2 from Components.MenuList import MenuList
3 from Components.ActionMap import ActionMap
4 from Components.ActionMap import NumberActionMap
5 from Components.Header import Header
6 from Components.Button import Button
7 from Components.Label import Label
9 from Components.HTMLComponent import *
10 from Components.GUIComponent import *
11 from Components.config import *
15 #use this class to synchronize all ci to/from user communications
18 #stop pending requests
23 #special cases to prevent to fast resets/inits
24 if self.lastQuery == 0:
26 elif self.lastQuery == 1:
29 def __init__(self, session, slot, query):
30 Screen.__init__(self, session)
32 self["message"] = Label(_("waiting for CI..."))
34 self["actions"] = ActionMap(["OkCancelActions"],
39 self.lastQuery = query
42 self.Timer.timeout.get().append(self.TimerCheck)
45 self.Timer.start(1000) #block 1 second
47 eDVBCI_UI.getInstance().setReset(slot)
49 self.Timer.start(1000) #block 1 second
51 if query == 2: #mmi-open
53 eDVBCI_UI.getInstance().startMMI(slot)
54 if query == 3: #mmi-answer
58 class CiEntryList(HTMLComponent, GUIComponent):
59 def __init__(self, list):
60 GUIComponent.__init__(self)
61 self.l = eListboxPythonConfigContent()
63 self.l.setSeperation(100)
67 selection = self.getCurrent()
69 self.invalidateCurrent()
71 def handleKey(self, key):
72 #not every element got an .handleKey
74 selection = self.getCurrent()
75 selection[1].handleKey(key)
76 self.invalidateCurrent()
81 return self.l.getCurrentSelection()
83 def getCurrentIndex(self):
84 return self.l.getCurrentSelectionIndex()
86 def invalidateCurrent(self):
87 self.l.invalidateEntry(self.l.getCurrentSelectionIndex())
89 def GUIcreate(self, parent):
90 self.instance = eListbox(parent)
91 self.instance.setContent(self.l)
94 self.instance.setContent(None)
98 def addEntry(self, list, entry, index):
99 if entry[0] == "TEXT": #handle every item (text / pin only?)
100 list.append( (entry[1], index) )
101 if entry[0] == "PIN":
104 x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "-")))
107 x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "")))
109 self.pin = getConfigListEntry(entry[2],x)
110 list.append( self.pin )
112 def okbuttonClick(self):
113 if self.tag == 0: #ENQ
114 print "enq- answer pin:" + str(self.pin[1].parent.value[0])
115 #ci[self.slotid]->getInstance().mmiEnqAnswer(self.pin[1].parent.value[0])
116 elif self.tag == 1: #Menu
117 print "answer - actual:" + str(self["entries"].getCurrentIndex())
118 #ci[self.slotid]->getInstance().mmiAnswer(self["entries"].getCurrentIndex())
119 elif self.tag == 2: #List
120 print "answer on List - send 0"
121 #ci[self.slotid]->getInstance().mmiAnswer(0)
124 def keyNumberGlobal(self, number):
125 self["entries"].handleKey(config.key[str(number)])
128 self["entries"].handleKey(config.key["prevElement"])
131 self["entries"].handleKey(config.key["nextElement"])
137 #tag is 0=ENQ 1=Menu 2=List
138 def __init__(self, session, slotid, tag, title, subtitle, bottom, entries):
139 Screen.__init__(self, session)
143 self["title"] = Label(title)
144 self["subtitle"] = Label(subtitle)
145 self["bottom"] = Label(bottom)
149 for entry in entries:
150 self.addEntry(list, entry, cnt)
152 self["entries"] = CiEntryList(list)
154 self["actions"] = NumberActionMap(["SetupActions"],
156 "ok": self.okbuttonClick,
157 "cancel": self.keyCancel,
159 "left": self.keyLeft,
160 "right": self.keyRight,
161 "1": self.keyNumberGlobal,
162 "2": self.keyNumberGlobal,
163 "3": self.keyNumberGlobal,
164 "4": self.keyNumberGlobal,
165 "5": self.keyNumberGlobal,
166 "6": self.keyNumberGlobal,
167 "7": self.keyNumberGlobal,
168 "8": self.keyNumberGlobal,
169 "9": self.keyNumberGlobal,
170 "0": self.keyNumberGlobal
174 class CiSelection(Screen):
175 def createMenu(self):
177 self.list.append( ("Reset", 0) )
178 self.list.append( ("Init", 1) )
180 self.state = eDVBCI_UI.getInstance().getState(0)
181 if self.state == 0: #no module
182 self.list.append( ("no module found", 2) )
183 elif self.state == 1: #module in init
184 self.list.append( ("init module", 2) )
185 elif self.state == 2: #module ready
187 appname = eDVBCI_UI.getInstance().getAppName(0)
188 self.list.append( (appname, 2) )
190 self["entries"] .list = self.list
191 self["entries"] .l.setList(self.list)
193 def TimerCheck(self):
194 state = eDVBCI_UI.getInstance().getState(0)
195 if self.state != state:
196 print "something happens"
200 def okbuttonClick(self):
202 #FIXME: find out the correct slot
203 self.session.open(CiWait, 0, self["entries"].getCurrent()[1])
205 #generate menu / list
207 #list.append( ("TEXT", "CA-Info") )
208 #list.append( ("TEXT", "Card Status") )
209 #list.append( ("PIN", 6, "Card Pin", 1) )
210 #self.session.open(CiMmi, 0, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
216 def __init__(self, session):
217 #FIXME support for one ci only
218 Screen.__init__(self, session)
220 self["actions"] = ActionMap(["OkCancelActions"],
222 "ok": self.okbuttonClick,
223 "cancel": self.cancel
227 self["entries"] = CiEntryList(list)
230 self.Timer = eTimer()
231 self.Timer.timeout.get().append(self.TimerCheck)
232 self.Timer.start(1000)