from Components.config import config
from Components.AVSwitch import AVSwitch
from Components.SystemInfo import SystemInfo
+from GlobalActions import globalActionMap
from enigma import eDVBVolumecontrol
inStandby = None
"power": self.Power
}, -1)
+ globalActionMap.setEnabled(False)
+
#mute adc
self.setMute()
elif self.paused_service:
self.paused_service.unPauseService()
self.session.screen["Standby"].boolean = False
+ globalActionMap.setEnabled(True)
def __onFirstExecBegin(self):
global inStandby
from Screens.MessageBox import MessageBox
from time import time
from Components.Task import job_manager
+from Components.config import ConfigYesNo,NoSave
inTryQuitMainloop = False
+config.misc.DeepStandbyOn = NoSave(ConfigYesNo(default=False))
class TryQuitMainloop(MessageBox):
def __init__(self, session, retvalue=1, timeout=-1, default_yes = True):
self.conntected=False
self.session.nav.record_event.remove(self.getRecordEvent)
if value:
- # hack .. we dont like to show any other screens when this screen has closed
- self.onClose = [self.__closed]
- self.session.dialog_stack = []
- self.session.summary_stack = [None]
- MessageBox.close(self, True)
-
- def __closed(self):
- quitMainloop(self.retval)
+ if self.retval ==1:
+ config.misc.DeepStandbyOn.value=True
+ quitMainloop(self.retval)
+ else:
+ MessageBox.close(self, True)
def __onShow(self):
global inTryQuitMainloop