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upnp: do a full LoadItem from thumb loaders instead of FillLibraryArt
author
Joakim Plate
<elupus@ecce.se>
Sat, 3 Nov 2012 16:22:30 +0000
(17:22 +0100)
committer
Joakim Plate
<elupus@ecce.se>
Sat, 19 Jan 2013 17:58:18 +0000
(18:58 +0100)
xbmc/network/upnp/UPnPInternal.cpp
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diff --git
a/xbmc/network/upnp/UPnPInternal.cpp
b/xbmc/network/upnp/UPnPInternal.cpp
index
4bf1fd3
..
b8bf9ac
100644
(file)
--- a/
xbmc/network/upnp/UPnPInternal.cpp
+++ b/
xbmc/network/upnp/UPnPInternal.cpp
@@
-530,7
+530,7
@@
BuildObject(CFileItem& item,
// determine the correct artwork for this item
if (!thumb_loader.IsNull())
- thumb_loader->
FillLibraryArt(
item);
+ thumb_loader->
LoadItem(&
item);
// finally apply the found artwork
thumb = item.GetArt("thumb");