unsigned char ramp[256], rampalpha[256]; // RGB ramp 0..255
int brightness, gamma, alpha;
void calcRamp();
void setPalette();
gSurface surface, surface_back;
int m_enable_double_buffering;
unsigned char ramp[256], rampalpha[256]; // RGB ramp 0..255
int brightness, gamma, alpha;
void calcRamp();
void setPalette();
gSurface surface, surface_back;
int m_enable_double_buffering;