2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
22 #if ENABLE(SVG) && ENABLE(FILTERS)
23 #include "SVGFESpotLightElement.h"
26 #include "SpotLightSource.h"
30 inline SVGFESpotLightElement::SVGFESpotLightElement(const QualifiedName& tagName, Document* document)
31 : SVGFELightElement(tagName, document)
33 ASSERT(hasTagName(SVGNames::feSpotLightTag));
36 PassRefPtr<SVGFESpotLightElement> SVGFESpotLightElement::create(const QualifiedName& tagName, Document* document)
38 return adoptRef(new SVGFESpotLightElement(tagName, document));
41 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const
43 FloatPoint3D pos(x(), y(), z());
44 FloatPoint3D direction(pointsAtX(), pointsAtY(), pointsAtZ());
46 return SpotLightSource::create(pos, direction, specularExponent(), limitingConeAngle());