timer fixes and improvements by adenin
[vuplus_dvbapp] / skin.py
diff --git a/skin.py b/skin.py
index 4f2260d..9795471 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -1,4 +1,4 @@
-from Tools.Profile import profile, profile_final
+from Tools.Profile import profile
 profile("LOAD:ElementTree")
 import xml.etree.cElementTree
 from os import path
@@ -14,7 +14,7 @@ from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCO
 from Tools.Import import my_import
 from Tools.LoadPixmap import LoadPixmap
 
-from Tools.XMLTools import elementsWithTag, mergeText
+from Tools.XMLTools import mergeText
 
 colorNames = dict()
 
@@ -68,17 +68,17 @@ profile("LoadSkinDefault")
 loadSkin('skin_default.xml')
 profile("LoadSkinDefaultDone")
 
-def parsePosition(str):
+def parsePosition(str, scale):
        x, y = str.split(',')
-       return ePoint(int(x), int(y))
+       return ePoint(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
 
-def parseSize(str):
+def parseSize(str, scale):
        x, y = str.split(',')
-       return eSize(int(x), int(y))
+       return eSize(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
 
-def parseFont(str):
+def parseFont(str, scale):
        name, size = str.split(';')
-       return gFont(name, int(size))
+       return gFont(name, int(size) * scale[0][0] / scale[0][1])
 
 def parseColor(str):
        if str[0] != '#':
@@ -113,19 +113,19 @@ def loadPixmap(path, desktop):
                raise SkinError("pixmap file %s not found!" % (path))
        return ptr
 
-def applySingleAttribute(guiObject, desktop, attrib, value):
+def applySingleAttribute(guiObject, desktop, attrib, value, scale = ((1,1),(1,1))):
        # and set attributes
        try:
                if attrib == 'position':
-                       guiObject.move(parsePosition(value))
+                       guiObject.move(parsePosition(value, scale))
                elif attrib == 'size':
-                       guiObject.resize(parseSize(value))
+                       guiObject.resize(parseSize(value, scale))
                elif attrib == 'title':
                        guiObject.setTitle(_(value))
                elif attrib == 'text':
                        guiObject.setText(_(value))
                elif attrib == 'font':
-                       guiObject.setFont(parseFont(value))
+                       guiObject.setFont(parseFont(value, scale))
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
                elif attrib in ["pixmap", "backgroundPixmap", "selectionPixmap"]:
@@ -206,11 +206,11 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setWrapAround(True)
                elif attrib == "pointer" or attrib == "seek_pointer":
                        (name, pos) = value.split(':')
-                       pos = parsePosition(pos)
+                       pos = parsePosition(pos, scale)
                        ptr = loadPixmap(name, desktop)
                        guiObject.setPointer({"pointer": 0, "seek_pointer": 1}[attrib], ptr, pos)
                elif attrib == 'shadowOffset':
-                       guiObject.setShadowOffset(parsePosition(value))
+                       guiObject.setShadowOffset(parsePosition(value, scale))
                elif attrib == 'noWrap':
                        guiObject.setNoWrap(1)
                else:
@@ -219,9 +219,9 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
 # AttributeError:
                print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
 
-def applyAllAttributes(guiObject, desktop, attributes):
+def applyAllAttributes(guiObject, desktop, attributes, scale):
        for (attrib, value) in attributes:
-               applySingleAttribute(guiObject, desktop, attrib, value)
+               applySingleAttribute(guiObject, desktop, attrib, value, scale)
 
 def loadSingleSkinData(desktop, skin, path_prefix):
        """loads skin data like colors, windowstyle etc."""
@@ -237,7 +237,7 @@ def loadSingleSkinData(desktop, skin, path_prefix):
                        id = 0
                if id == 0: # framebuffer
                        for res in c.findall("resolution"):
-                               get_attr = c.attrib.get
+                               get_attr = res.attrib.get
                                xres = get_attr("xres")
                                if xres:
                                        xres = int(xres)
@@ -256,6 +256,7 @@ def loadSingleSkinData(desktop, skin, path_prefix):
                                #print "Resolution:", xres,yres,bpp
                                from enigma import gFBDC
                                gFBDC.getInstance().setResolution(xres, yres)
+                               desktop.resize(eSize(xres, yres))
                                if bpp != 32:
                                        # load palette (not yet implemented)
                                        pass
@@ -305,8 +306,8 @@ def loadSingleSkinData(desktop, skin, path_prefix):
 
                for title in windowstyle.findall("title"):
                        get_attr = title.attrib.get
-                       offset = parseSize(get_attr("offset"))
-                       font = parseFont(get_attr("font"))
+                       offset = parseSize(get_attr("offset"), ((1,1),(1,1)))
+                       font = parseFont(get_attr("font"), ((1,1),(1,1)))
 
                style.setTitleFont(font);
                style.setTitleOffset(offset)
@@ -370,7 +371,8 @@ def readSkin(screen, skin, names, desktop):
                        break
 
        # otherwise try embedded skin
-       myscreen = myscreen or getattr(screen, "parsedSkin", None)
+       if myscreen is None:
+               myscreen = getattr(screen, "parsedSkin", None)
 
        # try uncompiled embedded skin
        if myscreen is None and getattr(screen, "skin", None):