Microsoft Visual Studio Solution File, Format Version 11.00 # Visual C++ Express 2010 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XBMC", "XBMC.vcxproj", "{3A68081D-E8F9-4523-9436-530DE9E5530A}" ProjectSection(ProjectDependencies) = postProject {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} = {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libPlatinum", "libPlatinum.vcxproj", "{B2975495-FBE4-4F94-AAC5-B21A9842BF50}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnrarXLib", "UnrarXLib.vcxproj", "{FE0A91C0-E30A-47CD-8A92-A508C9292452}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libhts", "..\..\lib\libhts\Win32\libhts_2010.vcxproj", "{00700E12-A63B-4E54-B962-4011A90584BD}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libass_dll", "..\..\lib\libass\xbmc\libass_win32\libass_win32_vs2010.vcxproj", "{BA5B08FC-2ECB-4571-9F25-F8054522FC65}" ProjectSection(ProjectDependencies) = postProject {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} = {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visMilkdrop", "..\..\xbmc\visualizations\Milkdrop\Plugin.vcxproj", "{5E479372-4F34-426D-AA1E-9879E94C105D}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcmyth_dll", "..\..\lib\cmyth\Win32\libcmyth.vcxproj", "{F9E6874D-60A8-49BA-9393-A2105E63ABCF}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpcre", "..\..\lib\win32\pcre\libpcre\libpcre.vcxproj", "{D8097C41-605D-4917-8957-9DF7F44A18CD}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libXDAAP", "..\..\lib\libXDAAP\libXDAAP_win32\libXDAAP_win32.vcxproj", "{19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libenca", "..\..\lib\enca\libenca_win32\libenca_win32.vcxproj", "{22B25AEC-7223-46FC-8356-4418327EFDE1}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libiconv", "..\..\lib\win32\libiconv\libiconv_win32\libiconv_win32.vcxproj", "{7A74ED4B-2BF5-47D7-B43E-C80F714417FB}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_dll", "..\..\lib\cximage-6.0\ImageLib.vcxproj", "{3B424C94-2005-44CC-BFB1-4B6C89090732}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_jasper", "..\..\lib\cximage-6.0\jasper\jasper.vcxproj", "{3843C3D4-E5A6-4030-87EC-E7EE57242106}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_jbig", "..\..\lib\cximage-6.0\jbig\jbig.vcxproj", "{88E7E431-3752-4D58-BCD2-A7E6A1B74247}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_jpeg", "..\..\lib\cximage-6.0\jpeg\Jpeg.vcxproj", "{145287C8-24EA-42FE-8D7D-C13D5E4B054C}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_libdcr", "..\..\lib\cximage-6.0\raw\libdcr.vcxproj", "{8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_mng", "..\..\lib\cximage-6.0\mng\mng.vcxproj", "{783701E9-4A65-4505-97B0-39E580AA680D}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_png", "..\..\lib\cximage-6.0\png\png.vcxproj", "{44BF83C4-F73A-4093-A29A-11B9016318C4}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_tiff", "..\..\lib\cximage-6.0\tiff\Tiff.vcxproj", "{8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImageLib_zlib", "..\..\lib\cximage-6.0\zlib\zlib.vcxproj", "{96798038-06CE-4382-BD5B-F9C366724DEB}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libexif_dll", "..\..\lib\libexif\libexif.vcxproj", "{AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcdio", "..\..\lib\win32\libcdio\libcdio.vcxproj", "{E465056A-C6F3-45EE-B791-CAF8E0CE629D}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visDirectxSpectrum", "..\..\xbmc\visualizations\DirectXSpectrum\directx_spectrum.vcxproj", "{0D91724A-E6F6-4708-AF47-9F88BBE2114C}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmodplug_2010", "..\..\lib\libmodplug\libmodplug_2010.vcxproj", "{C15B374E-7126-48FF-B618-A375D7B17FCF}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libapetag", "..\..\lib\libapetag\libapetag.vcxproj", "{BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libRTV", "..\..\lib\libRTV\libRTV.vcxproj", "{DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visWaveform", "..\..\xbmc\visualizations\WaveForm\Waveform.vcxproj", "{D450FE9A-CE56-4496-B4AB-379094E642F2}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "squish", "..\..\lib\libsquish\vs7\squish\squish_2010.vcxproj", "{6A8518C3-D81A-4428-BD7F-C37933088AC1}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libwavpack_dll", "..\..\lib\win32\libwavpack\wavpackdll.vcxproj", "{CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libStSoundLibrary_dll", "..\..\lib\stsound\StSoundLibrary\StSoundLibrary.vcxproj", "{D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "..\..\lib\freetype\builds\win32\vs2010\freetype.vcxproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvorbis_static", "..\..\lib\win32\vorbisfile\libvorbis\win32\VS2010\libvorbis\libvorbis.vcxproj", "{3A214E06-B95E-4D61-A291-1F8DF2EC10FD}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvorbisfile_dll", "..\..\lib\win32\vorbisfile\libvorbis\win32\VS2010\libvorbisfile\libvorbisfile.vcxproj", "{CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ogg_static", "..\..\lib\win32\vorbisfile\ogg\win32\ogg_static.vcxproj", "{EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmad_dll", "..\..\lib\libmad\msvc++\libmad.vcxproj", "{AF6C8945-5DDC-4F62-A48C-86B11B7ED996}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvgmstream_dll", "..\..\lib\vgmstream\win32\win32.vcxproj", "{3600E1C5-FECA-468C-83F3-FE467DBE2A66}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libid3tag_dll", "..\..\lib\libid3tag\libid3tag\msvc++\libid3tag.vcxproj", "{AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libadpcm_dll", "..\..\lib\xbadpcm\adpcm.vcxproj", "{2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libNoseFartXBMC_dll", "..\..\lib\nosefart\NoseFartXBMC.vcxproj", "{17238C64-04D6-4B51-B205-4A5A84ADB9FA}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libsidplay_dll", "..\..\lib\libsidplay2\libsidplay\win\VC\libsidplay.vcxproj", "{FB3AB83A-C37A-4636-87FD-827F8506A8FC}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpluff", "..\..\lib\cpluff\libcpluff\win32\cpluff.vcxproj", "{88968763-3D6B-48A8-B495-CC8C187FAC02}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmp3lame_dll", "..\..\lib\liblame\vc_solution\vc10_libmp3lame_dll.vcxproj", "{92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libhdhomerun_dll", "..\..\lib\libhdhomerun\hdhomerun\hdhomerun.vcxproj", "{1E2FB608-3DD2-4021-A598-90008FA6DE85}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug (DirectX)|Win32 = Debug (DirectX)|Win32 Debug (OpenGL)|Win32 = Debug (OpenGL)|Win32 Release (DirectX)|Win32 = Release (DirectX)|Win32 Release (OpenGL)|Win32 = Release (OpenGL)|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (DirectX)|Win32.Build.0 = Release|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Release (DirectX)|Win32.Build.0 = Release|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {00700E12-A63B-4E54-B962-4011A90584BD}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (DirectX)|Win32.Build.0 = Release|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {BA5B08FC-2ECB-4571-9F25-F8054522FC65}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {5E479372-4F34-426D-AA1E-9879E94C105D}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {5E479372-4F34-426D-AA1E-9879E94C105D}.Release (DirectX)|Win32.Build.0 = Release|Win32 {5E479372-4F34-426D-AA1E-9879E94C105D}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.Build.0 = Release|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (DirectX)|Win32.Build.0 = Release|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {D8097C41-605D-4917-8957-9DF7F44A18CD}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (DirectX)|Win32.Build.0 = Release|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {19B16CD0-3B47-47B7-AB0E-81EF2BF1B187}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Release (DirectX)|Win32.Build.0 = Release|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {22B25AEC-7223-46FC-8356-4418327EFDE1}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Release (DirectX)|Win32.Build.0 = Release|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (DirectX)|Win32.Build.0 = Release|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {3B424C94-2005-44CC-BFB1-4B6C89090732}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release (DirectX)|Win32.Build.0 = Release|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {3843C3D4-E5A6-4030-87EC-E7EE57242106}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Release (DirectX)|Win32.Build.0 = Release|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {88E7E431-3752-4D58-BCD2-A7E6A1B74247}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Release (DirectX)|Win32.Build.0 = Release|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {145287C8-24EA-42FE-8D7D-C13D5E4B054C}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Release (DirectX)|Win32.Build.0 = Release|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {8E5F7DBE-2E8B-4FD2-BFFE-1960CE7EDC09}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Release (DirectX)|Win32.Build.0 = Release|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {783701E9-4A65-4505-97B0-39E580AA680D}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Release (DirectX)|Win32.Build.0 = Release|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {44BF83C4-F73A-4093-A29A-11B9016318C4}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Release (DirectX)|Win32.Build.0 = Release|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {8735F1ED-317D-4F7A-A512-B2BF9DAEA25A}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Release (DirectX)|Win32.Build.0 = Release|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {96798038-06CE-4382-BD5B-F9C366724DEB}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Debug (DirectX)|Win32.ActiveCfg = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Debug (DirectX)|Win32.Build.0 = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Debug (OpenGL)|Win32.ActiveCfg = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Debug (OpenGL)|Win32.Build.0 = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Release (DirectX)|Win32.ActiveCfg = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Release (DirectX)|Win32.Build.0 = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Release (OpenGL)|Win32.ActiveCfg = Release (DLL)|Win32 {AD20A3E2-09CB-42DB-9A70-27F7CDC886CE}.Release (OpenGL)|Win32.Build.0 = Release (DLL)|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Release (DirectX)|Win32.Build.0 = Release|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {E465056A-C6F3-45EE-B791-CAF8E0CE629D}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {0D91724A-E6F6-4708-AF47-9F88BBE2114C}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32 {0D91724A-E6F6-4708-AF47-9F88BBE2114C}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32 {0D91724A-E6F6-4708-AF47-9F88BBE2114C}.Debug (OpenGL)|Win32.ActiveCfg = Debug (DirectX)|Win32 {0D91724A-E6F6-4708-AF47-9F88BBE2114C}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32 {0D91724A-E6F6-4708-AF47-9F88BBE2114C}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32 {0D91724A-E6F6-4708-AF47-9F88BBE2114C}.Release (OpenGL)|Win32.ActiveCfg = Release (DirectX)|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Release (DirectX)|Win32.Build.0 = Release|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {C15B374E-7126-48FF-B618-A375D7B17FCF}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Release (DirectX)|Win32.Build.0 = Release|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Release (DirectX)|Win32.Build.0 = Release|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {DD4818AE-7E35-40B7-A6A0-0FF83AA1C916}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Debug (DirectX)|Win32.ActiveCfg = Debug (DirectX)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Debug (DirectX)|Win32.Build.0 = Debug (DirectX)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Debug (OpenGL)|Win32.ActiveCfg = Debug (OpenGL)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Debug (OpenGL)|Win32.Build.0 = Debug (OpenGL)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Release (DirectX)|Win32.ActiveCfg = Release (DirectX)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Release (DirectX)|Win32.Build.0 = Release (DirectX)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Release (OpenGL)|Win32.ActiveCfg = Release (OpenGL)|Win32 {D450FE9A-CE56-4496-B4AB-379094E642F2}.Release (OpenGL)|Win32.Build.0 = Release (OpenGL)|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Release (DirectX)|Win32.Build.0 = Release|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {6A8518C3-D81A-4428-BD7F-C37933088AC1}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Release (DirectX)|Win32.Build.0 = Release|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {CDC43FFE-1BED-44C6-BAB9-5A7E84D6D9FE}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Release (DirectX)|Win32.Build.0 = Release|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {D9885434-4B9D-41FB-B5FC-5E89D41AEFF0}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (DirectX)|Win32.ActiveCfg = Debug Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (DirectX)|Win32.Build.0 = Debug Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (OpenGL)|Win32.ActiveCfg = Debug Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug (OpenGL)|Win32.Build.0 = Debug Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (DirectX)|Win32.ActiveCfg = Release Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (DirectX)|Win32.Build.0 = Release Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (OpenGL)|Win32.ActiveCfg = Release Multithreaded|Win32 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release (OpenGL)|Win32.Build.0 = Release Multithreaded|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Release (DirectX)|Win32.Build.0 = Release|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {3A214E06-B95E-4D61-A291-1F8DF2EC10FD}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Release (DirectX)|Win32.Build.0 = Release|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {CEBDE98B-A6AA-46E6-BC79-FAAF823DB9EC}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Release (DirectX)|Win32.Build.0 = Release|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {EFC5D2BF-9DE8-44C8-9A06-C2B3E4C00951}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Release (DirectX)|Win32.Build.0 = Release|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {AF6C8945-5DDC-4F62-A48C-86B11B7ED996}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release (DirectX)|Win32.Build.0 = Release|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {3600E1C5-FECA-468C-83F3-FE467DBE2A66}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (DirectX)|Win32.Build.0 = Release|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {AEABB6CE-8F0F-4507-8DC4-5E3BCE5962DA}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (DirectX)|Win32.Build.0 = Release|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {2A8CBFB5-C226-4BB3-8C03-7C75D511A4A2}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (DirectX)|Win32.Build.0 = Release|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {17238C64-04D6-4B51-B205-4A5A84ADB9FA}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Release (DirectX)|Win32.Build.0 = Release|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {FB3AB83A-C37A-4636-87FD-827F8506A8FC}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Release (DirectX)|Win32.Build.0 = Release|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {88968763-3D6B-48A8-B495-CC8C187FAC02}.Release (OpenGL)|Win32.Build.0 = Release|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (DirectX)|Win32.ActiveCfg = ReleaseNASM|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (DirectX)|Win32.Build.0 = ReleaseNASM|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (OpenGL)|Win32.ActiveCfg = ReleaseNASM|Win32 {92BD50AA-04D6-4FBF-ACE1-468FAF6778F2}.Release (OpenGL)|Win32.Build.0 = ReleaseNASM|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (DirectX)|Win32.Build.0 = Debug|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (DirectX)|Win32.ActiveCfg = Release|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (DirectX)|Win32.Build.0 = Release|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32 {1E2FB608-3DD2-4021-A598-90008FA6DE85}.Release (OpenGL)|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal