3 * Copyright (C) 2005-2013 Team XBMC
6 * This Program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2, or (at your option)
11 * This Program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with XBMC; see the file COPYING. If not, see
18 * <http://www.gnu.org/licenses/>.
22 #include "GUIControl.h"
24 class IRenderingCallback;
26 class CGUIRenderingControl : public CGUIControl
29 CGUIRenderingControl(int parentID, int controlID, float posX, float posY, float width, float height);
30 CGUIRenderingControl(const CGUIRenderingControl &from);
31 virtual CGUIRenderingControl *Clone() const { return new CGUIRenderingControl(*this); }; //TODO check for naughties
33 virtual void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions);
34 virtual void Render();
35 virtual void UpdateVisibility(const CGUIListItem *item = NULL);
36 virtual void FreeResources(bool immediately = false);
37 virtual bool CanFocus() const { return false; }
38 virtual bool CanFocusFromPoint(const CPoint &point) const;
39 bool InitCallback(IRenderingCallback *callback);
42 CCriticalSection m_rendering;
43 IRenderingCallback *m_callback;