virtual void Unregister(IDispResource *resource);
virtual int GetNumScreens();
+ virtual int GetCurrentScreen();
+
+ void WindowChangedScreen();
void CheckDisplayChanging(u_int32_t flags);
bool m_use_system_screensaver;
bool m_can_display_switch;
+ bool m_movedToOtherScreen;
+ int m_lastDisplayNr;
void *m_windowDidMove;
void *m_windowDidReSize;
+ void *m_windowChangedScreen;
CCriticalSection m_resourceSection;
std::vector<IDispResource*> m_resources;