using namespace VDPAU;
#define NUM_RENDER_PICS 7
+#define NUM_CROP_PIX 3
#define ARSIZE(x) (sizeof(x) / sizeof((x)[0]))
{"VC1_SIMPLE", VDP_DECODER_PROFILE_VC1_SIMPLE},
{"VC1_MAIN", VDP_DECODER_PROFILE_VC1_MAIN},
{"VC1_ADVANCED", VDP_DECODER_PROFILE_VC1_ADVANCED},
-#ifdef VDP_DECODER_PROFILE_MPEG4_PART2_ASP
{"MPEG4_PART2_ASP", VDP_DECODER_PROFILE_MPEG4_PART2_ASP},
-#endif
};
const size_t decoder_profile_count = sizeof(decoder_profiles)/sizeof(CDecoder::Desc);
{
delete m_context;
m_context = 0;
+ *ctx = NULL;
return false;
}
}
#endif
if (!g_Windowing.IsExtSupported("GL_NV_vdpau_interop"))
{
- CLog::Log(LOGNOTICE, "VDPAU: required extension GL_NV_vdpau_interop not found");
+ CLog::Log(LOGNOTICE, "VDPAU::Open: required extension GL_NV_vdpau_interop not found");
return false;
}
if(avctx->coded_width == 0
|| avctx->coded_height == 0)
{
- CLog::Log(LOGWARNING,"(VDPAU) no width/height available, can't init");
+ CLog::Log(LOGWARNING,"VDPAU::Open: no width/height available, can't init");
return false;
}
m_vdpauConfig.numRenderBuffers = surfaces;
{
VdpDecoderProfile profile = 0;
- if(avctx->codec_id == AV_CODEC_ID_H264)
- profile = VDP_DECODER_PROFILE_H264_HIGH;
-#ifdef VDP_DECODER_PROFILE_MPEG4_PART2_ASP
- else if(avctx->codec_id == AV_CODEC_ID_MPEG4)
- profile = VDP_DECODER_PROFILE_MPEG4_PART2_ASP;
-#endif
+
+ // convert FFMPEG codec ID to VDPAU profile.
+ ReadFormatOf(avctx->codec_id, profile, m_vdpauConfig.vdpChromaType);
if(profile)
{
+ VdpStatus vdp_st;
+ VdpBool is_supported = false;
+ uint32_t max_level, max_macroblocks, max_width, max_height;
+
+ // query device capabilities to ensure that VDPAU can handle the requested codec
+ vdp_st = m_vdpauConfig.context->GetProcs().vdp_decoder_query_caps(m_vdpauConfig.context->GetDevice(),
+ profile, &is_supported, &max_level, &max_macroblocks, &max_width, &max_height);
+
+ // test to make sure there is a possibility the codec will work
+ if (CheckStatus(vdp_st, __LINE__))
+ {
+ CLog::Log(LOGERROR, "VDPAU::Open: error %s(%d) checking for decoder support", m_vdpauConfig.context->GetProcs().vdp_get_error_string(vdp_st), vdp_st);
+ return false;
+ }
+
+ if (max_width < avctx->coded_width || max_height < avctx->coded_height)
+ {
+ CLog::Log(LOGWARNING,"VDPAU::Open: requested picture dimensions (%i, %i) exceed hardware capabilities ( %i, %i).",
+ avctx->coded_width, avctx->coded_height, max_width, max_height);
+ return false;
+ }
+
if (!CDVDCodecUtils::IsVP3CompatibleWidth(avctx->coded_width))
- CLog::Log(LOGWARNING,"(VDPAU) width %i might not be supported because of hardware bug", avctx->width);
+ CLog::Log(LOGWARNING,"VDPAU::Open width %i might not be supported because of hardware bug", avctx->width);
- /* attempt to create a decoder with this width/height, some sizes are not supported by hw */
- VdpStatus vdp_st;
+ // attempt to create a decoder with this width/height, some sizes are not supported by hw
vdp_st = m_vdpauConfig.context->GetProcs().vdp_decoder_create(m_vdpauConfig.context->GetDevice(), profile, avctx->coded_width, avctx->coded_height, 5, &m_vdpauConfig.vdpDecoder);
- if(vdp_st != VDP_STATUS_OK)
+ if (CheckStatus(vdp_st, __LINE__))
{
- CLog::Log(LOGERROR, " (VDPAU) Error: %s(%d) checking for decoder support\n", m_vdpauConfig.context->GetProcs().vdp_get_error_string(vdp_st), vdp_st);
+ CLog::Log(LOGERROR, "VDPAU::Open: error: %s(%d) checking for decoder support", m_vdpauConfig.context->GetProcs().vdp_get_error_string(vdp_st), vdp_st);
return false;
}
m_vdpauConfig.context->GetProcs().vdp_decoder_destroy(m_vdpauConfig.vdpDecoder);
CheckStatus(vdp_st, __LINE__);
- }
- /* finally setup ffmpeg */
- memset(&m_hwContext, 0, sizeof(AVVDPAUContext));
- m_hwContext.render = CDecoder::Render;
- m_hwContext.bitstream_buffers_allocated = 0;
- avctx->get_buffer = CDecoder::FFGetBuffer;
- avctx->reget_buffer = CDecoder::FFGetBuffer;
- avctx->release_buffer = CDecoder::FFReleaseBuffer;
- avctx->draw_horiz_band = CDecoder::FFDrawSlice;
- avctx->slice_flags=SLICE_FLAG_CODED_ORDER|SLICE_FLAG_ALLOW_FIELD;
- avctx->hwaccel_context = &m_hwContext;
- avctx->thread_count = 1;
-
- g_Windowing.Register(this);
- return true;
+ // finally setup ffmpeg
+ memset(&m_hwContext, 0, sizeof(AVVDPAUContext));
+ m_hwContext.render = CDecoder::Render;
+ m_hwContext.bitstream_buffers_allocated = 0;
+ avctx->get_buffer = CDecoder::FFGetBuffer;
+ avctx->reget_buffer = CDecoder::FFGetBuffer;
+ avctx->release_buffer = CDecoder::FFReleaseBuffer;
+ avctx->draw_horiz_band = CDecoder::FFDrawSlice;
+ avctx->slice_flags=SLICE_FLAG_CODED_ORDER|SLICE_FLAG_ALLOW_FIELD;
+ avctx->hwaccel_context = &m_hwContext;
+
+ g_Windowing.Register(this);
+ return true;
+ }
}
return false;
}
m_inMsgEvent.Reset();
m_vdpauConfigured = true;
+ m_ErrorCount = 0;
return true;
}
(VdpPictureInfo const *)&(vdp->m_hwContext.info),
vdp->m_hwContext.bitstream_buffers_used,
vdp->m_hwContext.bitstream_buffers);
- vdp->CheckStatus(vdp_st, __LINE__);
+ if (vdp->CheckStatus(vdp_st, __LINE__))
+ vdp->m_DecoderError = true;
+ else
+ vdp->m_DecoderError = false;
+
uint64_t diff = CurrentHostCounter() - startTime;
if (diff*1000/CurrentHostFrequency() > 30)
CLog::Log(LOGDEBUG, "CVDPAU::DrawSlice - VdpDecoderRender long decoding: %d ms, dec: %d, proc: %d, rend: %d", (int)((diff*1000)/CurrentHostFrequency()), decoded, processed, rend);
CSingleLock lock(m_DecoderSection);
+ if (m_DecoderError && pFrame)
+ return VC_ERROR;
+
if (!m_vdpauConfigured)
return VC_ERROR;
{
CLog::Log(LOGERROR, " (VDPAU) Error: %s(%d) at %s:%d\n", m_vdpauConfig.context->GetProcs().vdp_get_error_string(vdp_st), vdp_st, __FILE__, line);
+ m_ErrorCount++;
+
if(m_DisplayState == VDPAU_OPEN)
{
if (vdp_st == VDP_STATUS_DISPLAY_PREEMPTED)
m_DisplayEvent.Reset();
m_DisplayState = VDPAU_LOST;
}
- else
+ else if (m_ErrorCount > 2)
m_DisplayState = VDPAU_ERROR;
}
return true;
}
+ m_ErrorCount = 0;
return false;
}
}
m_mixerstep = 0;
+ m_processPicture.crop = false;
if (m_mixerInput[1].DVDPic.format == RENDER_FMT_VDPAU)
{
m_processPicture.outputSurface = m_outputSurfaces.front();
if (m_SeenInterlaceFlag)
{
double ratio = (double)m_mixerInput[1].DVDPic.iDisplayHeight / m_mixerInput[1].DVDPic.iHeight;
- m_mixerInput[1].DVDPic.iHeight -= 6;
- m_mixerInput[1].DVDPic.iDisplayHeight = lrint(ratio*m_mixerInput[1].DVDPic.iHeight);
+ m_mixerInput[1].DVDPic.iDisplayHeight = lrint(ratio*(m_mixerInput[1].DVDPic.iHeight-NUM_CROP_PIX*2));
+ m_processPicture.crop = true;
}
}
else
bool COutput::Uninit()
{
m_mixer.Dispose();
+ glFlush();
+ while(ProcessSyncPicture())
+ {
+ Sleep(10);
+ }
GLUnmapSurfaces();
ReleaseBufferPool();
DestroyGlxContext();
m_config.useInteropYuv = false;
m_bufferPool.numOutputSurfaces = NUM_RENDER_PICS;
EnsureBufferPool();
- GLMapSurfaces();
+ GLMapSurface(false, procPic.outputSurface);
retPic->sourceIdx = procPic.outputSurface;
retPic->texture[0] = m_bufferPool.glOutputSurfaceMap[procPic.outputSurface].texture[0];
retPic->texWidth = m_config.outWidth;
retPic->texHeight = m_config.outHeight;
retPic->crop.x1 = 0;
- retPic->crop.y1 = (m_config.outHeight - retPic->DVDPic.iHeight) / 2;
+ retPic->crop.y1 = procPic.crop ? NUM_CROP_PIX : 0;
retPic->crop.x2 = m_config.outWidth;
retPic->crop.y2 = m_config.outHeight - retPic->crop.y1;
}
else
{
m_config.useInteropYuv = true;
- GLMapSurfaces();
+ GLMapSurface(true, procPic.videoSurface);
retPic->sourceIdx = procPic.videoSurface;
for (unsigned int i=0; i<4; ++i)
retPic->texture[i] = m_bufferPool.glVideoSurfaceMap[procPic.videoSurface].texture[i];
CLog::Log(LOGDEBUG, "COutput::ProcessReturnPicture - gl surface not found");
return;
}
+#ifdef GL_NV_vdpau_interop
+ glVDPAUUnmapSurfacesNV(1, &(it->second.glVdpauSurface));
+#endif
VdpVideoSurface surf = it->second.sourceVuv;
m_config.videoSurfaces->ClearRender(surf);
}
CLog::Log(LOGDEBUG, "COutput::ProcessReturnPicture - gl surface not found");
return;
}
+#ifdef GL_NV_vdpau_interop
+ glVDPAUUnmapSurfacesNV(1, &(it->second.glVdpauSurface));
+#endif
VdpOutputSurface outSurf = it->second.sourceRgb;
m_mixer.m_dataPort.SendOutMessage(CMixerDataProtocol::BUFFER, &outSurf, sizeof(outSurf));
}
return true;
}
-void COutput::GLMapSurfaces()
+void COutput::GLMapSurface(bool yuv, uint32_t source)
{
#ifdef GL_NV_vdpau_interop
- if (m_config.useInteropYuv)
+ if (yuv)
{
- VdpauBufferPool::GLVideoSurface glSurface;
- VdpVideoSurface surf;
- if (m_config.videoSurfaces->Size() != m_bufferPool.glVideoSurfaceMap.size())
+ std::map<VdpVideoSurface, VdpauBufferPool::GLVideoSurface>::iterator it;
+ it = m_bufferPool.glVideoSurfaceMap.find(source);
+ if (it == m_bufferPool.glVideoSurfaceMap.end())
{
- for (unsigned int i = 0; i < m_config.videoSurfaces->Size(); i++)
- {
- surf = m_config.videoSurfaces->GetAtIndex(i);
+ VdpauBufferPool::GLVideoSurface glSurface;
+ VdpVideoSurface surf = source;
- if (surf == VDP_INVALID_HANDLE)
- continue;
+ if (surf == VDP_INVALID_HANDLE)
+ return;
- if (m_bufferPool.glVideoSurfaceMap.find(surf) == m_bufferPool.glVideoSurfaceMap.end())
- {
- glSurface.sourceVuv = surf;
- while (glGetError() != GL_NO_ERROR) ;
- glGenTextures(4, glSurface.texture);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error creating texture");
- m_vdpError = true;
- }
- glSurface.glVdpauSurface = glVDPAURegisterVideoSurfaceNV(reinterpret_cast<void*>(surf),
+ glSurface.sourceVuv = surf;
+ while (glGetError() != GL_NO_ERROR) ;
+ glGenTextures(4, glSurface.texture);
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error creating texture");
+ m_vdpError = true;
+ }
+ glSurface.glVdpauSurface = glVDPAURegisterVideoSurfaceNV(reinterpret_cast<void*>(surf),
GL_TEXTURE_2D, 4, glSurface.texture);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error register video surface");
- m_vdpError = true;
- }
- glVDPAUSurfaceAccessNV(glSurface.glVdpauSurface, GL_READ_ONLY);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error setting access");
- m_vdpError = true;
- }
- glVDPAUMapSurfacesNV(1, &glSurface.glVdpauSurface);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error mapping surface");
- m_vdpError = true;
- }
- m_bufferPool.glVideoSurfaceMap[surf] = glSurface;
- if (m_vdpError)
- return;
- CLog::Log(LOGNOTICE, "VDPAU::COutput registered surface");
- }
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error register video surface");
+ m_vdpError = true;
}
+ glVDPAUSurfaceAccessNV(glSurface.glVdpauSurface, GL_READ_ONLY);
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error setting access");
+ m_vdpError = true;
+ }
+ m_bufferPool.glVideoSurfaceMap[surf] = glSurface;
+
+ CLog::Log(LOGNOTICE, "VDPAU::COutput registered surface");
+ }
+
+ while (glGetError() != GL_NO_ERROR) ;
+ glVDPAUMapSurfacesNV(1, &m_bufferPool.glVideoSurfaceMap[source].glVdpauSurface);
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error mapping surface");
+ m_vdpError = true;
}
+
+ if (m_vdpError)
+ return;
}
else
{
- if (m_bufferPool.glOutputSurfaceMap.size() != m_bufferPool.numOutputSurfaces)
+ std::map<VdpOutputSurface, VdpauBufferPool::GLVideoSurface>::iterator it;
+ it = m_bufferPool.glOutputSurfaceMap.find(source);
+ if (it == m_bufferPool.glOutputSurfaceMap.end())
{
- VdpauBufferPool::GLVideoSurface glSurface;
- for (unsigned int i = m_bufferPool.glOutputSurfaceMap.size(); i<m_bufferPool.outputSurfaces.size(); i++)
+ unsigned int idx = 0;
+ for (idx = 0; idx<m_bufferPool.outputSurfaces.size(); idx++)
{
- glSurface.sourceRgb = m_bufferPool.outputSurfaces[i];
- glGenTextures(1, glSurface.texture);
- glSurface.glVdpauSurface = glVDPAURegisterOutputSurfaceNV(reinterpret_cast<void*>(m_bufferPool.outputSurfaces[i]),
+ if (m_bufferPool.outputSurfaces[idx] == source)
+ break;
+ }
+
+ VdpauBufferPool::GLVideoSurface glSurface;
+ glSurface.sourceRgb = m_bufferPool.outputSurfaces[idx];
+ glGenTextures(1, glSurface.texture);
+ glSurface.glVdpauSurface = glVDPAURegisterOutputSurfaceNV(reinterpret_cast<void*>(m_bufferPool.outputSurfaces[idx]),
GL_TEXTURE_2D, 1, glSurface.texture);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error register output surface");
- m_vdpError = true;
- }
- glVDPAUSurfaceAccessNV(glSurface.glVdpauSurface, GL_READ_ONLY);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error setting access");
- m_vdpError = true;
- }
- glVDPAUMapSurfacesNV(1, &glSurface.glVdpauSurface);
- if (glGetError() != GL_NO_ERROR)
- {
- CLog::Log(LOGERROR, "VDPAU::COutput error mapping surface");
- m_vdpError = true;
- }
- m_bufferPool.glOutputSurfaceMap[m_bufferPool.outputSurfaces[i]] = glSurface;
- if (m_vdpError)
- return;
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error register output surface");
+ m_vdpError = true;
+ }
+ glVDPAUSurfaceAccessNV(glSurface.glVdpauSurface, GL_READ_ONLY);
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error setting access");
+ m_vdpError = true;
}
+ m_bufferPool.glOutputSurfaceMap[source] = glSurface;
CLog::Log(LOGNOTICE, "VDPAU::COutput registered output surfaces");
}
+
+ while (glGetError() != GL_NO_ERROR) ;
+ glVDPAUMapSurfacesNV(1, &m_bufferPool.glOutputSurfaceMap[source].glVdpauSurface);
+ if (glGetError() != GL_NO_ERROR)
+ {
+ CLog::Log(LOGERROR, "VDPAU::COutput error mapping surface");
+ m_vdpError = true;
+ }
+
+ if (m_vdpError)
+ return;
}
#endif
}