guiObject.move(parsePosition(value, scale, desktop, guiObject.csize()))
elif attrib == 'size':
guiObject.resize(parseSize(value, scale))
+ elif attrib == 'animationPaused':
+ pass
+ elif attrib == 'animationMode':
+ guiObject.setAnimationMode(
+ { "disable": 0x00,
+ "off": 0x00,
+ "offshow": 0x10,
+ "offhide": 0x01,
+ "onshow": 0x01,
+ "onhide": 0x10,
+ }[value])
elif attrib == 'title':
guiObject.setTitle(_(value))
elif attrib == 'text':
else:
bpp = 32
#print "Resolution:", xres,yres,bpp
- from enigma import gFBDC
- gFBDC.getInstance().setResolution(xres, yres)
+ from enigma import gMainDC
+ gMainDC.getInstance().setResolution(xres, yres)
desktop.resize(eSize(xres, yres))
if bpp != 32:
# load palette (not yet implemented)
# first, find the corresponding screen element
for x in skin.findall("screen"):
if x.attrib.get('name', '') == name:
- screen_style_id = x.attrib.get('id', None)
- if screen_style_id is None and name.find('Summary') > 0:
- screen_style_id = 1
- if screen_style_id is None or screen_style_id == style_id:
+ screen_style_id = x.attrib.get('id', '-1')
+ if screen_style_id == '-1' and name.find('ummary') > 0:
+ screen_style_id = '1'
+ if (style_id != 2 and int(screen_style_id) == -1) or int(screen_style_id) == style_id:
return x, path
return None, None
skin_tuple = (skin_tuple,)
for sskin in skin_tuple:
parsedSkin = xml.etree.cElementTree.fromstring(sskin)
- screen_style_id = parsedSkin.attrib.get('id', None)
- if style_id != 2 or screen_style_id is None or int(screen_style_id) == style_id:
+ screen_style_id = parsedSkin.attrib.get('id', '-1')
+ if (style_id != 2 and int(screen_style_id) == -1) or int(screen_style_id) == style_id:
myscreen = screen.parsedSkin = parsedSkin
+ break
#assert myscreen is not None, "no skin for screen '" + repr(names) + "' found!"
if myscreen is None: