void ReloadSkin(bool confirm = false);
const CStdString& CurrentFile();
CFileItem& CurrentFileItem();
+ CFileItem& CurrentUnstackedItem();
virtual bool OnMessage(CGUIMessage& message);
PLAYERCOREID GetCurrentPlayer();
virtual void OnPlayBackEnded();
PlayState m_ePlayState;
CCriticalSection m_playStateMutex;
- bool m_bInBackground;
- inline bool IsInBackground() { return m_bInBackground; };
- void SetInBackground(bool background);
-
CKaraokeLyricsManager* m_pKaraokeMgr;
PLAYERCOREID m_eForcedNextPlayer;