5. Packaging
6. Gesture Handling on iPad/iPhone/iPod touch
7. Remote control on ATV2
-
+8. Usage/Development on un-jailbroken devices (only interesting for official
+ apple developers!)
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1. Introduction
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- Menu -> back
- Menu long press -> context menu
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+8. Usage/Development on un-jailbroken devices (only interesting for official apple developers!)
+------------------------------------------------------------------------------
+
+If you are a developer with an official apple code signing identity you can deploy XBMC
+via xcode to work on it on non-jailbroken devices. For this to happen you just need to alter the
+Xcode project by setting your codesign identity. After that the last buildstep in our support script
+will do a full sign of all binaries and the bundle with the given identity (all *.viz, *.pvr, *.so files
+Xcode doesn't know anything about). This should allow you to deploy XBMC to all non-jailbroken devices
+which you can deploy normal apps to. In that case (XBMC will be sandboxed like any other app) - all XBMC
+files are then located in the sandboxed "Documents" folder and can be easily accessed via iTunes file
+sharing.
+Keep in mind that no hardware acceleration will be possible without jailbreaking!