return "OverlayRAR.png";
case ICON_OVERLAY_ZIP:
return "OverlayZIP.png";
- case ICON_OVERLAY_TRAINED:
- return "OverlayTrained.png";
- case ICON_OVERLAY_HAS_TRAINER:
- return "OverlayHasTrainer.png";
case ICON_OVERLAY_LOCKED:
return "OverlayLocked.png";
case ICON_OVERLAY_UNWATCHED:
SWIG_CONSTANT2(int,ICON_OVERLAY_RAR, CGUIListItem::ICON_OVERLAY_RAR);
SWIG_CONSTANT2(int,ICON_OVERLAY_ZIP, CGUIListItem::ICON_OVERLAY_ZIP);
SWIG_CONSTANT2(int,ICON_OVERLAY_LOCKED, CGUIListItem::ICON_OVERLAY_LOCKED);
- SWIG_CONSTANT2(int,ICON_OVERLAY_HAS_TRAINER, CGUIListItem::ICON_OVERLAY_HAS_TRAINER);
- SWIG_CONSTANT2(int,ICON_OVERLAY_TRAINED, CGUIListItem::ICON_OVERLAY_TRAINED);
SWIG_CONSTANT2(int,ICON_OVERLAY_UNWATCHED, CGUIListItem::ICON_OVERLAY_UNWATCHED);
SWIG_CONSTANT2(int,ICON_OVERLAY_WATCHED, CGUIListItem::ICON_OVERLAY_WATCHED);
SWIG_CONSTANT2(int,ICON_OVERLAY_HD, CGUIListItem::ICON_OVERLAY_HD);