//set to true when adding something to m_captures, set to false when m_captures is made empty
//std::list::empty() isn't thread safe, using an extra bool will save a lock per render when no captures are requested
bool m_hasCaptures;
+
+ // temporary fix for RendererHandlesPresent after #2811
+ bool m_firstFlipPage;
};
extern CXBMCRenderManager g_renderManager;