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30 #include "ArchiveResourceCollection.h"
34 ArchiveResourceCollection::ArchiveResourceCollection()
38 void ArchiveResourceCollection::addAllResources(Archive* archive)
44 const Vector<RefPtr<ArchiveResource> >& subresources = archive->subresources();
45 for (Vector<RefPtr<ArchiveResource> >::const_iterator iterator = subresources.begin(); iterator != subresources.end(); ++iterator)
46 m_subresources.set((*iterator)->url(), iterator->get());
48 const Vector<RefPtr<Archive> >& subframes = archive->subframeArchives();
49 for (Vector<RefPtr<Archive> >::const_iterator iterator = subframes.begin(); iterator != subframes.end(); ++iterator) {
50 RefPtr<Archive> archive = *iterator;
51 ASSERT(archive->mainResource());
53 const String& frameName = archive->mainResource()->frameName();
54 if (!frameName.isNull())
55 m_subframes.set(frameName, archive.get());
57 // In the MHTML case, frames don't have a name so we use the URL instead.
58 m_subframes.set(archive->mainResource()->url().string(), archive.get());
63 // FIXME: Adding a resource directly to a DocumentLoader/ArchiveResourceCollection seems like bad design, but is API some apps rely on.
64 // Can we change the design in a manner that will let us deprecate that API without reducing functionality of those apps?
65 void ArchiveResourceCollection::addResource(PassRefPtr<ArchiveResource> resource)
71 const KURL& url = resource->url(); // get before passing PassRefPtr (which sets it to 0)
72 m_subresources.set(url, resource);
75 ArchiveResource* ArchiveResourceCollection::archiveResourceForURL(const KURL& url)
77 ArchiveResource* resource = m_subresources.get(url).get();
84 PassRefPtr<Archive> ArchiveResourceCollection::popSubframeArchive(const String& frameName, const KURL& url)
86 RefPtr<Archive> archive = m_subframes.take(frameName);
88 return archive.release();
90 return m_subframes.take(url.string());