return bResult;
}
-void CGUIWindowMusicBase::OnPrepareFileItems(CFileItemList &items)
-{
-}
-
bool CGUIWindowMusicBase::CheckFilterAdvanced(CFileItemList &items) const
{
CStdString content = items.GetContent();
void AddItemToPlayList(const CFileItemPtr &pItem, CFileItemList &queuedItems);
virtual void OnScan(int iItem) {};
void OnRipCD();
- virtual void OnPrepareFileItems(CFileItemList &items);
virtual CStdString GetStartFolder(const CStdString &dir);
virtual bool CheckFilterAdvanced(CFileItemList &items) const;
CGUIWindowMusicBase::FrameMove();
}
-void CGUIWindowMusicNav::OnPrepareFileItems(CFileItemList &items)
-{
- CGUIWindowMusicBase::OnPrepareFileItems(items);
-}
-
void CGUIWindowMusicNav::AddSearchFolder()
{
// we use a general viewstate (and not our member) here as our
virtual bool OnAction(const CAction& action);
virtual void FrameMove();
- virtual void OnPrepareFileItems(CFileItemList &items);
protected:
virtual void OnItemLoaded(CFileItem* pItem) {};
// override base class methods
void CGUIWindowMusicPlaylistEditor::OnPrepareFileItems(CFileItemList &items)
{
+ CGUIWindowMusicBase::OnPrepareFileItems(items);
+
RetrieveMusicInfo();
}
void CGUIWindowMusicSongs::OnPrepareFileItems(CFileItemList &items)
{
+ CGUIWindowMusicBase::OnPrepareFileItems(items);
+
RetrieveMusicInfo();
}
void CGUIWindowPictures::OnPrepareFileItems(CFileItemList& items)
{
+ CGUIMediaWindow::OnPrepareFileItems(items);
+
for (int i=0;i<items.Size();++i )
if (items[i]->GetLabel().Equals("folder.jpg"))
items.Remove(i);
return true;
}
-void CGUIWindowVideoNav::OnPrepareFileItems(CFileItemList &items)
-{
- CGUIWindowVideoBase::OnPrepareFileItems(items);
-}
-
void CGUIWindowVideoNav::GetContextButtons(int itemNumber, CContextButtons &buttons)
{
CFileItemPtr item;
virtual bool OnAction(const CAction &action);
virtual bool OnMessage(CGUIMessage& message);
- virtual void OnPrepareFileItems(CFileItemList &items);
-
virtual void OnInfo(CFileItem* pItem, ADDON::ScraperPtr &info);
static bool CanDelete(const CStdString& strPath);
static bool DeleteItem(CFileItem* pItem, bool bUnavailable=false);