+
+#ifdef USE_LIBVUGLES2
+#include <vuplus_gles.h>
+
+void setAnimation_current(int a)
+{
+ gles_set_animation_func(a);
+}
+
+void setAnimation_speed(int speed)
+{
+ gles_set_animation_speed(speed);
+}
+#else
+void setAnimation_current(int a) {}
+void setAnimation_speed(int speed) {}
+#endif