}
#ifdef USE_LIBVUGLES2
+void gPainter::sendShowItem(long dir, ePoint point, eSize size)
+{
+ if ( m_dc->islocked() )
+ return;
+ gOpcode o;
+ o.opcode=gOpcode::sendShowItem;
+ o.dc = m_dc.grabRef();
+ o.parm.setShowItemInfo = new gOpcode::para::psetShowItemInfo;
+ o.parm.setShowItemInfo->dir = dir;
+ o.parm.setShowItemInfo->point = point;
+ o.parm.setShowItemInfo->size = size;
+ m_rc->submit(o);
+}
+
+void gPainter::setFlush(bool val)
+{
+ if ( m_dc->islocked() )
+ return;
+ gOpcode o;
+ o.opcode=gOpcode::setFlush;
+ o.dc = m_dc.grabRef();
+ o.parm.setFlush = new gOpcode::para::psetFlush;
+ o.parm.setFlush->enable = val;
+ m_rc->submit(o);
+}
+
void gPainter::setView(eSize size)
{
if ( m_dc->islocked() )
case gOpcode::sendHide:
break;
#ifdef USE_LIBVUGLES2
+ case gOpcode::sendShowItem:
+ break;
+ case gOpcode::setFlush:
+ break;
case gOpcode::setView:
break;
#endif