[dx11] CGUIShaderDX: a tiny optimization - Get rid of index buffer. Now we use triang...
authorAnton Fedchin <afedchin@ruswizards.com>
Tue, 7 Jul 2015 13:25:28 +0000 (16:25 +0300)
committerAnton Fedchin <afedchin@ruswizards.com>
Sat, 11 Jul 2015 08:14:31 +0000 (11:14 +0300)
commitcf20b8d2c242be08d44797e521f84ae241a06232
tree90110c9733ffe32ec927b02d7a380c866ae894cc
parent7bbde40292b299bca44c3a3a20a16da514f58e16
[dx11] CGUIShaderDX: a tiny optimization - Get rid of index buffer. Now we use triangle strip topology with special ordered vertices.
xbmc/guilib/GUIShaderDX.cpp
xbmc/guilib/GUIShaderDX.h