2 * Copyright (C) 2005-2013 Team XBMC
5 * This Program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2, or (at your option)
10 * This Program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with XBMC; see the file COPYING. If not, see
17 * <http://www.gnu.org/licenses/>.
27 #include "D3DResource.h"
29 /************************************************************************/
31 /************************************************************************/
32 class CDXTexture : public CBaseTexture
35 CDXTexture(unsigned int width = 0, unsigned int height = 0, unsigned int format = XB_FMT_UNKNOWN);
36 virtual ~CDXTexture();
38 void CreateTextureObject();
39 void DestroyTextureObject();
40 virtual void LoadToGPU();
41 void BindToUnit(unsigned int unit);
43 LPDIRECT3DTEXTURE9 GetTextureObject()
45 return m_texture.Get();
48 CD3DTexture m_texture;