2 * Copyright (C) 2005-2013 Team XBMC
5 * This Program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2, or (at your option)
10 * This Program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with XBMC; see the file COPYING. If not, see
17 * <http://www.gnu.org/licenses/>.
21 #include "PictureThumbLoader.h"
23 #include "filesystem/File.h"
25 #include "TextureCache.h"
26 #include "filesystem/Directory.h"
27 #include "filesystem/MultiPathDirectory.h"
28 #include "guilib/GUIWindowManager.h"
29 #include "GUIUserMessages.h"
30 #include "utils/URIUtils.h"
31 #include "settings/AdvancedSettings.h"
32 #include "settings/Settings.h"
33 #include "video/VideoThumbLoader.h"
35 using namespace XFILE;
38 CPictureThumbLoader::CPictureThumbLoader() : CThumbLoader(), CJobQueue(true, 1, CJob::PRIORITY_LOW_PAUSABLE)
40 m_regenerateThumbs = false;
43 CPictureThumbLoader::~CPictureThumbLoader()
48 void CPictureThumbLoader::OnLoaderFinish()
50 m_regenerateThumbs = false;
51 CThumbLoader::OnLoaderFinish();
54 bool CPictureThumbLoader::LoadItem(CFileItem* pItem)
56 bool result = LoadItemCached(pItem);
57 result |= LoadItemLookup(pItem);
62 bool CPictureThumbLoader::LoadItemCached(CFileItem* pItem)
64 if (pItem->m_bIsShareOrDrive
65 || pItem->IsParentFolder())
68 if (pItem->HasArt("thumb") && m_regenerateThumbs)
70 CTextureCache::Get().ClearCachedImage(pItem->GetArt("thumb"));
71 if (m_textureDatabase->Open())
73 m_textureDatabase->ClearTextureForPath(pItem->GetPath(), "thumb");
74 m_textureDatabase->Close();
76 pItem->SetArt("thumb", "");
80 if (pItem->IsPicture() && !pItem->IsZIP() && !pItem->IsRAR() && !pItem->IsCBZ() && !pItem->IsCBR() && !pItem->IsPlayList())
81 { // load the thumb from the image file
82 thumb = pItem->HasArt("thumb") ? pItem->GetArt("thumb") : CTextureUtils::GetWrappedThumbURL(pItem->GetPath());
84 else if (pItem->IsVideo() && !pItem->IsZIP() && !pItem->IsRAR() && !pItem->IsCBZ() && !pItem->IsCBR() && !pItem->IsPlayList())
86 CVideoThumbLoader loader;
87 if (!loader.FillThumb(*pItem))
89 CStdString thumbURL = CVideoThumbLoader::GetEmbeddedThumbURL(*pItem);
90 if (CTextureCache::Get().HasCachedImage(thumbURL))
94 else if (CSettings::Get().GetBool("myvideos.extractthumb") && CSettings::Get().GetBool("myvideos.extractflags"))
96 CFileItem item(*pItem);
97 CThumbExtractor* extract = new CThumbExtractor(item, pItem->GetPath(), true, thumbURL);
103 else if (!pItem->HasArt("thumb"))
104 { // folder, zip, cbz, rar, cbr, playlist may have a previously cached image
105 thumb = GetCachedImage(*pItem, "thumb");
107 if (!thumb.IsEmpty())
109 CTextureCache::Get().BackgroundCacheImage(thumb);
110 pItem->SetArt("thumb", thumb);
112 pItem->FillInDefaultIcon();
116 bool CPictureThumbLoader::LoadItemLookup(CFileItem* pItem)
121 void CPictureThumbLoader::OnJobComplete(unsigned int jobID, bool success, CJob* job)
125 CThumbExtractor* loader = (CThumbExtractor*)job;
126 loader->m_item.SetPath(loader->m_listpath);
127 CFileItemPtr pItem(new CFileItem(loader->m_item));
128 CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0, pItem);
129 g_windowManager.SendThreadMessage(msg);
131 CJobQueue::OnJobComplete(jobID, success, job);
134 void CPictureThumbLoader::ProcessFoldersAndArchives(CFileItem *pItem)
136 if (pItem->HasArt("thumb"))
141 if (pItem->IsCBR() || pItem->IsCBZ())
143 CStdString strTBN(URIUtils::ReplaceExtension(pItem->GetPath(),".tbn"));
144 if (CFile::Exists(strTBN))
146 db.SetTextureForPath(pItem->GetPath(), "thumb", strTBN);
147 CTextureCache::Get().BackgroundCacheImage(strTBN);
148 pItem->SetArt("thumb", strTBN);
152 if ((pItem->m_bIsFolder || pItem->IsCBR() || pItem->IsCBZ()) && !pItem->m_bIsShareOrDrive
153 && !pItem->IsParentFolder() && !pItem->GetPath().Equals("add"))
155 // first check for a folder.jpg
156 CStdString thumb = "folder.jpg";
157 CStdString strPath = pItem->GetPath();
160 URIUtils::CreateArchivePath(strPath,"rar",pItem->GetPath(),"");
165 URIUtils::CreateArchivePath(strPath,"zip",pItem->GetPath(),"");
168 if (pItem->IsMultiPath())
169 strPath = CMultiPathDirectory::GetFirstPath(pItem->GetPath());
170 thumb = URIUtils::AddFileToFolder(strPath, thumb);
171 if (CFile::Exists(thumb))
173 db.SetTextureForPath(pItem->GetPath(), "thumb", thumb);
174 CTextureCache::Get().BackgroundCacheImage(thumb);
175 pItem->SetArt("thumb", thumb);
178 if (!pItem->IsPlugin())
180 // we load the directory, grab 4 random thumb files (if available) and then generate
185 CDirectory::GetDirectory(strPath, items, g_advancedSettings.m_pictureExtensions, DIR_FLAG_NO_FILE_DIRS);
187 // create the folder thumb by choosing 4 random thumbs within the folder and putting
188 // them into one thumb.
189 // count the number of images
190 for (int i=0; i < items.Size();)
192 if (!items[i]->IsPicture() || items[i]->IsZIP() || items[i]->IsRAR() || items[i]->IsPlayList())
202 if (pItem->IsCBZ() || pItem->IsCBR())
204 CDirectory::GetDirectory(strPath, items, g_advancedSettings.m_pictureExtensions, DIR_FLAG_NO_FILE_DIRS);
205 for (int i=0;i<items.Size();++i)
207 CFileItemPtr item = items[i];
208 if (item->m_bIsFolder)
210 ProcessFoldersAndArchives(item.get());
211 pItem->SetArt("thumb", items[i]->GetArt("thumb"));
212 pItem->SetIconImage(items[i]->GetIconImage());
217 return; // no images in this folder
223 if (items.Size() < 4 || pItem->IsCBR() || pItem->IsCBZ())
224 { // less than 4 items, so just grab the first thumb
225 items.Sort(SortByLabel, SortOrderAscending);
226 CStdString thumb = CTextureUtils::GetWrappedThumbURL(items[0]->GetPath());
227 db.SetTextureForPath(pItem->GetPath(), "thumb", thumb);
228 CTextureCache::Get().BackgroundCacheImage(thumb);
229 pItem->SetArt("thumb", thumb);
233 // ok, now we've got the files to get the thumbs from, lets create it...
234 // we basically load the 4 images and combine them
235 vector<string> files;
236 for (int thumb = 0; thumb < 4; thumb++)
237 files.push_back(items[thumb]->GetPath());
238 CStdString thumb = CTextureUtils::GetWrappedImageURL(pItem->GetPath(), "picturefolder");
239 CStdString relativeCacheFile = CTextureCache::GetCacheFile(thumb) + ".png";
240 if (CPicture::CreateTiledThumb(files, CTextureCache::GetCachedPath(relativeCacheFile)))
242 CTextureDetails details;
243 details.file = relativeCacheFile;
244 details.width = g_advancedSettings.GetThumbSize();
245 details.height = g_advancedSettings.GetThumbSize();
246 CTextureCache::Get().AddCachedTexture(thumb, details);
247 db.SetTextureForPath(pItem->GetPath(), "thumb", thumb);
248 pItem->SetArt("thumb", CTextureCache::GetCachedPath(relativeCacheFile));
252 // refill in the icon to get it to update
253 pItem->FillInDefaultIcon();