#include "filesystem/SpecialProtocol.h"
#include "utils/EndianSwap.h"
#include "utils/URIUtils.h"
+#include "utils/StringUtils.h"
#include "XBTF.h"
#include <lzo/lzo1x.h>
#include "utils/StringUtils.h"
CStdString CTextureBundleXBT::Normalize(const CStdString &name)
{
CStdString newName(name);
- newName.Normalize();
+
+ StringUtils::Trim(newName);
+ StringUtils::ToLower(newName);
newName.Replace('\\','/');
return newName;