// so we have to setup video axis for 720p instead of 1080p... Boooo.
display = g_graphicsContext.GetViewWindow();
//RESOLUTION res = g_graphicsContext.GetVideoResolution();
- //display.SetRect(0, 0, g_settings.m_ResInfo[res].iScreenWidth, g_settings.m_ResInfo[res].iScreenHeight);
+ //display.SetRect(0, 0, CDisplaySettings::Get().GetResolutionInfo(res).iScreenWidth, CDisplaySettings::Get().GetResolutionInfo(res).iScreenHeight);
dst_rect = m_dst_rect;
if (gui != display)
{