[dx11] CD3DHelper: No need to clear all 128 shader resources, clear really used only...
authorAnton Fedchin <afedchin@ruswizards.com>
Tue, 7 Jul 2015 09:32:33 +0000 (12:32 +0300)
committerAnton Fedchin <afedchin@ruswizards.com>
Sat, 11 Jul 2015 08:13:41 +0000 (11:13 +0300)
commit7bbde40292b299bca44c3a3a20a16da514f58e16
tree1ac78496ab913e61b6596ab66d4d2774e956faee
parent55e2633f795ba12e347e5deb3e1a9e47160893b9
[dx11] CD3DHelper: No need to clear all 128 shader resources, clear really used only. Currently Kodi doesn't use more that 3 shader resources, but theoretically shadertoy screensaver/visualization can use up to 4 resources.
xbmc/guilib/D3DResource.h