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[RenderSystemDX] fixup: re-create swap chain in mono if switching to stereoscopic...
2016-03-21
Anton Fedchin
[RenderSystemDX] fixup: re-create swap chain in mono...
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2016-03-21
Anton Fedchin
[RenderSystemDX] Avoid resize buffers twice when transition...
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2016-03-20
Anton Fedchin
[RenderSystemDX] Added workaround to create device...
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2016-03-20
Anton Fedchin
[WinRenderer] Re-work color shader. try to fix wrong...
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2016-03-04
Anton Fedchin
[dx11] Fixed possible crash when living hardware stereo...
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2016-02-27
Anton Fedchin
[VideoPlayer] WinRenderer: fix render capure when dxva...
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2016-02-08
Anton Fedchin
[win32] WinRenderer: Fixed rotated videos.
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2016-02-07
Anton Fedchin
[win32] Fixed convolution-6x6_d3d.fx shader.
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2016-01-31
Anton Fedchin
[dx11] Fix: Properly handle DXGI_STATUS_OCCLUDED status...
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2016-01-05
Anton Fedchin
[win32] memcpy_sse2: Fixed possible heap corruption...
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2015-12-30
Anton Fedchin
[WinRenderer] Added support of rotated videos.
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2015-12-30
Anton Fedchin
[WinRenderer] Added workaround to fix an issue with...
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2015-11-18
Anton Fedchin
[win32] RenderingSystemDX::OnDeviceReset() - fire OnResetDev...
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2015-11-11
Anton Fedchin
[win32/utils] Fixed converting yuv420 to nv12. Fixed...
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2015-10-30
Anton Fedchin
[WinRenderer] Fixed HQ scalers again.
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2015-10-28
Anton Fedchin
[d3d11] Fixed issue with stereoscopic 3D mode and DXVA...
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2015-10-28
Anton Fedchin
[WinRenderer] Fix HQ scallers, to avoid unnecessary...
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2015-10-13
Anton Fedchin
[d3d11] Fixed segfault if device was lost. Also this...
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2015-09-25
Anton Fedchin
[dxva] Re-factor: get rid of unneeded reference to...
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2015-09-25
Anton Fedchin
[WinVideoFilter] Lower feature level for test shader...
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2015-09-25
Anton Fedchin
[dxva] Fix DXVA renderer color range.
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2015-09-18
Anton Fedchin
[cores] RenderManager::GetStats - now returns queue...
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2015-09-18
Anton Fedchin
[cores] WinRenderer: fixed usage of processor size...
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2015-08-28
Anton Fedchin
[GraphicContext] Use stereo strength setting instead...
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2015-08-28
Anton Fedchin
[language.en_gb] Added strings for stereo strength...
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2015-08-28
Anton Fedchin
[windows] GUIWindowTestPattern: Don't adjust white...
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2015-08-28
Anton Fedchin
[guilib] GUIFontTTF: Don't adjust color range for DirectX...
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2015-08-28
Anton Fedchin
[guilib] GUITextureD3D: Don't adjust color range, it...
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2015-08-28
Anton Fedchin
[guilib] GUIShaderDX: Added color adjustment to shaders...
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2015-08-28
Anton Fedchin
[settings] Added new setting 'GUI Stereo Effect Strength'.
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2015-08-28
Anton Fedchin
[guilib] GUIWindow: added new <depth> tag which define...
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2015-08-28
Anton Fedchin
[guilib] ControlFactory: added new <depth> tag which...
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2015-08-28
Anton Fedchin
[guilib] CGUIControl: added parameter for stereo correction...
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2015-08-28
Anton Fedchin
[GraphicsContext] Added methods SetStereoFactor/RestoreStere...
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2015-08-28
Anton Fedchin
[RenderSystem] SetCameraPosition: Added stereo correction...
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2015-08-21
Anton Fedchin
[dx11] CProcessorHD: Get rig of unneeded std::map.
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2015-08-21
Anton Fedchin
[dxva] CProcessorHD::Convert - Optimize method with...
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2015-08-21
Anton Fedchin
[dx11] Moved CDVDCodecUtils::CopyDXVA2Picture to WinRenderer...
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2015-08-17
Anton Fedchin
[guilib] GUIFontTTFDX: Fixed rendering of rotated text.
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2015-08-17
Anton Fedchin
[guilib] TextureDX: fix texture updates. Now there...
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2015-08-10
Anton Fedchin
[GUIFontTTFDX] Optimized: don't change rendering state...
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2015-08-10
Anton Fedchin
[GUIFontTTF] Fixed rounding X coordinate of a char...
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2015-08-07
Anton Fedchin
[dx11] Don't cull a texture which is shown with reverse...
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2015-08-05
Anton Fedchin
[application] Moved call to PVRManager::SetWakeupCommand...
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2015-08-04
Anton Fedchin
[PowerManager] Show dialog busy only when processing...
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2015-08-04
Anton Fedchin
[win32] Move call to SetSuspendState/InitiateShutdown...
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2015-07-28
Anton Fedchin
[dxva] Fixed: don't use DXVADDI_Intel_ModeH264_E decoder...
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2015-07-28
Anton Fedchin
[dxva] Fixed: missed Intel Clear Video workaround after...
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2015-07-22
Anton Fedchin
[dx11] CD3DEffect::SetTexture - restored a missed expression.
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2015-07-22
Anton Fedchin
[dx11] RenderSystemDX: Notify all about our resurrection...
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2015-07-22
Anton Fedchin
[dx11] RenderSystemDX: Switch swap chain to windowed...
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2015-07-22
Anton Fedchin
[dx11] CD3DTexture::SaveTexture - fixed an amount of...
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2015-07-15
Anton Fedchin
[dx11] Fixed creating device on GPU whose driver not...
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2015-07-11
Anton Fedchin
[dx11] VideoRenderer: fix compiler warnings.
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2015-07-11
Anton Fedchin
[dx11] CGUIShaderDX: a tiny optimization - Get rid...
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2015-07-11
Anton Fedchin
[dx11] CD3DHelper: No need to clear all 128 shader...
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2015-07-11
Anton Fedchin
[dx11] CD3DEffect: cosmetics.
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2015-07-11
Anton Fedchin
[dx11] WinVideoFilter: a little shaders optimizations.
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2015-07-04
Anton Fedchin
[settings] AdvancedSettings: Enable DXVA HQ scalers...
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2015-07-04
Anton Fedchin
[videorenderers] Optimized PS rendering by removing...
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2015-07-04
Anton Fedchin
[rendering] Fix rendering with dirty region algorithm...
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2015-07-04
Anton Fedchin
[settings] AdvancedSettings: Removed dx9 related settings.
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2015-07-04
Anton Fedchin
[win32/dx] Fixed segfault on feature level 9.1.
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2015-07-04
Anton Fedchin
[win32] Removed 'DirectX vendor' and 'GPU temperature...
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2015-07-04
Anton Fedchin
[language.en_gb] Added new string for Checkerboard...
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2015-07-04
Anton Fedchin
[installer] Got rid of DX9 from installation package.
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2015-07-04
Anton Fedchin
[visualization] MilkDrop: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[visualization] Waveform: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[visualization] DirectXSpectrum: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[visualization] Vortex: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[addons] ScreenSaver&Visualization: Change the assignment...
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2015-07-04
Anton Fedchin
[windowing] WinSystem: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[utils] Screenshot: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[videosync] VideoSyncD3D: Rework to DirectX11.
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2015-07-04
Anton Fedchin
[rendering] Rework to DirectX11.
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2015-07-04
Anton Fedchin
[settings] AdvancedSettings: Added setting to switch...
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2015-07-04
Anton Fedchin
[SlideShowPicture] Rework to DirectX11.
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2015-07-04
Anton Fedchin
[guilib] Rework to DirectX11.
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2015-07-04
Anton Fedchin
[cores] DummyVideoPlayer: remove unused methods calls.
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2015-07-04
Anton Fedchin
[VideoRenderers] Rework to DirectX11.
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2015-07-04
Anton Fedchin
[WinVideoFilter] Rework to DirectX11.
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2015-07-04
Anton Fedchin
[dvdplayer][dxva] Rework to DirectX11.
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2015-07-04
Anton Fedchin
[win32] Changed XBMC.vcxproj to compile with Windows...
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2015-07-04
Anton Fedchin
[win32] Added DirectX11 GUI shaders.
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2015-07-04
Anton Fedchin
[win32] Added Effects11 project to solution.
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2015-06-21
Anton Fedchin
[GL] Fixed: FontTTF breaks scissor which causes bad...
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2015-06-19
Anton Fedchin
[builtins] do not restart visualization if it has no...
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2015-06-19
Anton Fedchin
[keymaps] Use Addon.Default.OpenSettings instead of...
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2015-06-19
Anton Fedchin
[win32][curl] Using CEnvironment::unsetenv() instead...
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2015-06-16
Anton Fedchin
[win32] Fixed libcurl initialization when the env variable...
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2015-05-11
Anton Fedchin
[win32] WinRenderer: Fix possible memory leak.
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2015-05-07
Anton Fedchin
[win32] Fix: CWinIdleTimer::StartZero - do not set...
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2015-04-28
Anton Fedchin
[pictures] SlideShowPicture: fix texels to display...
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2015-04-27
Anton Fedchin
[win32] CLog: Do not use FlushFileBuffers after each...
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2015-04-08
Anton Fedchin
[pvr.iptvsimple] Bump pvr.iptvsimple@a2e6c6f
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2015-03-29
Anton Fedchin
[pvr.iptvsimple] Sync prv.iptvsimple.
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2015-03-22
Anton Fedchin
[pvr.iptvsimple] Sync win v.1.11.0 (API 1.9.6)
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2015-03-09
Anton Fedchin
[dxva] hevc: added decoder guids. Fixed refs count.
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2015-03-09
Anton Fedchin
[dxva] hevc: add compat header for mingw.
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2014-09-09
Anton Fedchin
[dxva] split decoder and renderer to different files...
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