOffset == STARTOFFSET_RESUME )
3807         {
3808           // can only resume seek here, not dvdstate
3809           CBookmark bookmark;
3810           if( dbs.GetResumeBookMark(item.GetPath(), bookmark) )
3811             seconds = bookmark.timeInSeconds;
3812           else
3813             seconds = 0.0f;
3814         }
3815         dbs.Close();
3816       }
3817     }
3818
3819     *m_itemCurrentFile = item;
3820     m_currentStackPosition = 0;
3821     m_pPlayer->ResetPlayer(); // must be reset on initial play otherwise last player will be used
3822
3823     if (seconds > 0)
3824     {
3825       // work out where to seek to
3826       for (int i = 0; i < m_currentStack->Size(); i++)
3827       {
3828         if (seconds < (*m_currentStack)[i]->m_lEndOffset)
3829         {
3830           CFileItem item(*(*m_currentStack)[i]);
3831           long start = (i > 0) ? (*m_currentStack)[i-1]->m_lEndOffset : 0;
3832           item.m_lStartOffset = (long)(seconds - start) * 75;
3833           m_currentStackPosition = i;
3834           return PlayFile(item, true);
3835         }
3836       }
3837     }
3838
3839     return PlayFile(*(*m_currentStack)[0], true);
3840   }
3841   return PLAYBACK_FAIL;
3842 }
3843
3844 PlayBackRet CApplication::PlayFile(const CFileItem& item, bool bRestart)
3845 {
3846   // Ensure the MIME type has been retrieved for http:// and shout:// streams
3847   if (item.GetMimeType().empty())
3848     const_cast<CFileItem&>(item).FillInMimeType();
3849
3850   if (!bRestart)
3851   {
3852     SaveCurrentFileSettings();
3853
3854     OutputDebugString("new file set audiostream:0\n");
3855     // Switch to default options
3856     CMediaSettings::Get().GetCurrentVideoSettings() = CMediaSettings::Get().GetDefaultVideoSettings();
3857     // see if we have saved options in the database
3858
3859     m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
3860     m_pPlayer->m_iPlaySpeed = 1;     // Reset both CApp's & Player's speed else we'll get confused
3861
3862     *m_itemCurrentFile = item;
3863     m_nextPlaylistItem = -1;
3864     m_currentStackPosition = 0;
3865     m_currentStack->Clear();
3866
3867     if (item.IsVideo())
3868       CUtil::ClearSubtitles();
3869   }
3870
3871   if (item.IsDiscStub())
3872   {
3873 #ifdef HAS_DVD_DRIVE
3874     // Display the Play Eject dialog if there is any optical disc drive
3875     if (g_mediaManager.HasOpticalDrive())
3876     {
3877       if (CGUIDialogPlayEject::ShowAndGetInput(item))
3878         // PlayDiscAskResume takes path to disc. No parameter means default DVD drive.
3879         // Can't do better as CGUIDialogPlayEject calls CMediaManager::IsDiscInDrive, which assumes default DVD drive anyway
3880         return MEDIA_DETECT::CAutorun::PlayDiscAskResume() ? PLAYBACK_OK : PLAYBACK_FAIL;
3881     }
3882     else
3883 #endif
3884       CGUIDialogOK::ShowAndGetInput(435, 0, 436, 0);
3885
3886     return PLAYBACK_OK;
3887   }
3888
3889   if (item.IsPlayList())
3890     return PLAYBACK_FAIL;
3891
3892   if (item.IsPlugin())
3893   { // we modify the item so that it becomes a real URL
3894     CFileItem item_new(item);
3895     if (XFILE::CPluginDirectory::GetPluginResult(item.GetPath(), item_new))
3896       return PlayFile(item_new, false);
3897     return PLAYBACK_FAIL;
3898   }
3899
3900 #ifdef HAS_UPNP
3901   if (URIUtils::IsUPnP(item.GetPath()))
3902   {
3903     CFileItem item_new(item);
3904     if (XFILE::CUPnPDirectory::GetResource(item.GetPath(), item_new))
3905       return PlayFile(item_new, false);
3906     return PLAYBACK_FAIL;
3907   }
3908 #endif
3909
3910   // if we have a stacked set of files, we need to setup our stack routines for
3911   // "seamless" seeking and total time of the movie etc.
3912   // will recall with restart set to true
3913   if (item.IsStack())
3914     return PlayStack(item, bRestart);
3915
3916   //Is TuxBox, this should probably be moved to CTuxBoxFile
3917   if(item.IsTuxBox())
3918   {
3919     CLog::Log(LOGDEBUG, "%s - TuxBox URL Detected %s",__FUNCTION__, item.GetPath().c_str());
3920
3921     if(g_tuxboxService.IsRunning())
3922       g_tuxboxService.Stop();
3923
3924     PlayBackRet ret = PLAYBACK_FAIL;
3925     CFileItem item_new;
3926     if(g_tuxbox.CreateNewItem(item, item_new))
3927     {
3928
3929       // Make sure it doesn't have a player
3930       // so we actually select one normally
3931       m_pPlayer->ResetPlayer();
3932
3933       // keep the tuxbox:// url as playing url
3934       // and give the new url to the player
3935       ret = PlayFile(item_new, true);
3936       if(ret == PLAYBACK_OK)
3937       {
3938         if(!g_tuxboxService.IsRunning())
3939           g_tuxboxService.Start();
3940       }
3941     }
3942     return ret;
3943   }
3944
3945   CPlayerOptions options;
3946
3947   if( item.HasProperty("StartPercent") )
3948   {
3949     double fallback = 0.0f;
3950     if(item.GetProperty("StartPercent").isString())
3951       fallback = (double)atof(item.GetProperty("StartPercent").asString().c_str());
3952     options.startpercent = item.GetProperty("StartPercent").asDouble(fallback);
3953   }
3954
3955   PLAYERCOREID eNewCore = EPC_NONE;
3956   if( bRestart )
3957   {
3958     // have to be set here due to playstack using this for starting the file
3959     options.starttime = item.m_lStartOffset / 75.0;
3960     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0 && m_itemCurrentFile->m_lStartOffset != 0)
3961       m_itemCurrentFile->m_lStartOffset = STARTOFFSET_RESUME; // to force fullscreen switching
3962
3963     if( m_eForcedNextPlayer != EPC_NONE )
3964       eNewCore = m_eForcedNextPlayer;
3965     else if( m_pPlayer->GetCurrentPlayer() == EPC_NONE )
3966       eNewCore = CPlayerCoreFactory::Get().GetDefaultPlayer(item);
3967     else
3968       eNewCore = m_pPlayer->GetCurrentPlayer();
3969   }
3970   else
3971   {
3972     options.starttime = item.m_lStartOffset / 75.0;
3973
3974     if (item.IsVideo())
3975     {
3976       // open the d/b and retrieve the bookmarks for the current movie
3977       CVideoDatabase dbs;
3978       dbs.Open();
3979       dbs.GetVideoSettings(item.GetPath(), CMediaSettings::Get().GetCurrentVideoSettings());
3980
3981       if( item.m_lStartOffset == STARTOFFSET_RESUME )
3982       {
3983         options.starttime = 0.0f;
3984         CBookmark bookmark;
3985         CStdString path = item.GetPath();
3986         if (item.HasVideoInfoTag() && StringUtils::StartsWith(item.GetVideoInfoTag()->m_strFileNameAndPath, "removable://"))
3987           path = item.GetVideoInfoTag()->m_strFileNameAndPath;
3988         else if (item.HasProperty("original_listitem_url") && URIUtils::IsPlugin(item.GetProperty("original_listitem_url").asString()))
3989           path = item.GetProperty("original_listitem_url").asString();
3990         if(dbs.GetResumeBookMark(path, bookmark))
3991         {
3992           options.starttime = bookmark.timeInSeconds;
3993           options.state = bookmark.playerState;
3994         }
3995         /*
3996          override with information from the actual item if available.  We do this as the VFS (eg plugins)
3997          may set the resume point to override whatever XBMC has stored, yet we ignore it until now so that,
3998          should the playerState be required, it is fetched from the database.
3999          See the note in CGUIWindowVideoBase::ShowResumeMenu.
4000          */
4001         if (item.HasVideoInfoTag() && item.GetVideoInfoTag()->m_resumePoint.IsSet())
4002           options.starttime = item.GetVideoInfoTag()->m_resumePoint.timeInSeconds;
4003       }
4004       else if (item.HasVideoInfoTag())
4005       {
4006         const CVideoInfoTag *tag = item.GetVideoInfoTag();
4007
4008         if (tag->m_iBookmarkId != -1 && tag->m_iBookmarkId != 0)
4009         {
4010           CBookmark bookmark;
4011           dbs.GetBookMarkForEpisode(*tag, bookmark);
4012           options.starttime = bookmark.timeInSeconds;
4013           options.state = bookmark.playerState;
4014         }
4015       }
4016
4017       dbs.Close();
4018     }
4019
4020     if (m_eForcedNextPlayer != EPC_NONE)
4021       eNewCore = m_eForcedNextPlayer;
4022     else
4023       eNewCore = CPlayerCoreFactory::Get().GetDefaultPlayer(item);
4024   }
4025
4026   // this really aught to be inside !bRestart, but since PlayStack
4027   // uses that to init playback, we have to keep it outside
4028   int playlist = g_playlistPlayer.GetCurrentPlaylist();
4029   if (item.IsVideo() && playlist == PLAYLIST_VIDEO && g_playlistPlayer.GetPlaylist(playlist).size() > 1)
4030   { // playing from a playlist by the looks
4031     // don't switch to fullscreen if we are not playing the first item...
4032     options.fullscreen = !g_playlistPlayer.HasPlayedFirstFile() && g_advancedSettings.m_fullScreenOnMovieStart && !CMediaSettings::Get().DoesVideoStartWindowed();
4033   }
4034   else if(m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
4035   {
4036     // TODO - this will fail if user seeks back to first file in stack
4037     if(m_currentStackPosition == 0 || m_itemCurrentFile->m_lStartOffset == STARTOFFSET_RESUME)
4038       options.fullscreen = g_advancedSettings.m_fullScreenOnMovieStart && !CMediaSettings::Get().DoesVideoStartWindowed();
4039     else
4040       options.fullscreen = false;
4041     // reset this so we don't think we are resuming on seek
4042     m_itemCurrentFile->m_lStartOffset = 0;
4043   }
4044   else
4045     options.fullscreen = g_advancedSettings.m_fullScreenOnMovieStart && !CMediaSettings::Get().DoesVideoStartWindowed();
4046
4047   // reset VideoStartWindowed as it's a temp setting
4048   CMediaSettings::Get().SetVideoStartWindowed(false);
4049
4050 #ifdef HAS_KARAOKE
4051   //We have to stop parsing a cdg before mplayer is deallocated
4052   // WHY do we have to do this????
4053   if (m_pKaraokeMgr)
4054     m_pKaraokeMgr->Stop();
4055 #endif
4056
4057   {
4058     CSingleLock lock(m_playStateMutex);
4059     // tell system we are starting a file
4060     m_bPlaybackStarting = true;
4061     
4062     // for playing a new item, previous playing item's callback may already
4063     // pushed some delay message into the threadmessage list, they are not
4064     // expected be processed after or during the new item playback starting.
4065     // so we clean up previous playing item's playback callback delay messages here.
4066     int previousMsgsIgnoredByNewPlaying[] = {
4067       GUI_MSG_PLAYBACK_STARTED,
4068       GUI_MSG_PLAYBACK_ENDED,
4069       GUI_MSG_PLAYBACK_STOPPED,
4070       GUI_MSG_PLAYLIST_CHANGED,
4071       GUI_MSG_PLAYLISTPLAYER_STOPPED,
4072       GUI_MSG_PLAYLISTPLAYER_STARTED,
4073       GUI_MSG_PLAYLISTPLAYER_CHANGED,
4074       GUI_MSG_QUEUE_NEXT_ITEM,
4075       0
4076     };
4077     int dMsgCount = g_windowManager.RemoveThreadMessageByMessageIds(&previousMsgsIgnoredByNewPlaying[0]);
4078     if (dMsgCount > 0)
4079       CLog::Log(LOGDEBUG,"%s : Ignored %d playback thread messages", __FUNCTION__, dMsgCount);
4080   }
4081
4082   // We should restart the player, unless the previous and next tracks are using
4083   // one of the players that allows gapless playback (paplayer, dvdplayer)
4084   m_pPlayer->ClosePlayerGapless(eNewCore);
4085
4086   // now reset play state to starting, since we already stopped the previous playing item if there is.
4087   // and from now there should be no playback callback from previous playing item be called.
4088   m_ePlayState = PLAY_STATE_STARTING;
4089
4090   m_pPlayer->CreatePlayer(eNewCore, *this);
4091
4092   PlayBackRet iResult;
4093   if (m_pPlayer->HasPlayer())
4094   {
4095     /* When playing video pause any low priority jobs, they will be unpaused  when playback stops.
4096      * This should speed up player startup for files on internet filesystems (eg. webdav) and
4097      * increase performance on low powered systems (Atom/ARM).
4098      */
4099     if (item.IsVideo())
4100     {
4101       CJobManager::GetInstance().PauseJobs();
4102     }
4103
4104     // don't hold graphicscontext here since player
4105     // may wait on another thread, that requires gfx
4106     CSingleExit ex(g_graphicsContext);
4107
4108     iResult = m_pPlayer->OpenFile(item, options);
4109   }
4110   else
4111   {
4112     CLog::Log(LOGERROR, "Error creating player for item %s (File doesn't exist?)", item.GetPath().c_str());
4113     iResult = PLAYBACK_FAIL;
4114   }
4115
4116   if(iResult == PLAYBACK_OK)
4117   {
4118     if (m_pPlayer->GetPlaySpeed() != 1)
4119     {
4120       int iSpeed = m_pPlayer->GetPlaySpeed();
4121       m_pPlayer->m_iPlaySpeed = 1;
4122       m_pPlayer->SetPlaySpeed(iSpeed, g_application.m_muted);
4123     }
4124
4125     // if player has volume control, set it.
4126     if (m_pPlayer->ControlsVolume())
4127     {
4128        m_pPlayer->SetVolume(m_volumeLevel);
4129        m_pPlayer->SetMute(m_muted);
4130     }
4131
4132     if( m_pPlayer->IsPlayingAudio() )
4133     {
4134       if (g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
4135         g_windowManager.ActivateWindow(WINDOW_VISUALISATION);
4136     }
4137
4138 #ifdef HAS_VIDEO_PLAYBACK
4139     else if( m_pPlayer->IsPlayingVideo() )
4140     {
4141       if (g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
4142         g_windowManager.ActivateWindow(WINDOW_FULLSCREEN_VIDEO);
4143
4144       // if player didn't manange to switch to fullscreen by itself do it here
4145       if( options.fullscreen && g_renderManager.IsStarted()
4146        && g_windowManager.GetActiveWindow() != WINDOW_FULLSCREEN_VIDEO )
4147        SwitchToFullScreen();
4148     }
4149 #endif
4150     else
4151     {
4152       if (g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION
4153       ||  g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
4154         g_windowManager.PreviousWindow();
4155
4156     }
4157
4158 #if !defined(TARGET_POSIX)
4159     g_audioManager.Enable(false);
4160 #endif
4161
4162     if (item.HasPVRChannelInfoTag())
4163       g_playlistPlayer.SetCurrentPlaylist(PLAYLIST_NONE);
4164   }
4165
4166   CSingleLock lock(m_playStateMutex);
4167   m_bPlaybackStarting = false;
4168
4169   if (iResult == PLAYBACK_OK)
4170   {
4171     // play state: none, starting; playing; stopped; ended.
4172     // last 3 states are set by playback callback, they are all ignored during starting,
4173     // but we recorded the state, here we can make up the callback for the state.
4174     CLog::Log(LOGDEBUG,"%s : OpenFile succeed, play state %d", __FUNCTION__, m_ePlayState);
4175     switch (m_ePlayState)
4176     {
4177       case PLAY_STATE_PLAYING:
4178         OnPlayBackStarted();
4179         break;
4180       // FIXME: it seems no meaning to callback started here if there was an started callback
4181       //        before this stopped/ended callback we recorded. if we callback started here
4182       //        first, it will delay send OnPlay announce, but then we callback stopped/ended
4183       //        which will send OnStop announce at once, so currently, just call stopped/ended.
4184       case PLAY_STATE_ENDED:
4185         OnPlayBackEnded();
4186         break;
4187       case PLAY_STATE_STOPPED:
4188         OnPlayBackStopped();
4189         break;
4190       case PLAY_STATE_STARTING:
4191         // neither started nor stopped/ended callback be called, that means the item still
4192         // not started, we need not make up any callback, just leave this and
4193         // let the player callback do its work.
4194         break;
4195       default:
4196         break;
4197     }
4198   }
4199   else if (iResult == PLAYBACK_FAIL)
4200   {
4201     // we send this if it isn't playlistplayer that is doing this
4202     int next = g_playlistPlayer.GetNextSong();
4203     int size = g_playlistPlayer.GetPlaylist(g_playlistPlayer.GetCurrentPlaylist()).size();
4204     if(next < 0
4205     || next >= size)
4206       OnPlayBackStopped();
4207     m_ePlayState = PLAY_STATE_NONE;
4208   }
4209
4210   return iResult;
4211 }
4212
4213 void CApplication::OnPlayBackEnded()
4214 {
4215   CSingleLock lock(m_playStateMutex);
4216   CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4217   m_ePlayState = PLAY_STATE_ENDED;
4218   if(m_bPlaybackStarting)
4219     return;
4220
4221   // informs python script currently running playback has ended
4222   // (does nothing if python is not loaded)
4223 #ifdef HAS_PYTHON
4224   g_pythonParser.OnPlayBackEnded();
4225 #endif
4226
4227   CVariant data(CVariant::VariantTypeObject);
4228   data["end"] = true;
4229   CAnnouncementManager::Announce(Player, "xbmc", "OnStop", m_itemCurrentFile, data);
4230
4231   CGUIMessage msg(GUI_MSG_PLAYBACK_ENDED, 0, 0);
4232   g_windowManager.SendThreadMessage(msg);
4233 }
4234
4235 void CApplication::OnPlayBackStarted()
4236 {
4237   CSingleLock lock(m_playStateMutex);
4238   CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4239   m_ePlayState = PLAY_STATE_PLAYING;
4240   if(m_bPlaybackStarting)
4241     return;
4242
4243 #ifdef HAS_PYTHON
4244   // informs python script currently running playback has started
4245   // (does nothing if python is not loaded)
4246   g_pythonParser.OnPlayBackStarted();
4247 #endif
4248
4249   CGUIMessage msg(GUI_MSG_PLAYBACK_STARTED, 0, 0);
4250   g_windowManager.SendThreadMessage(msg);
4251 }
4252
4253 void CApplication::OnQueueNextItem()
4254 {
4255   CSingleLock lock(m_playStateMutex);
4256   CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4257   if(m_bPlaybackStarting)
4258     return;
4259   // informs python script currently running that we are requesting the next track
4260   // (does nothing if python is not loaded)
4261 #ifdef HAS_PYTHON
4262   g_pythonParser.OnQueueNextItem(); // currently unimplemented
4263 #endif
4264
4265   CGUIMessage msg(GUI_MSG_QUEUE_NEXT_ITEM, 0, 0);
4266   g_windowManager.SendThreadMessage(msg);
4267 }
4268
4269 void CApplication::OnPlayBackStopped()
4270 {
4271   CSingleLock lock(m_playStateMutex);
4272   CLog::Log(LOGDEBUG,"%s : play state was %d, starting %d", __FUNCTION__, m_ePlayState, m_bPlaybackStarting);
4273   m_ePlayState = PLAY_STATE_STOPPED;
4274   if(m_bPlaybackStarting)
4275     return;
4276
4277   // informs python script currently running playback has ended
4278   // (does nothing if python is not loaded)
4279 #ifdef HAS_PYTHON
4280   g_pythonParser.OnPlayBackStopped();
4281 #endif
4282
4283   CVariant data(CVariant::VariantTypeObject);
4284   data["end"] = false;
4285   CAnnouncementManager::Announce(Player, "xbmc", "OnStop", m_itemCurrentFile, data);
4286
4287   CGUIMessage msg( GUI_MSG_PLAYBACK_STOPPED, 0, 0 );
4288   g_windowManager.SendThreadMessage(msg);
4289 }
4290
4291 void CApplication::OnPlayBackPaused()
4292 {
4293 #ifdef HAS_PYTHON
4294   g_pythonParser.OnPlayBackPaused();
4295 #endif
4296
4297   CVariant param;
4298   param["player"]["speed"] = 0;
4299   param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4300   CAnnouncementManager::Announce(Player, "xbmc", "OnPause", m_itemCurrentFile, param);
4301 }
4302
4303 void CApplication::OnPlayBackResumed()
4304 {
4305 #ifdef HAS_PYTHON
4306   g_pythonParser.OnPlayBackResumed();
4307 #endif
4308
4309   CVariant param;
4310   param["player"]["speed"] = 1;
4311   param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4312   CAnnouncementManager::Announce(Player, "xbmc", "OnPlay", m_itemCurrentFile, param);
4313 }
4314
4315 void CApplication::OnPlayBackSpeedChanged(int iSpeed)
4316 {
4317 #ifdef HAS_PYTHON
4318   g_pythonParser.OnPlayBackSpeedChanged(iSpeed);
4319 #endif
4320
4321   CVariant param;
4322   param["player"]["speed"] = iSpeed;
4323   param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4324   CAnnouncementManager::Announce(Player, "xbmc", "OnSpeedChanged", m_itemCurrentFile, param);
4325 }
4326
4327 void CApplication::OnPlayBackSeek(int iTime, int seekOffset)
4328 {
4329 #ifdef HAS_PYTHON
4330   g_pythonParser.OnPlayBackSeek(iTime, seekOffset);
4331 #endif
4332
4333   CVariant param;
4334   CJSONUtils::MillisecondsToTimeObject(iTime, param["player"]["time"]);
4335   CJSONUtils::MillisecondsToTimeObject(seekOffset, param["player"]["seekoffset"]);;
4336   param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4337   param["player"]["speed"] = m_pPlayer->GetPlaySpeed();
4338   CAnnouncementManager::Announce(Player, "xbmc", "OnSeek", m_itemCurrentFile, param);
4339   g_infoManager.SetDisplayAfterSeek(2500, seekOffset/1000);
4340 }
4341
4342 void CApplication::OnPlayBackSeekChapter(int iChapter)
4343 {
4344 #ifdef HAS_PYTHON
4345   g_pythonParser.OnPlayBackSeekChapter(iChapter);
4346 #endif
4347 }
4348
4349 bool CApplication::IsPlayingFullScreenVideo() const
4350 {
4351   return m_pPlayer->IsPlayingVideo() && g_graphicsContext.IsFullScreenVideo();
4352 }
4353
4354 bool CApplication::IsFullScreen()
4355 {
4356   return IsPlayingFullScreenVideo() ||
4357         (g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION) ||
4358          g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW;
4359 }
4360
4361 void CApplication::SaveFileState(bool bForeground /* = false */)
4362 {
4363   if (m_progressTrackingItem->IsPVRChannel() || !CProfilesManager::Get().GetCurrentProfile().canWriteDatabases())
4364     return;
4365
4366   if (bForeground)
4367   {
4368     CSaveFileStateJob job(*m_progressTrackingItem,
4369     *m_stackFileItemToUpdate,
4370     m_progressTrackingVideoResumeBookmark,
4371     m_progressTrackingPlayCountUpdate);
4372
4373     // Run job in the foreground to make sure it finishes
4374     job.DoWork();
4375   }
4376   else
4377   {
4378     CJob* job = new CSaveFileStateJob(*m_progressTrackingItem,
4379         *m_stackFileItemToUpdate,
4380         m_progressTrackingVideoResumeBookmark,
4381         m_progressTrackingPlayCountUpdate);
4382     CJobManager::GetInstance().AddJob(job, NULL, CJob::PRIORITY_NORMAL);
4383   }
4384 }
4385
4386 void CApplication::UpdateFileState()
4387 {
4388   // Did the file change?
4389   if (m_progressTrackingItem->GetPath() != "" && m_progressTrackingItem->GetPath() != CurrentFile())
4390   {
4391     SaveFileState();
4392
4393     // Reset tracking item
4394     m_progressTrackingItem->Reset();
4395   }
4396   else
4397   {
4398     if (m_pPlayer->IsPlaying())
4399     {
4400       if (m_progressTrackingItem->GetPath() == "")
4401       {
4402         // Init some stuff
4403         *m_progressTrackingItem = CurrentFileItem();
4404         m_progressTrackingPlayCountUpdate = false;
4405       }
4406
4407       if ((m_progressTrackingItem->IsAudio() && g_advancedSettings.m_audioPlayCountMinimumPercent > 0 &&
4408           GetPercentage() >= g_advancedSettings.m_audioPlayCountMinimumPercent) ||
4409           (m_progressTrackingItem->IsVideo() && g_advancedSettings.m_videoPlayCountMinimumPercent > 0 &&
4410           GetPercentage() >= g_advancedSettings.m_videoPlayCountMinimumPercent))
4411       {
4412         m_progressTrackingPlayCountUpdate = true;
4413       }
4414
4415       // Check whether we're *really* playing video else we may race when getting eg. stream details
4416       if (m_pPlayer->IsPlayingVideo())
4417       {
4418         /* Always update streamdetails, except for DVDs where we only update
4419            streamdetails if title length > 15m (Should yield more correct info) */
4420         if (!(m_progressTrackingItem->IsDVDImage() || m_progressTrackingItem->IsDVDFile()) || m_pPlayer->GetTotalTime() > 15*60*1000)
4421         {
4422           CStreamDetails details;
4423           // Update with stream details from player, if any
4424           if (m_pPlayer->GetStreamDetails(details))
4425             m_progressTrackingItem->GetVideoInfoTag()->m_streamDetails = details;
4426
4427           if (m_progressTrackingItem->IsStack())
4428             m_progressTrackingItem->GetVideoInfoTag()->m_streamDetails.SetVideoDuration(0, (int)GetTotalTime()); // Overwrite with CApp's totaltime as it takes into account total stack time
4429         }
4430
4431         // Update bookmark for save
4432         m_progressTrackingVideoResumeBookmark.player = CPlayerCoreFactory::Get().GetPlayerName(m_pPlayer->GetCurrentPlayer());
4433         m_progressTrackingVideoResumeBookmark.playerState = m_pPlayer->GetPlayerState();
4434         m_progressTrackingVideoResumeBookmark.thumbNailImage.clear();
4435
4436         if (g_advancedSettings.m_videoIgnorePercentAtEnd > 0 &&
4437             GetTotalTime() - GetTime() < 0.01f * g_advancedSettings.m_videoIgnorePercentAtEnd * GetTotalTime())
4438         {
4439           // Delete the bookmark
4440           m_progressTrackingVideoResumeBookmark.timeInSeconds = -1.0f;
4441         }
4442         else
4443         if (GetTime() > g_advancedSettings.m_videoIgnoreSecondsAtStart)
4444         {
4445           // Update the bookmark
4446           m_progressTrackingVideoResumeBookmark.timeInSeconds = GetTime();
4447           m_progressTrackingVideoResumeBookmark.totalTimeInSeconds = GetTotalTime();
4448         }
4449         else
4450         {
4451           // Do nothing
4452           m_progressTrackingVideoResumeBookmark.timeInSeconds = 0.0f;
4453         }
4454       }
4455     }
4456   }
4457 }
4458
4459 void CApplication::StopPlaying()
4460 {
4461   int iWin = g_windowManager.GetActiveWindow();
4462   if ( m_pPlayer->IsPlaying() )
4463   {
4464 #ifdef HAS_KARAOKE
4465     if( m_pKaraokeMgr )
4466       m_pKaraokeMgr->Stop();
4467 #endif
4468
4469     if (g_PVRManager.IsPlayingTV() || g_PVRManager.IsPlayingRadio())
4470       g_PVRManager.SaveCurrentChannelSettings();
4471
4472     m_pPlayer->CloseFile();
4473
4474     // turn off visualisation window when stopping
4475     if ((iWin == WINDOW_VISUALISATION
4476     ||  iWin == WINDOW_FULLSCREEN_VIDEO)
4477     && !m_bStop)
4478       g_windowManager.PreviousWindow();
4479
4480     g_partyModeManager.Disable();
4481   }
4482 }
4483
4484 void CApplication::ResetSystemIdleTimer()
4485 {
4486   // reset system idle timer
4487   m_idleTimer.StartZero();
4488 }
4489
4490 void CApplication::ResetScreenSaver()
4491 {
4492   // reset our timers
4493   m_shutdownTimer.StartZero();
4494
4495   // screen saver timer is reset only if we're not already in screensaver or
4496   // DPMS mode
4497   if ((!m_bScreenSave && m_iScreenSaveLock == 0) && !m_dpmsIsActive)
4498     ResetScreenSaverTimer();
4499 }
4500
4501 void CApplication::ResetScreenSaverTimer()
4502 {
4503   m_screenSaverTimer.StartZero();
4504 }
4505
4506 void CApplication::StopScreenSaverTimer()
4507 {
4508   m_screenSaverTimer.Stop();
4509 }
4510
4511 bool CApplication::ToggleDPMS(bool manual)
4512 {
4513   if (manual || (m_dpmsIsManual == manual))
4514   {
4515     if (m_dpmsIsActive)
4516     {
4517       m_dpmsIsActive = false;
4518       m_dpmsIsManual = false;
4519       return m_dpms->DisablePowerSaving();
4520     }
4521     else
4522     {
4523       if (m_dpms->EnablePowerSaving(m_dpms->GetSupportedModes()[0]))
4524       {
4525         m_dpmsIsActive = true;
4526         m_dpmsIsManual = manual;
4527         return true;
4528       }
4529     }
4530   }
4531   return false;
4532 }
4533
4534 bool CApplication::WakeUpScreenSaverAndDPMS(bool bPowerOffKeyPressed /* = false */)
4535 {
4536   bool result;
4537
4538   // First reset DPMS, if active
4539   if (m_dpmsIsActive)
4540   {
4541     if (m_dpmsIsManual)
4542       return false;
4543     // TODO: if screensaver lock is specified but screensaver is not active
4544     // (DPMS came first), activate screensaver now.
4545     ToggleDPMS(false);
4546     ResetScreenSaverTimer();
4547     result = !m_bScreenSave || WakeUpScreenSaver(bPowerOffKeyPressed);
4548   }
4549   else
4550     result = WakeUpScreenSaver(bPowerOffKeyPressed);
4551
4552   if(result)
4553   {
4554     // allow listeners to ignore the deactivation if it preceeds a powerdown/suspend etc
4555     CVariant data(bPowerOffKeyPressed);
4556     CAnnouncementManager::Announce(GUI, "xbmc", "OnScreensaverDeactivated", data);
4557   }
4558
4559   return result;
4560 }
4561
4562 bool CApplication::WakeUpScreenSaver(bool bPowerOffKeyPressed /* = false */)
4563 {
4564   if (m_iScreenSaveLock == 2)
4565     return false;
4566
4567   // if Screen saver is active
4568   if (m_bScreenSave && m_screenSaver)
4569   {
4570     if (m_iScreenSaveLock == 0)
4571       if (CProfilesManager::Get().GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE &&
4572           (CProfilesManager::Get().UsingLoginScreen() || CSettings::Get().GetBool("masterlock.startuplock")) &&
4573           CProfilesManager::Get().GetCurrentProfile().getLockMode() != LOCK_MODE_EVERYONE &&
4574           m_screenSaver->ID() != "screensaver.xbmc.builtin.dim" && m_screenSaver->ID() != "screensaver.xbmc.builtin.black" && !m_screenSaver->ID().empty() && m_screenSaver->ID() != "visualization")
4575       {
4576         m_iScreenSaveLock = 2;
4577         CGUIMessage msg(GUI_MSG_CHECK_LOCK,0,0);
4578
4579         CGUIWindow* pWindow = g_windowManager.GetWindow(WINDOW_SCREENSAVER);
4580         if (pWindow)
4581           pWindow->OnMessage(msg);
4582       }
4583     if (m_iScreenSaveLock == -1)
4584     {
4585       m_iScreenSaveLock = 0;
4586       return true;
4587     }
4588
4589     // disable screensaver
4590     m_bScreenSave = false;
4591     m_iScreenSaveLock = 0;
4592     ResetScreenSaverTimer();
4593
4594     if (m_screenSaver->ID() == "visualization")
4595     {
4596       // we can just continue as usual from vis mode
4597       return false;
4598     }
4599     else if (m_screenSaver->ID() == "screensaver.xbmc.builtin.dim" || m_screenSaver->ID() == "screensaver.xbmc.builtin.black" || m_screenSaver->ID().empty())
4600       return true;
4601     else if (!m_screenSaver->ID().empty())
4602     { // we're in screensaver window
4603       if (g_windowManager.GetActiveWindow() == WINDOW_SCREENSAVER)
4604         g_windowManager.PreviousWindow();  // show the previous window
4605       if (g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW)
4606         CApplicationMessenger::Get().SendAction(CAction(ACTION_STOP), WINDOW_SLIDESHOW);
4607     }
4608     return true;
4609   }
4610   else
4611     return false;
4612 }
4613
4614 void CApplication::CheckScreenSaverAndDPMS()
4615 {
4616   if (m_bInBackground)
4617     return;
4618   if (!m_dpmsIsActive)
4619     g_Windowing.ResetOSScreensaver();
4620
4621   bool maybeScreensaver =
4622       !m_dpmsIsActive && !m_bScreenSave
4623       && !CSettings::Get().GetString("screensaver.mode").empty();
4624   bool maybeDPMS =
4625       !m_dpmsIsActive && m_dpms->IsSupported()
4626       && CSettings::Get().GetInt("powermanagement.displaysoff") > 0;
4627
4628   // Has the screen saver window become active?
4629   if (maybeScreensaver && g_windowManager.IsWindowActive(WINDOW_SCREENSAVER))
4630   {
4631     m_bScreenSave = true;
4632     maybeScreensaver = false;
4633   }
4634
4635   if (m_bScreenSave && m_pPlayer->IsPlayingVideo() && !m_pPlayer->IsPaused())
4636   {
4637     WakeUpScreenSaverAndDPMS();
4638     return;
4639   }
4640
4641   if (!maybeScreensaver && !maybeDPMS) return;  // Nothing to do.
4642
4643   // See if we need to reset timer.
4644   // * Are we playing a video and it is not paused?
4645   if ((m_pPlayer->IsPlayingVideo() && !m_pPlayer->IsPaused())
4646       // * Are we playing some music in fullscreen vis?
4647       || (m_pPlayer->IsPlayingAudio() && g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION
4648           && !CSettings::Get().GetString("musicplayer.visualisation").empty()))
4649   {
4650     ResetScreenSaverTimer();
4651     return;
4652   }
4653
4654   float elapsed = m_screenSaverTimer.GetElapsedSeconds();
4655
4656   // DPMS has priority (it makes the screensaver not needed)
4657   if (maybeDPMS
4658       && elapsed > CSettings::Get().GetInt("powermanagement.displaysoff") * 60)
4659   {
4660     ToggleDPMS(false);
4661     WakeUpScreenSaver();
4662   }
4663   else if (maybeScreensaver
4664            && elapsed > CSettings::Get().GetInt("screensaver.time") * 60)
4665   {
4666     ActivateScreenSaver();
4667   }
4668 }
4669
4670 // activate the screensaver.
4671 // if forceType is true, we ignore the various conditions that can alter
4672 // the type of screensaver displayed
4673 void CApplication::ActivateScreenSaver(bool forceType /*= false */)
4674 {
4675   if (m_pPlayer->IsPlayingAudio() && CSettings::Get().GetBool("screensaver.usemusicvisinstead") && !CSettings::Get().GetString("musicplayer.visualisation").empty())
4676   { // just activate the visualisation if user toggled the usemusicvisinstead option
4677     g_windowManager.ActivateWindow(WINDOW_VISUALISATION);
4678     return;
4679   }
4680
4681   m_bScreenSave = true;
4682
4683   // Get Screensaver Mode
4684   m_screenSaver.reset();
4685   if (!CAddonMgr::Get().GetAddon(CSettings::Get().GetString("screensaver.mode"), m_screenSaver))
4686     m_screenSaver.reset(new CScreenSaver(""));
4687
4688   CAnnouncementManager::Announce(GUI, "xbmc", "OnScreensaverActivated");
4689
4690   // disable screensaver lock from the login screen
4691   m_iScreenSaveLock = g_windowManager.GetActiveWindow() == WINDOW_LOGIN_SCREEN ? 1 : 0;
4692   if (!forceType)
4693   {
4694     // set to Dim in the case of a dialog on screen or playing video
4695     if (g_windowManager.HasModalDialog() || (m_pPlayer->IsPlayingVideo() && CSettings::Get().GetBool("screensaver.usedimonpause")) || g_PVRManager.IsRunningChannelScan())
4696     {
4697       if (!CAddonMgr::Get().GetAddon("screensaver.xbmc.builtin.dim", m_screenSaver))
4698         m_screenSaver.reset(new CScreenSaver(""));
4699     }
4700   }
4701   if (m_screenSaver->ID() == "screensaver.xbmc.builtin.dim" || m_screenSaver->ID().empty())
4702     return;
4703   else if (m_screenSaver->ID() == "screensaver.xbmc.builtin.black")
4704     return;
4705   else if (!m_screenSaver->ID().empty())
4706     g_windowManager.ActivateWindow(WINDOW_SCREENSAVER);
4707 }
4708
4709 void CApplication::SetInBackground(bool background)
4710 {
4711   if (!background)
4712   {
4713     ResetScreenSaverTimer();
4714   }
4715   m_bInBackground = background;
4716 }
4717
4718 void CApplication::CheckShutdown()
4719 {
4720   // first check if we should reset the timer
4721   if (m_bInhibitIdleShutdown
4722       || m_pPlayer->IsPlaying() || m_pPlayer->IsPausedPlayback() // is something playing?
4723       || m_musicInfoScanner->IsScanning()
4724       || m_videoInfoScanner->IsScanning()
4725       || g_windowManager.IsWindowActive(WINDOW_DIALOG_PROGRESS) // progress dialog is onscreen
4726       || (CSettings::Get().GetBool("pvrmanager.enabled") && !g_PVRManager.IsIdle()))
4727   {
4728     m_shutdownTimer.StartZero();
4729     return;
4730   }
4731
4732   if ( m_shutdownTimer.GetElapsedSeconds() > CSettings::Get().GetInt("powermanagement.shutdowntime") * 60 )
4733   {
4734     // Since it is a sleep instead of a shutdown, let's set everything to reset when we wake up.
4735     m_shutdownTimer.Stop();
4736
4737     // Sleep the box
4738     CApplicationMessenger::Get().Shutdown();
4739   }
4740 }
4741
4742 void CApplication::InhibitIdleShutdown(bool inhibit)
4743 {
4744   m_bInhibitIdleShutdown = inhibit;
4745 }
4746
4747 bool CApplication::IsIdleShutdownInhibited() const
4748 {
4749   return m_bInhibitIdleShutdown;
4750 }
4751
4752 bool CApplication::OnMessage(CGUIMessage& message)
4753 {
4754   switch ( message.GetMessage() )
4755   {
4756   case GUI_MSG_NOTIFY_ALL:
4757     {
4758       if (message.GetParam1()==GUI_MSG_REMOVED_MEDIA)
4759       {
4760         // Update general playlist: Remove DVD playlist items
4761         int nRemoved = g_playlistPlayer.RemoveDVDItems();
4762         if ( nRemoved > 0 )
4763         {
4764           CGUIMessage msg( GUI_MSG_PLAYLIST_CHANGED, 0, 0 );
4765           g_windowManager.SendMessage( msg );
4766         }
4767         // stop the file if it's on dvd (will set the resume point etc)
4768         if (m_itemCurrentFile->IsOnDVD())
4769           StopPlaying();
4770       }
4771     }
4772     break;
4773
4774   case GUI_MSG_PLAYBACK_STARTED:
4775     {
4776 #ifdef TARGET_DARWIN
4777       DarwinSetScheduling(message.GetMessage());
4778 #endif
4779       // reset the seek handler
4780       m_seekHandler->Reset();
4781       CPlayList playList = g_playlistPlayer.GetPlaylist(g_playlistPlayer.GetCurrentPlaylist());
4782
4783       // Update our infoManager with the new details etc.
4784       if (m_nextPlaylistItem >= 0)
4785       { 
4786         // playing an item which is not in the list - player might be stopped already
4787         // so do nothing
4788         if (playList.size() <= m_nextPlaylistItem)
4789           return true;
4790
4791         // we've started a previously queued item
4792         CFileItemPtr item = playList[m_nextPlaylistItem];
4793         // update the playlist manager
4794         int currentSong = g_playlistPlayer.GetCurrentSong();
4795         int param = ((currentSong & 0xffff) << 16) | (m_nextPlaylistItem & 0xffff);
4796         CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_CHANGED, 0, 0, g_playlistPlayer.GetCurrentPlaylist(), param, item);
4797         g_windowManager.SendThreadMessage(msg);
4798         g_playlistPlayer.SetCurrentSong(m_nextPlaylistItem);
4799         *m_itemCurrentFile = *item;
4800       }
4801       g_infoManager.SetCurrentItem(*m_itemCurrentFile);
4802       g_partyModeManager.OnSongChange(true);
4803
4804       CVariant param;
4805       param["player"]["speed"] = 1;
4806       param["player"]["playerid"] = g_playlistPlayer.GetCurrentPlaylist();
4807       CAnnouncementManager::Announce(Player, "xbmc", "OnPlay", m_itemCurrentFile, param);
4808
4809       if (m_pPlayer->IsPlayingAudio())
4810       {
4811         // Start our cdg parser as appropriate
4812 #ifdef HAS_KARAOKE
4813         if (m_pKaraokeMgr && CSettings::Get().GetBool("karaoke.enabled") && !m_itemCurrentFile->IsInternetStream())
4814         {
4815           m_pKaraokeMgr->Stop();
4816           if (m_itemCurrentFile->IsMusicDb())
4817           {
4818             if (!m_itemCurrentFile->HasMusicInfoTag() || !m_itemCurrentFile->GetMusicInfoTag()->Loaded())
4819             {
4820               IMusicInfoTagLoader* tagloader = CMusicInfoTagLoaderFactory::CreateLoader(m_itemCurrentFile->GetPath());
4821               tagloader->Load(m_itemCurrentFile->GetPath(),*m_itemCurrentFile->GetMusicInfoTag());
4822               delete tagloader;
4823             }
4824             m_pKaraokeMgr->Start(m_itemCurrentFile->GetMusicInfoTag()->GetURL());
4825           }
4826           else
4827             m_pKaraokeMgr->Start(m_itemCurrentFile->GetPath());
4828         }
4829 #endif
4830       }
4831
4832       return true;
4833     }
4834     break;
4835
4836   case GUI_MSG_QUEUE_NEXT_ITEM:
4837     {
4838       // Check to see if our playlist player has a new item for us,
4839       // and if so, we check whether our current player wants the file
4840       int iNext = g_playlistPlayer.GetNextSong();
4841       CPlayList& playlist = g_playlistPlayer.GetPlaylist(g_playlistPlayer.GetCurrentPlaylist());
4842       if (iNext < 0 || iNext >= playlist.size())
4843       {
4844         m_pPlayer->OnNothingToQueueNotify();
4845         return true; // nothing to do
4846       }
4847
4848       // ok, grab the next song
4849       CFileItem file(*playlist[iNext]);
4850       // handle plugin://
4851       CURL url(file.GetPath());
4852       if (url.GetProtocol() == "plugin")
4853         XFILE::CPluginDirectory::GetPluginResult(url.Get(), file);
4854
4855 #ifdef HAS_UPNP
4856       if (URIUtils::IsUPnP(file.GetPath()))
4857       {
4858         if (!XFILE::CUPnPDirectory::GetResource(file.GetPath(), file))
4859           return true;
4860       }
4861 #endif
4862
4863       // ok - send the file to the player, if it accepts it
4864       if (m_pPlayer->QueueNextFile(file))
4865       {
4866         // player accepted the next file
4867         m_nextPlaylistItem = iNext;
4868       }
4869       else
4870       {
4871         /* Player didn't accept next file: *ALWAYS* advance playlist in this case so the player can
4872             queue the next (if it wants to) and it doesn't keep looping on this song */
4873         g_playlistPlayer.SetCurrentSong(iNext);
4874       }
4875
4876       return true;
4877     }
4878     break;
4879
4880   case GUI_MSG_PLAYBACK_STOPPED:
4881   case GUI_MSG_PLAYBACK_ENDED:
4882   case GUI_MSG_PLAYLISTPLAYER_STOPPED:
4883     {
4884 #ifdef HAS_KARAOKE
4885       if (m_pKaraokeMgr )
4886         m_pKaraokeMgr->Stop();
4887 #endif
4888 #ifdef TARGET_DARWIN
4889       DarwinSetScheduling(message.GetMessage());
4890 #endif
4891       // first check if we still have items in the stack to play
4892       if (message.GetMessage() == GUI_MSG_PLAYBACK_ENDED)
4893       {
4894         if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0 && m_currentStackPosition < m_currentStack->Size() - 1)
4895         { // just play the next item in the stack
4896           PlayFile(*(*m_currentStack)[++m_currentStackPosition], true);
4897           return true;
4898         }
4899       }
4900
4901       // In case playback ended due to user eg. skipping over the end, clear
4902       // our resume bookmark here
4903       if (message.GetMessage() == GUI_MSG_PLAYBACK_ENDED && m_progressTrackingPlayCountUpdate && g_advancedSettings.m_videoIgnorePercentAtEnd > 0)
4904       {
4905         // Delete the bookmark
4906         m_progressTrackingVideoResumeBookmark.timeInSeconds = -1.0f;
4907       }
4908
4909       // reset the current playing file
4910       m_itemCurrentFile->Reset();
4911       g_infoManager.ResetCurrentItem();
4912       m_currentStack->Clear();
4913
4914       if (message.GetMessage() == GUI_MSG_PLAYBACK_ENDED)
4915       {
4916         g_playlistPlayer.PlayNext(1, true);
4917       }
4918       else
4919       {
4920         // reset any forced player
4921         m_eForcedNextPlayer = EPC_NONE;
4922
4923         m_pPlayer->ClosePlayer();
4924
4925         // Reset playspeed
4926         m_pPlayer->m_iPlaySpeed = 1;
4927       }
4928
4929       if (!m_pPlayer->IsPlaying())
4930       {
4931         g_audioManager.Enable(true);
4932       }
4933
4934       if (!m_pPlayer->IsPlayingVideo())
4935       {
4936         if(g_windowManager.GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO)
4937         {
4938           g_windowManager.PreviousWindow();
4939         }
4940         else
4941         {
4942           CSingleLock lock(g_graphicsContext);
4943           //  resets to res_desktop or look&feel resolution (including refreshrate)
4944           g_graphicsContext.SetFullScreenVideo(false);
4945         }
4946       }
4947
4948       if (!m_pPlayer->IsPlayingAudio() && g_playlistPlayer.GetCurrentPlaylist() == PLAYLIST_NONE && g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
4949       {
4950         CSettings::Get().Save();  // save vis settings
4951         WakeUpScreenSaverAndDPMS();
4952         g_windowManager.PreviousWindow();
4953       }
4954
4955       // DVD ejected while playing in vis ?
4956       if (!m_pPlayer->IsPlayingAudio() && (m_itemCurrentFile->IsCDDA() || m_itemCurrentFile->IsOnDVD()) && !g_mediaManager.IsDiscInDrive() && g_windowManager.GetActiveWindow() == WINDOW_VISUALISATION)
4957       {
4958         // yes, disable vis
4959         CSettings::Get().Save();    // save vis settings
4960         WakeUpScreenSaverAndDPMS();
4961         g_windowManager.PreviousWindow();
4962       }
4963
4964       if (IsEnableTestMode())
4965         CApplicationMessenger::Get().Quit();
4966       return true;
4967     }
4968     break;
4969
4970   case GUI_MSG_PLAYLISTPLAYER_STARTED:
4971   case GUI_MSG_PLAYLISTPLAYER_CHANGED:
4972     {
4973       return true;
4974     }
4975     break;
4976   case GUI_MSG_FULLSCREEN:
4977     { // Switch to fullscreen, if we can
4978       SwitchToFullScreen();
4979       return true;
4980     }
4981     break;
4982   case GUI_MSG_EXECUTE:
4983     if (message.GetNumStringParams())
4984       return ExecuteXBMCAction(message.GetStringParam());
4985     break;
4986   }
4987   return false;
4988 }
4989
4990 bool CApplication::ExecuteXBMCAction(std::string actionStr)
4991 {
4992   // see if it is a user set string
4993
4994   //We don't know if there is unsecure information in this yet, so we
4995   //postpone any logging
4996   const std::string in_actionStr(actionStr);
4997   CGUIInfoLabel info(actionStr, "");
4998   actionStr = info.GetLabel(0);
4999
5000   // user has asked for something to be executed
5001   if (CBuiltins::HasCommand(actionStr))
5002     CBuiltins::Execute(actionStr);
5003   else
5004   {
5005     // try translating the action from our ButtonTranslator
5006     int actionID;
5007     if (CButtonTranslator::TranslateActionString(actionStr.c_str(), actionID))
5008     {
5009       OnAction(CAction(actionID));
5010       return true;
5011     }
5012     CFileItem item(actionStr, false);
5013 #ifdef HAS_PYTHON
5014     if (item.IsPythonScript())
5015     { // a python script
5016       CScriptInvocationManager::Get().Execute(item.GetPath());
5017     }
5018     else
5019 #endif
5020     if (item.IsAudio() || item.IsVideo())
5021     { // an audio or video file
5022       PlayFile(item);
5023     }
5024     else
5025     {
5026       //At this point we have given up to translate, so even though
5027       //there may be insecure information, we log it.
5028       CLog::Log(LOGDEBUG,"%s : Tried translating, but failed to understand %s", __FUNCTION__, in_actionStr.c_str());
5029       return false;
5030     }
5031   }
5032   return true;
5033 }
5034
5035 void CApplication::Process()
5036 {
5037   MEASURE_FUNCTION;
5038
5039   // dispatch the messages generated by python or other threads to the current window
5040   g_windowManager.DispatchThreadMessages();
5041
5042   // process messages which have to be send to the gui
5043   // (this can only be done after g_windowManager.Render())
5044   CApplicationMessenger::Get().ProcessWindowMessages();
5045
5046   if (m_loggingIn)
5047   {
5048     m_loggingIn = false;
5049
5050     // autoexec.py - profile
5051     CStdString strAutoExecPy = CSpecialProtocol::TranslatePath("special://profile/autoexec.py");
5052
5053     if (XFILE::CFile::Exists(strAutoExecPy))
5054       CScriptInvocationManager::Get().Execute(strAutoExecPy);
5055     else
5056       CLog::Log(LOGDEBUG, "no profile autoexec.py (%s) found, skipping", strAutoExecPy.c_str());
5057   }
5058
5059   // handle any active scripts
5060   CScriptInvocationManager::Get().Process();
5061
5062   // process messages, even if a movie is playing
5063   CApplicationMessenger::Get().ProcessMessages();
5064   if (g_application.m_bStop) return; //we're done, everything has been unloaded
5065
5066   // check how far we are through playing the current item
5067   // and do anything that needs doing (playcount updates etc)
5068   CheckPlayingProgress();
5069
5070   // update sound
5071   m_pPlayer->DoAudioWork();
5072
5073   // do any processing that isn't needed on each run
5074   if( m_slowTimer.GetElapsedMilliseconds() > 500 )
5075   {
5076     m_slowTimer.Reset();
5077     ProcessSlow();
5078   }
5079
5080   g_cpuInfo.getUsedPercentage(); // must call it to recalculate pct values
5081 }
5082
5083 // We get called every 500ms
5084 void CApplication::ProcessSlow()
5085 {
5086   g_powerManager.ProcessEvents();
5087
5088 #if defined(TARGET_DARWIN_OSX)
5089   // There is an issue on OS X that several system services ask the cursor to become visible
5090   // during their startup routines.  Given that we can't control this, we hack it in by
5091   // forcing the
5092   if (g_Windowing.IsFullScreen())
5093   { // SDL thinks it's hidden
5094     Cocoa_HideMouse();
5095   }
5096 #endif
5097
5098   // Temporarely pause pausable jobs when viewing video/picture
5099   int currentWindow = g_windowManager.GetActiveWindow();
5100   if (CurrentFileItem().IsVideo() || CurrentFileItem().IsPicture() || currentWindow == WINDOW_FULLSCREEN_VIDEO || currentWindow == WINDOW_SLIDESHOW)
5101   {
5102     CJobManager::GetInstance().PauseJobs();
5103   }
5104   else
5105   {
5106     CJobManager::GetInstance().UnPauseJobs();
5107   }
5108
5109   // Store our file state for use on close()
5110   UpdateFileState();
5111
5112   // Check if we need to activate the screensaver / DPMS.
5113   CheckScreenSaverAndDPMS();
5114
5115   // Check if we need to shutdown (if enabled).
5116 #if defined(TARGET_DARWIN)
5117   if (CSettings::Get().GetInt("powermanagement.shutdowntime") && g_advancedSettings.m_fullScreen)
5118 #else
5119   if (CSettings::Get().GetInt("powermanagement.shutdowntime"))
5120 #endif
5121   {
5122     CheckShutdown();
5123   }
5124
5125   // check if we should restart the player
5126   CheckDelayedPlayerRestart();
5127
5128   //  check if we can unload any unreferenced dlls or sections
5129   if (!m_pPlayer->IsPlayingVideo())
5130     CSectionLoader::UnloadDelayed();
5131
5132   // check for any idle curl connections
5133   g_curlInterface.CheckIdle();
5134
5135   // check for any idle myth sessions
5136   CMythSession::CheckIdle();
5137
5138 #ifdef HAS_FILESYSTEM_HTSP
5139   // check for any idle htsp sessions
5140   HTSP::CHTSPDirectorySession::CheckIdle();
5141 #endif
5142
5143 #ifdef HAS_KARAOKE
5144   if ( m_pKaraokeMgr )
5145     m_pKaraokeMgr->ProcessSlow();
5146 #endif
5147
5148   if (!m_pPlayer->IsPlayingVideo())
5149     g_largeTextureManager.CleanupUnusedImages();
5150
5151   g_TextureManager.FreeUnusedTextures(5000);
5152
5153 #ifdef HAS_DVD_DRIVE
5154   // checks whats in the DVD drive and tries to autostart the content (xbox games, dvd, cdda, avi files...)
5155   if (!m_pPlayer->IsPlayingVideo())
5156     m_Autorun->HandleAutorun();
5157 #endif
5158
5159   // update upnp server/renderer states
5160 #ifdef HAS_UPNP
5161   if(UPNP::CUPnP::IsInstantiated())
5162     UPNP::CUPnP::GetInstance()->UpdateState();
5163 #endif
5164
5165 #if defined(TARGET_POSIX) && defined(HAS_FILESYSTEM_SMB)
5166   smb.CheckIfIdle();
5167 #endif
5168
5169 #ifdef HAS_FILESYSTEM_NFS
5170   gNfsConnection.CheckIfIdle();
5171 #endif
5172
5173 #ifdef HAS_FILESYSTEM_AFP
5174   gAfpConnection.CheckIfIdle();
5175 #endif
5176
5177 #ifdef HAS_FILESYSTEM_SFTP
5178   CSFTPSessionManager::ClearOutIdleSessions();
5179 #endif
5180
5181   g_mediaManager.ProcessEvents();
5182
5183 #ifdef HAS_LIRC
5184   if (g_RemoteControl.IsInUse() && !g_RemoteControl.IsInitialized())
5185     g_RemoteControl.Initialize();
5186 #endif
5187
5188   if (!m_pPlayer->IsPlayingVideo())
5189     CAddonInstaller::Get().UpdateRepos();
5190
5191   CAEFactory::GarbageCollect();
5192
5193 }
5194
5195 // Global Idle Time in Seconds
5196 // idle time will be resetet if on any OnKey()
5197 // int return: system Idle time in seconds! 0 is no idle!
5198 int CApplication::GlobalIdleTime()
5199 {
5200   if(!m_idleTimer.IsRunning())
5201   {
5202     m_idleTimer.Stop();
5203     m_idleTimer.StartZero();
5204   }
5205   return (int)m_idleTimer.GetElapsedSeconds();
5206 }
5207
5208 float CApplication::NavigationIdleTime()
5209 {
5210   if (!m_navigationTimer.IsRunning())
5211   {
5212     m_navigationTimer.Stop();
5213     m_navigationTimer.StartZero();
5214   }
5215   return m_navigationTimer.GetElapsedSeconds();
5216 }
5217
5218 void CApplication::DelayedPlayerRestart()
5219 {
5220   m_restartPlayerTimer.StartZero();
5221 }
5222
5223 void CApplication::CheckDelayedPlayerRestart()
5224 {
5225   if (m_restartPlayerTimer.GetElapsedSeconds() > 3)
5226   {
5227     m_restartPlayerTimer.Stop();
5228     m_restartPlayerTimer.Reset();
5229     Restart(true);
5230   }
5231 }
5232
5233 void CApplication::Restart(bool bSamePosition)
5234 {
5235   // this function gets called when the user changes a setting (like noninterleaved)
5236   // and which means we gotta close & reopen the current playing file
5237
5238   // first check if we're playing a file
5239   if ( !m_pPlayer->IsPlayingVideo() && !m_pPlayer->IsPlayingAudio())
5240     return ;
5241
5242   if( !m_pPlayer->HasPlayer() )
5243     return ;
5244
5245   SaveFileState();
5246
5247   // do we want to return to the current position in the file
5248   if (false == bSamePosition)
5249   {
5250     // no, then just reopen the file and start at the beginning
5251     PlayFile(*m_itemCurrentFile, true);
5252     return ;
5253   }
5254
5255   // else get current position
5256   double time = GetTime();
5257
5258   // get player state, needed for dvd's
5259   CStdString state = m_pPlayer->GetPlayerState();
5260
5261   // set the requested starttime
5262   m_itemCurrentFile->m_lStartOffset = (long)(time * 75.0);
5263
5264   // reopen the file
5265   if ( PlayFile(*m_itemCurrentFile, true) == PLAYBACK_OK )
5266     m_pPlayer->SetPlayerState(state);
5267 }
5268
5269 const CStdString& CApplication::CurrentFile()
5270 {
5271   return m_itemCurrentFile->GetPath();
5272 }
5273
5274 CFileItem& CApplication::CurrentFileItem()
5275 {
5276   return *m_itemCurrentFile;
5277 }
5278
5279 CFileItem& CApplication::CurrentUnstackedItem()
5280 {
5281   if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5282     return *(*m_currentStack)[m_currentStackPosition];
5283   else
5284     return *m_itemCurrentFile;
5285 }
5286
5287 void CApplication::ShowVolumeBar(const CAction *action)
5288 {
5289   CGUIDialog *volumeBar = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VOLUME_BAR);
5290   if (volumeBar)
5291   {
5292     volumeBar->Show();
5293     if (action)
5294       volumeBar->OnAction(*action);
5295   }
5296 }
5297
5298 bool CApplication::IsMuted() const
5299 {
5300   if (g_peripherals.IsMuted())
5301     return true;
5302   return CAEFactory::IsMuted();
5303 }
5304
5305 void CApplication::ToggleMute(void)
5306 {
5307   if (m_muted)
5308     UnMute();
5309   else
5310     Mute();
5311 }
5312
5313 void CApplication::SetMute(bool mute)
5314 {
5315   if (m_muted != mute)
5316   {
5317     ToggleMute();
5318     m_muted = mute;
5319   }
5320 }
5321
5322 void CApplication::Mute()
5323 {
5324   if (g_peripherals.Mute())
5325     return;
5326
5327   CAEFactory::SetMute(true);
5328   m_muted = true;
5329   VolumeChanged();
5330 }
5331
5332 void CApplication::UnMute()
5333 {
5334   if (g_peripherals.UnMute())
5335     return;
5336
5337   CAEFactory::SetMute(false);
5338   m_muted = false;
5339   VolumeChanged();
5340 }
5341
5342 void CApplication::SetVolume(float iValue, bool isPercentage/*=true*/)
5343 {
5344   float hardwareVolume = iValue;
5345
5346   if(isPercentage)
5347     hardwareVolume /= 100.0f;
5348
5349   SetHardwareVolume(hardwareVolume);
5350   VolumeChanged();
5351 }
5352
5353 void CApplication::SetHardwareVolume(float hardwareVolume)
5354 {
5355   hardwareVolume = std::max(VOLUME_MINIMUM, std::min(VOLUME_MAXIMUM, hardwareVolume));
5356   m_volumeLevel = hardwareVolume;
5357
5358   CAEFactory::SetVolume(hardwareVolume);
5359 }
5360
5361 float CApplication::GetVolume(bool percentage /* = true */) const
5362 {
5363   if (percentage)
5364   {
5365     // converts the hardware volume to a percentage
5366     return m_volumeLevel * 100.0f;
5367   }
5368   
5369   return m_volumeLevel;
5370 }
5371
5372 void CApplication::VolumeChanged() const
5373 {
5374   CVariant data(CVariant::VariantTypeObject);
5375   data["volume"] = GetVolume();
5376   data["muted"] = m_muted;
5377   CAnnouncementManager::Announce(Application, "xbmc", "OnVolumeChanged", data);
5378
5379   // if player has volume control, set it.
5380   if (m_pPlayer->ControlsVolume())
5381   {
5382      m_pPlayer->SetVolume(m_volumeLevel);
5383      m_pPlayer->SetMute(m_muted);
5384   }
5385 }
5386
5387 int CApplication::GetSubtitleDelay() const
5388 {
5389   // converts subtitle delay to a percentage
5390   return int(((float)(CMediaSettings::Get().GetCurrentVideoSettings().m_SubtitleDelay + g_advancedSettings.m_videoSubsDelayRange)) / (2 * g_advancedSettings.m_videoSubsDelayRange)*100.0f + 0.5f);
5391 }
5392
5393 int CApplication::GetAudioDelay() const
5394 {
5395   // converts audio delay to a percentage
5396   return int(((float)(CMediaSettings::Get().GetCurrentVideoSettings().m_AudioDelay + g_advancedSettings.m_videoAudioDelayRange)) / (2 * g_advancedSettings.m_videoAudioDelayRange)*100.0f + 0.5f);
5397 }
5398
5399 // Returns the total time in seconds of the current media.  Fractional
5400 // portions of a second are possible - but not necessarily supported by the
5401 // player class.  This returns a double to be consistent with GetTime() and
5402 // SeekTime().
5403 double CApplication::GetTotalTime() const
5404 {
5405   double rc = 0.0;
5406
5407   if (m_pPlayer->IsPlaying())
5408   {
5409     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5410       rc = (*m_currentStack)[m_currentStack->Size() - 1]->m_lEndOffset;
5411     else
5412       rc = static_cast<double>(m_pPlayer->GetTotalTime() * 0.001f);
5413   }
5414
5415   return rc;
5416 }
5417
5418 void CApplication::StopShutdownTimer()
5419 {
5420   if (m_shutdownTimer.IsRunning())
5421     m_shutdownTimer.Stop();
5422 }
5423
5424 void CApplication::ResetShutdownTimers()
5425 {
5426   // reset system shutdown timer
5427   m_shutdownTimer.StartZero();
5428
5429   // delete custom shutdown timer
5430   if (g_alarmClock.HasAlarm("shutdowntimer"))
5431     g_alarmClock.Stop("shutdowntimer", true);
5432 }
5433
5434 // Returns the current time in seconds of the currently playing media.
5435 // Fractional portions of a second are possible.  This returns a double to
5436 // be consistent with GetTotalTime() and SeekTime().
5437 double CApplication::GetTime() const
5438 {
5439   double rc = 0.0;
5440
5441   if (m_pPlayer->IsPlaying())
5442   {
5443     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5444     {
5445       long startOfCurrentFile = (m_currentStackPosition > 0) ? (*m_currentStack)[m_currentStackPosition-1]->m_lEndOffset : 0;
5446       rc = (double)startOfCurrentFile + m_pPlayer->GetTime() * 0.001;
5447     }
5448     else
5449       rc = static_cast<double>(m_pPlayer->GetTime() * 0.001f);
5450   }
5451
5452   return rc;
5453 }
5454
5455 // Sets the current position of the currently playing media to the specified
5456 // time in seconds.  Fractional portions of a second are valid.  The passed
5457 // time is the time offset from the beginning of the file as opposed to a
5458 // delta from the current position.  This method accepts a double to be
5459 // consistent with GetTime() and GetTotalTime().
5460 void CApplication::SeekTime( double dTime )
5461 {
5462   if (m_pPlayer->IsPlaying() && (dTime >= 0.0))
5463   {
5464     if (!m_pPlayer->CanSeek()) return;
5465     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5466     {
5467       // find the item in the stack we are seeking to, and load the new
5468       // file if necessary, and calculate the correct seek within the new
5469       // file.  Otherwise, just fall through to the usual routine if the
5470       // time is higher than our total time.
5471       for (int i = 0; i < m_currentStack->Size(); i++)
5472       {
5473         if ((*m_currentStack)[i]->m_lEndOffset > dTime)
5474         {
5475           long startOfNewFile = (i > 0) ? (*m_currentStack)[i-1]->m_lEndOffset : 0;
5476           if (m_currentStackPosition == i)
5477             m_pPlayer->SeekTime((int64_t)((dTime - startOfNewFile) * 1000.0));
5478           else
5479           { // seeking to a new file
5480             m_currentStackPosition = i;
5481             CFileItem item(*(*m_currentStack)[i]);
5482             item.m_lStartOffset = (long)((dTime - startOfNewFile) * 75.0);
5483             // don't just call "PlayFile" here, as we are quite likely called from the
5484             // player thread, so we won't be able to delete ourselves.
5485             CApplicationMessenger::Get().PlayFile(item, true);
5486           }
5487           return;
5488         }
5489       }
5490     }
5491     // convert to milliseconds and perform seek
5492     m_pPlayer->SeekTime( static_cast<int64_t>( dTime * 1000.0 ) );
5493   }
5494 }
5495
5496 float CApplication::GetPercentage() const
5497 {
5498   if (m_pPlayer->IsPlaying())
5499   {
5500     if (m_pPlayer->GetTotalTime() == 0 && m_pPlayer->IsPlayingAudio() && m_itemCurrentFile->HasMusicInfoTag())
5501     {
5502       const CMusicInfoTag& tag = *m_itemCurrentFile->GetMusicInfoTag();
5503       if (tag.GetDuration() > 0)
5504         return (float)(GetTime() / tag.GetDuration() * 100);
5505     }
5506
5507     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5508     {
5509       double totalTime = GetTotalTime();
5510       if (totalTime > 0.0f)
5511         return (float)(GetTime() / totalTime * 100);
5512     }
5513     else
5514       return m_pPlayer->GetPercentage();
5515   }
5516   return 0.0f;
5517 }
5518
5519 float CApplication::GetCachePercentage() const
5520 {
5521   if (m_pPlayer->IsPlaying())
5522   {
5523     // Note that the player returns a relative cache percentage and we want an absolute percentage
5524     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5525     {
5526       float stackedTotalTime = (float) GetTotalTime();
5527       // We need to take into account the stack's total time vs. currently playing file's total time
5528       if (stackedTotalTime > 0.0f)
5529         return min( 100.0f, GetPercentage() + (m_pPlayer->GetCachePercentage() * m_pPlayer->GetTotalTime() * 0.001f / stackedTotalTime ) );
5530     }
5531     else
5532       return min( 100.0f, m_pPlayer->GetPercentage() + m_pPlayer->GetCachePercentage() );
5533   }
5534   return 0.0f;
5535 }
5536
5537 void CApplication::SeekPercentage(float percent)
5538 {
5539   if (m_pPlayer->IsPlaying() && (percent >= 0.0))
5540   {
5541     if (!m_pPlayer->CanSeek()) return;
5542     if (m_itemCurrentFile->IsStack() && m_currentStack->Size() > 0)
5543       SeekTime(percent * 0.01 * GetTotalTime());
5544     else
5545       m_pPlayer->SeekPercentage(percent);
5546   }
5547 }
5548
5549 // SwitchToFullScreen() returns true if a switch is made, else returns false
5550 bool CApplication::SwitchToFullScreen()
5551 {
5552   // if playing from the video info window, close it first!
5553   if (g_windowManager.HasModalDialog() && g_windowManager.GetTopMostModalDialogID() == WINDOW_DIALOG_VIDEO_INFO)
5554   {
5555     CGUIDialogVideoInfo* pDialog = (CGUIDialogVideoInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_INFO);
5556     if (pDialog) pDialog->Close(true);
5557   }
5558
5559   // don't switch if there is a dialog on screen or the slideshow is active
5560   if (/*g_windowManager.HasModalDialog() ||*/ g_windowManager.GetActiveWindow() == WINDOW_SLIDESHOW)
5561     return false;
5562
5563   // See if we're playing a video, and are in GUI mode
5564   if ( m_pPlayer->IsPlayingVideo() && g_windowManager.GetActiveWindow() != WINDOW_FULLSCREEN_VIDEO)
5565   {
5566     // then switch to fullscreen mode
5567     g_windowManager.ActivateWindow(WINDOW_FULLSCREEN_VIDEO);
5568     return true;
5569   }
5570   // special case for switching between GUI & visualisation mode. (only if we're playing an audio song)
5571   if (m_pPlayer->IsPlayingAudio() && g_windowManager.GetActiveWindow() != WINDOW_VISUALISATION)
5572   { // then switch to visualisation
5573     g_windowManager.ActivateWindow(WINDOW_VISUALISATION);
5574     return true;
5575   }
5576   return false;
5577 }
5578
5579 void CApplication::Minimize()
5580 {
5581   g_Windowing.Minimize();
5582 }
5583
5584 PLAYERCOREID CApplication::GetCurrentPlayer()
5585 {
5586   return m_pPlayer->GetCurrentPlayer();
5587 }
5588
5589 void CApplication::UpdateLibraries()
5590 {
5591   if (CSettings::Get().GetBool("videolibrary.updateonstartup"))
5592   {
5593     CLog::Log(LOGNOTICE, "%s - Starting video library startup scan", __FUNCTION__);
5594     StartVideoScan("");
5595   }
5596
5597   if (CSettings::Get().GetBool("musiclibrary.updateonstartup"))
5598   {
5599     CLog::Log(LOGNOTICE, "%s - Starting music library startup scan", __FUNCTION__);
5600     StartMusicScan("");
5601   }
5602 }
5603
5604 bool CApplication::IsVideoScanning() const
5605 {
5606   return m_videoInfoScanner->IsScanning();
5607 }
5608
5609 bool CApplication::IsMusicScanning() const
5610 {
5611   return m_musicInfoScanner->IsScanning();
5612 }
5613
5614 void CApplication::StopVideoScan()
5615 {
5616   if (m_videoInfoScanner->IsScanning())
5617     m_videoInfoScanner->Stop();
5618 }
5619
5620 void CApplication::StopMusicScan()
5621 {
5622   if (m_musicInfoScanner->IsScanning())
5623     m_musicInfoScanner->Stop();
5624 }
5625
5626 void CApplication::StartVideoCleanup()
5627 {
5628   if (m_videoInfoScanner->IsScanning())
5629     return;
5630
5631   m_videoInfoScanner->CleanDatabase();
5632 }
5633
5634 void CApplication::StartVideoScan(const CStdString &strDirectory, bool scanAll)
5635 {
5636   if (m_videoInfoScanner->IsScanning())
5637     return;
5638
5639   m_videoInfoScanner->ShowDialog(true);
5640
5641   m_videoInfoScanner->Start(strDirectory,scanAll);
5642 }
5643
5644 void CApplication::StartMusicScan(const CStdString &strDirectory, int flags)
5645 {
5646   if (m_musicInfoScanner->IsScanning())
5647     return;
5648
5649   if (!flags)
5650   { // setup default flags
5651     if (CSettings::Get().GetBool("musiclibrary.downloadinfo"))
5652       flags |= CMusicInfoScanner::SCAN_ONLINE;
5653     if (CSettings::Get().GetBool("musiclibrary.backgroundupdate"))
5654       flags |= CMusicInfoScanner::SCAN_BACKGROUND;
5655   }
5656
5657   if (!(flags & CMusicInfoScanner::SCAN_BACKGROUND))
5658     m_musicInfoScanner->ShowDialog(true);
5659
5660   m_musicInfoScanner->Start(strDirectory, flags);
5661 }
5662
5663 void CApplication::StartMusicAlbumScan(const CStdString& strDirectory,
5664                                        bool refresh)
5665 {
5666   if (m_musicInfoScanner->IsScanning())
5667     return;
5668
5669   m_musicInfoScanner->ShowDialog(true);
5670
5671   m_musicInfoScanner->FetchAlbumInfo(strDirectory,refresh);
5672 }
5673
5674 void CApplication::StartMusicArtistScan(const CStdString& strDirectory,
5675                                         bool refresh)
5676 {
5677   if (m_musicInfoScanner->IsScanning())
5678     return;
5679
5680   m_musicInfoScanner->ShowDialog(true);
5681
5682   m_musicInfoScanner->FetchArtistInfo(strDirectory,refresh);
5683 }
5684
5685 void CApplication::CheckPlayingProgress()
5686 {
5687   // check if we haven't rewound past the start of the file
5688   if (m_pPlayer->IsPlaying())
5689   {
5690     int iSpeed = g_application.m_pPlayer->GetPlaySpeed();
5691     if (iSpeed < 1)
5692     {
5693       iSpeed *= -1;
5694       int iPower = 0;
5695       while (iSpeed != 1)
5696       {
5697         iSpeed >>= 1;
5698         iPower++;
5699       }
5700       if (g_infoManager.GetPlayTime() / 1000 < iPower)
5701       {
5702         g_application.m_pPlayer->SetPlaySpeed(1, g_application.m_muted);
5703         g_application.SeekTime(0);
5704       }
5705     }
5706   }
5707 }
5708
5709 bool CApplication::ProcessAndStartPlaylist(const CStdString& strPlayList, CPlayList& playlist, int iPlaylist, int track)
5710 {
5711   CLog::Log(LOGDEBUG,"CApplication::ProcessAndStartPlaylist(%s, %i)",strPlayList.c_str(), iPlaylist);
5712
5713   // initial exit conditions
5714   // no songs in playlist just return
5715   if (playlist.size() == 0)
5716     return false;
5717
5718   // illegal playlist
5719   if (iPlaylist < PLAYLIST_MUSIC || iPlaylist > PLAYLIST_VIDEO)
5720     return false;
5721
5722   // setup correct playlist
5723   g_playlistPlayer.ClearPlaylist(iPlaylist);
5724
5725   // if the playlist contains an internet stream, this file will be used
5726   // to generate a thumbnail for musicplayer.cover
5727   g_application.m_strPlayListFile = strPlayList;
5728
5729   // add the items to the playlist player
5730   g_playlistPlayer.Add(iPlaylist, playlist);
5731
5732   // if we have a playlist
5733   if (g_playlistPlayer.GetPlaylist(iPlaylist).size())
5734   {
5735     // start playing it
5736     g_playlistPlayer.SetCurrentPlaylist(iPlaylist);
5737     g_playlistPlayer.Reset();
5738     g_playlistPlayer.Play(track);
5739     return true;
5740   }
5741   return false;
5742 }
5743
5744 void CApplication::SaveCurrentFileSettings()
5745 {
5746   // don't store settings for PVR in video database
5747   if (m_itemCurrentFile->IsVideo() && !m_itemCurrentFile->IsPVRChannel())
5748   {
5749     // save video settings
5750     if (CMediaSettings::Get().GetCurrentVideoSettings() != CMediaSettings::Get().GetDefaultVideoSettings())
5751     {
5752       CVideoDatabase dbs;
5753       dbs.Open();
5754       dbs.SetVideoSettings(m_itemCurrentFile->GetPath(), CMediaSettings::Get().GetCurrentVideoSettings());
5755       dbs.Close();
5756     }
5757   }
5758   else if (m_itemCurrentFile->IsPVRChannel())
5759   {
5760     g_PVRManager.SaveCurrentChannelSettings();
5761   }
5762 }
5763
5764 bool CApplication::AlwaysProcess(const CAction& action)
5765 {
5766   // check if this button is mapped to a built-in function
5767   if (!action.GetName().empty())
5768   {
5769     CStdString builtInFunction;
5770     vector<CStdString> params;
5771     CUtil::SplitExecFunction(action.GetName(), builtInFunction, params);
5772     StringUtils::ToLower(builtInFunction);
5773
5774     // should this button be handled normally or just cancel the screensaver?
5775     if (   builtInFunction.Equals("powerdown")
5776         || builtInFunction.Equals("reboot")
5777         || builtInFunction.Equals("restart")
5778         || builtInFunction.Equals("restartapp")
5779         || builtInFunction.Equals("suspend")
5780         || builtInFunction.Equals("hibernate")
5781         || builtInFunction.Equals("quit")
5782         || builtInFunction.Equals("shutdown"))
5783     {
5784       return true;
5785     }
5786   }
5787
5788   return false;
5789 }
5790
5791 bool CApplication::IsCurrentThread() const
5792 {
5793   return CThread::IsCurrentThread(m_threadID);
5794 }
5795
5796 void CApplication::SetRenderGUI(bool renderGUI)
5797 {
5798   if (renderGUI && ! m_renderGUI)
5799     g_windowManager.MarkDirty();
5800   m_renderGUI = renderGUI;
5801 }
5802
5803 CNetwork& CApplication::getNetwork()
5804 {
5805   return *m_network;
5806 }
5807 #ifdef HAS_PERFORMANCE_SAMPLE
5808 CPerformanceStats &CApplication::GetPerformanceStats()
5809 {
5810   return m_perfStats;
5811 }
5812 #endif
5813
5814 bool CApplication::SetLanguage(const CStdString &strLanguage)
5815 {
5816   CStdString strPreviousLanguage = CSettings::Get().GetString("locale.language");
5817   CStdString strNewLanguage = strLanguage;
5818   if (strNewLanguage != strPreviousLanguage)
5819   {
5820     CStdString strLangInfoPath = StringUtils::Format("special://xbmc/language/%s/langinfo.xml", strNewLanguage.c_str());
5821     if (!g_langInfo.Load(strLangInfoPath))
5822       return false;
5823
5824     if (g_langInfo.ForceUnicodeFont() && !g_fontManager.IsFontSetUnicode())
5825     {
5826       CLog::Log(LOGINFO, "Language needs a ttf font, loading first ttf font available");
5827       CStdString strFontSet;
5828       if (g_fontManager.GetFirstFontSetUnicode(strFontSet))
5829         strNewLanguage = strFontSet;
5830       else
5831         CLog::Log(LOGERROR, "No ttf font found but needed: %s", strFontSet.c_str());
5832     }
5833     CSettings::Get().SetString("locale.language", strNewLanguage);
5834
5835     if (!g_localizeStrings.Load("special://xbmc/language/", strNewLanguage))
5836       return false;
5837
5838     // also tell our weather and skin to reload as these are localized
5839     g_weatherManager.Refresh();
5840     g_PVRManager.LocalizationChanged();
5841     ReloadSkin();
5842   }
5843
5844   return true;
5845 }
5846
5847 void CApplication::CloseNetworkShares()
5848 {
5849   CLog::Log(LOGDEBUG,"CApplication::CloseNetworkShares: Closing all network shares");
5850
5851 #if defined(HAS_FILESYSTEM_SMB) && !defined(TARGET_WINDOWS)
5852   smb.Deinit();
5853 #endif
5854   
5855 #ifdef HAS_FILESYSTEM_NFS
5856   gNfsConnection.Deinit();
5857 #endif
5858   
5859 #ifdef HAS_FILESYSTEM_AFP
5860   gAfpConnection.Deinit();
5861 #endif
5862   
5863 #ifdef HAS_FILESYSTEM_SFTP
5864   CSFTPSessionManager::DisconnectAllSessions();
5865 #endif
5866 }