msgid "Sets the visual depth of subtitles for stereoscopic videos. The higher the value, the closer the subtitles will appear to the viewer."
msgstr ""
+#: system/settings/rbp.xml
+msgctxt "#36547"
+msgid "Use higher quality textures for covers and fanart (uses more memory)"
+msgstr ""
+
#empty strings from id 36547 to 36999
#reserved strings 365XX
#: system/settings/settings.xml
msgctxt "#37019"
msgid "Enables system keys like printscreen, alt-tab and volume keys when in fullscreen"
+
+#: system/settings/rbp.xml
+msgctxt "#37020"
+msgid "Enable higher colour depth artwork"
msgstr ""
<setting id="videoscreen.fakefullscreen">
<visible>false</visible>
</setting>
+ <setting id="videoscreen.textures32" type="boolean" label="37020" help="36547">
+ <level>2</level>
+ <default>false</default>
+ <control type="toggle" />
+ </setting>
</group>
<group id="3">
<setting id="videoscreen.vsync">
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tex->width, tex->height, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0);
+ GLenum type = CSettings::Get().GetBool("videoscreen.textures32") ? GL_UNSIGNED_BYTE:GL_UNSIGNED_SHORT_5_6_5;
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tex->width, tex->height, 0, GL_RGB, type, 0);
tex->egl_image = eglCreateImageKHR(m_egl_display, m_egl_context, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)tex->texture, NULL);
tex->sync.Set();
GLint m_result;