7 from skin import applyGUIskin
9 # A screen is a function which instanciates all components of a screen into a temporary component.
10 # Thus, the global stuff is a screen, too.
11 # In a screen, components can either be instanciated from the class-tree, cloned (copied) or
12 # "linked" from the instance tree.
13 # A screen itself lives as the container of the components, so a screen is a component, too.
15 # we thus have one (static) hierarchy of screens (classes, not instances)
16 # and one with the instanciated components itself (both global and dynamic)
18 def dump(dir, p = ""):
19 if isinstance(dir, dict):
20 for (entry, val) in dir.items():
21 dump(val, p + "/" + entry)
22 print p + ":" + str(dir.__class__)
28 screens["global"](components)
31 components["$001"] = screens["testDialog"]()
32 components["$002"] = screens["clockDisplay"](components["clock"])
37 print "*** instances:"
43 def create(self, screen): pass
47 class HTMLOutputDevice(OutputDevice):
48 def create(self, comp):
49 print comp.produceHTML()
51 html = HTMLOutputDevice()
53 class GUIOutputDevice(OutputDevice):
55 def create(self, comp):
56 comp.createGUIScreen(self.parent)
59 desktop = getDesktop()
61 wnd = eWindow(desktop)
63 wnd.setTitle("Screen from python!")
64 wnd.move(ePoint(300, 100))
65 wnd.resize(eSize(300, 300))
67 gui = GUIOutputDevice()
69 gui.create(components["$002"])
71 applyGUIskin(components["$002"], None, "clockDialog")
75 # components["$002"].data["okbutton"]["instance"].push()
81 # first, setup a screen
84 # now, run the mainloop