#ifdef HAVE_LIBVDPAU
VDPAU::CVdpauRenderPicture *vdpau = m_buffers[index].vdpau;
- unsigned int flipindex = m_buffers[index].flipindex;
YV12Image &im = m_buffers[index].image;
YUVFIELDS &fields = m_buffers[index].fields;
YUVPLANE &plane = fields[FIELD_FULL][0];
VDPAU::CVdpauRenderPicture *vdpau = m_buffers[index].vdpau;
YV12Image &im = m_buffers[index].image;
- unsigned int flipindex = m_buffers[index].flipindex;
YUVFIELDS &fields = m_buffers[index].fields;
if (!vdpau || !vdpau->valid)