m_vdpauConfig.numRenderBuffers = surfaces;
m_decoderThread = CThread::GetCurrentThreadId();
- if ((avctx->codec_id == AV_CODEC_ID_MPEG4) && !g_advancedSettings.m_videoAllowMpeg4VDPAU)
- return false;
-
if (!CVDPAUContext::EnsureContext(&m_vdpauConfig.context))
return false;