cec: don't send playstate updates, but always keep the default playstate. fixes butto...
authorLars Op den Kamp <lars@opdenkamp.eu>
Tue, 20 Dec 2011 20:17:46 +0000 (21:17 +0100)
committerLars Op den Kamp <lars@opdenkamp.eu>
Tue, 20 Dec 2011 20:17:46 +0000 (21:17 +0100)
xbmc/peripherals/devices/PeripheralCecAdapter.cpp

index 21eb069..c1c3658 100644 (file)
@@ -173,21 +173,6 @@ void CPeripheralCecAdapter::Announce(EAnnouncementFlag flag, const char *sender,
       }
     }
   }
-  else if (flag == Player && !strcmp(sender, "xbmc") && !strcmp(message, "OnStop"))
-  {
-    m_cecAdapter->SetDeckControlMode(CEC_DECK_CONTROL_MODE_STOP, false);
-    m_cecAdapter->SetDeckInfo(CEC_DECK_INFO_STOP);
-  }
-  else if (flag == Player && !strcmp(sender, "xbmc") && !strcmp(message, "OnPause"))
-  {
-    m_cecAdapter->SetDeckControlMode(CEC_DECK_CONTROL_MODE_SKIP_FORWARD_WIND, false);
-    m_cecAdapter->SetDeckInfo(CEC_DECK_INFO_STILL);
-  }
-  else if (flag == Player && !strcmp(sender, "xbmc") && !strcmp(message, "OnPlay"))
-  {
-    m_cecAdapter->SetDeckControlMode(CEC_DECK_CONTROL_MODE_SKIP_FORWARD_WIND, false);
-    m_cecAdapter->SetDeckInfo(CEC_DECK_INFO_PLAY);
-  }
 }
 
 bool CPeripheralCecAdapter::InitialiseFeature(const PeripheralFeature feature)