self.setNextActivation(min)
def timeChanged(self, timer):
+ if timer not in (self.processed_timers + self.timer_list):
+ print "timer not found"
+ return
+
print "time changed"
timer.timeChanged()
if timer.state == TimerEntry.StateEnded:
def doActivate(self, w):
self.timer_list.remove(w)
-
+
# when activating a timer which has already passed,
# simply abort the timer. don't run trough all the stages.
if w.shouldSkip():