/* * Copyright (C) 2010-2013 Team XBMC * http://xbmc.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with XBMC; see the file COPYING. If not, see * . * */ attribute vec4 m_attrpos; attribute vec4 m_attrcol; attribute vec4 m_attrcord0; attribute vec4 m_attrcord1; varying vec4 m_cord0; varying vec4 m_cord1; varying lowp vec4 m_colour; uniform mat4 m_proj; uniform mat4 m_model; uniform mat4 m_coord0Matrix; void main () { mat4 mvp = m_proj * m_model; gl_Position = mvp * m_attrpos; m_colour = m_attrcol; m_cord0 = m_coord0Matrix * m_attrcord0; m_cord1 = m_attrcord1; }