int64_t iCutStartEnd[2];
for (int i = 0; i < 2; i++)
{
- if (strFields[i].Find(":") != -1) // HH:MM:SS.sss format
+ if (strFields[i].find(":") != std::string::npos) // HH:MM:SS.sss format
{
CStdStringArray fieldParts;
StringUtils::SplitString(strFields[i], ".", fieldParts);
}
else if (fieldParts[1].length() > 3)
{
- fieldParts[1] = fieldParts[1].Left(3);
+ fieldParts[1] = fieldParts[1].substr(0, 3);
}
iCutStartEnd[i] = (int64_t)StringUtils::TimeStringToSeconds(fieldParts[0]) * 1000 + atoi(fieldParts[1]); // seconds to ms
}
continue;
}
}
- else if (strFields[i].Left(1) == "#") // #12345 format for frame number
+ else if (strFields[i][0] == '#') // #12345 format for frame number
{
- iCutStartEnd[i] = (int64_t)(atol(strFields[i].Mid(1)) / fFramesPerSecond * 1000); // frame number to ms
+ iCutStartEnd[i] = (int64_t)(atol(strFields[i].substr(1).c_str()) / fFramesPerSecond * 1000); // frame number to ms
}
else // Plain old seconds in float format, e.g. 123.45
{
*
* Write out mutes (1) directly. Treat commercial breaks as cuts (everything other than MUTES = 0).
*/
- strBuffer.AppendFormat("%.3f\t%.3f\t%i\n", (float)(m_vecCuts[i].start / 1000),
+ strBuffer += StringUtils::Format("%.3f\t%.3f\t%i\n", (float)(m_vecCuts[i].start / 1000),
(float)(m_vecCuts[i].end / 1000),
m_vecCuts[i].action == MUTE ? 1 : 0);
}
}
}
if (cutCount > 0)
- strInfo.AppendFormat("c%i", cutCount);
+ strInfo += StringUtils::Format("c%i", cutCount);
if (muteCount > 0)
- strInfo.AppendFormat("m%i", muteCount);
+ strInfo += StringUtils::Format("m%i", muteCount);
if (commBreakCount > 0)
- strInfo.AppendFormat("b%i", commBreakCount);
+ strInfo += StringUtils::Format("b%i", commBreakCount);
}
if (HasSceneMarker())
- strInfo.AppendFormat("s%i", m_vecSceneMarkers.size());
+ strInfo += StringUtils::Format("s%i", m_vecSceneMarkers.size());
- return strInfo.IsEmpty() ? "-" : strInfo;
+ return strInfo.empty() ? "-" : strInfo;
}
bool CEdl::InCut(const int64_t iSeek, Cut *pCut)
CStdString CEdl::MillisecondsToTimeString(const int64_t iMilliseconds)
{
CStdString strTimeString = StringUtils::SecondsToTimeString((long)(iMilliseconds / 1000), TIME_FORMAT_HH_MM_SS); // milliseconds to seconds
- strTimeString.AppendFormat(".%03i", iMilliseconds % 1000);
+ strTimeString += StringUtils::Format(".%03i", iMilliseconds % 1000);
return strTimeString;
}