# this works only with normal widgets - if you don't have self.instance, override this.
def applySkin(self, desktop):
# this works only with normal widgets - if you don't have self.instance, override this.
def applySkin(self, desktop):
skin.applyAllAttributes(self.instance, desktop, self.skinAttributes)
def move(self, x, y):
self.instance.move(ePoint(int(x), int(y)))
def show(self):
skin.applyAllAttributes(self.instance, desktop, self.skinAttributes)
def move(self, x, y):
self.instance.move(ePoint(int(x), int(y)))
def show(self):
def setPosition(self, x, y):
self.instance.move(ePoint(int(x), int(y)))
def setPosition(self, x, y):
self.instance.move(ePoint(int(x), int(y)))