4 /* $Revision: 10798 $ on $Date:: 2010-03-19 17:34:30 -0700 #$ */
11 * This document is licensed under the SGI Free Software B License Version
12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
16 # define GL_APIENTRYP GL_APIENTRY*
19 /*------------------------------------------------------------------------*
20 * OES extension tokens
21 *------------------------------------------------------------------------*/
23 /* GL_OES_compressed_ETC1_RGB8_texture */
24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
25 #define GL_ETC1_RGB8_OES 0x8D64
28 /* GL_OES_compressed_paletted_texture */
29 #ifndef GL_OES_compressed_paletted_texture
30 #define GL_PALETTE4_RGB8_OES 0x8B90
31 #define GL_PALETTE4_RGBA8_OES 0x8B91
32 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
33 #define GL_PALETTE4_RGBA4_OES 0x8B93
34 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
35 #define GL_PALETTE8_RGB8_OES 0x8B95
36 #define GL_PALETTE8_RGBA8_OES 0x8B96
37 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
38 #define GL_PALETTE8_RGBA4_OES 0x8B98
39 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
43 #ifndef GL_OES_depth24
44 #define GL_DEPTH_COMPONENT24_OES 0x81A6
48 #ifndef GL_OES_depth32
49 #define GL_DEPTH_COMPONENT32_OES 0x81A7
52 /* GL_OES_depth_texture */
53 /* No new tokens introduced by this extension. */
55 /* GL_OES_EGL_image */
56 #ifndef GL_OES_EGL_image
57 typedef void* GLeglImageOES;
60 /* GL_OES_element_index_uint */
61 #ifndef GL_OES_element_index_uint
62 #define GL_UNSIGNED_INT 0x1405
65 /* GL_OES_get_program_binary */
66 #ifndef GL_OES_get_program_binary
67 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
68 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
69 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
72 /* GL_OES_mapbuffer */
73 #ifndef GL_OES_mapbuffer
74 #define GL_WRITE_ONLY_OES 0x88B9
75 #define GL_BUFFER_ACCESS_OES 0x88BB
76 #define GL_BUFFER_MAPPED_OES 0x88BC
77 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
80 /* GL_OES_packed_depth_stencil */
81 #ifndef GL_OES_packed_depth_stencil
82 #define GL_DEPTH_STENCIL_OES 0x84F9
83 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
84 #define GL_DEPTH24_STENCIL8_OES 0x88F0
87 /* GL_OES_rgb8_rgba8 */
88 #ifndef GL_OES_rgb8_rgba8
89 #define GL_RGB8_OES 0x8051
90 #define GL_RGBA8_OES 0x8058
93 /* GL_OES_standard_derivatives */
94 #ifndef GL_OES_standard_derivatives
95 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
99 #ifndef GL_OES_stencil1
100 #define GL_STENCIL_INDEX1_OES 0x8D46
103 /* GL_OES_stencil4 */
104 #ifndef GL_OES_stencil4
105 #define GL_STENCIL_INDEX4_OES 0x8D47
108 /* GL_OES_texture_3D */
109 #ifndef GL_OES_texture_3D
110 #define GL_TEXTURE_WRAP_R_OES 0x8072
111 #define GL_TEXTURE_3D_OES 0x806F
112 #define GL_TEXTURE_BINDING_3D_OES 0x806A
113 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
114 #define GL_SAMPLER_3D_OES 0x8B5F
115 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
118 /* GL_OES_texture_float */
119 /* No new tokens introduced by this extension. */
121 /* GL_OES_texture_float_linear */
122 /* No new tokens introduced by this extension. */
124 /* GL_OES_texture_half_float */
125 #ifndef GL_OES_texture_half_float
126 #define GL_HALF_FLOAT_OES 0x8D61
129 /* GL_OES_texture_half_float_linear */
130 /* No new tokens introduced by this extension. */
132 /* GL_OES_texture_npot */
133 /* No new tokens introduced by this extension. */
135 /* GL_OES_vertex_array_object */
136 #ifndef GL_OES_vertex_array_object
137 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
140 /* GL_OES_vertex_half_float */
141 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
143 /* GL_OES_vertex_type_10_10_10_2 */
144 #ifndef GL_OES_vertex_type_10_10_10_2
145 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
146 #define GL_INT_10_10_10_2_OES 0x8DF7
149 /*------------------------------------------------------------------------*
150 * AMD extension tokens
151 *------------------------------------------------------------------------*/
153 /* GL_AMD_compressed_3DC_texture */
154 #ifndef GL_AMD_compressed_3DC_texture
155 #define GL_3DC_X_AMD 0x87F9
156 #define GL_3DC_XY_AMD 0x87FA
159 /* GL_AMD_compressed_ATC_texture */
160 #ifndef GL_AMD_compressed_ATC_texture
161 #define GL_ATC_RGB_AMD 0x8C92
162 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
163 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
166 /* GL_AMD_performance_monitor */
167 #ifndef GL_AMD_performance_monitor
168 #define GL_COUNTER_TYPE_AMD 0x8BC0
169 #define GL_COUNTER_RANGE_AMD 0x8BC1
170 #define GL_UNSIGNED_INT64_AMD 0x8BC2
171 #define GL_PERCENTAGE_AMD 0x8BC3
172 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
173 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
174 #define GL_PERFMON_RESULT_AMD 0x8BC6
177 /* GL_AMD_program_binary_Z400 */
178 #ifndef GL_AMD_program_binary_Z400
179 #define GL_Z400_BINARY_AMD 0x8740
182 /*------------------------------------------------------------------------*
183 * EXT extension tokens
184 *------------------------------------------------------------------------*/
186 /* GL_EXT_blend_minmax */
187 #ifndef GL_EXT_blend_minmax
188 #define GL_MIN_EXT 0x8007
189 #define GL_MAX_EXT 0x8008
192 /* GL_EXT_discard_framebuffer */
193 #ifndef GL_EXT_discard_framebuffer
194 #define GL_COLOR_EXT 0x1800
195 #define GL_DEPTH_EXT 0x1801
196 #define GL_STENCIL_EXT 0x1802
199 /* GL_EXT_multi_draw_arrays */
200 /* No new tokens introduced by this extension. */
202 /* GL_EXT_read_format_bgra */
203 #ifndef GL_EXT_read_format_bgra
204 #define GL_BGRA_EXT 0x80E1
205 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
206 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
209 /* GL_EXT_texture_filter_anisotropic */
210 #ifndef GL_EXT_texture_filter_anisotropic
211 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
212 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
215 /* GL_EXT_texture_format_BGRA8888 */
216 #ifndef GL_EXT_texture_format_BGRA8888
217 #define GL_BGRA_EXT 0x80E1
220 /* GL_EXT_texture_type_2_10_10_10_REV */
221 #ifndef GL_EXT_texture_type_2_10_10_10_REV
222 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
225 /* GL_EXT_texture_compression_dxt1 */
226 #ifndef GL_EXT_texture_compression_dxt1
227 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
228 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
231 /*------------------------------------------------------------------------*
232 * IMG extension tokens
233 *------------------------------------------------------------------------*/
235 /* GL_IMG_program_binary */
236 #ifndef GL_IMG_program_binary
237 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
240 /* GL_IMG_read_format */
241 #ifndef GL_IMG_read_format
242 #define GL_BGRA_IMG 0x80E1
243 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
246 /* GL_IMG_shader_binary */
247 #ifndef GL_IMG_shader_binary
248 #define GL_SGX_BINARY_IMG 0x8C0A
251 /* GL_IMG_texture_compression_pvrtc */
252 #ifndef GL_IMG_texture_compression_pvrtc
253 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
254 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
255 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
256 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
259 /*------------------------------------------------------------------------*
260 * NV extension tokens
261 *------------------------------------------------------------------------*/
265 #define GL_ALL_COMPLETED_NV 0x84F2
266 #define GL_FENCE_STATUS_NV 0x84F3
267 #define GL_FENCE_CONDITION_NV 0x84F4
270 /* GL_NV_coverage_sample */
271 #ifndef GL_NV_coverage_sample
272 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
273 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
274 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
275 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
276 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
277 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
278 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
279 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
280 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000
283 /* GL_NV_depth_nonlinear */
284 #ifndef GL_NV_depth_nonlinear
285 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
288 /*------------------------------------------------------------------------*
289 * QCOM extension tokens
290 *------------------------------------------------------------------------*/
292 /* GL_QCOM_driver_control */
293 /* No new tokens introduced by this extension. */
295 /* GL_QCOM_extended_get */
296 #ifndef GL_QCOM_extended_get
297 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
298 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
299 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
300 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
301 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
302 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
303 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
304 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
305 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
306 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
307 #define GL_STATE_RESTORE 0x8BDC
310 /* GL_QCOM_extended_get2 */
311 /* No new tokens introduced by this extension. */
313 /* GL_QCOM_perfmon_global_mode */
314 #ifndef GL_QCOM_perfmon_global_mode
315 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
318 /* GL_QCOM_writeonly_rendering */
319 #ifndef GL_QCOM_writeonly_rendering
320 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
323 /* GL_QCOM_tiled_rendering */
324 #ifndef GL_QCOM_tiled_rendering
325 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
326 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
327 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
328 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
329 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
330 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
331 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
332 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
333 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
334 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
335 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
336 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
337 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
338 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
339 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
340 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
341 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
342 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
343 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
344 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
345 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
346 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
347 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
348 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
349 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
350 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
351 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
352 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
353 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
354 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
355 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
356 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
359 /*------------------------------------------------------------------------*
360 * ANGLE extension tokens
361 *------------------------------------------------------------------------*/
363 /* GL_ANGLE_framebuffer_blit */
364 #ifndef GL_ANGLE_framebuffer_blit
365 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
366 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
367 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 // alias GL_FRAMEBUFFER_BINDING
368 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
371 /* GL_ANGLE_framebuffer_multisample */
372 #ifndef GL_ANGLE_framebuffer_multisample
373 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
374 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
375 #define GL_MAX_SAMPLES_ANGLE 0x8D57
378 /*------------------------------------------------------------------------*
379 * End of extension tokens, start of corresponding extension functions
380 *------------------------------------------------------------------------*/
382 /*------------------------------------------------------------------------*
383 * OES extension functions
384 *------------------------------------------------------------------------*/
386 /* GL_OES_compressed_ETC1_RGB8_texture */
387 #ifndef GL_OES_compressed_ETC1_RGB8_texture
388 #define GL_OES_compressed_ETC1_RGB8_texture 1
391 /* GL_OES_compressed_paletted_texture */
392 #ifndef GL_OES_compressed_paletted_texture
393 #define GL_OES_compressed_paletted_texture 1
397 #ifndef GL_OES_depth24
398 #define GL_OES_depth24 1
402 #ifndef GL_OES_depth32
403 #define GL_OES_depth32 1
406 /* GL_OES_depth_texture */
407 #ifndef GL_OES_depth_texture
408 #define GL_OES_depth_texture 1
411 /* GL_OES_EGL_image */
412 #ifndef GL_OES_EGL_image
413 #define GL_OES_EGL_image 1
414 #ifdef GL_GLEXT_PROTOTYPES
415 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
416 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
418 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
419 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
422 /* GL_OES_element_index_uint */
423 #ifndef GL_OES_element_index_uint
424 #define GL_OES_element_index_uint 1
427 /* GL_OES_fbo_render_mipmap */
428 #ifndef GL_OES_fbo_render_mipmap
429 #define GL_OES_fbo_render_mipmap 1
432 /* GL_OES_fragment_precision_high */
433 #ifndef GL_OES_fragment_precision_high
434 #define GL_OES_fragment_precision_high 1
437 /* GL_OES_get_program_binary */
438 #ifndef GL_OES_get_program_binary
439 #define GL_OES_get_program_binary 1
440 #ifdef GL_GLEXT_PROTOTYPES
441 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
442 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
444 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
445 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
448 /* GL_OES_mapbuffer */
449 #ifndef GL_OES_mapbuffer
450 #define GL_OES_mapbuffer 1
451 #ifdef GL_GLEXT_PROTOTYPES
452 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
453 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
454 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
456 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
457 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
458 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
461 /* GL_OES_packed_depth_stencil */
462 #ifndef GL_OES_packed_depth_stencil
463 #define GL_OES_packed_depth_stencil 1
466 /* GL_OES_rgb8_rgba8 */
467 #ifndef GL_OES_rgb8_rgba8
468 #define GL_OES_rgb8_rgba8 1
471 /* GL_OES_standard_derivatives */
472 #ifndef GL_OES_standard_derivatives
473 #define GL_OES_standard_derivatives 1
476 /* GL_OES_stencil1 */
477 #ifndef GL_OES_stencil1
478 #define GL_OES_stencil1 1
481 /* GL_OES_stencil4 */
482 #ifndef GL_OES_stencil4
483 #define GL_OES_stencil4 1
486 /* GL_OES_texture_3D */
487 #ifndef GL_OES_texture_3D
488 #define GL_OES_texture_3D 1
489 #ifdef GL_GLEXT_PROTOTYPES
490 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
491 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
492 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
493 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
494 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
495 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
497 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
498 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
499 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
500 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
501 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
502 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
505 /* GL_OES_texture_float */
506 #ifndef GL_OES_texture_float
507 #define GL_OES_texture_float 1
510 /* GL_OES_texture_float_linear */
511 #ifndef GL_OES_texture_float_linear
512 #define GL_OES_texture_float_linear 1
515 /* GL_OES_texture_half_float */
516 #ifndef GL_OES_texture_half_float
517 #define GL_OES_texture_half_float 1
520 /* GL_OES_texture_half_float_linear */
521 #ifndef GL_OES_texture_half_float_linear
522 #define GL_OES_texture_half_float_linear 1
525 /* GL_OES_texture_npot */
526 #ifndef GL_OES_texture_npot
527 #define GL_OES_texture_npot 1
530 /* GL_OES_vertex_array_object */
531 #ifndef GL_OES_vertex_array_object
532 #define GL_OES_vertex_array_object 1
533 #ifdef GL_GLEXT_PROTOTYPES
534 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
535 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
536 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
537 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
539 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
540 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
541 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
542 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
545 /* GL_OES_vertex_half_float */
546 #ifndef GL_OES_vertex_half_float
547 #define GL_OES_vertex_half_float 1
550 /* GL_OES_vertex_type_10_10_10_2 */
551 #ifndef GL_OES_vertex_type_10_10_10_2
552 #define GL_OES_vertex_type_10_10_10_2 1
555 /*------------------------------------------------------------------------*
556 * AMD extension functions
557 *------------------------------------------------------------------------*/
559 /* GL_AMD_compressed_3DC_texture */
560 #ifndef GL_AMD_compressed_3DC_texture
561 #define GL_AMD_compressed_3DC_texture 1
564 /* GL_AMD_compressed_ATC_texture */
565 #ifndef GL_AMD_compressed_ATC_texture
566 #define GL_AMD_compressed_ATC_texture 1
569 /* AMD_performance_monitor */
570 #ifndef GL_AMD_performance_monitor
571 #define GL_AMD_performance_monitor 1
572 #ifdef GL_GLEXT_PROTOTYPES
573 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
574 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
575 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
576 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
577 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
578 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
579 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
580 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
581 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
582 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
583 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
585 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
586 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
587 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
588 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
589 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
590 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
591 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
592 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
593 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
594 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
595 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
598 /* GL_AMD_program_binary_Z400 */
599 #ifndef GL_AMD_program_binary_Z400
600 #define GL_AMD_program_binary_Z400 1
603 /*------------------------------------------------------------------------*
604 * EXT extension functions
605 *------------------------------------------------------------------------*/
607 /* GL_EXT_blend_minmax */
608 #ifndef GL_EXT_blend_minmax
609 #define GL_EXT_blend_minmax 1
612 /* GL_EXT_discard_framebuffer */
613 #ifndef GL_EXT_discard_framebuffer
614 #define GL_EXT_discard_framebuffer 1
615 #ifdef GL_GLEXT_PROTOTYPES
616 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
618 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
621 #ifndef GL_EXT_multi_draw_arrays
622 #define GL_EXT_multi_draw_arrays 1
623 #ifdef GL_GLEXT_PROTOTYPES
624 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
625 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
626 #endif /* GL_GLEXT_PROTOTYPES */
627 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
628 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
631 /* GL_EXT_read_format_bgra */
632 #ifndef GL_EXT_read_format_bgra
633 #define GL_EXT_read_format_bgra 1
636 /* GL_EXT_texture_filter_anisotropic */
637 #ifndef GL_EXT_texture_filter_anisotropic
638 #define GL_EXT_texture_filter_anisotropic 1
641 /* GL_EXT_texture_format_BGRA8888 */
642 #ifndef GL_EXT_texture_format_BGRA8888
643 #define GL_EXT_texture_format_BGRA8888 1
646 /* GL_EXT_texture_type_2_10_10_10_REV */
647 #ifndef GL_EXT_texture_type_2_10_10_10_REV
648 #define GL_EXT_texture_type_2_10_10_10_REV 1
651 /* GL_EXT_texture_compression_dxt1 */
652 #ifndef GL_EXT_texture_compression_dxt1
653 #define GL_EXT_texture_compression_dxt1 1
656 /*------------------------------------------------------------------------*
657 * IMG extension functions
658 *------------------------------------------------------------------------*/
660 /* GL_IMG_program_binary */
661 #ifndef GL_IMG_program_binary
662 #define GL_IMG_program_binary 1
665 /* GL_IMG_read_format */
666 #ifndef GL_IMG_read_format
667 #define GL_IMG_read_format 1
670 /* GL_IMG_shader_binary */
671 #ifndef GL_IMG_shader_binary
672 #define GL_IMG_shader_binary 1
675 /* GL_IMG_texture_compression_pvrtc */
676 #ifndef GL_IMG_texture_compression_pvrtc
677 #define GL_IMG_texture_compression_pvrtc 1
680 /*------------------------------------------------------------------------*
681 * NV extension functions
682 *------------------------------------------------------------------------*/
686 #define GL_NV_fence 1
687 #ifdef GL_GLEXT_PROTOTYPES
688 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
689 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
692 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
693 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
694 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
696 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
697 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
699 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
700 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
701 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
702 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
705 /* GL_NV_coverage_sample */
706 #ifndef GL_NV_coverage_sample
707 #define GL_NV_coverage_sample 1
708 #ifdef GL_GLEXT_PROTOTYPES
709 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
710 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
712 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
713 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
716 /* GL_NV_depth_nonlinear */
717 #ifndef GL_NV_depth_nonlinear
718 #define GL_NV_depth_nonlinear 1
721 /*------------------------------------------------------------------------*
722 * QCOM extension functions
723 *------------------------------------------------------------------------*/
725 /* GL_QCOM_driver_control */
726 #ifndef GL_QCOM_driver_control
727 #define GL_QCOM_driver_control 1
728 #ifdef GL_GLEXT_PROTOTYPES
729 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
730 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
731 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
732 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
734 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
735 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
736 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
737 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
740 /* GL_QCOM_extended_get */
741 #ifndef GL_QCOM_extended_get
742 #define GL_QCOM_extended_get 1
743 #ifdef GL_GLEXT_PROTOTYPES
744 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
745 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
746 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
747 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
748 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
749 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
750 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
751 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
753 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
754 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
755 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
756 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
757 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
758 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
759 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
760 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
763 /* GL_QCOM_extended_get2 */
764 #ifndef GL_QCOM_extended_get2
765 #define GL_QCOM_extended_get2 1
766 #ifdef GL_GLEXT_PROTOTYPES
767 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
768 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
769 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
770 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
772 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
773 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
774 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
775 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
778 /* GL_QCOM_perfmon_global_mode */
779 #ifndef GL_QCOM_perfmon_global_mode
780 #define GL_QCOM_perfmon_global_mode 1
783 /* GL_QCOM_writeonly_rendering */
784 #ifndef GL_QCOM_writeonly_rendering
785 #define GL_QCOM_writeonly_rendering 1
788 /* GL_QCOM_tiled_rendering */
789 #ifndef GL_QCOM_tiled_rendering
790 #define GL_QCOM_tiled_rendering 1
791 #ifdef GL_GLEXT_PROTOTYPES
792 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
793 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
795 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
796 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
799 /*------------------------------------------------------------------------*
800 * ANGLE extension functions
801 *------------------------------------------------------------------------*/
803 /* GL_ANGLE_framebuffer_blit */
804 #ifndef GL_ANGLE_framebuffer_blit
805 #define GL_ANGLE_framebuffer_blit 1
806 #ifdef GL_GLEXT_PROTOTYPES
807 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
808 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
809 GLbitfield mask, GLenum filter);
811 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
812 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
813 GLbitfield mask, GLenum filter);
816 /* GL_ANGLE_framebuffer_multisample */
817 #ifndef GL_ANGLE_framebuffer_multisample
818 #define GL_ANGLE_framebuffer_multisample 1
819 #ifdef GL_GLEXT_PROTOTYPES
820 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat,
821 GLsizei width, GLsizei height);
823 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat,
824 GLsizei width, GLsizei height);
831 #endif /* __gl2ext_h_ */