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29 #ifndef AnimationControllerPrivate_h
30 #define AnimationControllerPrivate_h
32 #include "CSSPropertyNames.h"
33 #include "PlatformString.h"
35 #include <wtf/HashMap.h>
36 #include <wtf/HashSet.h>
37 #include <wtf/PassRefPtr.h>
38 #include <wtf/RefPtr.h>
39 #include <wtf/Vector.h>
40 #include <wtf/text/AtomicString.h>
45 class CompositeAnimation;
52 class WebKitAnimationList;
54 class AnimationControllerPrivate {
55 WTF_MAKE_NONCOPYABLE(AnimationControllerPrivate); WTF_MAKE_FAST_ALLOCATED;
57 AnimationControllerPrivate(Frame*);
58 ~AnimationControllerPrivate();
60 void updateAnimationTimer(bool callSetChanged = false);
62 PassRefPtr<CompositeAnimation> accessCompositeAnimation(RenderObject*);
63 bool clear(RenderObject*);
65 void updateStyleIfNeededDispatcherFired(Timer<AnimationControllerPrivate>*);
66 void startUpdateStyleIfNeededDispatcher();
67 void addEventToDispatch(PassRefPtr<Element> element, const AtomicString& eventType, const String& name, double elapsedTime);
68 void addNodeChangeToDispatch(PassRefPtr<Node>);
70 bool hasAnimations() const { return !m_compositeAnimations.isEmpty(); }
72 void suspendAnimations();
73 void resumeAnimations();
75 void suspendAnimationsForDocument(Document*);
76 void resumeAnimationsForDocument(Document*);
78 bool isRunningAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
79 bool isRunningAcceleratedAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
81 bool pauseAnimationAtTime(RenderObject*, const String& name, double t);
82 bool pauseTransitionAtTime(RenderObject*, const String& property, double t);
83 unsigned numberOfActiveAnimations(Document*) const;
85 PassRefPtr<RenderStyle> getAnimatedStyleForRenderer(RenderObject* renderer);
87 double beginAnimationUpdateTime();
88 void setBeginAnimationUpdateTime(double t) { m_beginAnimationUpdateTime = t; }
89 void endAnimationUpdate();
90 void receivedStartTimeResponse(double);
92 void addToAnimationsWaitingForStyle(AnimationBase*);
93 void removeFromAnimationsWaitingForStyle(AnimationBase*);
95 void addToAnimationsWaitingForStartTimeResponse(AnimationBase*, bool willGetResponse);
96 void removeFromAnimationsWaitingForStartTimeResponse(AnimationBase*);
98 void animationWillBeRemoved(AnimationBase*);
100 PassRefPtr<WebKitAnimationList> animationsForRenderer(RenderObject*) const;
103 void animationTimerFired(Timer<AnimationControllerPrivate>*);
105 void styleAvailable();
106 void fireEventsAndUpdateStyle();
107 void startTimeResponse(double t);
109 typedef HashMap<RenderObject*, RefPtr<CompositeAnimation> > RenderObjectAnimationMap;
111 RenderObjectAnimationMap m_compositeAnimations;
112 Timer<AnimationControllerPrivate> m_animationTimer;
113 Timer<AnimationControllerPrivate> m_updateStyleIfNeededDispatcher;
116 class EventToDispatch {
118 RefPtr<Element> element;
119 AtomicString eventType;
124 Vector<EventToDispatch> m_eventsToDispatch;
125 Vector<RefPtr<Node> > m_nodeChangesToDispatch;
127 double m_beginAnimationUpdateTime;
129 typedef HashSet<RefPtr<AnimationBase> > WaitingAnimationsSet;
130 WaitingAnimationsSet m_animationsWaitingForStyle;
131 WaitingAnimationsSet m_animationsWaitingForStartTimeResponse;
132 bool m_waitingForAsyncStartNotification;
135 } // namespace WebCore
137 #endif // AnimationControllerPrivate_h