<widget name="key_yellow" position="280,0" size="140,40" backgroundColor="yellow" font="Regular;21" />
<widget name="key_blue" position="420,0" size="140,40" backgroundColor="blue" font="Regular;21" />
</screen>
+ <screen name="TimerSanityConflict" position="70,100" size="600,400" title="Timer sanity error">
+ <widget name="timer1" position="0,45" size="290,80" scrollbarMode="showOnDemand" />
+ <widget name="timer2" position="310,45" size="280,80" scrollbarMode="showOnDemand" />
+ <widget name="list" position="0,160" size="250,240" scrollbarMode="showOnDemand" />
+ <widget name="key_red" position="0,0" size="145,40" backgroundColor="red" font="Regular;21" />
+ <widget name="key_green" position="145,0" size="145,40" backgroundColor="green" font="Regular;21" />
+ <widget name="key_yellow" position="310,0" size="145,40" backgroundColor="yellow" font="Regular;21" />
+ <widget name="key_blue" position="455,0" size="145,40" backgroundColor="blue" font="Regular;21" />
+ </screen>
<screen name="TimerLog" position="70,100" size="560,400" title="Timer log">
<widget name="loglist" position="0,45" size="560,250" scrollbarMode="showOnDemand" />
<widget name="logentry" position="0,300" size="560,140" font="Regular;20" />
def __init__(self, timerlist, newtimer):
self.timerlist = timerlist
self.newtimer = newtimer
-
+ self.simultimer = []
+
def check(self):
- simultimer = [ self.newtimer ]
+ self.simultimer = [ self.newtimer ]
for timer in self.timerlist:
if self.isSimultaneous(timer, self.newtimer):
- simultimer.append(timer)
-
- if len(simultimer) > 1:
- return self.checkRecordable(simultimer)
+ self.simultimer.append(timer)
+
+ if len(self.simultimer) > 1:
+ return self.checkRecordable(self.simultimer)
return True
+
+ def getSimulTimerList(self):
+ return self.simultimer
def isSimultaneous(self, timer1, timer2):
# both timers are repeated
if (timer1.repeated & timer2.repeated):
- return True
+ return self.timeEquals(timer1, timer2)
# one timer is repeated
if not timer1.repeated:
dow2 = (localtime(timer2.begin).tm_wday - 1) % 7
if timer1.repeated & (2 ** dow2):
- return True
+ return self.timeEquals(timer1, timer2)
else:
- if (timer1.begin < timer2.begin < timer1.end) or (timer2.begin < timer1.begin < timer2.end):
+ if (timer1.begin <= timer2.begin < timer1.end) or (timer2.begin <= timer1.begin < timer2.end):
return True
return False
+
+ def timeEquals(self, timer1, timer2):
+ ltb1 = localtime(timer1.begin)
+ ltb2 = localtime(timer2.begin)
+
+ begin1 = ltb1.tm_hour * 3600 + ltb1.tm_min * 60 + ltb1.tm_sec
+ begin2 = ltb2.tm_hour * 3600 + ltb2.tm_min * 60 + ltb2.tm_sec
+
+ end1 = begin1 + timer1.end - timer1.begin
+ end2 = begin2 + timer2.end - timer2.begin
+
+ return (begin1 <= begin2 < end1) or (begin2 <= begin1 < end2)
def checkRecordable(self, timerlist):
# TODO: Add code here
from Screen import Screen
from Components.TimerList import TimerList, TimerEntryComponent
+from Components.ConfigList import ConfigList
+from Components.MenuList import MenuList
from Components.ActionMap import ActionMap
from Components.TimeInput import TimeInput
from Components.Label import Label
if answer[0]:
print "Edited timer"
- if not TimerSanityCheck(self.session.nav.RecordTimer.timer_list, answer[1]).check():
+ timersanitycheck = TimerSanityCheck(self.session.nav.RecordTimer.timer_list, answer[1])
+ if not timersanitycheck.check():
print "Sanity check failed"
else:
print "Sanity check passed"
def finishedAdd(self, answer):
print "finished add"
if answer[0]:
- if not TimerSanityCheck(self.session.nav.RecordTimer.timer_list, answer[1]).check():
+ timersanitycheck = TimerSanityCheck(self.session.nav.RecordTimer.timer_list, answer[1])
+ if not timersanitycheck.check():
print "Sanity check failed"
+ self.session.openWithCallback(self.finishSanityCorrection, TimerSanityConflict, timersanitycheck.getSimulTimerList())
else:
print "Sanity check passed"
- entry = answer[1]
- self.session.nav.RecordTimer.record(entry)
- self.fillTimerList()
+ entry = answer[1]
+ self.session.nav.RecordTimer.record(entry)
+ self.fillTimerList()
else:
print "Timeredit aborted"
+ def finishSanityCorrection(self, answer):
+ self.finishedAdd(answer)
+
def leave(self):
self.session.nav.RecordTimer.saveTimer()
self.session.nav.RecordTimer.on_state_change.remove(self.onStateChange)
def onStateChange(self, entry):
self.refill()
+
+class TimerSanityConflict(Screen):
+ def __init__(self, session, timer):
+ Screen.__init__(self, session)
+ self.timer = timer
+ print timer
+
+ self["timer1"] = TimerList(self.getTimerList(timer[0]))
+ if len(timer) > 1:
+ self["timer2"] = TimerList(self.getTimerList(timer[1]))
+ else:
+ self["timer2"] = Button("No conflict")
+
+ self.list = []
+ count = 0
+ for x in timer:
+ if count != 0:
+ self.list.append((_("Conflicting timer") + " " + str(count), x))
+ count += 1
+
+ self["list"] = MenuList(self.list)
+
+ self["key_red"] = Button("Edit")
+ self["key_green"] = Button("Disable")
+ self["key_yellow"] = Button("Edit")
+ self["key_blue"] = Button("Disable")
+
+ self["actions"] = ActionMap(["OkCancelActions", "DirectionActions", "ShortcutActions", "TimerEditActions"],
+ {
+ "ok": self.close,
+ #"cancel": self.leave,
+ "red": self.editTimer1,
+ "green": self.disableTimer1,
+# "yellow": self.editTimer2,
+# "blue": self.disableTimer2,
+ #"log": self.showLog,
+ #"left": self.left,
+ #"right": self.right,
+ "up": self.up,
+ "down": self.down
+ }, -1)
+
+ def getTimerList(self, timer):
+ return [TimerEntryComponent(timer, processed=False)]
+
+ def editTimer1(self):
+ self.session.openWithCallback(self.finishedEdit, TimerEntry, self["timer1"].getCurrent()[0])
+
+ def disableTimer1(self):
+ self.timer[0].disabled = True
+ self.finishedEdit((True, self.timer[0]))
+
+ def finishedEdit(self, answer):
+ self.close((True, self.timer[0]))
+
+ def up(self):
+ self["list"].instance.moveSelection(self["list"].instance.moveUp)
+ self["timer2"].l.setList(self.getTimerList(self["list"].getCurrent()[1]))
+
+ def down(self):
+ self["list"].instance.moveSelection(self["list"].instance.moveDown)
+ self["timer2"].l.setList(self.getTimerList(self["list"].getCurrent()[1]))
+
+
\ No newline at end of file
import ChannelSelection
from ServiceReference import ServiceReference
from Components.config import *
-from Components.ActionMap import NumberActionMap
+from Components.ActionMap import ActionMap, NumberActionMap
from Components.ConfigList import ConfigList
from Components.MenuList import MenuList
from Components.Button import Button
self.list = []
self["config"] = ConfigList(self.list)
- self.createSetup()
+ self.createSetup("config")
def createConfig(self):
config.timerentry = ConfigSubsection()
except:
pass
- def createSetup(self):
+ def createSetup(self, widget):
self.list = []
self.list.append(getConfigListEntry(_("Name"), config.timerentry.name))
self.list.append(getConfigListEntry(_("Description"), config.timerentry.description))
self.channelEntry = getConfigListEntry(_("Channel"), config.timerentry.service)
self.list.append(self.channelEntry)
- self["config"].list = self.list
- self["config"].l.setList(self.list)
+ self[widget].list = self.list
+ self[widget].l.setList(self.list)
def newConfig(self):
print self["config"].getCurrent()
if self["config"].getCurrent() == self.timerTypeEntry:
- self.createSetup()
+ self.createSetup("config")
if self["config"].getCurrent() == self.frequencyEntry:
- self.createSetup()
+ self.createSetup("config")
def keyLeft(self):
if self["config"].getCurrent() == self.channelEntry:
def keyCancel(self):
self.close((False,))
-
+
class TimerLog(Screen):
def __init__(self, session, timer):
Screen.__init__(self, session)