X-Git-Url: http://code.vuplus.com/gitweb/?p=vuplus_dvbapp;a=blobdiff_plain;f=lib%2Fpython%2FScreens%2FScreen.py;h=92efb7053b7e209e7fc5c4b92af9174c7e5ae51b;hp=ef9b2bb003452c4cd9141ff4d6bc67255d3861ca;hb=b3b1977dd9ef8a27d2b313d0c5934718ef682665;hpb=a4da9cccc2575c4bf299bde9594dad3e049ddf6a diff --git a/lib/python/Screens/Screen.py b/lib/python/Screens/Screen.py index ef9b2bb..92efb70 100644 --- a/lib/python/Screens/Screen.py +++ b/lib/python/Screens/Screen.py @@ -1,37 +1,159 @@ -from Components.HTMLSkin import * -from Components.GUISkin import * - -import sys +from Components.HTMLSkin import HTMLSkin +from Components.GUISkin import GUISkin +from Components.Sources.Source import Source +from Components.GUIComponent import GUIComponent class Screen(dict, HTMLSkin, GUISkin): - """ bla """ - def __init__(self, session): + ALLOW_SUSPEND = False + + global_screen = None + + def __init__(self, session, parent = None): self.skinName = self.__class__.__name__ self.session = session + self.parent = parent GUISkin.__init__(self) + + self.onClose = [ ] + self.onFirstExecBegin = [ ] + self.onExecBegin = [ ] + self.onShown = [ ] + + self.onShow = [ ] + self.onHide = [ ] + + self.execing = False + self.shown = True + # already shown is false until the screen is really shown (after creation) + self.already_shown = False + + self.renderer = [ ] + + # in order to support screens *without* a help, + # we need the list in every screen. how ironic. + self.helpList = [ ] + + self.close_on_next_exec = None + + self.in_close = False + + # stand alone screens (for example web screens) + # don't care about having or not having focus. + self.stand_alone = False + def execBegin(self): -# assert self.session == None, "a screen can only exec one per time" -# self.session = session - for (name, val) in self.items(): - val.execBegin() + self.active_components = [ ] + if self.close_on_next_exec is not None: + tmp = self.close_on_next_exec + self.close_on_next_exec = None + self.execing = True + self.close(*tmp) + else: + single = self.onFirstExecBegin + self.onFirstExecBegin = [] + for x in self.onExecBegin + single: + x() + if not self.stand_alone and self.session.current_dialog != self: + return + +# assert self.session == None, "a screen can only exec once per time" +# self.session = session + + for val in self.values() + self.renderer: + val.execBegin() + if not self.stand_alone and self.session.current_dialog != self: + return + self.active_components.append(val) + + self.execing = True + + for x in self.onShown: + x() def execEnd(self): - for (name, val) in self.items(): +# for (name, val) in self.items(): + for val in self.active_components: val.execEnd() + del self.active_components # assert self.session != None, "execEnd on non-execing screen!" # self.session = None + self.execing = False # never call this directly - it will be called from the session! def doClose(self): + self.hide() + for x in self.onClose: + x() + + # fixup circular references + del self.helpList GUISkin.close(self) + + # first disconnect all render from their sources. + # we might split this out into a "unskin"-call, + # but currently we destroy the screen afterwards + # anyway. + for val in self.renderer: + val.disconnectAll() # disconnected converter/sources and probably destroy them del self.session for (name, val) in self.items(): - print "%s -> %d" % (name, sys.getrefcount(val)) + val.destroy() del self[name] + + for val in self.renderer: + val.destroy() + + self.renderer = [ ] + + # really delete all elements now + self.__dict__.clear() - def close(self, retval=None): - self.session.close() + def close(self, *retval): + if not self.in_close: + if not self.execing: + self.close_on_next_exec = retval + else: + self.in_close = True + self.session.close(self, *retval) + + def setFocus(self, o): + self.instance.setFocus(o.instance) + + def show(self): + if (self.shown and self.already_shown) or not self.instance: + return + self.shown = True + self.already_shown = True + self.instance.show() + for x in self.onShow: + x() + for val in self.values() + self.renderer: + if isinstance(val, GUIComponent) or isinstance(val, Source): + val.onShow() + + def hide(self): + if not self.shown or not self.instance: + return + self.shown = False + self.instance.hide() + for x in self.onHide: + x() + for val in self.values() + self.renderer: + if isinstance(val, GUIComponent) or isinstance(val, Source): + val.onHide() + + def __repr__(self): + return str(type(self)) + def getRelatedScreen(self, name): + if name == "session": + return self.session.screen + elif name == "parent": + return self.parent + elif name == "global": + return self.global_screen + else: + return None