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31 #ifndef V8DOMWrapper_h
32 #define V8DOMWrapper_h
35 #include "IsolatedWorld.h"
37 #include "NodeFilter.h"
38 #include "PlatformString.h"
39 #include "V8CustomXPathNSResolver.h"
41 #include "V8Utilities.h"
42 #include "V8XPathNSResolver.h"
43 #include "WrapperTypeInfo.h"
44 #include "XPathNSResolver.h"
46 #include <wtf/MainThread.h>
57 enum ListenerLookupType {
65 // Checks if a v8 value can be a DOM wrapper
66 static bool maybeDOMWrapper(v8::Handle<v8::Value>);
69 // Sets contents of a DOM wrapper.
70 static void setDOMWrapper(v8::Handle<v8::Object> object, WrapperTypeInfo* type, void* cptr)
72 ASSERT(object->InternalFieldCount() >= 2);
73 object->SetPointerInInternalField(v8DOMWrapperObjectIndex, cptr);
74 object->SetPointerInInternalField(v8DOMWrapperTypeIndex, type);
77 static v8::Handle<v8::Object> lookupDOMWrapper(v8::Handle<v8::FunctionTemplate> functionTemplate, v8::Handle<v8::Object> object)
79 return object.IsEmpty() ? object : object->FindInstanceInPrototypeChain(functionTemplate);
82 static WrapperTypeInfo* domWrapperType(v8::Handle<v8::Object>);
84 static v8::Handle<v8::Value> convertEventTargetToV8Object(PassRefPtr<EventTarget> eventTarget)
86 return convertEventTargetToV8Object(eventTarget.get());
89 static v8::Handle<v8::Value> convertEventTargetToV8Object(EventTarget*);
91 static PassRefPtr<EventListener> getEventListener(v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
94 // XPath-related utilities
95 static RefPtr<XPathNSResolver> getXPathNSResolver(v8::Handle<v8::Value> value, V8Proxy* proxy = 0);
98 // Wrap JS node filter in C++.
99 static PassRefPtr<NodeFilter> wrapNativeNodeFilter(v8::Handle<v8::Value>);
101 static v8::Local<v8::Function> getConstructorForContext(WrapperTypeInfo*, v8::Handle<v8::Context>);
102 static v8::Local<v8::Function> getConstructor(WrapperTypeInfo*, v8::Handle<v8::Value> objectPrototype);
103 static v8::Local<v8::Function> getConstructor(WrapperTypeInfo*, DOMWindow*);
105 static v8::Local<v8::Function> getConstructor(WrapperTypeInfo*, WorkerContext*);
108 // Set JS wrapper of a DOM object, the caller in charge of increase ref.
109 static void setJSWrapperForDOMObject(void*, v8::Persistent<v8::Object>);
110 static void setJSWrapperForActiveDOMObject(void*, v8::Persistent<v8::Object>);
111 static void setJSWrapperForDOMNode(Node*, v8::Persistent<v8::Object>);
113 static bool isValidDOMObject(v8::Handle<v8::Value>);
115 // Check whether a V8 value is a wrapper of type |classType|.
116 static bool isWrapperOfType(v8::Handle<v8::Value>, WrapperTypeInfo*);
118 // Proper object lifetime support.
120 // Helper functions to make sure the child object stays alive
121 // while the parent is alive. Using the name more than once
122 // overwrites previous references making it possible to free
124 static void setNamedHiddenReference(v8::Handle<v8::Object> parent, const char* name, v8::Handle<v8::Value> child);
125 static void setNamedHiddenWindowReference(Frame*, const char*, v8::Handle<v8::Value>);
127 static v8::Local<v8::Object> instantiateV8Object(V8Proxy* proxy, WrapperTypeInfo*, void* impl);
129 static v8::Handle<v8::Object> getWrapper(Node* node)
131 ASSERT(isMainThread());
132 if (LIKELY(!IsolatedWorld::count())) {
133 v8::Persistent<v8::Object>* wrapper = node->wrapper();
137 return getWrapperSlow(node);
141 static v8::Handle<v8::Object> getWrapperSlow(Node*);
146 #endif // V8DOMWrapper_h