class UpgradeStatus(Screen):
skin = """
- <screen position="center,center" size="450,100" title="FPGA Upgrade">
+ <screen position="center,center" size="450,130" title="FPGA Upgrade">
<widget name="name" position="10,0" size="430,20" font="Regular;18" halign="left" valign="bottom"/>
<widget name="slider" position="10,25" size="430,30" backgroundColor="white"/>
<widget name="status" position="10,25" zPosition="1" size="430,30" font="Regular;18" halign="center" valign="center" foregroundColor="black" backgroundColor="black" transparent="1"/>
- <widget source="info" render="Label" position="10,70" zPosition="1" size="430,30" font="Regular;22" halign="center" valign="center" backgroundColor="#a08500" transparent="1"/>
+ <widget source="info" render="Label" position="10,70" zPosition="1" size="430,60" font="Regular;22" halign="center" valign="center" backgroundColor="#a08500" transparent="1"/>
</screen>
"""
def __init__(self, session, parent, timeout = 10):
self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.keyExit,
- }, -1)
+ }, -2)
self.is_done = 0
self.exit_count = 0
self.timer_check_progress.callback.append(self.callbackDoCheckProgress)
interval = self.parent.FPGA.get_interval()
self.timer_check_progress.start(interval)
+ self.need_restart = False
def callbackDoCheckProgress(self):
self.status = self.parent.FPGA.get_status()
self.timer_exit = eTimer()
self.timer_exit.callback.append(self.callbackExit)
self.timer_exit.start(1000)
- elif self.status == -1 or self.status == -2:
+ elif self.status < 0:#elif self.status == -1 or self.status == -2:
#print "fpga-upgrade error >> errno : [%d]" % (self.status)
- self.status_bar.setText(_("Error[%d]. Press Cancel to exit." % (self.status)))
+ ERROR_MSG = ''
+ ERROR_CODE = int(self.status) * -1
+ ERROR_MSG = self.parent.FPGA.get_error_msg(ERROR_CODE, ERROR_MSG)
+ self.status_bar.setText("Fail to update!!")
+ self["info"].setText(_("Error[%d] : %s.\nPress OK to exit." % (self.status, ERROR_MSG)))
self.timer_check_progress.stop()
self.is_done = 1
else:
self.status_bar.setText(_("%d / 100" % (self.status)))
def callbackExit(self):
+ self.need_restart = True
if self.exit_count == self.timeout:
self.timer_exit.stop()
self.keyExit()
self.instance.setTitle("%s (%d)" % (self.title_str, (self.timeout-self.exit_count)))
def keyExit(self):
+ if self.need_restart:
+ from Screens.Standby import TryQuitMainloop
+ self.session.open(TryQuitMainloop, 2)
if self.is_done :
self.close()