CStdString fallback = element->Attribute("fallback");
if (StringUtils::IsNaturalNumber(label))
label = g_localizeStrings.Get(atoi(label));
- else // we assume the skin xml's aren't encoded as UTF-8
- g_charsetConverter.unknownToUTF8(label);
if (StringUtils::IsNaturalNumber(fallback))
fallback = g_localizeStrings.Get(atoi(fallback));
else
text.Empty();
if (StringUtils::IsNaturalNumber(text))
text = g_localizeStrings.Get(atoi(text.c_str()));
- else
- g_charsetConverter.unknownToUTF8(text);
return true;
}