vecColors colors;
vecText parsedText;
ParseText(utf16, 0, 0xffffffff, colors, parsedText);
- utf16.Empty();
+ utf16.clear();
for (unsigned int i = 0; i < parsedText.size(); i++)
utf16 += (wchar_t)(0xffff & parsedText[i]);
g_charsetConverter.wToUTF8(utf16, text);
void CGUITextLayout::Reset()
{
m_lines.clear();
- m_lastText.Empty();
+ m_lastText.clear();
m_textWidth = m_textHeight = 0;
}