</borderset>
</windowstyle>
+ <fonts>
+ <font filename="md_khmurabi_10.ttf" name="Regular" scale="100" />
+ <font filename="ae_AlMateen.ttf" name="Replacement" scale="90" is_replacement="1" />
+ </fonts>
+
<screen name="InfoBar" flags="wfNoBorder" position="0,380" size="720,148" title="InfoBar">
<ePixmap position="0,0" zPosition="-1" size="720,148" pixmap="info-bg.png" />
PyObject *get();
};
+/************** temp *****************/
+
+ /* need a better place for this, i agree. */
+%{
+void addFont(const char *filename, const char *alias, int scale_factor, int is_replacement);
+%}
+void addFont(const char *filename, const char *alias, int scale_factor, int is_replacement);
+
/************** debug **************/
void runMainloop();
ePtr<gLCDDC> my_lcd_dc;
gLCDDC::getInstance(my_lcd_dc);
- fontRenderClass::getInstance()->AddFont(FONTDIR "/md_khmurabi_10.ttf", "Regular", 100);
- fontRenderClass::getInstance()->AddFont(FONTDIR "/ae_AlMateen.ttf", "Replacement", 90);
- eTextPara::setReplacementFont("Replacement");
-
+
+ /* ok, this is currently hardcoded for arabic. */
/* some characters are wrong in the regular font, force them to use the replacement font */
for (int i = 0x60c; i <= 0x66d; ++i)
eTextPara::forceReplacementGlyph(i);
exit_code = exitCode;
eApp->quit(0);
}
+
+void addFont(const char *filename, const char *alias, int scale_factor, int is_replacement)
+{
+ fontRenderClass::getInstance()->AddFont(filename, alias, scale_factor);
+ if (is_replacement)
+ eTextPara::setReplacementFont(alias);
+}
except:
None
-from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE
+from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS
dom_skins = [ ]
elif attrib == "pixmap":
ptr = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, value))
# that __deref__ still scares me!
-# desktop.makeCompatiblePixmap(ptr.__deref__())
+ desktop.makeCompatiblePixmap(ptr.__deref__())
guiObject.setPixmap(ptr.__deref__())
# guiObject.setPixmapFromFile(value)
elif attrib == "alphatest": # used by ePixmap
guiObject.setShadowOffset(parsePosition(value))
elif attrib != 'name':
print "unsupported attribute " + attrib + "=" + value
-
except int:
# AttributeError:
print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
colorNames[name] = parseColor(color)
+ for c in elementsWithTag(skin.childNodes, "fonts"):
+ for font in elementsWithTag(c.childNodes, "font"):
+ filename = str(font.getAttribute("filename") or "<NONAME>")
+ name = str(font.getAttribute("name") or "Regular")
+ scale = int(font.getAttribute("scale") or "100")
+ is_replacement = font.getAttribute("replacement") != ""
+ addFont(resolveFilename(SCOPE_FONTS, filename), name, scale, is_replacement)
+
for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
style = eWindowStyleSkinned()